Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.TryGetValue
SharedDictionaryTests.cs
Source:SharedDictionaryTests.cs
...192 if (flag)193 {194 this.CreateActor(typeof(N5), new E2(counter, false));195 }196 var b = counter.TryGetValue(2, out string v);197 if (!flag)198 {199 this.Assert(!b);200 }201 if (b)202 {203 this.Assert(v == "N");204 }205 }206 }207 private class N5 : StateMachine208 {209 [Start]210 [OnEntry(nameof(InitOnEntry))]211 private class Init : State212 {213 }214 private void InitOnEntry(Event e)215 {216 var counter = (e as E2).Counter;217 bool b = counter.TryGetValue(1, out string v);218 this.Assert(b);219 this.Assert(v == "M");220 counter.TryAdd(2, "N");221 }222 }223 [Fact(Timeout = 5000)]224 public void TestSharedDictionary5()225 {226 this.Test(r =>227 {228 var counter = SharedDictionary.Create<int, string>(r);229 r.CreateActor(typeof(M5), new E2(counter, true));230 },231 configuration: Configuration.Create().WithTestingIterations(50));232 }233 [Fact(Timeout = 5000)]234 public void TestSharedDictionary6()235 {236 this.Test(r =>237 {238 var counter = SharedDictionary.Create<int, string>(r);239 r.CreateActor(typeof(M5), new E2(counter, false));240 },241 configuration: Configuration.Create().WithTestingIterations(50));242 }243 private class M6 : StateMachine244 {245 [Start]246 [OnEntry(nameof(InitOnEntry))]247 private class Init : State248 {249 }250 private void InitOnEntry(Event e)251 {252 var counter = (e as E1).Counter;253 this.CreateActor(typeof(N6), new E1(counter));254 counter.TryAdd(1, "M");255 var b = counter.TryGetValue(2, out string _);256 this.Assert(!b, "Reached test assertion.");257 }258 }259 private class N6 : StateMachine260 {261 [Start]262 [OnEntry(nameof(InitOnEntry))]263 private class Init : State264 {265 }266#pragma warning disable CA1822 // Mark members as static267 private void InitOnEntry(Event e)268#pragma warning restore CA1822 // Mark members as static269 {...
TryGetValue
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 SharedDictionary<string, int> dict = new SharedDictionary<string, int>();14 dict["a"] = 1;15 int val;16 bool result;17 result = dict.TryGetValue("a", out val);18 Console.WriteLine(result);19 Console.WriteLine(val);20 result = dict.TryGetValue("b", out val);21 Console.WriteLine(result);22 Console.WriteLine(val);23 Console.ReadLine();24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.SharedObjects;34using Microsoft.Coyote.Specifications;35{36 {37 static void Main(string[] args)38 {39 SharedDictionary<string, int> dict = new SharedDictionary<string, int>();40 dict["a"] = 1;41 int val;42 bool result;43 result = dict.TryRemove("a", out val);44 Console.WriteLine(result);45 Console.WriteLine(val);46 result = dict.TryRemove("b", out val);47 Console.WriteLine(result);48 Console.WriteLine(val);49 Console.ReadLine();50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.SharedObjects;60using Microsoft.Coyote.Specifications;61{62 {63 static void Main(string[] args)64 {65 SharedDictionary<string, int> dict = new SharedDictionary<string, int>();66 dict["a"] = 1;67 int val;68 bool result;69 result = dict.TryUpdate("a", 2,
TryGetValue
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.SharedObjects;8{9 {10 public static void Main(string[] args)11 {12 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();13 dict.Add(1, "one");14 dict.Add(2, "two");15 dict.Add(3, "three");16 string value;17 bool found = dict.TryGetValue(2, out value);18 Console.WriteLine("Value is {0}", value);19 Console.WriteLine("Found is {0}", found);20 found = dict.TryGetValue(4, out value);21 Console.WriteLine("Value is {0}", value);22 Console.WriteLine("Found is {0}", found);23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.SharedObjects;33{34 {35 public static void Main(string[] args)36 {37 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();38 dict.Add(1, "one");39 dict.Add(2, "two");40 dict.Add(3, "three");41 string value;42 bool found = dict.TryGetValue(2, out value);43 Console.WriteLine("Value is {0}", value);44 Console.WriteLine("Found is {0}", found);45 found = dict.TryGetValue(4, out value);46 Console.WriteLine("Value is {0}", value);47 Console.WriteLine("Found is {0}", found);48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote.Actors;
TryGetValue
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 10000;11 config.MaxFairSchedulingSteps = 10000;
TryGetValue
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 var dict = SharedDictionary<int, string>();13 dict.Add(1, "one");14 dict.Add(2, "two");15 dict.Add(3, "three");16 dict.Add(4, "four");17 dict.Add(5, "five");18 string value;19 bool found = dict.TryGetValue(3, out value);20 if (found)21 {22 Console.WriteLine(value);23 }24 {25 Console.WriteLine("Key not found");26 }27 Console.ReadLine();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38{39 {40 static void Main(string[] args)41 {42 var dict = SharedDictionary<int, string>();43 dict.Add(1, "one");44 dict.Add(2, "two");45 dict.Add(3, "three");46 dict.Add(4, "four");47 dict.Add(5, "five");48 string value;49 bool found = dict.TryGetValue(6, out value);50 if (found)51 {52 Console.WriteLine(value);53 }54 {55 Console.WriteLine("Key not found");56 }57 Console.ReadLine();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote;67using Microsoft.Coyote.Actors;68{69 {70 static void Main(string[] args)71 {72 var dict = SharedDictionary<int, string>();73 dict.Add(1, "one");74 dict.Add(2, "two");75 dict.Add(3, "three");76 dict.Add(4, "four");
TryGetValue
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.SharedObjects;8{9 {10 static void Main(string[] args)11 {12 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();13 sharedDictionary.Add(1, "Coyote");14 sharedDictionary.Add(2, "Actor");15 sharedDictionary.Add(3, "Model");16 sharedDictionary.Add(4, "Checker");17 sharedDictionary.Add(5, "Example");18 string value;19 if (sharedDictionary.TryGetValue(1, out value))20 {21 Console.WriteLine("Value for key 1 is {0}", value);22 }23 {24 Console.WriteLine("Key not found");25 }26 if (sharedDictionary.TryGetValue(6, out value))27 {28 Console.WriteLine("Value for key 6 is {0}", value);29 }30 {31 Console.WriteLine("Key not found");32 }33 }34 }35}36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.SharedObjects;43{44 {45 static void Main(string[] args)46 {47 SharedDictionary<int, string> sharedDictionary = new SharedDictionary<int, string>();48 sharedDictionary.Add(1, "Coyote");49 sharedDictionary.Add(2, "Actor");50 sharedDictionary.Add(3, "Model");51 sharedDictionary.Add(4, "Checker");52 sharedDictionary.Add(5, "Example");53 string value;54 if (sharedDictionary.TryUpdate(1, "Coyote", "Coyote1"))55 {56 Console.WriteLine("Value for key 1 is {0}", sharedDictionary[1]);57 }58 {59 Console.WriteLine("Value for key 1 is not updated");60 }61 if (sharedDictionary.TryUpdate(6, "Coyote
TryGetValue
Using AI Code Generation
1{2 using Microsoft.Coyote;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.Actors.Timers;5 using Microsoft.Coyote.Specifications;6 using Microsoft.Coyote.Tasks;7 using System;8 using System.Collections.Generic;9 using System.Threading.Tasks;10 {11 public static void Main(string[] args)12 {13 Task task = Task.Run(async () =>14 {15 await Runtime.RunAsync(new Config { TestReporters = new List<ITestReporter> { new HtmlReporter() } }, async () =>16 {17 var sharedDictionary = SharedDictionary<int, string>.Create();18 sharedDictionary[1] = "one";19 sharedDictionary[2] = "two";20 sharedDictionary[3] = "three";21 sharedDictionary[4] = "four";22 sharedDictionary[5] = "five";23 sharedDictionary[6] = "six";24 sharedDictionary[7] = "seven";25 sharedDictionary[8] = "eight";26 sharedDictionary[9] = "nine";27 sharedDictionary[10] = "ten";28 sharedDictionary[11] = "eleven";29 sharedDictionary[12] = "twelve";30 sharedDictionary[13] = "thirteen";31 sharedDictionary[14] = "fourteen";32 sharedDictionary[15] = "fifteen";33 sharedDictionary[16] = "sixteen";34 sharedDictionary[17] = "seventeen";35 sharedDictionary[18] = "eighteen";36 sharedDictionary[19] = "nineteen";37 sharedDictionary[20] = "twenty";38 var result = sharedDictionary.TryGetValue(3, out string value);39 if (result)40 {41 Console.WriteLine("Value of key 3 is " + value);42 }43 {44 Console.WriteLine("Key 3 not found");45 }46 });47 });48 task.Wait();49 }50 }51}
TryGetValue
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6{7 {8 static void Main(string[] args)9 {10 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();11 dict.Add(1, "one");12 dict.Add(2, "two");13 dict.Add(3, "three");14 string value;15 bool result = dict.TryGetValue(2, out value);16 Console.WriteLine("TryGetValue result: {0}", result);17 Console.WriteLine("TryGetValue value: {0}", value);18 result = dict.TryGetValue(4, out value);19 Console.WriteLine("TryGetValue result: {0}", result);20 Console.WriteLine("TryGetValue value: {0}", value);21 }22 }23}24using System;25using System.Collections.Generic;26using System.Text;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.SharedObjects;29{30 {31 static void Main(string[] args)32 {33 SharedDictionary<int, string> dict = new SharedDictionary<int, string>();34 dict.Add(1, "one");35 dict.Add(2, "two");36 dict.Add(3, "three");37 Console.WriteLine("Count: {0}", dict.Count);38 dict.Remove(2);39 Console.WriteLine("Count: {0}", dict.Count);40 }41 }42}
TryGetValue
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3{4 {5 private SharedDictionary<string, int> dict;6 protected override async Task OnInitializeAsync(Event initialEvent)7 {8 dict = SharedDictionary.Create<string, int>();9 dict["a"] = 1;10 int value;11 bool result = dict.TryGetValue("a", out value);12 if (result)13 {14 await this.SendEvent(this.Id, new Event1());15 }16 {17 await this.SendEvent(this.Id, new Event2());18 }19 }20 }21}22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.SharedObjects;24{25 {26 private SharedDictionary<string, int> dict;27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 dict = SharedDictionary.Create<string, int>();30 dict["a"] = 1;31 int value;32 bool result = dict.TryGetValue("b", out value);33 if (result)34 {35 await this.SendEvent(this.Id, new Event1());36 }37 {38 await this.SendEvent(this.Id, new Event2());39 }40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.SharedObjects;45{46 {47 private SharedDictionary<string, int> dict;48 protected override async Task OnInitializeAsync(Event initialEvent)49 {50 dict = SharedDictionary.Create<string, int>();51 dict["a"] = 1;52 int value;53 bool result = dict.TryGetValue("b", out value);54 if (result)55 {56 await this.SendEvent(this.Id, new Event1());57 }58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.SharedObjects;
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