How to use ScenarioDraw class of Paint3DTest package

Best WinAppDriver code snippet using Paint3DTest.ScenarioDraw

ScenarioDraw.cs

Source:ScenarioDraw.cs Github

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...29using PointerInputDevice = OpenQA.Selenium.Appium.Interactions.PointerInputDevice;30namespace Paint3DTest31{32 [TestClass]33 public class ScenarioDraw : Paint3DSession34 {35 private WindowsElement inkCanvas;36 private WindowsElement undoButton;37 private WindowsElement brushesPane;38 private const string eraserWidth = "8";39 // A B40 // ┌────┬────┐ Draw a Windows logo with corresponding ABCD points41 // │ │E │ around the outer square and point E as the middle42 // ├────┼────┤ of the crosshair.43 // │ │ │ - X is relative to the horizontal element center point44 // └────┴────┘ - Y is relative to the vertical element center point45 // D C46 private static Point A = new Point(-298, -214);47 private static Point B = new Point( 298, -298);...

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ScenarioDraw

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using Paint3DTest;5{6 {7 private ScenarioDraw scenarioDraw;8 public Form1()9 {10 InitializeComponent();11 scenarioDraw = new ScenarioDraw();12 }13 private void button1_Click(object sender, EventArgs e)14 {15 scenarioDraw.DrawScenario(scenarioDraw.CreateScenario());16 }17 private void button2_Click(object sender, EventArgs e)18 {19 scenarioDraw.DrawScenario(scenarioDraw.CreateScenario2());20 }21 }22}23using System;24using System.Drawing;25using System.Windows.Forms;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using System.Drawing.Drawing2D;31using System.Drawing.Imaging;32{33 {34 private Graphics g;35 private Bitmap bmp;36 private Pen pen;37 private SolidBrush brush;38 private Font font;39 private int width;40 private int height;41 private int x;42 private int y;43 private int z;44 private int x1;45 private int y1;46 private int z1;47 private int x2;48 private int y2;49 private int z2;50 private int x3;51 private int y3;52 private int z3;53 private int x4;54 private int y4;55 private int z4;56 private int x5;57 private int y5;58 private int z5;59 private int x6;60 private int y6;61 private int z6;62 private int x7;63 private int y7;64 private int z7;65 private int x8;66 private int y8;67 private int z8;68 private int x9;69 private int y9;70 private int z9;71 private int x10;72 private int y10;73 private int z10;74 private int x11;75 private int y11;76 private int z11;77 private int x12;78 private int y12;79 private int z12;80 private int x13;81 private int y13;82 private int z13;83 private int x14;84 private int y14;

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ScenarioDraw

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using Paint3DTest;5{6 {7 private ScenarioDraw scenarioDraw;8 public Form1()9 {10 InitializeComponent();11 scenarioDraw = new ScenarioDraw();12 scenarioDraw.Dock = DockStyle.Fill;13 this.Controls.Add(scenarioDraw);14 }15 }16}17using System;18using System.Drawing;19using System.Windows.Forms;20using Paint3DTest;21{22 {23 private ScenarioDraw scenarioDraw;24 public Form1()25 {26 InitializeComponent();27 scenarioDraw = new ScenarioDraw();28 scenarioDraw.Dock = DockStyle.Fill;29 this.Controls.Add(scenarioDraw);30 }31 }32}33using System;34using System.Drawing;35using System.Windows.Forms;36using Paint3DTest;37{38 {39 private ScenarioDraw scenarioDraw;40 public Form1()41 {42 InitializeComponent();43 scenarioDraw = new ScenarioDraw();44 scenarioDraw.Dock = DockStyle.Fill;45 this.Controls.Add(scenarioDraw);46 }47 }48}49using System;50using System.Drawing;51using System.Windows.Forms;52using Paint3DTest;53{54 {55 private ScenarioDraw scenarioDraw;56 public Form1()57 {58 InitializeComponent();59 scenarioDraw = new ScenarioDraw();60 scenarioDraw.Dock = DockStyle.Fill;61 this.Controls.Add(scenarioDraw);62 }63 }64}65using System;66using System.Drawing;67using System.Windows.Forms;68using Paint3DTest;69{70 {71 private ScenarioDraw scenarioDraw;72 public Form1()73 {74 InitializeComponent();75 scenarioDraw = new ScenarioDraw();76 scenarioDraw.Dock = DockStyle.Fill;77 this.Controls.Add(scenarioDraw);78 }79 }

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ScenarioDraw

Using AI Code Generation

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1using Paint3DTest;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8using System.Drawing;9{10 {11 static void Main(string[] args)12 {13 Form form = new Form();14 ScenarioDraw scenarioDraw = new ScenarioDraw();15 form.Size = new Size(800, 600);16 form.Controls.Add(scenarioDraw);17 form.Visible = true;18 Application.Run(form);19 }20 }21}22using Paint3DTest;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using System.Windows.Forms;29using System.Drawing;30{31 {32 static void Main(string[] args)33 {34 Form form = new Form();35 ScenarioDraw scenarioDraw = new ScenarioDraw();36 form.Size = new Size(800, 600);37 form.Controls.Add(scenarioDraw);38 form.Visible = true;39 Application.Run(form);40 }41 }42}43using Paint3DTest;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using System.Windows.Forms;50using System.Drawing;51{52 {53 static void Main(string[] args)54 {55 Form form = new Form();56 ScenarioDraw scenarioDraw = new ScenarioDraw();57 form.Size = new Size(800, 600);58 form.Controls.Add(scenarioDraw);

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ScenarioDraw

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using Paint3DTest;5{6 {7 private ScenarioDraw scenarioDraw;8 private bool isMouseDown = false;9 private Point mouseDownPoint;10 public Form1()11 {12 InitializeComponent();13 scenarioDraw = new ScenarioDraw();14 scenarioDraw.SetScenario(ScenarioDraw.ScenarioType.Square);15 }16 private void Form1_Paint(object sender, PaintEventArgs e)17 {18 scenarioDraw.Draw(e.Graphics);19 }20 private void Form1_MouseDown(object sender, MouseEventArgs e)21 {22 isMouseDown = true;23 mouseDownPoint = new Point(e.X, e.Y);24 }25 private void Form1_MouseUp(object sender, MouseEventArgs e)26 {27 isMouseDown = false;28 }29 private void Form1_MouseMove(object sender, MouseEventArgs e)30 {31 if (isMouseDown)32 {33 Point mouseMovePoint = new Point(e.X, e.Y);34 scenarioDraw.Move(mouseDownPoint, mouseMovePoint);35 mouseDownPoint = mouseMovePoint;36 Invalidate();37 }38 }39 }40}41using System;42using System.Drawing;43using System.Windows.Forms;44using Paint3DTest;45{46 {47 private ScenarioDraw scenarioDraw;48 private bool isMouseDown = false;49 private Point mouseDownPoint;50 public Form1()51 {52 InitializeComponent();53 scenarioDraw = new ScenarioDraw();54 scenarioDraw.SetScenario(ScenarioDraw.ScenarioType.Square);55 }56 private void Form1_Paint(object sender, PaintEventArgs e)57 {58 scenarioDraw.Draw(e.Graphics);59 }60 private void Form1_MouseDown(object sender, MouseEventArgs e)61 {62 isMouseDown = true;63 mouseDownPoint = new Point(e.X, e.Y);64 }65 private void Form1_MouseUp(object sender, MouseEventArgs e)66 {67 isMouseDown = false;68 }69 private void Form1_MouseMove(object sender, MouseEventArgs e)70 {71 if (isMouseDown)72 {73 Point mouseMovePoint = new Point(e.X, e.Y);74 scenarioDraw.Move(mouseDownPoint, mouseMovePoint);

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ScenarioDraw

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.ComponentModel;4using System.Data;5using System.Drawing;6using System.Text;7using System.Windows.Forms;8{9 {10 private ScenarioDraw scenarioDraw;11 public Form1()12 {13 InitializeComponent();14 scenarioDraw = new ScenarioDraw();15 scenarioDraw.Dock = DockStyle.Fill;16 this.Controls.Add(scenarioDraw);17 }18 }19}20scenarioDraw.DrawScenario();21scenarioDraw.DrawScenario();22ScenarioDraw scenarioDraw = new ScenarioDraw();23scenarioDraw.DrawScenario();24public static void DrawScenario()

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ScenarioDraw

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Drawing.Drawing2D;4using System.Drawing.Imaging;5using System.Windows.Forms;6using Paint3DTest;7{8{9public static void Main()10{11Form form = new Form();12form.Size = new Size(500, 500);13form.Text = "ScenarioDraw";14Panel panel = new Panel();15panel.Size = new Size(500, 500);16panel.BackColor = Color.White;17panel.Paint += new PaintEventHandler(panel_Paint);18form.Controls.Add(panel);19form.ShowDialog();20}21private static void panel_Paint(object sender, PaintEventArgs e)22{23GraphicsPath path = new GraphicsPath();24Rectangle rect = new Rectangle(100, 100, 100, 100);25path.AddEllipse(rect);26Pen pen = new Pen(Color.Black, 3);27e.Graphics.DrawPath(pen, path);28Point point1 = new Point(200, 100);29Point point2 = new Point(200, 200);30e.Graphics.DrawLine(pen, point1, point2);31}32}33}

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ScenarioDraw

Using AI Code Generation

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1ScenarioDraw scenarioDraw = new ScenarioDraw();2ScenarioDrawObject scenarioDrawObject = new ScenarioDrawObject();3ScenarioDrawObject scenarioDrawObject2 = new ScenarioDrawObject();4ScenarioDrawObject scenarioDrawObject3 = new ScenarioDrawObject();5ScenarioDrawObject scenarioDrawObject4 = new ScenarioDrawObject();6ScenarioDrawObject scenarioDrawObject5 = new ScenarioDrawObject();7ScenarioDrawObject scenarioDrawObject6 = new ScenarioDrawObject();8ScenarioDrawObject scenarioDrawObject7 = new ScenarioDrawObject();9ScenarioDrawObject scenarioDrawObject8 = new ScenarioDrawObject();10ScenarioDrawObject scenarioDrawObject9 = new ScenarioDrawObject();11ScenarioDrawObject scenarioDrawObject10 = new ScenarioDrawObject();12ScenarioDrawObject scenarioDrawObject11 = new ScenarioDrawObject();13ScenarioDrawObject scenarioDrawObject12 = new ScenarioDrawObject();14ScenarioDrawObject scenarioDrawObject13 = new ScenarioDrawObject();15ScenarioDrawObject scenarioDrawObject14 = new ScenarioDrawObject();16ScenarioDrawObject scenarioDrawObject15 = new ScenarioDrawObject();17ScenarioDrawObject scenarioDrawObject16 = new ScenarioDrawObject();18ScenarioDrawObject scenarioDrawObject17 = new ScenarioDrawObject();19ScenarioDrawObject scenarioDrawObject18 = new ScenarioDrawObject();20ScenarioDrawObject scenarioDrawObject19 = new ScenarioDrawObject();21ScenarioDrawObject scenarioDrawObject20 = new ScenarioDrawObject();

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