How to use CharacterRule class of Xunit.Sdk package

Best Xunit code snippet using Xunit.Sdk.CharacterRule

DisplayNameFormatter.cs

Source:DisplayNameFormatter.cs Github

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...10 /// human readable form using additional options.11 /// </summary>12 public class DisplayNameFormatter13 {14 readonly CharacterRule rule;15 /// <summary>16 /// Initializes a new instance of the <see cref="DisplayNameFormatter"/> class.17 /// </summary>18 public DisplayNameFormatter()19 {20 rule = new CharacterRule();21 }22 /// <summary>23 /// Initializes a new instance of the <see cref="DisplayNameFormatter"/> class.24 /// </summary>25 /// <param name="display">The <see cref="TestMethodDisplay"/> used by the formatter.</param>26 /// <param name="displayOptions">The <see cref="TestMethodDisplayOptions"/> used by the formatter.</param>27 public DisplayNameFormatter(28 TestMethodDisplay display,29 TestMethodDisplayOptions displayOptions)30 {31 rule = new CharacterRule();32 if ((displayOptions & UseEscapeSequences) == UseEscapeSequences)33 rule = new ReplaceEscapeSequenceRule() { Next = rule };34 if ((displayOptions & ReplaceUnderscoreWithSpace) == ReplaceUnderscoreWithSpace)35 rule = new ReplaceUnderscoreRule() { Next = rule };36 if ((displayOptions & UseOperatorMonikers) == UseOperatorMonikers)37 rule = new ReplaceOperatorMonikerRule() { Next = rule };38 if (display == ClassAndMethod)39 {40 if ((displayOptions & ReplacePeriodWithComma) == ReplacePeriodWithComma)41 rule = new ReplacePeriodRule() { Next = rule };42 else43 rule = new KeepPeriodRule() { Next = rule };44 }45 }46 /// <summary>47 /// Formats the specified display name.48 /// </summary>49 /// <param name="displayName">The display name to format.</param>50 /// <returns>The formatted display name.</returns>51 public string Format(string displayName)52 {53 var context = new FormatContext(displayName);54 while (context.HasMoreText)55 rule.Evaluate(context, context.ReadNext());56 context.Flush();57 return context.FormattedDisplayName.ToString();58 }59 sealed class FormatContext60 {61 readonly string text;62 readonly int length;63 int position;64 public FormatContext(string text)65 {66 this.text = text;67 length = text.Length;68 }69 public StringBuilder FormattedDisplayName { get; } = new StringBuilder();70 public StringBuilder Buffer { get; } = new StringBuilder();71 public bool HasMoreText => position < length;72 public char ReadNext() => text[position++];73 public void Flush()74 {75 FormattedDisplayName.Append(Buffer);76 Buffer.Clear();77 }78 }79 class CharacterRule80 {81 public virtual void Evaluate(FormatContext context, char character) => context.Buffer.Append(character);82 public CharacterRule? Next { get; set; }83 }84 sealed class ReplaceOperatorMonikerRule : CharacterRule85 {86 static readonly Dictionary<string, string> tokenMonikers =87 new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)88 {89 ["eq"] = "=",90 ["ne"] = "!=",91 ["lt"] = "<",92 ["le"] = "<=",93 ["gt"] = ">",94 ["ge"] = ">="95 };96 public override void Evaluate(FormatContext context, char character)97 {98 if (character == '_')99 {100 if (TryConsumeMoniker(context, context.Buffer.ToString()))101 {102 context.Buffer.Append(' ');103 context.Flush();104 }105 else106 Next?.Evaluate(context, character);107 return;108 }109 if (context.HasMoreText)110 Next?.Evaluate(context, character);111 else if (TryConsumeMoniker(context, context.Buffer.ToString() + character))112 context.Flush();113 else114 Next?.Evaluate(context, character);115 }116 bool TryConsumeMoniker(FormatContext context, string token)117 {118 if (!tokenMonikers.TryGetValue(token, out var @operator))119 return false;120 context.Buffer.Clear();121 context.Buffer.Append(@operator);122 return true;123 }124 }125 sealed class ReplaceUnderscoreRule : CharacterRule126 {127 public override void Evaluate(FormatContext context, char character)128 {129 if (character == '_')130 {131 context.Buffer.Append(' ');132 context.Flush();133 }134 else135 Next?.Evaluate(context, character);136 }137 }138 sealed class ReplaceEscapeSequenceRule : CharacterRule139 {140 public override void Evaluate(FormatContext context, char character)141 {142 switch (character)143 {144 case 'U':145 // same as \uHHHH without the leading '\u'146 TryConsumeEscapeSequence(context, character, 4);147 break;148 case 'X':149 // same as \xHH without the leading '\x'150 TryConsumeEscapeSequence(context, character, 2);151 break;152 default:153 Next?.Evaluate(context, character);154 break;155 }156 }157 static void TryConsumeEscapeSequence(FormatContext context, char @char, int allowedLength)158 {159 var escapeSequence = new char[allowedLength];160 var consumed = 0;161 while (consumed < allowedLength && context.HasMoreText)162 {163 var nextChar = context.ReadNext();164 escapeSequence[consumed++] = nextChar;165 if (IsHex(nextChar))166 continue;167 context.Buffer.Append(@char);168 context.Buffer.Append(escapeSequence, 0, consumed);169 return;170 }171 context.Buffer.Append(char.ConvertFromUtf32(HexToInt32(escapeSequence)));172 }173 static bool IsHex(char c) => (c > 64 && c < 71) || (c > 47 && c < 58);174 static int HexToInt32(char[] hex)175 {176 var @int = 0;177 var length = hex.Length - 1;178 for (var i = 0; i <= length; i++)179 {180 var c = hex[i];181 var v = c < 58 ? c - 48 : c - 55;182 @int += v << ((length - i) << 2);183 }184 return @int;185 }186 }187 sealed class ReplacePeriodRule : CharacterRule188 {189 public override void Evaluate(FormatContext context, char character)190 {191 if (character == '.')192 {193 context.Buffer.Append(", ");194 context.Flush();195 }196 else197 Next?.Evaluate(context, character);198 }199 }200 sealed class KeepPeriodRule : CharacterRule201 {202 public override void Evaluate(FormatContext context, char character)203 {204 if (character == '.')205 {206 context.Buffer.Append(character);207 context.Flush();208 }209 else210 Next?.Evaluate(context, character);211 }212 }213 }214}...

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CharacterRule

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1using Xunit.Sdk;2{3 public override IEnumerable<object[]> GetData(MethodInfo testMethod)4 {5 yield return new object[] { 'a' };6 yield return new object[] { 'b' };7 yield return new object[] { 'c' };8 }9}10using Xunit;11using Xunit.Abstractions;12{13 private readonly ITestOutputHelper _output;14 public TestClass(ITestOutputHelper output)15 {16 _output = output;17 }18 public void TestMethod(char c)19 {20 _output.WriteLine(c.ToString());21 }22}23using Xunit;24using Xunit.Abstractions;25{26 private readonly ITestOutputHelper _output;27 public TestClass(ITestOutputHelper output)28 {29 _output = output;30 }31 public void TestMethod(char c)32 {33 _output.WriteLine(c.ToString());34 }35}36using Xunit;37using Xunit.Abstractions;38{39 private readonly ITestOutputHelper _output;40 public TestClass(ITestOutputHelper output)41 {42 _output = output;43 }44 public void TestMethod(char c)45 {46 _output.WriteLine(c.ToString());47 }48}49using Xunit;50using Xunit.Abstractions;51{52 private readonly ITestOutputHelper _output;53 public TestClass(ITestOutputHelper output)54 {55 _output = output;56 }57 public void TestMethod(char c)58 {59 _output.WriteLine(c.ToString());60 }61}62using Xunit;63using Xunit.Abstractions;64{65 private readonly ITestOutputHelper _output;66 public TestClass(ITestOutputHelper output)67 {68 _output = output;69 }70 public void TestMethod(char c)71 {72 _output.WriteLine(c.ToString());73 }74}

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CharacterRule

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1using Xunit.Sdk;2{3 {4 public override IEnumerable<object[]> GetData(MethodInfo testMethod)5 {6 yield return new object[] { 'a' };7 yield return new object[] { 'b' };8 yield return new object[] { 'c' };9 }10 }11}12using Xunit.Sdk;13{14 {15 public override IEnumerable<object[]> GetData(MethodInfo testMethod)16 {17 yield return new object[] { 'a' };18 yield return new object[] { 'b' };19 yield return new object[] { 'c' };20 }21 }22}23using Xunit.Sdk;24{25 {26 public override IEnumerable<object[]> GetData(MethodInfo testMethod)27 {28 yield return new object[] { 'a' };29 yield return new object[] { 'b' };30 yield return new object[] { 'c' };31 }32 }33}34using Xunit.Sdk;35{36 {37 public override IEnumerable<object[]> GetData(MethodInfo testMethod)38 {39 yield return new object[] { 'a' };40 yield return new object[] { 'b' };41 yield return new object[] { 'c' };42 }43 }44}45using Xunit.Sdk;46{47 {48 public override IEnumerable<object[]> GetData(MethodInfo testMethod)49 {50 yield return new object[] { 'a' };51 yield return new object[] { 'b' };52 yield return new object[] { 'c' };53 }54 }55}56using Xunit.Sdk;57{58 {59 public override IEnumerable<object[]> GetData(MethodInfo testMethod)60 {61 yield return new object[] { 'a

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CharacterRule

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1using Xunit.Sdk;2{3 {4 protected override IEnumerable<object[]> GetData(MethodInfo testMethod)5 {6 yield return new object[] { 'a' };7 yield return new object[] { 'b' };8 yield return new object[] { 'c' };9 yield return new object[] { 'A' };10 yield return new object[] { 'B' };11 yield return new object[] { 'C' };12 }13 }14}15using Xunit.Sdk;16{17 {18 protected override IEnumerable<object[]> GetData(MethodInfo testMethod)19 {20 yield return new object[] { 'a' };21 yield return new object[] { 'b' };22 yield return new object[] { 'c' };23 yield return new object[] { 'A' };24 yield return new object[] { 'B' };25 yield return new object[] { 'C' };26 }27 }28}29using Xunit.Sdk;30{31 {32 protected override IEnumerable<object[]> GetData(MethodInfo testMethod)33 {34 yield return new object[] { 'a' };35 yield return new object[] { 'b' };36 yield return new object[] { 'c' };37 yield return new object[] { 'A' };38 yield return new object[] { 'B' };39 yield return new object[] { 'C' };40 }41 }42}43using Xunit.Sdk;44{45 {46 protected override IEnumerable<object[]> GetData(MethodInfo testMethod)47 {48 yield return new object[] { 'a' };49 yield return new object[] { 'b' };50 yield return new object[] { 'c' };51 yield return new object[] { 'A' };52 yield return new object[] { 'B' };53 yield return new object[] { 'C' };54 }55 }56}

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CharacterRule

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1using Xunit.Sdk;2{3 {4 public static void Contains(char expected, string actual)5 {6 Assert.Contains(new CharacterRule(expected), actual);7 }8 }9}10using Xunit;11{12 {13 public static void Contains(string expected, string actual)14 {15 Assert.Contains(new StringRule(expected), actual);16 }17 }18}19using Xunit.Sdk;20{21 {22 public static void Contains(string expected, string actual)23 {24 Assert.Contains(new StringRule(expected), actual);25 }26 }27}28using Xunit.Sdk;29{30 {31 public static void Contains(string expected, string actual)32 {33 Assert.Contains(new StringRule(expected), actual);34 }35 }36}37using Xunit.Sdk;38{39 {40 public static void Contains(string expected, string actual)41 {42 Assert.Contains(new StringRule(expected), actual);43 }44 }45}46using Xunit.Sdk;47{48 {49 public static void Contains(string expected, string actual)50 {51 Assert.Contains(new StringRule(expected), actual);52 }53 }54}

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CharacterRule

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1using Xunit.Sdk;2using Xunit;3{4 {5 public override IEnumerable<object[]> GetData(MethodInfo testMethod)6 {7 yield return new object[] { 'a' };8 yield return new object[] { 'b' };9 yield return new object[] { 'c' };10 }11 }12}13using Xunit;14{15 {16 public static void Main(string[] args)17 {18 }19 public void Test1(char c)20 {21 Assert.True(c == 'a' || c == 'b' || c == 'c');22 }23 }24}25Test1(char c) [FAIL]26 Assert.True() Failure27Test1(char c) [FAIL]28 Assert.True() Failure29Test1(char c) [FAIL]30 Assert.True() Failure

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CharacterRule

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1using Xunit.Sdk;2{3 [TraitDiscoverer("Xunit.Sdk.CharacterRuleDiscoverer", "xunit.core")]4 [AttributeUsage(AttributeTargets.Method, AllowMultiple = true)]5 {6 public CharacterRuleAttribute(string rule)7 {8 Rule = rule;9 }10 public string Rule { get; private set; }11 }12}13using Xunit.Abstractions;14using Xunit.Sdk;15{16 {17 public IEnumerable<KeyValuePair<string, string>> GetTraits(IAttributeInfo traitAttribute)18 {19 yield return new KeyValuePair<string, string>("CharacterRule", traitAttribute.GetConstructorArguments().First().ToString());20 }21 }22}23using Xunit;24using Xunit.Abstractions;25using Xunit.Sdk;26{27 {28 public IEnumerable<KeyValuePair<string, string>> GetTraits(IAttributeInfo traitAttribute)29 {30 yield return new KeyValuePair<string, string>("CharacterRule", traitAttribute.GetConstructorArguments().First().ToString());31 }32 }33}34using Xunit;35using Xunit.Abstractions;36using Xunit.Sdk;37{38 {39 public IEnumerable<KeyValuePair<string, string>> GetTraits(IAttributeInfo traitAttribute)40 {41 yield return new KeyValuePair<string, string>("CharacterRule", traitAttribute.GetConstructorArguments().First().ToString());42 }43 }44}45using Xunit;46using Xunit.Abstractions;47using Xunit.Sdk;48{49 {50 public IEnumerable<KeyValuePair<string, string>> GetTraits(IAttributeInfo traitAttribute)51 {

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CharacterRule

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1using Xunit.Sdk;2using Xunit;3using Xunit.Extensions;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.IO;10{11 {12 public override IEnumerable<object[]> GetData(System.Reflection.MethodInfo testMethod)13 {14 yield return new object[] { 'a' };15 yield return new object[] { 'b' };16 yield return new object[] { 'c' };17 yield return new object[] { 'd' };18 }19 }20 {21 public void Test(char ch)22 {23 Console.WriteLine("ch = {0}", ch);24 }25 }26}27using Xunit.Sdk;28using Xunit;29using Xunit.Extensions;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using System.IO;36{37 {38 public override IEnumerable<object[]> GetData(System.Reflection.MethodInfo testMethod)39 {40 yield return new object[] { 'a' };41 yield return new object[] { 'b' };42 yield return new object[] { 'c' };43 yield return new object[] { 'd' };44 }45 }46 {47 public void Test(char ch)48 {49 Console.WriteLine("ch = {0}", ch);50 }51 }52}53using Xunit.Sdk;54using Xunit;55using Xunit.Extensions;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using System.IO;62{63 {64 public override IEnumerable<object[]> GetData(System.Reflection.MethodInfo testMethod)65 {66 yield return new object[] { 'a' };67 yield return new object[] { 'b' };68 yield return new object[] { 'c' };69 yield return new object[] { 'd' };70 }71 }72 {73 public void Test(char ch)

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CharacterRule

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1using Xunit;2using Xunit.Sdk;3{4 {5 public void TestCharacter()6 {7 var character = new Character();8 Assert.True(character.IsVowel('a'));9 Assert.True(character.IsVowel('e'));10 Assert.True(character.IsVowel('i'));11 Assert.True(character.IsVowel('o'));12 Assert.True(character.IsVowel('u'));13 Assert.False(character.IsVowel('b'));14 }15 }16}17{18 {19 public bool IsVowel(char ch)20 {21 if (ch == 'a' || ch == 'e' || ch == 'i' || ch == 'o' || ch == 'u')22 return true;23 return false;24 }25 }26}

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