Best Xunit code snippet using Xunit.Sdk.AsyncDisposableWrapper.Dispose
DisposalTracker.cs
Source:DisposalTracker.cs
...8{9 /// <summary>10 /// Tracks disposable objects, and disposes them in the reverse order they were added to11 /// the tracker. Supports both <see cref="IDisposable"/> and <see cref="IAsyncDisposable"/>.12 /// You can either directly dispose this object (via <see cref="DisposeAsync"/>), or you13 /// can enumerate the items contained inside of it (via <see cref="TrackedObjects"/>).14 /// Also supports hand-registering disposal actions via <see cref="AddAction"/>15 /// and <see cref="AddAsyncAction"/>. Note that an object implements both interfaces,16 /// this will *only* call <see cref="IAsyncDisposable.DisposeAsync"/> and will not17 /// call <see cref="IDisposable.Dispose"/>.18 /// </summary>19 public class DisposalTracker : IAsyncDisposable20 {21 bool disposed;22 readonly Stack<object> trackedObjects = new();23 /// <summary>24 /// Gets a list of the items that are currently being tracked.25 /// </summary>26 public IReadOnlyCollection<object> TrackedObjects27 {28 get29 {30 lock (trackedObjects)31 {32 GuardNotDisposed();33 return trackedObjects.ToList();34 }35 }36 }37 /// <summary>38 /// Add an object to be disposed. It may optionally support <see cref="IDisposable"/>39 /// and/or <see cref="IAsyncDisposable"/>.40 /// </summary>41 /// <param name="object">The object to be disposed.</param>42 public void Add(object? @object)43 {44 lock (trackedObjects)45 {46 GuardNotDisposed();47 AddInternal(@object);48 }49 }50 /// <summary>51 /// Add an action to the list of things to be done during disposal.52 /// </summary>53 /// <param name="cleanupAction">The cleanup action.</param>54 public void AddAction(Action cleanupAction) =>55 Add(new DisposableWrapper(cleanupAction));56 /// <summary>57 /// Add an action to the list of things to be done during disposal.58 /// </summary>59 /// <param name="cleanupAction">The cleanup action.</param>60 public void AddAsyncAction(Func<ValueTask> cleanupAction) =>61 Add(new AsyncDisposableWrapper(cleanupAction));62 void AddInternal(object? @object)63 {64 if (@object != null)65 trackedObjects.Push(@object);66 }67 /// <summary>68 /// Add a collection of objects to be disposed. They may optionally support <see cref="IDisposable"/>69 /// and/or <see cref="IAsyncDisposable"/>.70 /// </summary>71 /// <param name="objects">The objects to be disposed.</param>72 public void AddRange(object?[]? objects)73 {74 lock (trackedObjects)75 {76 GuardNotDisposed();77 if (objects != null)78 foreach (var @object in objects)79 AddInternal(@object);80 }81 }82 /// <summary>83 /// Removes all objects from the disposal tracker.84 /// </summary>85 public void Clear()86 {87 lock (trackedObjects)88 {89 GuardNotDisposed();90 trackedObjects.Clear();91 }92 }93 /// <summary>94 /// Disposes all the objects that were added to the disposal tracker, in the reverse order95 /// of which they were added. For any object which implements both <see cref="IDisposable"/>96 /// and <see cref="IAsyncDisposable"/> we will favor <see cref="IAsyncDisposable.DisposeAsync"/>97 /// and not call <see cref="IDisposable.Dispose"/>.98 /// </summary>99 public async ValueTask DisposeAsync()100 {101 lock (trackedObjects)102 {103 GuardNotDisposed();104 disposed = true;105 }106 var exceptions = new List<Exception>();107 foreach (var trackedObject in trackedObjects)108 {109 try110 {111 if (trackedObject is IAsyncDisposable asyncDisposable)112 await asyncDisposable.DisposeAsync();113 else if (trackedObject is IDisposable disposable)114 disposable.Dispose();115 }116 catch (Exception ex)117 {118 exceptions.Add(ex);119 }120 }121 if (exceptions.Count == 1)122 ExceptionDispatchInfo.Capture(exceptions[0]).Throw();123 if (exceptions.Count != 0)124 throw new AggregateException(exceptions);125 }126 void GuardNotDisposed()127 {128 if (disposed)129 throw new ObjectDisposedException(GetType().FullName);130 }131 class AsyncDisposableWrapper : IAsyncDisposable132 {133 readonly Func<ValueTask> cleanupAction;134 public AsyncDisposableWrapper(Func<ValueTask> cleanupAction) =>135 this.cleanupAction = Guard.ArgumentNotNull(cleanupAction);136 public ValueTask DisposeAsync() =>137 cleanupAction();138 }139 class DisposableWrapper : IDisposable140 {141 readonly Action cleanupAction;142 public DisposableWrapper(Action cleanupAction) =>143 this.cleanupAction = Guard.ArgumentNotNull(cleanupAction);144 public void Dispose() =>145 cleanupAction();146 }147 }148}...
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using XuniXt;4{5 { async Task Test1()6 {7 using (vr disposable = new ADisposableWrapper(new Disposable()))8 {9 await .Delay(1000);10 }11 }12 }13 {14 public ValueTask DisposeAsync()15 {16 Console.WriteLine("IAsyncDisposable.DisposeAsync");17 returnnew ValueTask(Task.Completedask);18 }19 }20}
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 {6 public async Task Test1()7 {8 using (var disposable = new AsyncDisposableWrapper(new Disposable()))9 {10 await Task.Delay(1000);11 }12 }13 }14 {15 public ValueTask DisposeAsync()16 {17 Console.WriteLine("IAsyncDisposable.DisposeAsync");18 return new ValueTask(Task.CompletedTask);19 }20 }21}
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 {6 public async Task TestMethod1()7 {8 var disposable = new AsyncDisposableWrapper();9 await using (disposable)10 {11 }12 Assert.True(disposable.IsDisposed);13 }14 }15 {16 public bool IsDisposed { get; private set; }17 public async ValueTask DisposeAsync()18 {19 await Task.Delay(1000);20 IsDisposed = true;21 }22 }23}
Dispose
Using AI Code Generation
1using System;2using Xunit;3{4 {5 public async void TestMethod1()6 {7 using (var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new MyDisposable()))8 {9 await wrapper.DisposeAsync();10 }11 }12 }13 {14 public async ValueTask DisposeAsync()15 {16 await Task.Delay(1000);17 }18 }19}20In the above code, we are using the DisposeAsync() method of Xunit.Sdk.AsyncDisposableWrapper class. We are also using the DisposeAsync() method of MyDisposable class. So, the output will be:21DisposeAsync() method of MyDisposable class called22DisposeAsync() method of Xunit.Sdk.AsyncDisposableWrapper class called23DisposeAsync() method24Dispose() method
Dispose
Using AI Code Generation
1using System;2using Xunit;3{4 {5 public async void Test1()6 {7 await new AsyncDisposableWrapper(new MyDisposable()).DisposeAsync();8 }9 }10 {11 public ValueTask DisposeAsync()12 {13 Console.WriteLine("MyDisposable.DisposeAsync");14 return default;15 }16 }17}18.Threading.Tasks;19using Xunit;20{21 {22 public async Task DisposeAsyncTest()23 {24 var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable());25 await wrapper.DisposeAsync();26 }27 }28 {29 public async ValueTask DisposeAsync()30 {31 await Task.Delay(1000)32 }33 }34}35Test run for C:\Users\sharad\source\repos\XUnitTests\XUnitTests\bin\Debug\netcoreapp3.1\XUnitTests.dll(.NETCoreApp,Version=v3.1)36Microsoft (R) Test Execution Command Line Tool Version 16.5.037 at Xunit.Sdk.TimeoutTimer.<>c__DisplayClass6_0.<<Start>b__0>d.MoveNext() in /_/src/xunit.v3.core/Sk/TimeoutTimer.cs:lne 4938 at Xunit.Sdk.TimeoutTimer.<Start>d__6.MoveNext() in /_/src/xunit.v3.core/Sdk/TimeoutTimer.cs:line 3639 at Xunit.Sdk.TimeoutTimer.Start() in /_/src/xunit.v3.core/Sdk/TimeoutTimer.cs:line 3140 at Xunit.Sdk.TestCaseRunner`1.<>c__DisplayClass18_0.<<RunAsync>b__0>d.MoveNext() in /_/src/xunit.v3.core/Sdk/TestCaseRunner.cs:line 201
Dispose
Using AI Code Generation
1using System;2using System;3using System.Threading.Tasks;4using Xunit;5{6 {7 public async ValueTask DisposeAsync()8 {9 await Task.Run(() => { Console.WriteLine("DisposeAsync method called"); });10 }11 }12 {13 public async Task Test1()14 {15 using (var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new AsyncDisposableWrapperExample()))16 {17 await wrapper.DisposeAsync();18 }19 }20 }21}
Dispose
Using AI Code Generation
1using Xunit;2using Xunit.Abstractions;3using System;4using System.Threading.Tasks;5usig System.Threadng;6using SysemIO;7{8 {9 private readonly Func<Task> _dispose;10 public AsyncDisposableWrapper(Func<Task> dispose)11 {12 _dispose = dispose;13 }14 public async ValueTask DisposeAsync()15 {16 await _dispose();17 }18 }19}20using Xunit;21using Xunit.Abstractions;22using System;23using System.Threading.Tasks;24using System.Threading;25using System.IO;26{27 {28 private readonly Func<Task> _dispose;29 public AsyncDisposableWrapper(Func<Task> dispose)30 {31 _dispose = dispose;32 }33 public async ValueTask DisposeAsync()34 {35 await _dispose();36 }37 }38}39using Xunit;40using Xunit.Abstractions;41using System;42using System.Threading.Tasks;43using System.Threading;44using System.IO;45{46 {47 private readonly Func<Task> _dispose;48 public AsyncDisposableWrapper(Func<Task> dispose)49 {50 _dispose = dispose;51 }52 public async ValueTask DisposeAsync()53 {54 await _dispose();55 }56 }57}58using Xunit;59using Xunit.Abstractions;60using System;61using System.Threading.Tasks;62using System.Threading;63using System.IO;64{65 {66 private readonly Func<Task> _dispose;67 public AsyncDisposableWrapper(Func<Task> dispose)68 {69 _dispose = dispose;70 }71 public async ValueTask DisposeAsync()72 {73 await _dispose();74 }75 }76}77using Xunit;78using Xunit.Abstractions;79using System;80using System.Threading.Tasks;81using System.Threading;82using System.IO;83{84 {85 private readonly Func<Task> _dispose;86 public AsyncDisposableWrapper(Func<Task> dispose87using System.Threading.Tasks;88using Xunit;89using Xunit.Sdk;90{91 {92 public void DisposeAsync()93 {94 var disposable = new Disposable();95 var wrapper = new AsyncDisposableWrapper(disposable);96 wrapper.DisposeAsync().GetAwaiter().GetResult();97 Assert.True(disposable.Disposed);98 }99 {100 public bool Disposed { get; private set; }101 public ValueTask DisposeAsync()102 {103 Disposed = true;104 return new ValueTask(Task.CompletedTask);105 }106 }107 }108}
Dispose
Using AI Code Generation
1using Xunit;2using Xunit.Abstractions;3using System;4using System.Threading.Tasks;5using System.Threading;6using System.IO;7{8 {9 private readonly Func<Task> _dispose;10 public AsyncDisposableWrapper(Func<Task> dispose)11 {12 _dispose = dispose;13 }14 public async ValueTask DisposeAsync()15 {16 await _dispose();17 }18 }19}20using Xunit;21using Xunit.Abstractions;22using System;23using System.Threading.Tasks;24using System.Threading;25using System.IO;26{27 {28 private readonly Func<Task> _dispose;29 public AsyncDisposableWrapper(Func<Task> dispose)30 {31 _dispose = dispose;32 }33 public async ValueTask DisposeAsync()34 {35 await _dispose();36 }37 }38}39using Xunit;40using Xunit.Abstractions;41using System;42using System.Threading.Tasks;43using System.Threading;44using System.IO;45{46 {47 private readonly Func<Task> _dispose;48 public AsyncDisposableWrapper(Func<Task> dispose)49 {50 _dispose = dispose;51 }52 public async ValueTask DisposeAsync()53 {54 await _dispose();55 }56 }57}58using Xunit;59using Xunit.Abstractions;60using System;61using System.Threading.Tasks;62using System.Threading;63using System.IO;64{65 {66 private readonly Func<Task> _dispose;67 public AsyncDisposableWrapper(Func<Task> dispose)68 {69 _dispose = dispose;70 }71 public async ValueTask DisposeAsync()72 {73 await _dispose();74 }75 }76}77using Xunit;78using Xunit.Abstractions;79using System;80using System.Threading.Tasks;81using System.Threading;82using System.IO;83{84 {85 private readonly Func<Task> _dispose;86 public AsyncDisposableWrapper(Func<Task> dispose
Dispose
Using AI Code Generation
1using Xunit;2using System.Threading.Tasks;3using System;4{5 {6 public async Task TestMethod()7 {8 var disposable = new AsyncDisposableWrapper();9 await using (disposable.ConfigureAwait(false))10 {11 }12 }13 }14 {15 public ValueTask DisposeAsync()16 {17 return new ValueTask(Task.CompletedTask);18 }19 }20}
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4using Xunit.Sdk;5{6 {7 public void DisposeAsync()8 {9 var disposable = new Disposable();10 var wrapper = new AsyncDisposableWrapper(disposable);11 wrapper.DisposeAsync().GetAwaiter().GetResult();12 Assert.True(disposable.Disposed);13 }14 {15 public bool Disposed { get; private set; }16 public ValueTask DisposeAsync()17 {18 Disposed = true;19 return new ValueTask(Task.CompletedTask);20 }21 }22 }23}
Dispose
Using AI Code Generation
1using Xunit;2using System.Threading.Tasks;3using System;4{5 {6 public async Task TestMethod()7 {8 var disposable = new AsyncDisposableWrapper();9 await using (disposable.ConfigureAwait(false))10 {11 }12 }13 }14 {15 public ValueTask DisposeAsync()16 {17 return new ValueTask(Task.CompletedTask);18 }19 }20}
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4using Xunit.Sdk;5{6 {7 private static bool _disposed;8 public async Task TestMethod()9 {10 var disposable = new AsyncDisposableWrapper(new Disposable());11 await disposable.DisposeAsync();12 Assert.True(_disposed);13 }14 {15 public ValueTask DisposeAsync()16 {17 _disposed = true;18 return new ValueTask(Task.CompletedTask);19 }20 }21 }22}
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