Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Generic.ListT.Exists
Exists
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 List<int> list = new List<int>();12 list.Add(1);13 list.Add(2);14 list.Add(3);15 list.Add(4);16 list.Add(5);17 list.Add(6);18 list.Add(7);19 list.Add(8);20 list.Add(9);21 list.Add(10);22 if (list.Exists(x => x % 2 == 0))23 {24 Console.WriteLine("List contains an even number");25 }26 {27 Console.WriteLine("List does not contain an even number");28 }29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.Rewriting.Types.Collections.Generic;38{39 {40 static void Main(string[] args)41 {42 List<int> list = new List<int>();43 list.Add(1);44 list.Add(2);45 list.Add(3);46 list.Add(4);47 list.Add(5);48 list.Add(6);49 list.Add(7);50 list.Add(8);51 list.Add(9);52 list.Add(10);53 int index = list.FindLastIndex(x => x % 2 == 0);54 Console.WriteLine("Last even number in the list is at index {0}", index);55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;
Exists
Using AI Code Generation
1Microsoft.Coyote.Rewriting.Types.Collections.Generic.ListT<int> list = new Microsoft.Coyote.Rewriting.Types.Collections.Generic.ListT<int>();2list.Add(1);3list.Add(2);4list.Add(3);5list.Add(4);6list.Add(5);7System.Console.WriteLine(list.Exists(x => x > 3));8System.Collections.Generic.List<int> list = new System.Collections.Generic.List<int>();9list.Add(1);10list.Add(2);11list.Add(3);12list.Add(4);13list.Add(5);14System.Console.WriteLine(list.Exists(x => x > 3));15System.Collections.Generic.List<int> list = new System.Collections.Generic.List<int>();16list.Add(1);17list.Add(2);18list.Add(3);19list.Add(4);20list.Add(5);21System.Console.WriteLine(list.Exists(x => x > 3));22System.Collections.Generic.List<int> list = new System.Collections.Generic.List<int>();23list.Add(1);24list.Add(2);25list.Add(3);26list.Add(4);27list.Add(5);28System.Console.WriteLine(list.Exists(x => x > 3));29System.Collections.Generic.List<int> list = new System.Collections.Generic.List<int>();30list.Add(1);31list.Add(2);32list.Add(3);33list.Add(4);34list.Add(5);35System.Console.WriteLine(list.Exists(x => x > 3));36System.Collections.Generic.List<int> list = new System.Collections.Generic.List<int>();37list.Add(1);38list.Add(2);39list.Add(3);40list.Add(4);41list.Add(5);42System.Console.WriteLine(list.Exists(x => x > 3));43System.Collections.Generic.List<int> list = new System.Collections.Generic.List<int>();44list.Add(1);45list.Add(2);46list.Add(3);47list.Add(4);48list.Add(5);49System.Console.WriteLine(list
Exists
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 List<int> list = new List<int>();11 list.Add(1);12 list.Add(2);13 list.Add(3);14 list.Add(4);15 list.Add(5);16 list.Add(6);17 list.Add(7);
Exists
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3{4 {5 public static void Main(string[] args)6 {7 List<int> list = new List<int>();8 list.Add(2);9 list.Add(3);10 list.Add(4);11 Console.WriteLine(list.Exists(x => x == 3));12 Console.WriteLine(list.Exists(x => x == 5));13 }14 }15}16using System;17using Microsoft.Coyote.Rewriting.Types.Collections.Generic;18{19 {20 public static void Main(string[] args)21 {22 List<int> list = new List<int>();23 list.Add(2);24 list.Add(3);25 list.Add(4);26 Console.WriteLine(list.Find(x => x == 3));27 Console.WriteLine(list.Find(x => x == 5));28 }29 }30}31using System;32using Microsoft.Coyote.Rewriting.Types.Collections.Generic;33{34 {35 public static void Main(string[] args)36 {37 List<int> list = new List<int>();38 list.Add(2);39 list.Add(3);40 list.Add(4);41 List<int> list1 = list.FindAll(x => x > 2);42 foreach (int i in list1
Exists
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3{4 static void Main(string[] args)5 {6 List<string> list = new List<string>();7 list.Add("one");8 list.Add("two");9 list.Add("three");10 list.Add("four");11 list.Add("five");12 Console.WriteLine(list.Exists(s => s.Length == 3));13 Console.WriteLine(list.Exists(s => s.Length == 5));14 }15}16using System;17using Microsoft.Coyote.Rewriting.Types.Collections.Generic;18{19 static void Main(string[] args)20 {21 List<string> list = new List<string>();22 list.Add("one");23 list.Add("two");24 list.Add("three");25 list.Add("four");26 list.Add("five");27 Console.WriteLine(list.Exists(new Predicate<string>(s => s.Length == 3)));28 Console.WriteLine(list.Exists(new Predicate<string>(s => s.Length == 5)));29 }30}31using System;32using Microsoft.Coyote.Rewriting.Types.Collections.Generic;33{34 static void Main(string[] args)35 {36 List<int> list = new List<int>();37 list.Add(1);38 list.Add(2);39 list.Add(3);40 list.Add(4);41 list.Add(5);42 Console.WriteLine(list.Exists(s => s % 2 == 0));43 Console.WriteLine(list.Exists(s => s % 3 == 0));44 }45}46using System;47using Microsoft.Coyote.Rewriting.Types.Collections.Generic;48{49 static void Main(string[] args)50 {51 List<int> list = new List<int>();52 list.Add(1);53 list.Add(2);
Exists
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 List<int> list = new List<int>();12 list.Add(1);13 list.Add(2);14 list.Add(3);15 list.Add(4);16 bool b = list.Exists(x => x % 2 == 0);17 Console.WriteLine(b);18 Console.ReadLine();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Rewriting.Types.Collections.Generic;28{29 {30 static void Main(string[] args)31 {32 List<int> list = new List<int>();33 list.Add(1);34 list.Add(2);35 list.Add(3);36 list.Add(4);37 bool b = list.Exists(x => x % 3 == 0);38 Console.WriteLine(b);39 Console.ReadLine();40 }41 }42}
Exists
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4using Microsoft.Coyote.Rewriting.Types.Collections.Generic;5{6 {7 public static void Main()8 {9 List<int> list = new List<int>();10 list.Add(1);11 list.Add(2);12 list.Add(3);13 list.Add(4);14 list.Add(5);15 bool result = list.Exists(i => i % 2 == 0);16 Console.WriteLine(result);17 }18 }19}20using System;21using System.Collections.Generic;22using Microsoft.Coyote.Rewriting.Types.Collections.Generic;23using Microsoft.Coyote.Rewriting.Types.Collections.Generic;24{25 {26 public static void Main()27 {28 List<int> list = new List<int>();29 list.Add(1);30 list.Add(2);31 list.Add(3);32 list.Add(4);33 list.Add(5);34 int result = list.Find(i => i % 2 == 0);35 Console.WriteLine(result);36 }37 }38}39using System;40using System.Collections.Generic;41using Microsoft.Coyote.Rewriting.Types.Collections.Generic;42using Microsoft.Coyote.Rewriting.Types.Collections.Generic;43{44 {45 public static void Main()46 {47 List<int> list = new List<int>();48 list.Add(1);49 list.Add(2);50 list.Add(3);51 list.Add(4);52 list.Add(5);53 List<int> result = list.FindAll(i => i % 2 == 0);54 Console.WriteLine(result.Count);55 }56 }57}58using System;59using System.Collections.Generic;60using Microsoft.Coyote.Rewriting.Types.Collections.Generic;61using Microsoft.Coyote.Rewriting.Types.Collections.Generic;62{63 {64 public static void Main()65 {
Exists
Using AI Code Generation
1public void UseListT()2{3 List<int> list = new List<int>();4 list.Add(1);5 list.Add(2);6 list.Add(3);7 list.Add(4);8 list.Add(5);9 list.Add(6);10 list.Add(7);11 list.Add(8);12 list.Add(9);13 list.Add(10);14 list.Add(11);15 list.Add(12);16 list.Add(13);17 list.Add(14);18 list.Add(15);19 list.Add(16);20 list.Add(17);21 list.Add(18);22 list.Add(19);23 list.Add(20);24 list.Add(21);25 list.Add(22);26 list.Add(23);27 list.Add(24);28 list.Add(25);29 list.Add(26);30 list.Add(27);31 list.Add(28);32 list.Add(29);33 list.Add(30);34 list.Add(31);35 list.Add(32);36 list.Add(33);37 list.Add(34);38 list.Add(35);39 list.Add(36);40 list.Add(37);41 list.Add(38);42 list.Add(39);43 list.Add(40);44 list.Add(41);45 list.Add(42);46 list.Add(43);47 list.Add(44);48 list.Add(45);49 list.Add(46);50 list.Add(47);51 list.Add(48);52 list.Add(49);53 list.Add(50);54 list.Add(51);55 list.Add(52);56 list.Add(53);57 list.Add(54);58 list.Add(55);59 list.Add(56);60 list.Add(57);61 list.Add(58);62 list.Add(59);63 list.Add(60);64 list.Add(61);65 list.Add(62);66 list.Add(63);67 list.Add(64);68 list.Add(65);69 list.Add(66);70 list.Add(67);71 list.Add(68);72 list.Add(69);73 list.Add(70);74 list.Add(71);75 list.Add(72);76 list.Add(73);77 list.Add(74);78 list.Add(75);79 list.Add(76);80 list.Add(77);81 list.Add(78);82 list.Add(79);83 list.Add(80);
Exists
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7using Microsoft.Coyote.Specifications;8{9 {10 static void Main(string[] args)11 {12 List<int> list = new List<int>();13 list.Add(1);14 list.Add(2);15 list.Add(3);16 bool b = list.Exists(x => x == 2);17 Console.WriteLine(b);18 }19 }20}
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