Best Atata code snippet using Atata.Tests.CalculateTargetRank.Test
MulticastAttributeTests.cs
Source:MulticastAttributeTests.cs
1using System;2using FluentAssertions;3using NUnit.Framework;4namespace Atata.Tests5{6 [TestFixture]7 public static class MulticastAttributeTests8 {9 public class TestMulticastAttribute : MulticastAttribute10 {11 }12 [TestFixture]13 public class CalculateTargetRank14 {15 private UIComponentMetadata _metadata;16 [SetUp]17 public void SetUp()18 {19 _metadata = new UIComponentMetadata(20 TargetNames.Some, TargetTypes.Some, TargetParentTypes.Some);21 _metadata.Push(new TagAttribute(TargetTags.Some));22 }23 [Test]24 public void Default() =>25 Test(x => { })26 .Should().Be(0);27 [Test]28 public void TargetName_Match() =>29 Test(x => x.TargetName = TargetNames.Some)30 .Should().BePositive();31 [Test]32 public void TargetName_NoMatch() =>33 Test(x => x.TargetName = TargetNames.Other)34 .Should().BeNull();35 [Test]36 public void TargetType_Match() =>37 Test(x => x.TargetType = TargetTypes.Some)38 .Should().BePositive();39 [Test]40 public void TargetType_NoMatch() =>41 Test(x => x.TargetType = TargetTypes.Other)42 .Should().BeNull();43 [Test]44 public void TargetTag_Match() =>45 Test(x => x.TargetTag = TargetTags.Some)46 .Should().BePositive();47 [Test]48 public void TargetTag_NoMatch() =>49 Test(x => x.TargetTag = TargetTags.Other)50 .Should().BeNull();51 [Test]52 public void TargetParentType_Match() =>53 Test(x => x.TargetParentType = TargetParentTypes.Some)54 .Should().BePositive();55 [Test]56 public void TargetParentType_NoMatch() =>57 Test(x => x.TargetParentType = TargetParentTypes.Other)58 .Should().BeNull();59 [Test]60 public void ExcludeTargetName_Match() =>61 Test(x => x.ExcludeTargetName = TargetNames.Some)62 .Should().BeNull();63 [Test]64 public void ExcludeTargetName_NoMatch() =>65 Test(x => x.ExcludeTargetName = TargetNames.Other)66 .Should().Be(0);67 [Test]68 public void ExcludeTargetType_Match() =>69 Test(x => x.ExcludeTargetType = TargetTypes.Some)70 .Should().BeNull();71 [Test]72 public void ExcludeTargetType_NoMatch() =>73 Test(x => x.ExcludeTargetType = TargetTypes.Other)74 .Should().Be(0);75 [Test]76 public void ExcludeTargetTag_Match() =>77 Test(x => x.ExcludeTargetTag = TargetTags.Some)78 .Should().BeNull();79 [Test]80 public void ExcludeTargetTag_NoMatch() =>81 Test(x => x.ExcludeTargetTag = TargetTags.Other)82 .Should().Be(0);83 [Test]84 public void ExcludeTargetParentType_Match() =>85 Test(x => x.ExcludeTargetParentType = TargetParentTypes.Some)86 .Should().BeNull();87 [Test]88 public void ExcludeTargetParentType_NoMatch() =>89 Test(x => x.ExcludeTargetType = TargetParentTypes.Other)90 .Should().Be(0);91 private int? Test(Action<TestMulticastAttribute> sutInitializer)92 {93 var sut = new TestMulticastAttribute();94 sutInitializer?.Invoke(sut);95 return sut.CalculateTargetRank(_metadata);96 }97 }98 [TestFixture]99 public class IsTargetSpecified100 {101 [Test]102 public void Default() =>103 Test(x => { })104 .Should().BeFalse();105 [Test]106 public void TargetName() =>107 Test(x => x.TargetName = TargetNames.Some)108 .Should().BeTrue();109 [Test]110 public void TargetType() =>111 Test(x => x.TargetType = TargetTypes.Some)112 .Should().BeTrue();113 [Test]114 public void TargetTag() =>115 Test(x => x.TargetTag = TargetTags.Some)116 .Should().BeTrue();117 [Test]118 public void TargetParentType() =>119 Test(x => x.TargetParentType = TargetParentTypes.Some)120 .Should().BeTrue();121 [Test]122 public void ExcludeTargetName() =>123 Test(x => x.ExcludeTargetName = TargetNames.Some)124 .Should().BeTrue();125 [Test]126 public void ExcludeTargetType() =>127 Test(x => x.ExcludeTargetType = TargetTypes.Some)128 .Should().BeTrue();129 [Test]130 public void ExcludeTargetTag() =>131 Test(x => x.ExcludeTargetTag = TargetTags.Some)132 .Should().BeTrue();133 [Test]134 public void ExcludeTargetParentType() =>135 Test(x => x.ExcludeTargetParentType = TargetParentTypes.Some)136 .Should().BeTrue();137 private static bool Test(Action<TestMulticastAttribute> sutInitializer)138 {139 var sut = new TestMulticastAttribute();140 sutInitializer?.Invoke(sut);141 return sut.IsTargetSpecified;142 }143 }144 private static class TargetNames145 {146 public const string Some = "Some";147 public const string Other = "Other";148 }149 private static class TargetTypes150 {151 public static readonly Type Some = typeof(Input<,>);152 public static readonly Type Other = typeof(Button<>);153 }...
Test
Using AI Code Generation
1using Atata;2using NUnit.Framework;3{4 {5 public void CalculateTargetRank()6 {
Test
Using AI Code Generation
1using Atata.Tests;2using NUnit.Framework;3{4 {5 public void Test()6 {7 Assert.AreEqual(0, CalculateTargetRank.Test(10, 10));8 Assert.AreEqual(1, CalculateTargetRank.Test(10, 8));9 Assert.AreEqual(2, CalculateTargetRank.Test(10, 7));10 Assert.AreEqual(3, CalculateTargetRank.Test(10, 6));11 Assert.AreEqual(4, CalculateTargetRank.Test(10, 5));12 Assert.AreEqual(5, CalculateTargetRank.Test(10, 4));13 Assert.AreEqual(6, CalculateTargetRank.Test(10, 3));14 Assert.AreEqual(7, CalculateTargetRank.Test(10, 2));15 Assert.AreEqual(8, CalculateTargetRank.Test(10, 1));16 Assert.AreEqual(9, CalculateTargetRank.Test(10, 0));17 }18 }19}20 public void Test()21 {22 Assert.AreEqual(0, CalculateTargetRank.Test(10, 10));23 Assert.AreEqual(1, CalculateTargetRank.Test(10, 8));24 Assert.AreEqual(2, CalculateTargetRank.Test(10, 7));25 Assert.AreEqual(3, CalculateTargetRank.Test(10, 6));26 Assert.AreEqual(4, CalculateTargetRank.Test(10, 5));27 Assert.AreEqual(5, CalculateTargetRank.Test(10, 4));28 Assert.AreEqual(6, CalculateTargetRank.Test(10, 3));29 Assert.AreEqual(7, CalculateTargetRank.Test(10, 2));30 Assert.AreEqual(8, CalculateTargetRank.Test(10, 1));31 Assert.AreEqual(9, CalculateTargetRank.Test(10, 0));32 }33[CS0120] An object reference is required for the non-static field, method, or property 'CalculateTargetRank.Test(int, int)'34I have the following code in my test class: [Test] public void Test() { Assert.AreEqual(0, CalculateTargetRank.Test(10, 10)); Assert.AreEqual(1,
Test
Using AI Code Generation
1using Atata;2using NUnit.Framework;3{4 {5 public void CalculateTargetRankTest()6 {7 var calculateTargetRank = new CalculateTargetRank();8 var result = calculateTargetRank.Test(0);9 Assert.AreEqual("Invalid", result);10 }11 }12}13using Atata;14using NUnit.Framework;15{16 {17 public void CalculateTargetRankTest()18 {19 var calculateTargetRank = new CalculateTargetRank();20 var result = calculateTargetRank.Test(0);21 Assert.AreEqual("Invalid", result);22 }23 }24}25using Atata;26using NUnit.Framework;27{28 {29 public void CalculateTargetRankTest()30 {31 var calculateTargetRank = new CalculateTargetRank();32 var result = calculateTargetRank.Test(0);33 Assert.AreEqual("Invalid", result);34 }35 }36}37using Atata;38using NUnit.Framework;39{40 {41 public void CalculateTargetRankTest()42 {43 var calculateTargetRank = new CalculateTargetRank();44 var result = calculateTargetRank.Test(0);45 Assert.AreEqual("Invalid", result);46 }47 }48}49using Atata;50using NUnit.Framework;51{52 {53 public void CalculateTargetRankTest()54 {
Test
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public int TargetRank { get; set; }9 public int CurrentRank { get; set; }10 public int TotalPoints { get; set; }11 public int TargetPoints { get; set; }12 public int TotalPlayers { get; set; }13 public int Test(int currentRank, int totalPoints, int targetPoints, int totalPlayers)14 {15 CurrentRank = currentRank;16 TotalPoints = totalPoints;17 TargetPoints = targetPoints;18 TotalPlayers = totalPlayers;19 int targetRank = 0;20 int currentPoints = 0;21 int targetPointsNeeded = 0;22 int pointsNeeded = 0;23 int pointsPerRank = 0;24 int pointsPerRankRemainder = 0;25 int rank = 0;26 int points = 0;27 if (TotalPlayers == 1)28 {29 targetRank = 1;30 return targetRank;31 }32 targetPointsNeeded = TargetPoints - TotalPoints;33 if (targetPointsNeeded < 0)34 {35 targetRank = 1;36 return targetRank;37 }38 if (CurrentRank == 1)39 {40 currentPoints = TotalPoints;41 }42 {43 currentPoints = TotalPoints - ((CurrentRank - 1) * 1000);44 }45 pointsNeeded = targetPointsNeeded + currentPoints;46 pointsPerRank = pointsNeeded / (TotalPlayers - 1);47 pointsPerRankRemainder = pointsNeeded % (TotalPlayers - 1);48 if (pointsPerRankRemainder > 0)49 {50 pointsPerRank++;51 }52 rank = pointsPerRank / 1000;53 if (rank == 0)54 {55 rank = 1;56 }57 if (pointsPerRank % 1000 > 0)58 {59 rank++;60 }61 if (rank > TotalPlayers)62 {63 rank = TotalPlayers;64 }65 targetRank = rank;66 return targetRank;67 }68 }69}
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