Best K6 code snippet using executor.getVU
vu_handle.go
Source:vu_handle.go
...70// the number of VUs that are simultaneously running. For the moment, it is used71// in the RampingVUs and the ExternallyControlled executors.72// Notes on the implementation requirements:73// - it needs to be able to start and stop VUs in thread safe fashion74// - for each call to getVU there must be 1 (and only 1) call to returnVU75// - gracefulStop must let an iteration which has started to finish. For reasons of ease of76// implementation and lack of good evidence it's not required to let a not started iteration to77// finish in other words if you call start and then gracefulStop, there is no requirement for78// 1 iteration to have been started.79// - hardStop must stop an iteration in process80// - it's not required but preferable, if where possible to not reactivate VUs and to reuse context81// as this speed ups the execution82type vuHandle struct {83 mutex *sync.Mutex84 parentCtx context.Context85 getVU func() (lib.InitializedVU, error)86 returnVU func(lib.InitializedVU)87 config *BaseConfig88 initVU lib.InitializedVU89 activeVU lib.ActiveVU90 canStartIter chan struct{}91 state stateType // see the table above for meanings92 // stateH []int32 // helper for debugging93 ctx context.Context94 cancel func()95 logger *logrus.Entry96}97func newStoppedVUHandle(98 parentCtx context.Context, getVU func() (lib.InitializedVU, error),99 returnVU func(lib.InitializedVU), config *BaseConfig, logger *logrus.Entry,100) *vuHandle {101 ctx, cancel := context.WithCancel(parentCtx)102 return &vuHandle{103 mutex: &sync.Mutex{},104 parentCtx: parentCtx,105 getVU: getVU,106 config: config,107 canStartIter: make(chan struct{}),108 state: stopped,109 ctx: ctx,110 cancel: cancel,111 logger: logger,112 returnVU: returnVU,113 }114}115func (vh *vuHandle) start() (err error) {116 vh.mutex.Lock()117 defer vh.mutex.Unlock()118 switch vh.state {119 case starting, running:120 return nil // nothing to do121 case toGracefulStop: // we raced with the loop, lets not return the vu just to get it back122 vh.logger.Debug("Start")123 close(vh.canStartIter)124 vh.changeState(running)125 case stopped, toHardStop: // we need to reactivate the VU and remake the context for it126 vh.logger.Debug("Start")127 vh.initVU, err = vh.getVU()128 if err != nil {129 return err130 }131 vh.activeVU = vh.initVU.Activate(getVUActivationParams(vh.ctx, *vh.config, vh.returnVU))132 close(vh.canStartIter)133 vh.changeState(starting)134 }135 return nil136}137// just a helper function for debugging138func (vh *vuHandle) changeState(newState stateType) {139 // vh.stateH = append(vh.stateH, newState)140 atomic.StoreInt32((*int32)(&vh.state), int32(newState))141}142func (vh *vuHandle) gracefulStop() {143 vh.mutex.Lock()144 defer vh.mutex.Unlock()145 switch vh.state {...
getVU
Using AI Code Generation
1import (2func main() {3 e := &executor.PerVUIterations{4 BaseConfig: executor.BaseConfig{5 Duration: types.NullDurationFrom(10 * time.Second),6 StartTime: types.NullDurationFrom(1 * time.Second),7 GracefulStop: types.NullDurationFrom(1 * time.Second),8 Env: map[string]string{9 },10 },11 Iterations: types.NullIntFrom(100),12 }13 ru.SetOptions(lib.Options{14 Duration: types.NullDurationFrom(10 * time.Second),15 VUs: types.NullIntFrom(100),16 VUsMax: types.NullIntFrom(100),17 Iterations: types.NullIntFrom(1000),18 NoSetup: null.BoolFrom(true),19 NoTeardown: null.BoolFrom(true),20 })21 })22 if err != nil {23 t.Fatal(err)24 }25 defer runner.Cleanup()26 instance, err := e.NewExecutor(runner)27 if err != nil {28 t.Fatal(err)29 }30 vu, err := runner.NewVU(runner.GetUniqueVUIdentifier(), stats.New("mytest"), runner.GetOptions().SystemTags.CloneTags())31 if err != nil {32 t.Fatal(err)33 }
getVU
Using AI Code Generation
1executor := &Executor{}2executor.getVU()3executor := &Executor{}4executor.getVU()5executor := &Executor{}6executor.getVU()7executor := &Executor{}8executor.getVU()9executor := &Executor{}10executor.getVU()11executor := &Executor{}12executor.getVU()13executor := &Executor{}14executor.getVU()15executor := &Executor{}16executor.getVU()17executor := &Executor{}18executor.getVU()19executor := &Executor{}20executor.getVU()21executor := &Executor{}22executor.getVU()23executor := &Executor{}24executor.getVU()25executor := &Executor{}26executor.getVU()27executor := &Executor{}28executor.getVU()29executor := &Executor{}30executor.getVU()31executor := &Executor{}32executor.getVU()33executor := &Executor{}34executor.getVU()35executor := &Executor{}
getVU
Using AI Code Generation
1executor.getVU();2executor.getIteration();3executor.getFullIteration();4executor.getScenario();5executor.getStartTime();6executor.getEndTime();7executor.getDuration();8executor.getRemaining();9executor.getVUsMax();10executor.getVUsInitialized();11executor.getProgress();12executor.getTags();13executor.getExec();14executor.getExecConfig();15executor.getScheduler();16executor.getOptions();17executor.getSetupTimeout();18executor.getTeardownTimeout();19executor.getGracefulStop();
getVU
Using AI Code Generation
1func main() {2 executor := new(Executor)3 executor.getVU(1)4}5func main() {6 executor := new(Executor)7 executor.getVU(2)8}9func main() {10 executor := new(Executor)11 executor.getVU(3)12}13func main() {14 executor := new(Executor)15 executor.getVU(4)16}17func main() {18 executor := new(Executor)19 executor.getVU(5)20}21func main() {22 executor := new(Executor)23 executor.getVU(6)24}25func main() {26 executor := new(Executor)27 executor.getVU(7)28}29func main() {30 executor := new(Executor)31 executor.getVU(8)32}33func main() {34 executor := new(Executor)35 executor.getVU(9)36}37func main() {38 executor := new(Executor)39 executor.getVU(10)40}41func main() {42 executor := new(Executor)43 executor.getVU(11)44}45func main() {46 executor := new(Executor)47 executor.getVU(12)48}49func main() {50 executor := new(Executor)51 executor.getVU(13)52}
getVU
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4}5v := executor.getVU()6executor.returnVU(v)7iter := executor.getIteration()8executor.returnIteration(iter)9d := executor.getDuration()10sc := executor.getScenario()11scenarios := executor.getScenarios()12ec := executor.getExecutorConfig()13es := executor.getExecutorState()14p := executor.getProgress()15ri := executor.getRemainingIterations()
getVU
Using AI Code Generation
1func main() {2 vu = getVU()3 fmt.Println(vu)4}5func main() {6 vu = getVU()7 fmt.Println(vu)8}9func main() {10 vu = getVU()11 fmt.Println(vu)12}13func main() {14 vu = getVU()15 fmt.Println(vu)16}17func main() {18 vu = getVU()19 fmt.Println(vu)20}21func main() {22 vu = getVU()23 fmt.Println(vu)24}25func main() {26 vu = getVU()27 fmt.Println(vu)28}29func main() {30 vu = getVU()31 fmt.Println(vu)32}33func main() {34 vu = getVU()35 fmt.Println(vu)36}37func main() {38 vu = getVU()39 fmt.Println(vu)40}41func main() {42 vu = getVU()43 fmt.Println(vu)44}45func main() {46 vu = getVU()47 fmt.Println(vu)48}
getVU
Using AI Code Generation
1func main() {2 e := executor.New()3 e.Init()4 v := e.GetVU(1)5 fmt.Println(v)6}7func main() {8 e := executor.New()9 e.Init()10 v := e.GetVU(2)11 fmt.Println(v)12}13func main() {14 e := executor.New()15 e.Init()16 v := e.GetVU(3)17 fmt.Println(v)18}19func main() {20 e := executor.New()21 e.Init()22 v := e.GetVU(4)23 fmt.Println(v)24}25func main() {26 e := executor.New()27 e.Init()28 v := e.GetVU(5)29 fmt.Println(v)30}31func main() {32 e := executor.New()33 e.Init()34 v := e.GetVU(6)35 fmt.Println(v)36}37func main() {38 e := executor.New()39 e.Init()40 v := e.GetVU(7)41 fmt.Println(v)42}43func main() {44 e := executor.New()45 e.Init()46 v := e.GetVU(8)47 fmt.Println(v)48}49func main() {50 e := executor.New()51 e.Init()52 v := e.GetVU(9)53 fmt.Println(v)54}55func main() {
getVU
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 exe := new(executor)5 vu := new(VU)6 vu = exe.getVU()7 fmt.Println(vu)8}9import (10type executor struct {11}12func (e *executor) getVU() *VU {13 vu := new(VU)14 vu = &VU{1, "VU"}15}16import (17type VU struct {18}19import (20func main() {21 fmt.Println("Hello, playground")22 exe := new(executor)23 vu := new(VU)24 vu = exe.getVU()25 fmt.Println(vu)26}27&{1 VU}28import (29func main() {30 fmt.Println("Hello, playground")31 exe := new(executor)
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