How to use GetMonitorInfo method of FlaUI.Core.WindowsAPI.User32 class

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.GetMonitorInfo

Capture.cs

Source:Capture.cs Github

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...130 bool MonitorDelegate(IntPtr hMonitor, IntPtr hdcMonitor, ref RECT lprcMonitor, IntPtr dwData)131 {132 var mi = new MonitorInfo();133 mi.size = (uint)Marshal.SizeOf(mi);134 var success = User32.GetMonitorInfo(hMonitor, ref mi);135 monitors.Add(mi);136 return true;137 }138 }139 private static Bitmap CaptureDesktopToBitmap(int width, int height, Action<IntPtr, IntPtr> action)140 {141 // Use P/Invoke because of: https://stackoverflow.com/a/3072580/1069200142 var hDesk = User32.GetDesktopWindow();143 var hSrc = User32.GetWindowDC(hDesk);144 var hDest = Gdi32.CreateCompatibleDC(hSrc);145 var hBmp = Gdi32.CreateCompatibleBitmap(hSrc, width, height);146 var hPrevBmp = Gdi32.SelectObject(hDest, hBmp);147 action(hDest, hSrc);148 var bmp = Image.FromHbitmap(hBmp);...

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User32.cs

Source:User32.cs Github

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...65 public static extern IntPtr GetWindowDC(IntPtr ptr);66 [DllImport("user32.dll")]67 public static extern bool EnumDisplayMonitors(IntPtr hdc, IntPtr lprcClip, Delegates.MonitorEnumDelegate lpfnEnum, IntPtr dwData);68 [DllImport("user32.dll")]69 public static extern bool GetMonitorInfo(IntPtr hmon, ref MonitorInfo mi);70 [DllImport("user32.dll", SetLastError = true)]71 public static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);72 [DllImport("user32.dll")]73 public static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);74 [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]75 public static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);76 [DllImport("user32.dll", SetLastError = true)]77 public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);78 [DllImport("User32.dll", SetLastError = true)]79 public static extern bool InitializeTouchInjection(uint maxCount = 256, InjectedInputVisualizationMode feedbackMode = InjectedInputVisualizationMode.DEFAULT);80 [DllImport("User32.dll", SetLastError = true)]81 public static extern bool InjectTouchInput(int count, [MarshalAs(UnmanagedType.LPArray), In] POINTER_TOUCH_INFO[] contacts);82 [DllImport("kernel32.dll", SetLastError = true)]83 public static extern IntPtr OpenProcess(ProcessAccessFlags processAccess, bool bInheritHandle, int processId);...

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GetMonitorInfo

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 [DllImport("user32.dll", SetLastError = true)]7 public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);8 }9}10using FlaUI.Core.WindowsAPI;11using System;12using System.Runtime.InteropServices;13{14 {15 [DllImport("user32.dll", SetLastError = true)]16 public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);17 }18}19using FlaUI.Core.WindowsAPI;20using System;21using System.Runtime.InteropServices;22{23 {24 [DllImport("user32.dll", SetLastError = true)]25 public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);26 }27}28using FlaUI.Core.WindowsAPI;29using System;30using System.Runtime.InteropServices;31{32 {33 [DllImport("user32.dll", SetLastError = true)]34 public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);35 }36}37using FlaUI.Core.WindowsAPI;38using System;39using System.Runtime.InteropServices;40{41 {42 [DllImport("user32.dll", SetLastError = true)]43 public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);44 }45}46using FlaUI.Core.WindowsAPI;47using System;48using System.Runtime.InteropServices;49{50 {51 [DllImport("user32.dll", SetLastError = true)]52 public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);53 }54}

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GetMonitorInfo

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2{3 {4 [DllImport("user32.dll")]5 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);6 }7}8using FlaUI.Core.WindowsAPI;9{10 {11 [DllImport("user32.dll")]12 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);13 }14}15using FlaUI.Core.WindowsAPI;16{17 {18 [DllImport("user32.dll")]19 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);20 }21}22using FlaUI.Core.WindowsAPI;23{24 {25 [DllImport("user32.dll")]26 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);27 }28}29using FlaUI.Core.WindowsAPI;30{31 {32 [DllImport("user32.dll")]33 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);34 }35}36using FlaUI.Core.WindowsAPI;37{38 {39 [DllImport("user32.dll")]40 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);41 }42}43using FlaUI.Core.WindowsAPI;44{

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GetMonitorInfo

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Runtime.InteropServices;7using System.Windows.Forms;8using FlaUI.Core.WindowsAPI;9{10 {11 public static bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi)12 {13 return GetMonitorInfo(hMonitor, lpmi);14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using System.Runtime.InteropServices;23using System.Windows.Forms;24using FlaUI.Core.WindowsAPI;25{26 {27 public static bool GetWindowRect(IntPtr hwnd, out RECT lpRect)28 {29 return GetWindowRect(hwnd, out lpRect);30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using System.Runtime.InteropServices;39using System.Windows.Forms;40using FlaUI.Core.WindowsAPI;41{42 {43 public static bool GetWindowRect(IntPtr hwnd, out RECT lpRect)44 {45 return GetWindowRect(hwnd, out lpRect);46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using System.Runtime.InteropServices;55using System.Windows.Forms;56using FlaUI.Core.WindowsAPI;57{58 {59 public static bool SetForegroundWindow(IntPtr hWnd)60 {61 return SetForegroundWindow(hWnd);62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using System.Runtime.InteropServices;71using System.Windows.Forms;72using FlaUI.Core.WindowsAPI;73{74 {

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GetMonitorInfo

Using AI Code Generation

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1using System;2using FlaUI.Core.WindowsAPI;3using FlaUI.Core.WindowsAPI.Structures;4{5 {6 [System.Runtime.InteropServices.DllImport("user32.dll")]7 public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MonitorInfo lpmi);8 }9}10using System;11using FlaUI.Core.WindowsAPI;12using FlaUI.Core.WindowsAPI.Structures;13{14 {15 [System.Runtime.InteropServices.DllImport("user32.dll")]16 public static extern IntPtr MonitorFromWindow(IntPtr hwnd, uint dwFlags);17 }18}19using System;20using FlaUI.Core.WindowsAPI;21using FlaUI.Core.WindowsAPI.Structures;22{23 {24 [System.Runtime.InteropServices.DllImport("user32.dll")]25 public static extern IntPtr MonitorFromPoint(POINT pt, uint dwFlags);26 }27}28using System;29using FlaUI.Core.WindowsAPI;30using FlaUI.Core.WindowsAPI.Structures;31{32 {33 [System.Runtime.InteropServices.DllImport("user32.dll")]34 public static extern IntPtr MonitorFromRect(ref RECT lprc, uint dwFlags);35 }36}37using System;38using FlaUI.Core.WindowsAPI;39using FlaUI.Core.WindowsAPI.Structures;40{41 {42 [System.Runtime.InteropServices.DllImport("user32.dll")]43 public static extern IntPtr MonitorFromPoint(POINT pt, uint dwFlags);44 }45}46using System;47using FlaUI.Core.WindowsAPI;48using FlaUI.Core.WindowsAPI.Structures;

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GetMonitorInfo

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 static void Main(string[] args)7 {8 IntPtr hMonitor = User32.MonitorFromWindow(IntPtr.Zero, User32.MonitorOptions.MONITOR_DEFAULTTOPRIMARY);9 User32.MONITORINFOEX monitorInfo = User32.GetMonitorInfo(hMonitor);10 Console.WriteLine("Monitor Name: " + monitorInfo.szDevice);11 Console.WriteLine("Monitor Size: " + monitorInfo.rcMonitor);12 Console.WriteLine("Monitor Work Area: " + monitorInfo.rcWork);13 Console.WriteLine("Monitor Flags: " + monitorInfo.dwFlags);14 Console.ReadKey();15 }16 }17}18using FlaUI.Core.WindowsAPI;19using System;20using System.Runtime.InteropServices;21{22 {23 static void Main(string[] args)24 {25 int width = User32.GetSystemMetrics(User32.SystemMetric.SM_CXSCREEN);26 int height = User32.GetSystemMetrics(User32.SystemMetric.SM_CYSCREEN);27 Console.WriteLine("Monitor Size: " + width + "x" + height);28 Console.ReadKey();29 }30 }31}

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GetMonitorInfo

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Drawing;4{5 {6 static void Main(string[] args)7 {8 IntPtr hMonitor = User32.MonitorFromWindow(User32.GetDesktopWindow(), 2);9 MonitorInfoEx monitorInfo = new MonitorInfoEx();10 monitorInfo.cbSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(monitorInfo);11 User32.GetMonitorInfo(hMonitor, ref monitorInfo);12 Console.WriteLine("Monitor Information");13 Console.WriteLine("Monitor Name: " + monitorInfo.szDevice);14 Console.WriteLine("Monitor Resolution: " + monitorInfo.rcMonitor.Width + " x " + monitorInfo.rcMonitor.Height);15 Console.WriteLine("Monitor Work Area: " + monitorInfo.rcWork.Width + " x " + monitorInfo.rcWork.Height);16 Console.WriteLine("Monitor DPI: " + monitorInfo.dpiX + " x " + monitorInfo.dpiY);17 Console.ReadKey();18 }19 }20}21using FlaUI.Core.WindowsAPI;22using System;23using System.Drawing;24{25 {26 static void Main(string[] args)27 {28 IntPtr hMonitor = User32.MonitorFromWindow(User32.GetDesktopWindow(), 2);29 uint dpiX, dpiY;30 Shell32.GetDpiForMonitor(hMonitor, 0, out dpiX, out dpiY);31 Console.WriteLine("Monitor DPI");32 Console.WriteLine("Monitor DPI: " + dpiX + " x " + dpiY);33 Console.ReadKey();34 }35 }36}37IntPtr hMonitor = User32.MonitorFromWindow(User32.GetDesktopWindow(), 2);38uint dpiX, dpiY;39Shell32.GetDpiForMonitor(hMonitor, 0, out dpiX, out dpiY);40Console.WriteLine("Monitor DPI");41Console.WriteLine("Monitor DPI: " + dpiX + " x " + dpiY);

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