How to use SetCheckpoint method of Microsoft.Coyote.Runtime.SchedulingPoint class

Best Coyote code snippet using Microsoft.Coyote.Runtime.SchedulingPoint.SetCheckpoint

SchedulingPoint.cs

Source:SchedulingPoint.cs Github

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...138 /// Only a single checkpoint can be set at a time, and invoking this method with an139 /// existing checkpoint will either extend it with new decisions, or overwrite it if140 /// the new checkpoint diverges or is empty.141 /// </remarks>142 public static void SetCheckpoint()143 {144 var runtime = CoyoteRuntime.Current;145 if (runtime.SchedulingPolicy is SchedulingPolicy.Interleaving)146 {147 runtime.CheckpointExecutionTrace();148 }149 }150 /// <summary>151 /// Returns true if the specified scheduling point is used-defined.152 /// </summary>153 /// <remarks>154 /// A user-defined scheduling point is one that can be explicitly created155 /// by invoking one of the <see cref="SchedulingPoint"/> methods.156 /// </remarks>...

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ExecutionTraceCheckpointTests.cs

Source:ExecutionTraceCheckpointTests.cs Github

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...44 {45 values.Add(0);46 if (IsSequenceFound(values))47 {48 Microsoft.Coyote.Runtime.SchedulingPoint.SetCheckpoint();49 }50 Microsoft.Coyote.Runtime.SchedulingPoint.Interleave();51 }52 });53 var task2 = CoyoteTypes.Threading.Tasks.Task.Run(() =>54 {55 while (values.Count < values.Capacity)56 {57 values.Add(1);58 if (IsSequenceFound(values))59 {60 Microsoft.Coyote.Runtime.SchedulingPoint.SetCheckpoint();61 }62 Microsoft.Coyote.Runtime.SchedulingPoint.Interleave();63 }64 });65 CoyoteTypes.Threading.Tasks.Task.WaitAll(task1, task2);66 Assert.True(values.Count == values.Capacity);67 this.TestOutput.WriteLine("Values: {0}", string.Join(string.Empty, values));68 bool isSequenceFound = true;69 for (int i = 0; i < values.Capacity / 2; i++)70 {71 if (values[i] != 0)72 {73 isSequenceFound = false;74 }...

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SetCheckpoint

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Tasks;7{8 {9 public static void Main(string[] args)10 {11 SchedulingPoint.SetCheckpoint();12 Console.WriteLine("Hello, World!");13 }14 }15}

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SetCheckpoint

Using AI Code Generation

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1using Microsoft.Coyote.Runtime;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 SchedulingPoint.SetCheckpoint();10 Console.WriteLine("Hello World!");11 }12 }13}14using Microsoft.Coyote.Runtime;15using System;16using System.Threading.Tasks;17{18 {19 static async Task Main(string[] args)20 {21 Console.WriteLine("Hello World!");22 SchedulingPoint.SetCheckpoint();23 Console.WriteLine("Hello World!");24 await Task.Delay(1000);25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Runtime;30using System;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 Console.WriteLine("Hello World!");37 SchedulingPoint.SetCheckpoint();38 Console.WriteLine("Hello World!");39 await Task.Delay(1000);40 Console.WriteLine("Hello World!");41 }42 }43}44The SchedulingPoint.SetCheckpoint() method is a no

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SetCheckpoint

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Tasks;7{8 {9 static void Main(string[] args)10 {11 SchedulingPoint.SetCheckpoint(1);12 var runtime = RuntimeFactory.Create();13 var task = Task.Run(() => runtime.CreateActor(typeof(MyActor)));14 task.Wait();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 SchedulingPoint.SetCheckpoint(2);21 var task = Task.Run(() => this.SendEvent(this.Id, new E()));22 task.Wait();23 }24 private class E : Event { }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Runtime;32using Microsoft.Coyote.Tasks;33{34 {35 static void Main(string[] args)36 {37 SchedulingPoint.SetCheckpoint(1);38 var runtime = RuntimeFactory.Create();39 var task = Task.Run(() => runtime.CreateActor(typeof(MyActor)));40 task.Wait();41 }42 }43 {44 protected override async Task OnInitializeAsync(Event initialEvent)45 {46 SchedulingPoint.SetCheckpoint(2);47 var task = Task.Run(() => this.SendEvent(this.Id, new E()));48 task.Wait();49 }50 private class E : Event { }51 }52}

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SetCheckpoint

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Runtime;5{6 {7 static async Task Main(string[] args)8 {9 await Task.Run(() => {10 SchedulingPoint.SetCheckpoint();11 Console.WriteLine("Hello World!");12 });13 }14 }15}

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SetCheckpoint

Using AI Code Generation

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1using Microsoft.Coyote.Runtime;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 SchedulingPoint.SetCheckpoint();9 Console.WriteLine("Hello World!");10 }11 }12}13using Microsoft.Coyote.Runtime;14using System;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 SchedulingPoint.SetCheckpoint("Start");21 Console.WriteLine("Hello World!");22 SchedulingPoint.SetCheckpoint("End");23 }24 }25}26using Microsoft.Coyote.Runtime;27using System;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 SchedulingPoint.SetCheckpoint("Start");34 Console.WriteLine("Hello World!");35 SchedulingPoint.SetCheckpoint("End");36 }37 }38}

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SetCheckpoint

Using AI Code Generation

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1using Microsoft.Coyote.Runtime;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await Task.Delay(1000);9 SchedulingPoint.SetCheckpoint();10 await Task.Delay(1000);11 SchedulingPoint.SetCheckpoint();12 await Task.Delay(1000);13 }14 }15}16using Microsoft.Coyote.Runtime;17using System;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 await Task.Delay(1000);24 SchedulingPoint.SetCheckpoint();25 await Task.Delay(1000);26 SchedulingPoint.SetCheckpoint();27 await Task.Delay(1000);28 }29 }30}31using Microsoft.Coyote.Runtime;32using System;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 await Task.Delay(1000);39 SchedulingPoint.SetCheckpoint();40 await Task.Delay(1000);41 SchedulingPoint.SetCheckpoint();42 await Task.Delay(1000);43 }44 }45}46using Microsoft.Coyote.Runtime;47using System;48using System.Threading.Tasks;49{50 {51 static async Task Main(string[] args)52 {53 await Task.Delay(1000);54 SchedulingPoint.SetCheckpoint();55 await Task.Delay(1000);56 SchedulingPoint.SetCheckpoint();57 await Task.Delay(1000);58 }59 }60}61using Microsoft.Coyote.Runtime;62using System;63using System.Threading.Tasks;64{65 {66 static async Task Main(string[] args)67 {68 await Task.Delay(1000);69 SchedulingPoint.SetCheckpoint();70 await Task.Delay(1000);71 SchedulingPoint.SetCheckpoint();72 await Task.Delay(100

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SetCheckpoint

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Runtime;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 SchedulingPoint.SetCheckpoint();9 await Task.CompletedTask;10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Runtime;15using System.Threading.Tasks;16{17 {18 public static async Task Main()19 {20 SchedulingPoint.SetCheckpoint();21 await Task.CompletedTask;22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Runtime;27using System.Threading.Tasks;28{29 {30 public static async Task Main()31 {32 SchedulingPoint.SetCheckpoint();33 await Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Runtime;39using System.Threading.Tasks;40{41 {42 public static async Task Main()43 {44 SchedulingPoint.SetCheckpoint();45 await Task.CompletedTask;46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Runtime;51using System.Threading.Tasks;52{53 {54 public static async Task Main()55 {56 SchedulingPoint.SetCheckpoint();57 await Task.CompletedTask;58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Runtime;63using System.Threading.Tasks;64{65 {66 public static async Task Main()67 {68 SchedulingPoint.SetCheckpoint();69 await Task.CompletedTask;70 }71 }72}

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SetCheckpoint

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActorAndExecuteAsync(typeof(Actor1));11 Console.ReadLine();12 }13 }14 {15 [OnEntry(nameof(EntryInit))]16 [OnEventDoAction(typeof(Event1), nameof(Action1))]17 [OnEventDoAction(typeof(Event2), nameof(Action2))]18 {19 }20 void EntryInit()21 {22 this.SendEvent(this.Id, new Event1());23 }24 void Action1()25 {26 SchedulingPoint.SetCheckpoint("1");27 this.SendEvent(this.Id, new Event2());28 }29 void Action2()30 {31 SchedulingPoint.SetCheckpoint("2");32 }33 }34 {35 }36 {37 }38}

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SetCheckpoint

Using AI Code Generation

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1using Microsoft.Coyote.Runtime;2using Microsoft.Coyote.Tasks;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 SchedulingPoint.SetCheckpoint();10 Console.WriteLine("Hello World!");

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