Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.TryAdd
SharedDictionaryTests.cs
Source:SharedDictionaryTests.cs
...39 private void InitOnEntry()40 {41 var counter = SharedDictionary.Create<int, string>(this.Id.Runtime);42 this.CreateActor(typeof(N1), new E1(counter));43 counter.TryAdd(1, "M");44 var v = counter[1];45 this.Assert(v == "M", "Reached test assertion.");46 }47 }48 private class N1 : StateMachine49 {50 [Start]51 [OnEntry(nameof(InitOnEntry))]52 private class Init : State53 {54 }55#pragma warning disable CA1822 // Mark members as static56 private void InitOnEntry(Event e)57#pragma warning restore CA1822 // Mark members as static58 {59 var counter = (e as E1).Counter;60 counter.TryUpdate(1, "N", "M");61 }62 }63 [Fact(Timeout = 5000)]64 public void TestSharedDictionary1()65 {66 this.TestWithError(r =>67 {68 r.CreateActor(typeof(M1));69 },70 configuration: Configuration.Create().WithTestingIterations(50),71 expectedError: "Reached test assertion.",72 replay: true);73 }74 private class M2 : StateMachine75 {76 [Start]77 [OnEntry(nameof(InitOnEntry))]78 private class Init : State79 {80 }81 private void InitOnEntry()82 {83 var counter = SharedDictionary.Create<int, string>(this.Id.Runtime);84 counter.TryAdd(1, "M");85 // Key not present; will throw an exception.86 _ = counter[2];87 }88 }89 [Fact(Timeout = 5000)]90 public void TestSharedDictionary2()91 {92 this.TestWithException<System.Collections.Generic.KeyNotFoundException>(r =>93 {94 r.CreateActor(typeof(M2));95 },96 configuration: Configuration.Create().WithTestingIterations(50),97 replay: true);98 }99 private class M3 : StateMachine100 {101 [Start]102 [OnEntry(nameof(InitOnEntry))]103 private class Init : State104 {105 }106 private void InitOnEntry()107 {108 var counter = SharedDictionary.Create<int, string>(this.Id.Runtime);109 this.CreateActor(typeof(N3), new E1(counter));110 counter.TryAdd(1, "M");111 _ = counter[1];112 var c = counter.Count;113 this.Assert(c is 1);114 }115 }116 private class N3 : StateMachine117 {118 [Start]119 [OnEntry(nameof(InitOnEntry))]120 private class Init : State121 {122 }123#pragma warning disable CA1822 // Mark members as static124 private void InitOnEntry(Event e)125#pragma warning restore CA1822 // Mark members as static126 {127 var counter = (e as E1).Counter;128 counter.TryUpdate(1, "N", "M");129 }130 }131 [Fact(Timeout = 5000)]132 public void TestSharedDictionary3()133 {134 this.Test(r =>135 {136 r.CreateActor(typeof(M3));137 },138 configuration: Configuration.Create().WithTestingIterations(50));139 }140 private class M4 : StateMachine141 {142 [Start]143 [OnEntry(nameof(InitOnEntry))]144 private class Init : State145 {146 }147 private void InitOnEntry()148 {149 var counter = SharedDictionary.Create<int, string>(this.Id.Runtime);150 this.CreateActor(typeof(N4), new E1(counter));151 counter.TryAdd(1, "M");152 var b = counter.TryRemove(1, out string v);153 this.Assert(b is false || v == "M");154 this.Assert(counter.Count is 0);155 }156 }157 private class N4 : StateMachine158 {159 [Start]160 [OnEntry(nameof(InitOnEntry))]161 private class Init : State162 {163 }164 private void InitOnEntry(Event e)165 {166 var counter = (e as E1).Counter;167 var b = counter.TryRemove(1, out string v);168 this.Assert(b is false || v == "M");169 }170 }171 [Fact(Timeout = 5000)]172 public void TestSharedDictionary4()173 {174 this.Test(r =>175 {176 r.CreateActor(typeof(M4));177 },178 configuration: Configuration.Create().WithTestingIterations(50));179 }180 private class M5 : StateMachine181 {182 [Start]183 [OnEntry(nameof(InitOnEntry))]184 private class Init : State185 {186 }187 private void InitOnEntry(Event e)188 {189 var counter = (e as E2).Counter;190 var flag = (e as E2).Flag;191 counter.TryAdd(1, "M");192 if (flag)193 {194 this.CreateActor(typeof(N5), new E2(counter, false));195 }196 var b = counter.TryGetValue(2, out string v);197 if (!flag)198 {199 this.Assert(!b);200 }201 if (b)202 {203 this.Assert(v == "N");204 }205 }206 }207 private class N5 : StateMachine208 {209 [Start]210 [OnEntry(nameof(InitOnEntry))]211 private class Init : State212 {213 }214 private void InitOnEntry(Event e)215 {216 var counter = (e as E2).Counter;217 bool b = counter.TryGetValue(1, out string v);218 this.Assert(b);219 this.Assert(v == "M");220 counter.TryAdd(2, "N");221 }222 }223 [Fact(Timeout = 5000)]224 public void TestSharedDictionary5()225 {226 this.Test(r =>227 {228 var counter = SharedDictionary.Create<int, string>(r);229 r.CreateActor(typeof(M5), new E2(counter, true));230 },231 configuration: Configuration.Create().WithTestingIterations(50));232 }233 [Fact(Timeout = 5000)]234 public void TestSharedDictionary6()235 {236 this.Test(r =>237 {238 var counter = SharedDictionary.Create<int, string>(r);239 r.CreateActor(typeof(M5), new E2(counter, false));240 },241 configuration: Configuration.Create().WithTestingIterations(50));242 }243 private class M6 : StateMachine244 {245 [Start]246 [OnEntry(nameof(InitOnEntry))]247 private class Init : State248 {249 }250 private void InitOnEntry(Event e)251 {252 var counter = (e as E1).Counter;253 this.CreateActor(typeof(N6), new E1(counter));254 counter.TryAdd(1, "M");255 var b = counter.TryGetValue(2, out string _);256 this.Assert(!b, "Reached test assertion.");257 }258 }259 private class N6 : StateMachine260 {261 [Start]262 [OnEntry(nameof(InitOnEntry))]263 private class Init : State264 {265 }266#pragma warning disable CA1822 // Mark members as static267 private void InitOnEntry(Event e)268#pragma warning restore CA1822 // Mark members as static269 {270 var counter = (e as E1).Counter;271 counter.TryAdd(2, "N");272 }273 }274 [Fact(Timeout = 5000)]275 public void TestSharedDictionary7()276 {277 this.TestWithError(r =>278 {279 var counter = SharedDictionary.Create<int, string>(r);280 r.CreateActor(typeof(M6), new E1(counter));281 },282 configuration: Configuration.Create().WithTestingIterations(50),283 expectedError: "Reached test assertion.",284 replay: true);285 }...
MixedSharedObjectsTests.cs
Source:MixedSharedObjectsTests.cs
...37 var counter = (e as E).Counter;38 var tcs = (e as E).Tcs;39 for (int i = 0; i < 100; i++)40 {41 dictionary.TryAdd(i, i.ToString());42 }43 for (int i = 0; i < 100; i++)44 {45 var b = dictionary.TryRemove(i, out string v);46 this.Assert(b is false || v == i.ToString());47 if (b)48 {49 counter.Increment();50 }51 }52 var c = dictionary.Count;53 this.Assert(c is 0);54 tcs.TrySetResult(true);55 }...
TryAdd
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.SharedObjects;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.TestingServices;12using Microsoft.Coyote.TestingServices.SchedulingStrategies;13using Microsoft.Coyote.TestingServices.Runtime;14using Microsoft.Coyote.TestingServices.Runtime.Scheduling;15using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies;16using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.DPOR;17using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing;18using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Probabilistic;19using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Random;20using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration;21using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Graph;22using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Heuristic;23using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search;24using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy;25using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk;26using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk.Probabilistic;27using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk.Probabilistic.Strategies;28using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk.Probabilistic.Strategies.BoundedExploration;29using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk.Probabilistic.Strategies.Exploration;30using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk.Probabilistic.Strategies.Exploration.DepthFirst;31using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.StateExploration.Search.Greedy.RandomWalk.Probabilistic.Strategies.Exploration.DepthFirst.Strategies;
TryAdd
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Actors.SharedObjects;8{9 {10 static void Main(string[] args)11 {12 RuntimeEnvironment.Initialize();13 TestingEngine.Test("CoyoteApp.Test", Configuration.Create().WithTestingIterations(1000));14 }15 }16 {17 private SharedDictionary<int, int> dict;18 [OnEntry(nameof(InitializeOnEntry))]19 [OnEventDoAction(typeof(UnitEvent), nameof(TestMethod))]20 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]21 {22 }23 private void InitializeOnEntry()24 {25 this.dict = SharedDictionary.Create<int, int>();26 this.RaiseEvent(new UnitEvent());27 }28 private void TestMethod()29 {30 var val = this.dict.TryAdd(1, 1);31 this.Assert(val);32 this.RaiseEvent(new UnitEvent());33 }34 private void Stop()35 {36 this.RaiseHaltEvent();37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.TestingServices;45using Microsoft.Coyote.Tasks;46using Microsoft.Coyote.Actors.SharedObjects;47{48 {49 static void Main(string[] args)50 {51 RuntimeEnvironment.Initialize();52 TestingEngine.Test("CoyoteApp.Test", Configuration.Create().WithTestingIterations(1000));53 }54 }55 {56 private SharedDictionary<int, int> dict;57 [OnEntry(nameof(InitializeOnEntry))]58 [OnEventDoAction(typeof(UnitEvent), nameof(TestMethod))]59 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]60 {61 }62 private void InitializeOnEntry()63 {
TryAdd
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 SharedDictionary<int, string> d = new SharedDictionary<int, string>();13 d.TryAdd(1, "one");14 d.TryAdd(2, "two");15 d.TryAdd(3, "three");16 d.TryAdd(4, "four");17 d.TryAdd(5, "five");18 d.TryAdd(6, "six");19 d.TryAdd(7, "seven");20 d.TryAdd(8, "eight");21 d.TryAdd(9, "nine");22 d.TryAdd(10, "ten");23 d.TryAdd(11, "eleven");24 d.TryAdd(12, "twelve");25 d.TryAdd(13, "thirteen");26 d.TryAdd(14, "fourteen");27 d.TryAdd(15, "fifteen");28 d.TryAdd(16, "sixteen");29 d.TryAdd(17, "seventeen");30 d.TryAdd(18, "eighteen");31 d.TryAdd(19, "nineteen");32 d.TryAdd(20, "twenty");33 Console.WriteLine("SharedDictionary contains:");34 foreach (KeyValuePair<int, string> kvp in d)35 {36 Console.WriteLine("Key = {0} Value = {1}", kvp.Key, kvp.Value);37 }38 Console.ReadLine();39 }40 }41}
TryAdd
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4{5 {6 public static void Main(string[] args)7 {8 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();9 bool result = sharedDictionary.TryAdd(1, "one");10 Console.WriteLine(result);11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.SharedObjects;16using System;17{18 {19 public static void Main(string[] args)20 {21 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();22 sharedDictionary.TryAdd(1, "one");23 bool result = sharedDictionary.TryUpdate(1, "one", "uno");24 Console.WriteLine(result);25 }26 }27}28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.SharedObjects;30using System;31{32 {33 public static void Main(string[] args)34 {35 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();36 sharedDictionary.TryAdd(1, "one");37 bool result = sharedDictionary.TryRemove(1, out string value);38 Console.WriteLine(result);39 }40 }41}42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.SharedObjects;44using System;45{46 {47 public static void Main(string[] args)48 {49 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();50 bool result = sharedDictionary.TryAdd(1, "one");51 Console.WriteLine(result);52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.SharedObjects;57using System;
TryAdd
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static void Main(string[] args)9 {10 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();11 sharedDictionary.TryAdd(1, "value");12 Console.WriteLine("Value of element with key 1 is: {0}", sharedDictionary[1]);13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.SharedObjects;21{22 {23 static void Main(string[] args)24 {25 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();26 sharedDictionary.TryAdd(1, "value");27 Console.WriteLine("Value of element with key 1 is: {0}", sharedDictionary[1]);28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.SharedObjects;36{37 {38 static void Main(string[] args)39 {40 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();41 sharedDictionary.TryAdd(1, "value");42 Console.WriteLine("Value of element with key 1 is: {0}", sharedDictionary[1]);43 }44 }45}
TryAdd
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();13 sharedDictionary.TryAdd(1, "one");14 sharedDictionary.TryAdd(2, "two");15 sharedDictionary.TryAdd(3, "three");16 sharedDictionary.TryAdd(4, "four");17 sharedDictionary.TryAdd(5, "five");18 sharedDictionary.TryAdd(6, "six");19 sharedDictionary.TryAdd(7, "seven");20 sharedDictionary.TryAdd(8, "eight");21 sharedDictionary.TryAdd(9, "nine");22 sharedDictionary.TryAdd(10, "ten");23 Console.WriteLine("Dictionary has {0} elements", sharedDictionary.Count);24 Console.ReadLine();25 }26 }27}28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.SharedObjects;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();40 sharedDictionary.TryAdd(1, "one");41 sharedDictionary.TryAdd(2, "two");42 sharedDictionary.TryAdd(3, "three");43 sharedDictionary.TryAdd(4, "four");44 sharedDictionary.TryAdd(5, "five");45 sharedDictionary.TryAdd(6, "six");46 sharedDictionary.TryAdd(7, "seven");47 sharedDictionary.TryAdd(8, "eight");48 sharedDictionary.TryAdd(9, "nine");49 sharedDictionary.TryAdd(10, "ten");50 Console.WriteLine("Dictionary has {0} elements", sharedDictionary.Count);51 Console.ReadLine();52 }53 }54}
TryAdd
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4{5 {6 private SharedDictionary<int, string> myDictionary;7 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]8 [OnEventDoAction(typeof(UnitEvent), nameof(AddEntry))]9 private class Init : State { }10 private void Setup()11 {12 this.myDictionary = SharedDictionary.Create<int, string>(this.Runtime);13 this.RaiseEvent(new UnitEvent());14 }15 private void AddEntry()16 {17 this.myDictionary.TryAdd(1, "Hello World");18 this.RaiseEvent(new Halt());19 }20 }21}
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