How to use DrawHurricane method of PaintTest.ScenarioDraw class

Best WinAppDriver code snippet using PaintTest.ScenarioDraw.DrawHurricane

ScenarioDraw.cs

Source:ScenarioDraw.cs Github

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...125 Assert.IsTrue(undoButton.Displayed);126 Assert.IsTrue(undoButton.Enabled);127 }128 [TestMethod]129 public void DrawHurricane()130 {131 const int LinesCount = 10; // Paint application only supports up to 10 touch inputs132 List<ActionSequence> actionSequencesList = new List<ActionSequence>();133 // Draw N lines following a rotating radial pattern ressembling a hurricane eye134 double angle = 0;135 for (int line = 0; line < LinesCount; line++)136 {137 PointerInputDevice touchContact = new PointerInputDevice(PointerKind.Touch);138 ActionSequence touchSequence = new ActionSequence(touchContact, 0);139 int radius = 100;140 int x = (int)(Math.Sin(angle) * radius);141 int y = (int)(Math.Cos(angle) * radius);142 touchSequence.AddAction(touchContact.CreatePointerMove(inkCanvas, x, -y, TimeSpan.Zero));143 touchSequence.AddAction(touchContact.CreatePointerDown(PointerButton.TouchContact));...

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4{5 {6 public Form1()7 {8 InitializeComponent();9 }10 private void Form1_Paint(object sender, PaintEventArgs e)11 {12 ScenarioDraw.DrawHurricane(e.Graphics);13 }14 }15}16using System;17using System.Drawing;18using System.Windows.Forms;19{20 {21 public Form1()22 {23 InitializeComponent();24 }25 private void Form1_Paint(object sender, PaintEventArgs e)26 {27 ScenarioDraw.DrawHurricane(e.Graphics);28 }29 }30}31using System;32using System.Drawing;33using System.Windows.Forms;34{35 {36 public Form1()37 {38 InitializeComponent();39 }40 private void Form1_Paint(object sender, PaintEventArgs e)41 {42 ScenarioDraw.DrawHurricane(e.Graphics);43 }44 }45}46using System;47using System.Drawing;48using System.Windows.Forms;49{50 {51 public Form1()52 {53 InitializeComponent();54 }55 private void Form1_Paint(object sender, PaintEventArgs e)56 {57 ScenarioDraw.DrawHurricane(e.Graphics);58 }59 }60}61using System;62using System.Drawing;63using System.Windows.Forms;64{65 {66 public Form1()67 {68 InitializeComponent();69 }70 private void Form1_Paint(object sender, PaintEventArgs e)71 {72 ScenarioDraw.DrawHurricane(e.Graphics);73 }74 }75}76using System;77using System.Drawing;78using System.Windows.Forms;79{80 {81 public Form1()

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Collections;4using System.ComponentModel;5using System.Windows.Forms;6using System.Data;7{8 {9 private System.Windows.Forms.Button button1;10 private System.Windows.Forms.Button button2;11 private System.Windows.Forms.Button button3;12 private System.Windows.Forms.Button button4;13 private System.Windows.Forms.Button button5;14 private System.Windows.Forms.Button button6;15 private System.Windows.Forms.Button button7;16 private System.Windows.Forms.Button button8;17 private System.Windows.Forms.Button button9;18 private System.Windows.Forms.Button button10;19 private System.Windows.Forms.Button button11;20 private System.Windows.Forms.Button button12;21 private System.Windows.Forms.Button button13;22 private System.Windows.Forms.Button button14;23 private System.Windows.Forms.Button button15;24 private System.Windows.Forms.Button button16;25 private System.Windows.Forms.Button button17;26 private System.Windows.Forms.Button button18;27 private System.Windows.Forms.Button button19;28 private System.Windows.Forms.Button button20;29 private System.Windows.Forms.Button button21;30 private System.Windows.Forms.Button button22;31 private System.Windows.Forms.Button button23;32 private System.Windows.Forms.Button button24;33 private System.Windows.Forms.Button button25;34 private System.Windows.Forms.Button button26;35 private System.Windows.Forms.Button button27;36 private System.Windows.Forms.Button button28;37 private System.Windows.Forms.Button button29;38 private System.Windows.Forms.Button button30;39 private System.Windows.Forms.Button button31;40 private System.Windows.Forms.Button button32;41 private System.Windows.Forms.Button button33;42 private System.Windows.Forms.Button button34;43 private System.Windows.Forms.Button button35;44 private System.Windows.Forms.Button button36;45 private System.Windows.Forms.Button button37;46 private System.Windows.Forms.Button button38;47 private System.Windows.Forms.Button button39;48 private System.Windows.Forms.Button button40;49 private System.Windows.Forms.Button button41;50 private System.Windows.Forms.Button button42;51 private System.Windows.Forms.Button button43;52 private System.Windows.Forms.Button button44;53 private System.Windows.Forms.Button button45;54 private System.Windows.Forms.Button button46;55 private System.Windows.Forms.Button button47;56 private System.Windows.Forms.Button button48;57 private System.Windows.Forms.Button button49;58 private System.Windows.Forms.Button button50;

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using PaintTest;5{6 public static void Main()7 {8 Application.Run(new PaintTest4());9 }10 public PaintTest4()11 {12 Text = "Paint Test 4";13 BackColor = SystemColors.Window;14 ForeColor = SystemColors.WindowText;15 ResizeRedraw = true;16 }17 protected override void OnPaint(PaintEventArgs pea)18 {19 Graphics grfx = pea.Graphics;20 ScenarioDraw.DrawHurricane(grfx);21 }22}23using System;24using System.Drawing;25using System.Drawing.Drawing2D;26{27 public static void DrawHurricane(Graphics grfx)28 {29 Pen pen = new Pen(Color.Black, 1);30 pen.DashStyle = DashStyle.DashDotDot;31 grfx.DrawEllipse(pen, 0, 0, 300, 300);32 grfx.DrawEllipse(pen, 50, 50, 200, 200);33 grfx.DrawEllipse(pen, 100, 100, 100, 100);34 pen.DashStyle = DashStyle.Solid;35 grfx.DrawLine(pen, 150, 150, 150, 0);36 grfx.DrawLine(pen, 150, 150, 300, 150);37 grfx.DrawLine(pen, 150, 150, 0, 150);38 grfx.DrawLine(pen, 150, 150, 150, 300);39 grfx.DrawLine(pen, 150, 150, 300, 0);40 grfx.DrawLine(pen, 150, 150, 0, 300);41 grfx.DrawLine(pen, 150, 150, 300, 300);42 grfx.DrawLine(pen, 150, 150, 0, 0);43 }44}45using System;46using System.Drawing;47using System.Windows.Forms;48using PaintTest;49{50 public static void Main()51 {52 Application.Run(new PaintTest4());53 }54 public PaintTest4()55 {56 Text = "Paint Test 4";57 BackColor = SystemColors.Window;

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using PaintTest;7{8 {9 static void Main(string[] args)10 {11 ScenarioDraw sd = new ScenarioDraw();12 sd.DrawHurricane();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using PaintTest;22{23 {24 static void Main(string[] args)25 {26 ScenarioDraw sd = new ScenarioDraw();27 sd.DrawHurricane();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using PaintTest;37{38 {39 static void Main(string[] args)40 {41 ScenarioDraw sd = new ScenarioDraw();42 sd.DrawHurricane();43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using PaintTest;52{53 {54 static void Main(string[] args)55 {56 ScenarioDraw sd = new ScenarioDraw();57 sd.DrawHurricane();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using PaintTest;7using System.Drawing;8{9 {10 static void Main(string[] args)11 {12 PaintTest.ScenarioDraw scenario = new PaintTest.ScenarioDraw();13 scenario.DrawHurricane(Color.Blue, 50, 50, 100);14 Console.WriteLine("Press any key to exit");15 Console.ReadKey();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using PaintTest;25using System.Drawing;26{27 {28 static void Main(string[] args)29 {30 PaintTest.ScenarioDraw scenario = new PaintTest.ScenarioDraw();31 scenario.DrawFlood(Color.Blue, 50, 50, 100);32 Console.WriteLine("Press any key to exit");33 Console.ReadKey();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using PaintTest;43using System.Drawing;44{45 {46 static void Main(string[] args)47 {48 PaintTest.ScenarioDraw scenario = new PaintTest.ScenarioDraw();49 scenario.DrawTornado(Color.Blue, 50, 50, 100);50 Console.WriteLine("Press any key to exit");51 Console.ReadKey();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4{5 {6 private PaintTest.ScenarioDraw scenarioDraw1;7 public PaintTestForm()8 {9 InitializeComponent();10 }11 private void InitializeComponent()12 {13 this.scenarioDraw1 = new PaintTest.ScenarioDraw();14 this.SuspendLayout();15 this.scenarioDraw1.Location = new System.Drawing.Point(0, 0);16 this.scenarioDraw1.Name = "scenarioDraw1";17 this.scenarioDraw1.Size = new System.Drawing.Size(288, 264);18 this.scenarioDraw1.TabIndex = 0;19 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);20 this.ClientSize = new System.Drawing.Size(292, 266);21 this.Controls.AddRange(new System.Windows.Forms.Control[] {22 this.scenarioDraw1});23 this.Name = "PaintTestForm";24 this.Text = "PaintTestForm";25 this.ResumeLayout(false);26 }27 public static void Main()28 {29 Application.Run(new PaintTestForm());30 }31 }32}33using System;34using System.Drawing;35using System.Windows.Forms;36{37 {38 public ScenarioDraw()39 {40 InitializeComponent();41 }42 private void InitializeComponent()43 {44 this.Name = "ScenarioDraw";45 this.Paint += new System.Windows.Forms.PaintEventHandler(this.ScenarioDraw_Paint);46 }47 private void ScenarioDraw_Paint(object sender, 48 {49 DrawHurricane(e.Graphics);50 }51 public void DrawHurricane(Graphics g)52 {53 Pen pen = new Pen(Color.Red, 2);54 g.DrawEllipse(pen, 0, 0, 100, 100);55 g.DrawEllipse(pen, 20, 20, 60, 60);56 g.DrawEllipse(pen, 40, 40, 20, 20);57 }58 }59}

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DrawHurricane

Using AI Code Generation

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1{2 public static void Main()3 {4 ScenarioDraw scenario = new ScenarioDraw();5 scenario.DrawHurricane(100, 100, 100, 100);6 }7}8{9 public void DrawHurricane(int x, int y, int width, int height)10 {11 }12}13{14 public static void Main()15 {16 ScenarioDraw scenario = new ScenarioDraw();17 scenario.DrawHurricane(100, 100, 100, 100);18 }19}20{21 public void DrawHurricane(int x, int y, int width, int height)22 {23 }24}25{26 public static void Main()27 {28 ScenarioDraw scenario = new ScenarioDraw();29 scenario.DrawHurricane(100, 100, 100, 100);30 }31}32{33 public void DrawHurricane(int x, int y, int width, int height)34 {35 }36}37{38 public static void Main()39 {40 ScenarioDraw scenario = new ScenarioDraw();41 scenario.DrawHurricane(100, 100, 100, 100);42 }43}44{45 public void DrawHurricane(int x, int y, int width, int height)46 {47 }48}49{50 public static void Main()51 {52 ScenarioDraw scenario = new ScenarioDraw();53 scenario.DrawHurricane(100

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using PaintTest;5{6 public PaintTestForm()7 {8 Text = "Paint Test";9 ClientSize = new Size(600, 400);10 ScenarioDraw scenarioDraw = new ScenarioDraw();11 scenarioDraw.DrawHurricane();12 }13 public static void Main()14 {15 Application.Run(new PaintTestForm());16 }17}18using System;19using System.Drawing;20using System.Windows.Forms;21using PaintTest;22{23 public PaintTestForm()24 {25 Text = "Paint Test";26 ClientSize = new Size(600, 400);27 ScenarioDraw scenarioDraw = new ScenarioDraw();28 scenarioDraw.DrawHurricane();29 }30 public static void Main()31 {32 Application.Run(new PaintTestForm());33 }34}35using System;36using System.Drawing;37using System.Windows.Forms;38using PaintTest;39{40 public PaintTestForm()41 {42 Text = "Paint Test";43 ClientSize = new Size(600, 400);44 ScenarioDraw scenarioDraw = new ScenarioDraw();45 scenarioDraw.DrawHurricane();46 }47 public static void Main()48 {49 Application.Run(new PaintTestForm());50 }51}

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DrawHurricane

Using AI Code Generation

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1{2 {3 public Scenario4()4 : base()5 {6 this.Title = "Scenario 4: Draw Hurricane";7 this.Description = "This scenario draws a hurricane using a custom drawing method.";8 }9 public override void Draw()10 {11 this.DrawHurricane();12 }13 public void DrawHurricane()14 {15 Canvas canvas = new Canvas();16 CanvasGeometry hurricane = CanvasGeometry.CreateGroup(canvas, GetHurricaneGeometry(canvas));17 canvas.DrawGeometry(hurricane, Colors.Blue, 5);18 canvas.DrawGeometry(hurricane, Colors.Red, 5, Matrix3x2.CreateTranslation(10, 0));19 }20 public List<CanvasGeometry> GetHurricaneGeometry(Canvas canvas)21 {22 List<CanvasGeometry> hurricaneGeometry = new List<CanvasGeometry>();23 CanvasPathBuilder pathBuilder = new CanvasPathBuilder(canvas);24 pathBuilder.BeginFigure(100, 100);25 pathBuilder.AddCubicBezier(new Vector2(100, 100), new Vector2(100, 50), new Vector2(150, 50));26 pathBuilder.AddCubicBezier(new Vector2(150, 50), new Vector2(150, 100), new Vector2(200, 100));27 pathBuilder.AddCubicBezier(new Vector2(200, 100), new Vector2(200, 50), new Vector2(250, 50));28 pathBuilder.AddCubicBezier(new Vector2(250, 50), new Vector2(250, 100), new Vector2(300, 100));29 pathBuilder.AddCubicBezier(new Vector2(300, 100), new Vector2(300, 50), new Vector2(350, 50));30 pathBuilder.AddCubicBezier(new Vector2(350, 50), new Vector2(350, 100), new Vector2(400, 100));31 pathBuilder.AddCubicBezier(new Vector2(400

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DrawHurricane

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using PaintTest;5{6 private PaintTest.ScenarioDraw paintTestScenarioDraw1;7 private System.ComponentModel.Container components = null;8 public PaintTestForm()9 {10 InitializeComponent();11 }12 protected override void Dispose( bool disposing )13 {14 if( disposing )15 {16 if(components != null)17 {18 components.Dispose();19 }20 }21 base.Dispose( disposing );22 }23 private void InitializeComponent()24 {25 this.paintTestScenarioDraw1 = new PaintTest.ScenarioDraw();26 this.SuspendLayout();27 this.paintTestScenarioDraw1.Location = new System.Drawing.Point(24, 24);28 this.paintTestScenarioDraw1.Name = "paintTestScenarioDraw1";29 this.paintTestScenarioDraw1.Size = new System.Drawing.Size(256, 256);30 this.paintTestScenarioDraw1.TabIndex = 0;31 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);32 this.ClientSize = new System.Drawing.Size(292, 273);33 this.Controls.AddRange(new System.Windows.Forms.Control[] {34 this.paintTestScenarioDraw1});35 this.Name = "PaintTestForm";36 this.Text = "Paint Test";37 this.ResumeLayout(false);38 }39 static void Main() 40 {41 Application.Run(new PaintTestForm());42 }43 protected override void OnPaint(PaintEventArgs e)44 {45 base.OnPaint (e);46 Color[] colors = {Color.Red, Color.Blue, Color.Yellow};47 Brush[] brushes = {Brushes.Red, Brushes.Blue, Brushes.Yellow};48 paintTestScenarioDraw1.DrawHurricane(e.Graphics, colors, brushes);49 }50}51using System;52using System.Drawing;53using System.Windows.Forms;54using PaintTest;55{

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