How to use Function method of 1.VariableClass class

Best NBi code snippet using 1.VariableClass.Function

AstNode.cs

Source:AstNode.cs Github

copy

Full Screen

...128 // We do not know the name of the new set, so we will not be able to add functions129 // Therefore, we have to store a reference to the new set in a intermediate variable which will be then used to create new functions130 // We need a new assignment operator with value produced by the set creation call above131 //132 // 3. In a loop, add functions using AddFunction API call. 133 //134 List<ScriptOp> funcOps = new List<ScriptOp>();135 ScriptOp funcOp;136 foreach (AstNode n in Children)137 {138 // Special members: Name, Super or annotation (super-dim), no definition or annotation like key or id, Where for prodicate or annotation (no body - warning, must be Bool).139 // Special processing for type (first child in the member) as s-expr (rather than primitive type).140 Debug.Assert(n.Rule == AstRule.MEMBER, "Wrong use: all children of a PRODUCT node have to be MEMBERs.");141 Debug.Assert(n.GetChild(1).Rule == AstRule.NAME, "Wrong use: first child of a MEMBER node has to be the member NAME.");142 if (n.GetChild(1).Name == "Name") continue;143 funcOp = new ScriptOp(ScriptOpType.CALL, "AddFunction");144 // Function name145 ScriptOp funcNameOp = new ScriptOp(ScriptOpType.VALUE, "name");146 funcNameOp.Result = new ContextVariable(VariableClass.VAL, "name", n.GetChild(1).Name);147 funcOp.AddChild(funcNameOp);148 // Input set. The same for all added functions149 ScriptOp inSetOp = new ScriptOp(ScriptOpType.VALUE, "inputSet");150 inSetOp.Result = new ContextVariable(VariableClass.VAL, "inputSet", "");151 funcOp.AddChild(inSetOp);152 // Output set. 153 // TODO: In fact, it is a result of expression154 ScriptOp outSetOp = new ScriptOp(ScriptOpType.VALUE, "outputSet");155 outSetOp.Result = new ContextVariable(VariableClass.VAL, "outputSet", n.GetChild(0).Name);156 funcOp.AddChild(outSetOp);157 // Function formula158 ScriptOp formulaOp = new ScriptOp(ScriptOpType.VALUE, "formula");159 formulaOp.Result = new ContextVariable(VariableClass.VAL, "formula", n.GetChild(0).Name);160 funcOp.AddChild(formulaOp);161 }162 break;163 case AstRule.PROJECTION: // The same as DOT but the function can be specified by-value (as a body or lambda) rather than by-name164 // TODO: Refactor. We want to translate everything to API calls (without COEL-specific statements)165 // So we need to define a new (possibly intermediate) set from the specification of the function output. 166 // The popoulation procedure of the set is defined via projection. 167 // Define a new (temporary) function if the body is provided. 168 // Ensure that it works if this new set is used for the next projection/de-projection or another operation in an expression.169 // 1. If function is lambda then extract it and define in the corresponding set170 // This definition is equivalent to operations executed when a new function is defined for a set (copy the corresponding block as if it were defined by the user)171 name = GetChild(0).Name;172 // 2. After that use the new (automatic) name of the function in the projection operation173 op = new ScriptOp(ScriptOpType.PROJECTION, name);174 break;175 case AstRule.MEMBER: // Member returns a VALUE (with s-type) which either stores a literal (including lambda) or s-expr (including variables and calls)176 // TODO: Implement translation of s-type - new sets might have to be created as separate operations. And then these new intermediate sets will be used as types of members.177 op = new ScriptOp(ScriptOpType.VALUE, GetChild(1).Name);178 if (Children.Count < 3)179 {180 // TODO: Value is not specified - free dimension (key)181 }182 if (GetChild(2).Rule == AstRule.LITERAL) // Value parameter183 {184 op.Result = new ContextVariable(VariableClass.VAL, GetChild(1).Name, GetChild(2).Name);185 }186 else if (GetChild(2).Rule == AstRule.VSCOPE) // Value of type lambda (v-ops for function definition)187 {188 op.Result = new ContextVariable(VariableClass.VAL, GetChild(1).Name, GetChild(2));189 }190 else // Script expression parameter191 {192 ops = GetChild(1).TranslateNode();193 op.AddChild(ops[ops.Count - 1]); // Assumption: only one operation is generated194 }195 break;196 case AstRule.PARAM: // Parameter returns a VALUE which either stores a literal or s-expr (including variables and calls)197 op = new ScriptOp(ScriptOpType.VALUE, GetChild(0).Name);198 if (GetChild(1).Rule == AstRule.LITERAL) // Value parameter199 {200 op.Result = new ContextVariable(VariableClass.VAL, GetChild(0).Name, GetChild(1).Name);201 }202 else if (GetChild(1).Rule == AstRule.VSCOPE) // Value of type lambda (v-ops for function definition)203 {204 op.Result = new ContextVariable(VariableClass.VAL, GetChild(0).Name, GetChild(1));205 }206 else // Script expression parameter207 {208 ops = GetChild(1).TranslateNode();209 op.AddChild(ops[ops.Count - 1]); // Assumption: only one operation is generated210 }211 scriptOps.Add(op);212 break;213 case AstRule.SEXPR:214 AstNode sexpr = GetChild(0);215 scriptOps.AddRange(sexpr.TranslateNode());216 break;217 }218 return scriptOps;219 }220 /// <summary>221 /// Analyze this syntactic node and generate instructions in the value context defining a function.222 /// </summary>223 public ValueContext TranslateFormula()224 {225 return null;226 }227 public AstNode(AstRule rule, string name)228 : this(rule)229 {230 Name = name;231 }232 public AstNode(string name)233 : this(AstRule.NAME)234 {235 Name = name;236 }237 public AstNode(AstRule rule)238 : this()239 {240 Rule = rule;241 }242 public AstNode()243 {244 Rule = AstRule.NONE;245 }246 }247 public enum AstRule248 {249 NONE,250 //251 // Sexpr252 //253 SCRIPT, // List of set statements. A program for set processing.254 STATEMENT, // Statement in a script255 ALLOC, // Allocation/declaration of a new variable (with optional initialization)256 FREE, // Allocation/declaration of a new variable (with optional initialization)257 ASSIGNMENT, // Assignment to an existing variable: "myVar=sexpr;"258 RETURN, // Return. Semantically, it is similar assignment: "return sexpr;"259 SEXPR, // Set-oriented expression. It evaluates to a set by applying operations (and functions) to other sets.260 PRODUCT, // New set is defined as a product of greater sets as well as other members. Syntactically, it is a list of members of various types. 261 PROJECTION, // Operation of applying a function to a set which evaluates to another set262 DEPROJECTION, // Deprojection263 //264 // Vexpr265 //266 VSCOPE, // Scope in vexpr including delimiting the whole function body: { vexpr1; vexpr2; }267 DOT, // 268 TUPLE, // Tuple269 // Unary270 NEG,271 NOT,272 // Arithmetics273 MUL,274 DIV,275 ADD,276 SUB,277 // Logic278 LEQ,279 GEQ,280 GRE,281 LES,282 EQ,283 NEQ,284 AND,285 OR,286 //287 // Common288 //289 CALL, // Function (by-name or by-def) applied to something. Used in both vexpr (applied to one value) and sexpr (applied to all).290 PARAM, // It is a parameter of a call291 MEMBER, // It is a node in a product (set) or tuple definition: "type name=vexpr"292 NAME, // Any identifier like name of a set member, variable, argument, function etc.293 TYPE, // Value type. It is a role of a child node like member of set (product) or tuple.294 LITERAL, // Literal. A single primitive value295 }296}...

Full Screen

Full Screen

WelcomeGame.cs

Source:WelcomeGame.cs Github

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.ComponentModel;4using System.Data;5using System.Drawing;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Windows.Forms;10namespace RussianRoulleteAssignment11{12 public partial class WelcomeGame : Form13 {14 VariableClass variableClass = new VariableClass();15 Random r = new Random();16 public WelcomeGame()17 {18 InitializeComponent();19 }20 private void button1_Click(object sender, EventArgs e)21 {22 pictureBox1.Image = RussianRoulleteAssignment.Properties.Resources.gunloading;//adding the image23 System.Media.SoundPlayer soundPlayer = new System.Media.SoundPlayer(RussianRoulleteAssignment.Properties.Resources.Loadings);//adding the sound24 soundPlayer.Play();//this sound playing function25 button1.Enabled = false;//Here disable the button of load26 variableClass.LoadGun = 1;//set the value of load gun variable is 1.27 }28 private void button2_Click(object sender, EventArgs e)29 {30 pictureBox1.Image = RussianRoulleteAssignment.Properties.Resources.spinn;//adding the image31 System.Media.SoundPlayer soundPlayer = new System.Media.SoundPlayer(RussianRoulleteAssignment.Properties.Resources.Loadings);//adding the sound32 soundPlayer.Play();//this sound playing function33 button2.Enabled = false;//Here disable the button of load34 variableClass.SpinGun = r.Next(1,6);//set the value of spin gun as randomly number b\w 1 to 6.35 }36 private void button3_Click(object sender, EventArgs e)37 {38 pictureBox1.Image = RussianRoulleteAssignment.Properties.Resources.gunimageshot;//adding the image39 System.Media.SoundPlayer soundPlayer = new System.Media.SoundPlayer(RussianRoulleteAssignment.Properties.Resources.Shot);//adding the sound40 soundPlayer.Play();//this sound playing function41 button2.Enabled = false;//Here disable the button of load42 if (variableClass.totalChances > 0 && variableClass.SpinGun == 1)43 {44 MessageBox.Show("Shoot You loose");45 button3.Enabled = false;46 button4.Enabled = false;47 }48 else if (variableClass.totalChances > 0 && variableClass.SpinGun != 1)49 {50 MessageBox.Show("Blank Fire");51 variableClass.totalChances = variableClass.totalChances - 1;//minus one from total52 variableClass.SpinGun = variableClass.LoopShot(variableClass.SpinGun);53 }54 }55 private void button4_Click(object sender, EventArgs e)56 {57 pictureBox1.Image = RussianRoulleteAssignment.Properties.Resources.gunimageshot;//adding the image58 System.Media.SoundPlayer soundPlayer = new System.Media.SoundPlayer(RussianRoulleteAssignment.Properties.Resources.Shot);//adding the sound59 soundPlayer.Play();//this sound playing function60 button2.Enabled = false;//Here disable the button of load61 if (variableClass.totalChances > 0 && variableClass.SpinGun == 1 && variableClass.tryTheGun == 2)62 {63 MessageBox.Show("your score is 200");64 button3.Enabled = false;65 button4.Enabled = false;66 }67 if (variableClass.totalChances > 0 && variableClass.SpinGun == 1 && variableClass.tryTheGun == 1)68 {69 MessageBox.Show("you win you score is 100");70 button3.Enabled = false;71 button4.Enabled = false;72 }73 else if (variableClass.totalChances > 0 && variableClass.SpinGun != 1)74 {75 MessageBox.Show("Blank Fire");76 variableClass.totalChances = variableClass.totalChances - 1;//minus one from total77 variableClass.SpinGun = variableClass.LoopShot(variableClass.SpinGun);78 }79 }80 private void button5_Click(object sender, EventArgs e)81 {82 WelcomeGame welcomeGame = new WelcomeGame();83 welcomeGame.Show();84 this.Hide();85 }86 }87}...

Full Screen

Full Screen

Variables.cs

Source:Variables.cs Github

copy

Full Screen

...38 o.extraInfo = scope;39 retVal = variable(o);40 break;41 case dotUnwrapClass o:42 o.variableOrFunction.extraInfo = scope;43 retVal = variable((variableClass)o.variableOrFunction);44 break;45 }46 if (retVal == null)47 return null;48 context.extraInfo = retVal.extraInfo;49 return context;50 }51 52 public override variableAssignClass variableAssign(variableAssignClass context)53 {54 var contextEI = context.expression.extraInfo is VariableValue v?55 v.Value : context.expression.extraInfo;56 switch (context.op)57 {...

Full Screen

Full Screen

Function

Using AI Code Generation

copy

Full Screen

11.VariableClass.Function();22.VariableClass.Function();33.VariableClass.Function();41.VariableClass.Function();52.VariableClass.Function();63.VariableClass.Function();71.VariableClass.Function();82.VariableClass.Function();93.VariableClass.Function();101.VariableClass.Function();112.VariableClass.Function();123.VariableClass.Function();131.VariableClass.Function();142.VariableClass.Function();153.VariableClass.Function();161.VariableClass.Function();172.VariableClass.Function();183.VariableClass.Function();191.VariableClass.Function();202.VariableClass.Function();213.VariableClass.Function();221.VariableClass.Function();232.VariableClass.Function();243.VariableClass.Function();251.VariableClass.Function();

Full Screen

Full Screen

Function

Using AI Code Generation

copy

Full Screen

1using System;2using 1.VariableClass;3{4 {5 static void Main(string[] args)6 {7 VariableClass obj = new VariableClass();8 obj.Function();9 }10 }11}12using System;13{14 {15 public void Function()16 {17 Console.WriteLine("Function");18 }19 }20}

Full Screen

Full Screen

Function

Using AI Code Generation

copy

Full Screen

1{2 static void Main(string[] args)3 {4 VariableClass vc = new VariableClass();5 vc.Function();6 }7}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run NBi automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in VariableClass

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful