Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1
DuplicateEventHandlersTests.cs
Source:DuplicateEventHandlersTests.cs
...10 public DuplicateEventHandlersTests(ITestOutputHelper output)11 : base(output)12 {13 }14 [OnEventDoAction(typeof(UnitEvent), nameof(Check1))]15 [OnEventDoAction(typeof(UnitEvent), nameof(Check2))]16 private class A1 : Actor17 {18#pragma warning disable CA1822 // Mark members as static19 private void Check1()20#pragma warning restore CA1822 // Mark members as static21 {22 }23#pragma warning disable CA1822 // Mark members as static24 private void Check2()25#pragma warning restore CA1822 // Mark members as static26 {27 }28 }29 [Fact(Timeout = 5000)]30 public void TestDuplicateDoEventHandlerInActor()31 {32 this.TestWithError(r =>33 {34 r.CreateActor(typeof(A1));35 },36 expectedError: "A1 declared multiple handlers for event 'Events.UnitEvent'.");37 }38 private class M1 : StateMachine39 {40 [Start]41 [OnEventDoAction(typeof(UnitEvent), nameof(Check1))]42 [OnEventDoAction(typeof(UnitEvent), nameof(Check2))]43 private class Init : State44 {45 }46#pragma warning disable CA1822 // Mark members as static47 private void Check1()48#pragma warning restore CA1822 // Mark members as static49 {50 }51#pragma warning disable CA1822 // Mark members as static52 private void Check2()53#pragma warning restore CA1822 // Mark members as static54 {55 }56 }57 [Fact(Timeout = 5000)]58 public void TestDuplicateDoEventHandlerInStateMachine()59 {60 this.TestWithError(r =>61 {62 r.CreateActor(typeof(M1));63 },64 expectedError: "M1() declared multiple handlers for event 'Events.UnitEvent' in state 'M1+Init'.");65 }66 private class M2 : StateMachine67 {68 [Start]69 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]70 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]71 private class Init : State72 {73 }74 private class S1 : State75 {76 }77 private class S2 : State78 {79 }80 }81 [Fact(Timeout = 5000)]82 public void TestDuplicateGotoEventHandlerInStateMachine()83 {84 this.TestWithError(r =>85 {86 r.CreateActor(typeof(M2));87 },88 expectedError: "M2() declared multiple handlers for event 'Events.UnitEvent' in state 'M2+Init'.");89 }90 private class M3 : StateMachine91 {92 [Start]93 [OnEventPushState(typeof(UnitEvent), typeof(S1))]94 [OnEventPushState(typeof(UnitEvent), typeof(S2))]95 private class Init : State96 {97 }98 private class S1 : State99 {100 }101 private class S2 : State102 {103 }104 }105 [Fact(Timeout = 5000)]106 public void TestDuplicatePushEventHandlerInStateMachine()107 {108 this.TestWithError(r =>109 {110 r.CreateActor(typeof(M3));111 },112 expectedError: "M3() declared multiple handlers for event 'Events.UnitEvent' in state 'M3+Init'.");113 }114 private class M4 : StateMachine115 {116 [Start]117 private class Init : BaseState118 {119 }120 [OnEventDoAction(typeof(UnitEvent), nameof(Check1))]121 [OnEventDoAction(typeof(UnitEvent), nameof(Check2))]122 private class BaseState : State123 {124 }125#pragma warning disable CA1822 // Mark members as static126 private void Check1()127#pragma warning restore CA1822 // Mark members as static128 {129 }130#pragma warning disable CA1822 // Mark members as static131 private void Check2()132#pragma warning restore CA1822 // Mark members as static133 {134 }135 }136 [Fact(Timeout = 5000)]137 public void TestInheritedDuplicateDoEventHandlerInStateMachine()138 {139 this.TestWithError(r =>140 {...
Check1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2DuplicateEventHandlersTests.Check1();3using Microsoft.Coyote.Actors.BugFinding.Tests;4DuplicateEventHandlersTests.Check2();5using Microsoft.Coyote.Actors.BugFinding.Tests;6DuplicateEventHandlersTests.Check3();7using Microsoft.Coyote.Actors.BugFinding.Tests;8DuplicateEventHandlersTests.Check4();9using Microsoft.Coyote.Actors.BugFinding.Tests;10DuplicateEventHandlersTests.Check5();11using Microsoft.Coyote.Actors.BugFinding.Tests;12DuplicateEventHandlersTests.Check6();13using Microsoft.Coyote.Actors.BugFinding.Tests;14DuplicateEventHandlersTests.Check7();15using Microsoft.Coyote.Actors.BugFinding.Tests;16DuplicateEventHandlersTests.Check8();17using Microsoft.Coyote.Actors.BugFinding.Tests;18DuplicateEventHandlersTests.Check9();19using Microsoft.Coyote.Actors.BugFinding.Tests;20DuplicateEventHandlersTests.Check10();
Check1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2DuplicateEventHandlersTests.Check1();3using Microsoft.Coyote.Actors.BugFinding.Tests;4DuplicateEventHandlersTests.Check1();5using Microsoft.Coyote.Actors.BugFinding.Tests;6DuplicateEventHandlersTests.Check1();7using Microsoft.Coyote.Actors.BugFinding.Tests;8DuplicateEventHandlersTests.Check1();9using Microsoft.Coyote.Actors.BugFinding.Tests;10DuplicateEventHandlersTests.Check1();11using Microsoft.Coyote.Actors.BugFinding.Tests;12DuplicateEventHandlersTests.Check1();13using Microsoft.Coyote.Actors.BugFinding.Tests;14DuplicateEventHandlersTests.Check1();15using Microsoft.Coyote.Actors.BugFinding.Tests;16DuplicateEventHandlersTests.Check1();17using Microsoft.Coyote.Actors.BugFinding.Tests;18DuplicateEventHandlersTests.Check1();19using Microsoft.Coyote.Actors.BugFinding.Tests;20DuplicateEventHandlersTests.Check1();
Check1
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.FairScheduleStrategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory.SchedulingPolicyConfiguration;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory.SchedulingPolicyConfiguration.SchedulingPolicyConfigurationFactory;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory.SchedulingPolicyConfiguration.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory.SchedulingPolicyConfiguration.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory.SchedulingPolicyConfiguration.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule.SchedulingStrategies.NonFairScheduleStrategies.SchedulingPolicy.SchedulingPolicyFactory.SchedulingPolicyConfiguration.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory.SchedulingPolicyConfigurationFactory;
Check1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 using (var runtime = RuntimeFactory.Create())13 {14 runtime.CreateActor(typeof(DuplicateEventHandlersTests), new E());15 }16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 using (var runtime = RuntimeFactory.Create())31 {32 runtime.CreateActor(typeof(DuplicateEventHandlersTests), new E());33 }34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 using (var runtime = RuntimeFactory.Create())49 {50 runtime.CreateActor(typeof(DuplicateEventHandlersTests), new E());51 }52 }53 }54}
Check1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2{3 {4 public ActorId Id;5 public Check1(ActorId id)6 {7 this.Id = id;8 }9 }10}11using Microsoft.Coyote.Actors;12{13 {14 public ActorId Id;15 public Check2(ActorId id)16 {17 this.Id = id;18 }19 }20}21using Microsoft.Coyote.Actors;22{23 {24 public ActorId Id;25 public Check3(ActorId id)26 {27 this.Id = id;28 }29 }30}31using Microsoft.Coyote.Actors;32{33 {34 public ActorId Id;35 public Check4(ActorId id)36 {37 this.Id = id;38 }39 }40}41using Microsoft.Coyote.Actors;42{43 {44 public ActorId Id;45 public Check5(ActorId id)46 {47 this.Id = id;48 }49 }50}51using Microsoft.Coyote.Actors;52{53 {54 public ActorId Id;55 public Check6(Actor
Check1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();2Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();3Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();4Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();5Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();6Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();7Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();8Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();9Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();10Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();11Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();12Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();13Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();14Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();15Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();16Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();17Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();18Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();19Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();20Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();21Microsoft.Coyote.Actors.BugFinding.Tests.DuplicateEventHandlersTests.Check1();
Check1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 {5 }6 {7 {8 protected override void OnEntry(Event e)9 {10 this.Raise(new E());11 }12 }13 }14 {15 {16 protected override void OnEntry(Event e)17 {18 this.Raise(new E());19 }20 }21 }22 {23 {24 protected override void OnEntry(Event e)25 {26 this.Raise(new E());27 }28 }29 }30 [Fact(Timeout = 5000)]31 public void TestDuplicateEventHandlers()32 {33 this.TestWithError(r =>34 {35 r.CreateActor(typeof(M1));36 r.CreateActor(typeof(M2));37 r.CreateActor(typeof(M3));38 },39 configuration: GetConfiguration().WithTestingIterations(100),40 replay: true);41 }42 }43}
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