How to use S1 class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S1

StateGroupTests.cs

Source:StateGroupTests.cs Github

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...17 private class States1 : StateGroup18 {19 [Start]20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]26 public class S2 : State27 {28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",...

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GotoStateTransitionTests.cs

Source:GotoStateTransitionTests.cs Github

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...15 {16 internal static int MonitorValue;17 [Start]18 [OnEntry(nameof(Init))]19 private class S1 : State20 {21 }22 [OnEntry(nameof(IncrementValue))]23 private class S2 : State24 {25 }26 private void Init() => this.RaiseGotoStateEvent<S2>();27#pragma warning disable CA1822 // Mark members as static28 private void IncrementValue()29#pragma warning restore CA1822 // Mark members as static30 {31 MonitorValue = 101;32 }33 }...

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S1

Using AI Code Generation

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1using S1 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;2using S2 = Microsoft.Coyote.Actors.BugFinding.Tests.S2;3using S3 = Microsoft.Coyote.Actors.BugFinding.Tests.S3;4using S4 = Microsoft.Coyote.Actors.BugFinding.Tests.S4;5using S5 = Microsoft.Coyote.Actors.BugFinding.Tests.S5;6using S6 = Microsoft.Coyote.Actors.BugFinding.Tests.S6;7using S7 = Microsoft.Coyote.Actors.BugFinding.Tests.S7;8using S8 = Microsoft.Coyote.Actors.BugFinding.Tests.S8;9using S9 = Microsoft.Coyote.Actors.BugFinding.Tests.S9;10using S10 = Microsoft.Coyote.Actors.BugFinding.Tests.S10;11using S11 = Microsoft.Coyote.Actors.BugFinding.Tests.S11;12using S12 = Microsoft.Coyote.Actors.BugFinding.Tests.S12;13using S13 = Microsoft.Coyote.Actors.BugFinding.Tests.S13;14using S14 = Microsoft.Coyote.Actors.BugFinding.Tests.S14;

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S1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using S2 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;3using S3 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using S2 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;6using S3 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using S2 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;9using S3 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using S2 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;12using S3 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using S2 = Microsoft.Coyote.Actors.BugFinding.Tests.S1;

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S1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 S1 s1 = new S1();9 s1.Run();10 }11 }12}13error CS0234: The type or namespace name 'S1' does not exist in the namespace 'Microsoft.Coyote.Actors.BugFinding.Tests' (are you missing an assembly reference?)14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Testing;16using System;17{18 {19 static void Main(string[] args)20 {21 Console.WriteLine("Hello World!");22 var configuration = Configuration.Create();23 configuration.TestingIterations = 1000;24 configuration.SchedulingIterations = 1000;25 configuration.Verbose = 1;26 configuration.LogWriter = null;27 configuration.MaxFairSchedulingSteps = 1000;28 configuration.MaxUnfairSchedulingSteps = 1000;29 configuration.RandomSchedulingSeed = 0;

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S1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.S1;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = new ActorRuntime();10 var m = runtime.CreateActor<S1>();11 runtime.SendEvent(m, new E1());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 [OnEventDoAction(typeof(E1), nameof(HandleE1))]22 {23 }24 private void HandleE1()25 {26 Console.WriteLine("Hello World!");27 }28 }29 {30 }31}32Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) Test C:\Users\user\source\repos\Test\Test\Program.cs 5 Active

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S1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.Verbose = 2;12 config.SchedulingIterations = 10;13 config.SchedulingStrategy = SchedulingStrategy.Random;14 config.MaxFairSchedulingSteps = 10;15 config.ScheduleTraceFile = "log.txt";16 config.ReportActivityCoverage = true;17 config.ReportSchedulingCoverage = true;

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S1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 var config = Configuration.Create();9 config.SchedulingIterations = 100;10 var test = new S1();11 var result = runtime.Test(test, config);12 Console.WriteLine(result);13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var config = Configuration.Create();24 config.SchedulingIterations = 100;25 var test = new S1();26 var result = runtime.Test(test, config);27 Console.WriteLine(result);28 }29 }30}

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S1

Using AI Code Generation

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1{2 {3 public static S1 Instance = new S1();4 private S1() { }5 }6}7{8 {9 public static S1 Instance = new S1();10 private S1() { }11 }12}13{14 {15 public static S1 Instance = new S1();16 private S1() { }17 }18}19{20 {21 public static S1 Instance = new S1();22 private S1() { }23 }24}

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S1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5{6 {7 static async Task Main()8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.SchedulingIterations = 10;13 config.Verbose = 1;14 config.RandomSchedulingSeed = 1;15 config.EnableCycleDetection = true;16 config.EnableFairCycleBreak = true;17 config.EnableCycleBreaking = true;18 config.EnableFairCycleBreaking = true;19 config.EnableFairLivelockBreaking = true;20 config.EnableLivelockBreaking = true;21 config.EnableFairLivelockBreaking = true;22 config.EnableFairFairLivelockBreaking = true;23 config.EnableFairFairCycleBreaking = true;24 config.EnableFairFairFairCycleBreaking = true;25 config.EnableFairFairFairLivelockBreaking = true;26 config.EnableFairFairFairFairCycleBreaking = true;27 config.EnableFairFairFairFairLivelockBreaking = true;28 config.EnableFairFairFairFairFairCycleBreaking = true;29 config.EnableFairFairFairFairFairLivelockBreaking = true;30 config.EnableFairFairFairFairFairFairCycleBreaking = true;31 config.EnableFairFairFairFairFairFairLivelockBreaking = true;32 config.EnableFairFairFairFairFairFairFairCycleBreaking = true;33 config.EnableFairFairFairFairFairFairFairLivelockBreaking = true;34 config.EnableFairFairFairFairFairFairFairFairCycleBreaking = true;35 config.EnableFairFairFairFairFairFairFairFairLivelockBreaking = true;36 config.EnableFairFairFairFairFairFairFairFairFairCycleBreaking = true;37 config.EnableFairFairFairFairFairFairFairFairFairLivelockBreaking = true;

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