Best WinAppDriver code snippet using Paint3DTest.ScenarioDraw.Point
ScenarioDraw.cs
Source:ScenarioDraw.cs
...21using OpenQA.Selenium;22using OpenQA.Selenium.Interactions;23using OpenQA.Selenium.Appium.Interactions;24using OpenQA.Selenium.Appium.Windows;25// Define an alias to OpenQA.Selenium.Appium.Interactions.PointerInputDevice to hide26// inherited OpenQA.Selenium.Interactions.PointerInputDevice that causes ambiguity.27// In the future, all functions of OpenQA.Selenium.Appium.Interactions should be moved28// up to OpenQA.Selenium.Interactions and this alias can simply be removed.29using PointerInputDevice = OpenQA.Selenium.Appium.Interactions.PointerInputDevice;30namespace Paint3DTest31{32 [TestClass]33 public class ScenarioDraw : Paint3DSession34 {35 private WindowsElement inkCanvas;36 private WindowsElement undoButton;37 private WindowsElement brushesPane;38 private const string eraserWidth = "8";39 // A B40 // ââââââ¬âââââ Draw a Windows logo with corresponding ABCD points41 // â âE â around the outer square and point E as the middle42 // ââââââ¼ââââ⤠of the crosshair.43 // â â â - X is relative to the horizontal element center point44 // ââââââ´âââââ - Y is relative to the vertical element center point45 // D C46 private static Point A = new Point(-298, -214);47 private static Point B = new Point( 298, -298);48 private static Point C = new Point( 298, 298);49 private static Point D = new Point(-298, 214);50 private static Point E = new Point( -38, 0);51 [TestMethod]52 public void DrawWithPen()53 {54 PointerInputDevice penDevice = new PointerInputDevice(PointerKind.Pen);55 // Draw rectangle ABCD (consisting of AB, BC, CD, and DA lines)56 ActionSequence sequence = new ActionSequence(penDevice, 0);57 sequence.AddAction(penDevice.CreatePointerMove(inkCanvas, A.X, A.Y, TimeSpan.Zero));58 sequence.AddAction(penDevice.CreatePointerDown(PointerButton.PenContact));59 sequence.AddAction(penDevice.CreatePointerMove(inkCanvas, B.X, B.Y, TimeSpan.Zero));60 sequence.AddAction(penDevice.CreatePointerMove(inkCanvas, C.X, C.Y, TimeSpan.Zero));61 sequence.AddAction(penDevice.CreatePointerMove(inkCanvas, D.X, D.Y, TimeSpan.Zero));62 sequence.AddAction(penDevice.CreatePointerMove(inkCanvas, A.X, A.Y, TimeSpan.Zero));63 sequence.AddAction(penDevice.CreatePointerUp(PointerButton.PenContact));64 session.PerformActions(new List<ActionSequence> { sequence });65 // Fill the rectangle ABCD at the middle of the crosshair position (Point E)66 brushesPane.FindElementByAccessibilityId("FillBucket").Click();67 ActionSequence fillSequence = new ActionSequence(penDevice, 0);68 fillSequence.AddAction(penDevice.CreatePointerMove(inkCanvas, E.X, E.Y, TimeSpan.Zero));69 fillSequence.AddAction(penDevice.CreatePointerDown(PointerButton.PenContact));70 fillSequence.AddAction(penDevice.CreatePointerUp(PointerButton.PenContact));71 session.PerformActions(new List<ActionSequence> { fillSequence });72 // Erase by pressing PenEraser button along Point E X-Axis and Y-Axis to make the crosshair73 ActionSequence eraseSequence = new ActionSequence(penDevice, 0);74 eraseSequence.AddAction(penDevice.CreatePointerMove(inkCanvas, A.X - 5, E.Y, TimeSpan.Zero));75 eraseSequence.AddAction(penDevice.CreatePointerDown(PointerButton.PenEraser));76 eraseSequence.AddAction(penDevice.CreatePointerMove(inkCanvas, B.X + 5, E.Y, TimeSpan.FromSeconds(.5)));77 eraseSequence.AddAction(penDevice.CreatePointerUp(PointerButton.PenEraser));78 eraseSequence.AddAction(penDevice.CreatePointerMove(inkCanvas, E.X, C.Y, TimeSpan.Zero));79 eraseSequence.AddAction(penDevice.CreatePointerDown(PointerButton.PenEraser));80 eraseSequence.AddAction(penDevice.CreatePointerMove(inkCanvas, E.X, B.Y, TimeSpan.FromSeconds(.5)));81 eraseSequence.AddAction(penDevice.CreatePointerUp(PointerButton.PenEraser));82 session.PerformActions(new List<ActionSequence> { eraseSequence });83 // Verify that the drawing operations took place84 Assert.IsTrue(undoButton.Displayed);85 Assert.IsTrue(undoButton.Enabled);86 }87 [ClassInitialize]88 public static void ClassInitialize(TestContext context)89 {90 // Create session to launch or bring up Paint 3D application91 Setup(context);92 }93 //[ClassCleanup]94 //public static void ClassCleanup()95 //{...
Point
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using System.Windows.Media.Media3D;6{7 {8 private Model3DGroup model;9 private ModelVisual3D modelVisual;10 private Viewport3D viewport;11 private Point3D startPoint;12 private Point3D endPoint;13 private Color color;14 private double thickness;15 public ScenarioDraw()16 {17 InitializeComponent();18 model = new Model3DGroup();19 modelVisual = new ModelVisual3D();20 viewport = new Viewport3D();21 viewport.Children.Add(modelVisual);22 modelVisual.Content = model;23 this.Content = viewport;24 this.Loaded += new RoutedEventHandler(ScenarioDraw_Loaded);25 }26 void ScenarioDraw_Loaded(object sender, RoutedEventArgs e)27 {28 startPoint = new Point3D(0, 0, 0);29 endPoint = new Point3D(100, 100, 100);30 color = Colors.Red;31 thickness = 10;32 model.Children.Add(DrawLine(startPoint, endPoint, color, thickness));33 }34 private Model3D DrawLine(Point3D startPoint, Point3D endPoint, Color color, double thickness)35 {36 LineGeometry lineGeometry = new LineGeometry();37 lineGeometry.StartPoint = startPoint;38 lineGeometry.EndPoint = endPoint;39 GeometryModel3D geometryModel = new GeometryModel3D();40 geometryModel.Geometry = lineGeometry;41 DiffuseMaterial material = new DiffuseMaterial();42 SolidColorBrush brush = new SolidColorBrush();43 brush.Color = color;44 material.Brush = brush;45 geometryModel.Material = material;46 Transform3DGroup transformGroup = new Transform3DGroup();47 RotateTransform3D rotateTransform = new RotateTransform3D();48 transformGroup.Children.Add(rotateTransform);49 geometryModel.Transform = transformGroup;50 return geometryModel;51 }52 }53}
Point
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using System.Windows.Media.Media3D;6using System.Windows.Shapes;7using Paint3DTest;8{9 {10 private Point3D[] pointArray = new Point3D[4];11 private Point3D[] pointArray2 = new Point3D[4];12 public ScenarioDraw()13 {14 InitializeComponent();15 pointArray[0] = new Point3D(0, 0, 0);16 pointArray[1] = new Point3D(0, 0, 1);17 pointArray[2] = new Point3D(0, 1, 0);18 pointArray[3] = new Point3D(0, 1, 1);19 pointArray2[0] = new Point3D(1, 0, 0);20 pointArray2[1] = new Point3D(1, 0, 1);21 pointArray2[2] = new Point3D(1, 1, 0);22 pointArray2[3] = new Point3D(1, 1, 1);23 Point3DCollection myPoint3DCollection = new Point3DCollection();24 myPoint3DCollection.Add(pointArray[0]);25 myPoint3DCollection.Add(pointArray[1]);26 myPoint3DCollection.Add(pointArray[2]);27 myPoint3DCollection.Add(pointArray[3]);28 MeshGeometry3D myMeshGeometry3D = new MeshGeometry3D();29 myMeshGeometry3D.Positions = myPoint3DCollection;30 GeometryModel3D myGeometryModel3D = new GeometryModel3D();31 myGeometryModel3D.Geometry = myMeshGeometry3D;32 ModelVisual3D myModelVisual3D = new ModelVisual3D();33 myModelVisual3D.Content = myGeometryModel3D;
Point
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using System.Windows.Media.Media3D;6{7 {8 private Point previousPoint;9 private bool isDrawing;10 public ScenarioDraw()11 {12 InitializeComponent();13 isDrawing = false;14 }15 private void OnMouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e)16 {17 isDrawing = true;18 previousPoint = e.GetPosition(drawCanvas);19 }20 private void OnMouseUp(object sender, System.Windows.Input.MouseButtonEventArgs e)21 {22 isDrawing = false;23 }24 private void OnMouseMove(object sender, System.Windows.Input.MouseEventArgs e)25 {26 if (isDrawing)27 {28 Point currentPoint = e.GetPosition(drawCanvas);29 Point3D firstPoint = new Point3D(previousPoint.X, previousPoint.Y, 0);30 Point3D secondPoint = new Point3D(currentPoint.X, currentPoint.Y, 0);31 modelVisual3D.Children.Add(new GeometryModel3D(32 new MeshGeometry3D(new Point3DCollection(new Point3D[] { firstPoint, secondPoint }),33 new Int32Collection(new int[] { 0, 1 })), new DiffuseMaterial(Brushes.Red)));34 previousPoint = currentPoint;35 }36 }37 }38}39using System;40using System.Windows;41using System.Windows.Controls;42using System.Windows.Media;43using System.Windows.Media.Media3D;44{45 {46 private Point previousPoint;47 private bool isDrawing;48 public ScenarioDraw()49 {50 InitializeComponent();51 isDrawing = false;52 }53 private void OnMouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e)54 {55 isDrawing = true;56 previousPoint = e.GetPosition(drawCanvas);57 }58 private void OnMouseUp(object sender, System.Windows.Input.MouseButtonEventArgs e)59 {60 isDrawing = false;61 }62 private void OnMouseMove(object sender, System.Windows.Input.MouseEventArgs e)63 {64 if (isDrawing)65 {66 Point currentPoint = e.GetPosition(drawCanvas);67 Point3D firstPoint = new Point3D(previous
Point
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using System.Windows.Media.Media3D;6{7 {8 public ScenarioDraw()9 {10 InitializeComponent();11 }12 private void Point_Click(object sender, RoutedEventArgs e)13 {14 Model3DGroup modelGroup = new Model3DGroup();15 GeometryModel3D model = new GeometryModel3D();16 MeshGeometry3D mesh = new MeshGeometry3D();17 Point3DCollection points = new Point3DCollection();18 points.Add(new Point3D(0, 0, 0));19 mesh.Positions = points;20 model.Geometry = mesh;21 DiffuseMaterial material = new DiffuseMaterial();22 material.Brush = new SolidColorBrush(Colors.Blue);23 model.Material = material;24 modelGroup.Children.Add(model);25 modelVisual.Content = modelGroup;26 }27 }28}29using System;30using System.Windows;31using System.Windows.Controls;32using System.Windows.Media;33using System.Windows.Media.Media3D;34{35 {36 public ScenarioDraw()
Point
Using AI Code Generation
1using System;2using System.Windows.Forms;3using Paint3DTest;4{5 {6 static void Main()7 {8 Application.EnableVisualStyles();9 Application.SetCompatibleTextRenderingDefault(false);10 ScenarioDraw scenario = new ScenarioDraw();11 scenario.Point(0, 0, 0);12 scenario.Point(10, 10, 10);13 Application.Run(scenario);14 }15 }16}
Point
Using AI Code Generation
1using Paint3DTest;2using System.Windows.Media.Media3D;3using System.Windows.Media.Imaging;4using System.IO;5using System.Windows.Media;6using System.Windows;7using System.Windows.Controls;8using System.Windows.Navigation;9using System.Windows.Shapes;10using System.Windows.Input;11using System.Windows.Documents;12using System.Windows.Data;13using System.Windows.Markup;14using System.Windows.Media.Animation;15using System.Windows.Threading;16using System.Windows.Ink;17using System.Windows.Input.StylusPlugIns;18using System.Windows.Controls.Primitives;19using System.Windows.Interop;20using System.Windows.Media.Effects;21using System.Windows.Media.Imaging;22using System.Windows.Media.TextFormatting;23using System.Windows.Navigation;24using System.Windows.Resources;25using System.Windows.Shapes;26using System.Windows.Threading;27using System.Windows.Xps;28using System.Windows.Xps.Packaging;
Point
Using AI Code Generation
1using Paint3DTest;2using System;3using System.Windows.Forms;4using System.Drawing;5using System.Drawing.Drawing2D;6using System.Drawing.Imaging;7using System.Drawing.Text;8using System.Collections.Generic;9using System.Threading;10using System.Diagnostics;11using System.IO;12using System.Runtime.Serialization.Formatters.Binary;13using System.Runtime.Serialization;14using System.Xml.Serialization;15using System.Xml;16using System.Text;17using System.Reflection;18using System.ComponentModel;19using System.Data;20using System.Data.SqlClient;21using System.Collections;22using System.Runtime.InteropServices;23using System.Security.Cryptography;24using System.Net;25using System.Net.Sockets;26using System.Net.NetworkInformation;27using System.Net.Mail;28using System.Xml.Linq;29using System.Linq;30using System.Runtime;31using System.Runtime.Remoting;32using System.Runtime.Remoting.Channels;33using System.Runtime.Remoting.Channels.Tcp;34using System.Runtime.Remoting.Messaging;35using System.Runtime.Remoting.Contexts;
Point
Using AI Code Generation
1Paint3DTest.ScenarioDraw.Point(0, 0, 0);2Paint3DTest.ScenarioDraw.Point(1, 1, 1);3Paint3DTest.ScenarioDraw.Point(0, 0, 0);4Paint3DTest.ScenarioDraw.Point(1, 1, 1);5Paint3DTest.ScenarioDraw.Point(0, 0, 0);6Paint3DTest.ScenarioDraw.Point(1, 1, 1);7Paint3DTest.ScenarioDraw.Point(0, 0, 0);8Paint3DTest.ScenarioDraw.Point(1, 1, 1);9Paint3DTest.ScenarioDraw.Point(0, 0, 0);10Paint3DTest.ScenarioDraw.Point(1, 1, 1);11Paint3DTest.ScenarioDraw.Point(0, 0, 0);12Paint3DTest.ScenarioDraw.Point(1, 1, 1);13Paint3DTest.ScenarioDraw.Point(0, 0, 0);14Paint3DTest.ScenarioDraw.Point(1, 1, 1);15Paint3DTest.ScenarioDraw.Point(0, 0, 0);16Paint3DTest.ScenarioDraw.Point(1, 1, 1);17Paint3DTest.ScenarioDraw.Point(0, 0, 0);
Point
Using AI Code Generation
1using System.IO;2using System.Windows.Media;3using System.Windows;4using System.Windows.Controls;5using System.Windows.Navigation;6using System.Windows.Shapes;7using System.Windows.Input;8using System.Windows.Documents;9using System.Windows.Data;10using System.Windows.Markup;11using System.Windows.Media.Animation;12using System.Windows.Threading;13using System.Windows.Ink;14using System.Windows.Input.StylusPlugIns;15using System.Windows.Controls.Primitives;16using System.Windows.Interop;17using System.Windows.Media.Effects;18using System.Windows.Media.Imaging;19using System.Windows.Media.TextFormatting;20using System.Windows.Navigation;21using System.Windows.Resources;22using System.Windows.Shapes;23using System.Windows.Threading;24using System.Windows.Xps;25using System.Windows.Xps.Packaging;
Point
Using AI Code Generation
1Paint3DTest.ScenarioDraw.Point(0, 0, 0);2Paint3DTest.ScenarioDraw.Point(1, 1, 1);3Paint3DTest.ScenarioDraw.Point(0, 0, 0);4Paint3DTest.ScenarioDraw.Point(1, 1, 1);5Paint3DTest.ScenarioDraw.Point(0, 0, 0);6Paint3DTest.ScenarioDraw.Point(1, 1, 1);7Paint3DTest.ScenarioDraw.Point(0, 0, 0);8Paint3DTest.ScenarioDraw.Point(1, 1, 1);9Paint3DTest.ScenarioDraw.Point(0, 0, 0);10Paint3DTest.ScenarioDraw.Point(1, 1, 1);11Paint3DTest.ScenarioDraw.Point(0, 0, 0);12Paint3DTest.ScenarioDraw.Point(1, 1, 1);13Paint3DTest.ScenarioDraw.Point(0, 0, 0);14Paint3DTest.ScenarioDraw.Point(1, 1, 1);15Paint3DTest.ScenarioDraw.Point(0, 0, 0);16Paint3DTest.ScenarioDraw.Point(1, 1, 1);17Paint3DTest.ScenarioDraw.Point(0, 0, 0);
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