How to use Send method of main Package

Best K6 code snippet using main.Send

handshake.go

Source:handshake.go Github

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...17// returns true if the handshake with the server was successful; false otherwise18func HandshakeClient(currentSocket net.Conn) bool {19 return startUpMenuClient(currentSocket)20}21//(SERVER-SIDE) Sends messages to the client and analizes the answers received from it to display the corresponding Menu section / options.22//returns true if after menu it is able to star looking for a game match , otherwise returns false23func startUpMenuServer(player Player) bool {24 logger.LogInfo("Player", player.id, "directed to main menu")25 isAbleToLookForMatch := false26 for !isAbleToLookForMatch {27 messageFromClient, err := sendMainMenuOptions(player)28 if err != nil {29 logger.LogError(err)30 return false31 }32 switch messageFromClient {33 case common.PlayOption:34 logger.LogInfo("Player", player.id, "selected option 1, searching match...")35 isAbleToLookForMatch = true36 sendFindingMatchMessage(player)37 case common.HelpOption:38 err = sendHelpSubMenuOptions(player)39 if err != nil {40 logger.LogError(err)41 return false42 }43 case common.ExitOption:44 disconnectPlayerFromMenu(player)45 return false46 }47 }48 return isAbleToLookForMatch49}50//(CLIENT-SIDE) Sends messages to the server and analizes the answers received from it to select the desired Menu section / options.51//returns true if after menu it is able to star looking for a game match , otherwise returns false52func startUpMenuClient(currentSocket net.Conn) bool {53 for {54 messageFromServer, err := common.Receive(currentSocket)55 VerifyErrorReveivedFromServer(err)56 if messageFromServer == CloseConnectionCommand {57 logger.LogInfo(common.ExitMessage)58 return false59 }60 if strings.HasPrefix(messageFromServer, common.WelcomeMessage) {61 printWelcomeReceivedFromServer(currentSocket)62 } else if strings.HasPrefix(messageFromServer, common.HelpMessage) {63 printHelpReceivedFromServer(currentSocket)64 } else {65 logger.PrintMessageReceived(messageFromServer)66 }67 if messageFromServer == common.SearchingMatchMessage {68 common.Send(currentSocket, common.Success)69 } else {70 readFromPromptAndSendItToTheServer(currentSocket)71 }72 }73}74//(SERVER-SIDE) Sends menu options to the client and asks it to pick one.75func sendMainMenuOptions(player Player) (string, error) {76 // greets user and shows menu77 common.Send(player.socket, common.WelcomeMessage+player.name)78 common.Receive(player.socket)79 common.Send(player.socket, common.ObjectiveMessage)80 common.Receive(player.socket)81 common.Send(player.socket, common.MainMenuOptions)82 // receives its answer83 messageFromClient, err := common.Receive(player.socket)84 return messageFromClient, err85}86//(SERVER-SIDE) Sends HELP submenu options to the client and asks it to pick one.87func sendHelpSubMenuOptions(player Player) error {88 logger.LogInfo("Player", player.id, "selected option 2, showing help...")89 defer logger.LogInfo("Player", player.id, "redirected to main menu")90 var (91 messageFromClient string92 err error93 returnToMainMenu bool94 )95 for !returnToMainMenu {96 common.Send(player.socket, common.HelpMessage)97 common.Receive(player.socket)98 common.Send(player.socket, common.HelpMenuOptions)99 messageFromClient, err = common.Receive(player.socket)100 if messageFromClient == common.PlayOption {101 returnToMainMenu = true102 }103 }104 return err105}106//(SERVER-SIDE) Sends a message to the client telling it that it's currently in queue looking for a match.107func sendFindingMatchMessage(player Player) {108 common.Send(player.socket, common.SearchingMatchMessage)109 common.Receive(player.socket)110}111//(SERVER-SIDE) Sends a message for the client to disconnect when it requested option 3 (Exit) from the main Menu.112func disconnectPlayerFromMenu(player Player) {113 common.Send(player.socket, CloseConnectionCommand)114 logger.LogInfo("Player", player.id, "disconnected")115}116//(CLIENT-SIDE) Executes panic if there was a problem receiving a message from the server.117//Does nothing if there weren't any problems.118func VerifyErrorReveivedFromServer(err error) {119 if err != nil {120 panic(common.DisconnectAndExitMessage)121 }122}123//(CLIENT-SIDE) Finishes the send-receive protocol in order to print the entire main Menu with its options124func printWelcomeReceivedFromServer(currentSocket net.Conn) {125 logger.LogInfo(string(common.ColorCyan), common.ServerArrow, string(common.ColorReset))126 logger.LogInfo(string(common.ColorYellow), common.AsciWelcomeMessage, string(common.ColorReset))127 common.Send(currentSocket, common.Success)128 _, err := common.Receive(currentSocket)129 VerifyErrorReveivedFromServer(err)130 logger.LogInfo(string(common.ColorCyan), common.ServerArrow, string(common.ColorReset))131 logger.LogInfo(string(common.ColorCyan), common.ObjectiveMessage, string(common.ColorReset))132 common.Send(currentSocket, common.Success)133 _, err = common.Receive(currentSocket)134 VerifyErrorReveivedFromServer(err)135 logger.LogInfo(string(common.ColorCyan), common.ServerArrow, string(common.ColorReset))136 logger.LogInfo(string(common.ColorPurple), common.AsciMainMenuOptions, string(common.ColorReset))137}138//(CLIENT-SIDE) Finishes the send-receive protocol in order to print the entire HELP submenu with its options139func printHelpReceivedFromServer(currentSocket net.Conn) {140 logger.LogInfo(string(common.ColorCyan), common.ServerArrow+common.AsciHelpMessage, string(common.ColorReset))141 common.Send(currentSocket, common.Success)142 _, err := common.Receive(currentSocket)143 VerifyErrorReveivedFromServer(err)144 logger.LogInfo(string(common.ColorCyan), common.ServerArrow, string(common.ColorReset))145 logger.LogInfo(string(common.ColorPurple), common.AsciHelpMenuOption, string(common.ColorReset))146}147//(CLIENT-SIDE) gets the next message to send to the server from the client's prompt148func readFromPromptAndSendItToTheServer(currentSocket net.Conn) {149 promptReader := bufio.NewReader(os.Stdin)150 fmt.Print(string(common.ColorGreen), ">> ", string(common.ColorReset))151 textFromPrompt, _ := promptReader.ReadString('\n')152 common.Send(currentSocket, textFromPrompt)153}...

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session.go

Source:session.go Github

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...27 bindData interface{}28 sendList *utils.PacketList //将发包改为发送列表29}30// 发包31func (s *Session) Send(mainId uint16, subId uint16, data []byte) error {32 pkt := MakePacket(mainId, subId, data, s)33 if s.isDone {34 return errors.New("session has done")35 }36 s.sendList.Add(pkt)37 return nil38}39// 断开40func (s *Session) Close(ctype CloseType) {41 if !s.isDone {42 s.isDone = true43 s.Send(InvliadPacketMainID, InvliadPacketSubID, nil)44 s.sendList.Close()45 }46}47// 标示ID48func (s *Session) ID() uint64 {49 return s.sockid50}51func (s *Session) BindUserItem(item interface{}) {52 s.userItem = item53}54func (s *Session) GetBindUserItem() interface{} {55 return s.userItem56}57func (s *Session) GetRemoteAddr() string {58 return s.stream.GetRemoteAddr()59}60func (s *Session) sendThread() {61 var sendList []interface{}62 for true {63 sendList = sendList[0:0]64 // 复制出队列65 packetList := s.sendList.BeginPick()66 sendList = append(sendList, packetList...)67 s.sendList.EndPick()68 willExit := false69 // 写队列70 for _, item := range sendList {71 p := item.(*Packet)72 if p.MainId != 1000 {73 fmt.Println("begin send packet --->>", p.MainId, p.SubId)74 }75 if p.MainId == InvliadPacketMainID {76 goto exitSendLoop77 } else if err := s.stream.Write(p); err != nil {78 willExit = true79 break80 }81 if p.MainId != 1000 {82 fmt.Println("end send packet --->>", p.MainId, p.SubId)83 }84 }85 if willExit {86 goto exitSendLoop87 }88 }89exitSendLoop:90 // 通知关闭写协程91 s.sendList.Close()92 s.isDone = true93 s.needStopWrite = false94 s.endSync.Done()95}96func (s *Session) recvThread() {97 for {98 pk, err := s.stream.Read()99 if err != nil {100 fmt.Println("recv packet <<---", err)101 break102 }103 if pk.MainId != MainGateCmd_Network { //心跳检测104 if pk.MainId != 1000 {105 fmt.Println("recv packet <<---", pk.MainId, pk.SubId)106 }107 pk.Ses = s108 s.liner.Add(pk)109 } else if pk.SubId == 3 {110 s.Send(MainGateCmd_Network, SubGateCmd_ClientAlive, pk.Data)111 }112 s.SetBindData(KeepAlive_Safe)113 }114 if s.needStopWrite {115 s.Send(InvliadPacketMainID, InvliadPacketSubID, nil)116 }117 s.isDone = true118 s.endSync.Done()119}120func (s *Session) Recv(uint16, uint16, []byte) bool {121 return false122}123func (s *Session) existThread() {124 s.endSync.Wait()125 event := &SocketEvent{126 EventType: SocketEventType_DisConnect,127 Ses: s,128 }129 s.liner.Add(event)130 if s.OnClose != nil {131 s.OnClose(s)132 }133 s.stream.Close()134}135func (s *Session) SetBindData(data interface{}) {136 s.bindData = data137}138func (s *Session) GetBindData() interface{} {139 return s.bindData140}141func (s *Session) SendPbMessage(mainId uint16, subId uint16, pb proto.Message) error {142 data, err := proto.Marshal(pb)143 if err != nil {144 return err145 }146 return s.Send(mainId, subId, data)147}148func (s *Session) SendGobMessage(mainId uint16, subId uint16, e interface{}) error {149 var netdata bytes.Buffer150 enc := gob.NewEncoder(&netdata)151 if err := enc.Encode(e); err != nil {152 return err153 }154 return s.Send(mainId, subId, netdata.Bytes())155}156func NewSession(sockid uint64, tcpcon net.Conn, isEncrypt bool, liner *utils.LinerDispatch) *Session {157 s := &Session{158 writeChan: make(chan interface{}),159 sockid: sockid,160 liner: liner,161 isDone: false,162 needStopWrite: true,163 bindData: nil,164 sendList: utils.NewPacketList(),165 }166 s.stream = NewPacketStream(tcpcon, isEncrypt)167 s.endSync.Add(2)168 go s.existThread()...

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im.go

Source:im.go Github

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...10const breakChars = " "11type TalkWindow struct {12 *walk.MainWindow13 ShowText *walk.TextEdit14 SendText *walk.TextEdit15 ListenPort int16 SendPort int17}18func NewTalkWindow(mv *walk.MainWindow, listenPort int, sendPort int) {19 // walk.Initialize(walk.InitParams{PanicOnError: true})20 // defer walk.Shutdown()21 talkWnd, err := walk.NewMainWindow()22 if err != nil {23 return24 }25 tw := &TalkWindow{MainWindow: talkWnd, ListenPort: listenPort, SendPort: sendPort}26 tw.SetTitle("I'm listing in" + strconv.Itoa(tw.ListenPort))27 tw.ShowText, _ = walk.NewTextEdit(tw)28 tw.ShowText.SetX(10)29 tw.ShowText.SetY(10)30 tw.ShowText.SetWidth(280)31 tw.ShowText.SetHeight(300)32 tw.ShowText.SetReadOnly(true)33 tw.SendText, _ = walk.NewTextEdit(tw)34 tw.SendText.SetX(10)35 tw.SendText.SetY(320)36 tw.SendText.SetWidth(200)37 tw.SendText.SetHeight(30)38 button1, _ := walk.NewPushButton(tw)39 button1.SetText("发送")40 button1.SetX(220)41 button1.SetY(320)42 button1.SetWidth(70)43 button1.SetHeight(30)44 button1.Clicked().Attach(func() {45 tw.Send()46 })47 tw.SetSize(walk.Size{320, 400})48 tw.Show()49 go tw.Listen()50 tw.Run()51}52func (this *TalkWindow) Send() error {53 txt := this.SendText.Text()54 conn, err := net.Dial("tcp", "localhost:"+strconv.Itoa(this.SendPort))55 if err != nil {56 return err57 }58 lenth := len([]byte(txt))59 pre := Int32ToStream(int32(lenth), BigEndian)60 fmt.Fprintf(conn, string(pre)+txt)61 this.SendText.SetText("")62 return nil63}64func (this *TalkWindow) Listen() error {65 ln, err := net.Listen("tcp", ":"+strconv.Itoa(this.ListenPort))66 if err != nil {67 return err68 }69 for {70 conn, err := ln.Accept()71 if err != nil {72 continue73 }74 go func() {75 buffer := make([]byte, 4)76 conn.Read(buffer)77 lenth := StreamToInt32(buffer, BigEndian)78 contentBuf := make([]byte, lenth)79 conn.Read(contentBuf)80 text := strings.TrimSpace(string(contentBuf))81 fmt.Println(text)82 this.ShowText.SetText(this.ShowText.Text() + time.Now().Format("2006-01-02 10:13:40") + breakChars + strconv.Itoa(this.SendPort) + ":" + text + "\r\n")83 }()84 }85 return nil86}...

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rpc.go

Source:rpc.go Github

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...22 panic(err)23 }24 return25}26// Send rpc send.27func (r *RPC) Send(c context.Context, a *model.ArgSend, res *struct{}) (err error) {28 req := &pb.SendReq{Mid: a.Mid, Mobile: a.Mobile, Country: a.Country, Tcode: a.Tcode, Tparam: a.Tparam}29 _, err = r.s.Send(c, req)30 return31}32// SendBatch rpc sendbatch.33func (r *RPC) SendBatch(c context.Context, a *model.ArgSendBatch, res *struct{}) (err error) {34 req := &pb.SendBatchReq{Mids: a.Mids, Mobiles: a.Mobiles, Tcode: a.Tcode, Tparam: a.Tparam}35 _, err = r.s.SendBatch(c, req)36 return37}...

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Send

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1import (2func main() {3 fmt.Println("Hello World")4}5import (6func main() {7 fmt.Println("Hello World")8}9import (10func main() {11 fmt.Println("Hello World")12}13import (14func main() {15 fmt.Println("Hello World")16}17import (18func main() {19 fmt.Println("Hello World")20}21import (22func main() {23 fmt.Println("Hello World")24}25import (26func main() {27 fmt.Println("Hello World")28}29import (30func main() {31 fmt.Println("Hello World")32}33import (34func main() {35 fmt.Println("Hello World")36}37import (38func main() {39 fmt.Println("Hello World")40}41import (42func main() {43 fmt.Println("Hello World")44}45import (46func main() {47 fmt.Println("Hello World")48}49import (50func main() {51 fmt.Println("Hello World")52}53import (54func main() {55 fmt.Println("Hello

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Send

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1import (2type Message struct {3}4type Sender interface {5 Send(msg string)6}7type Receiver interface {8 Receive() string9}10type StringProcess interface {11}12type Channel struct {13}14func (c *Channel) Send(msg string) {15 c.data <- Message{msg, make(chan bool)}16 <- c.data[len(c.data)-1].wait17}18func (c *Channel) Receive() string {19}20func main() {21 c := Channel{make(chan Message)}22 go func() {23 c.Send("Hello, Channel")24 c.Send("Go is awesome")25 c.Send("Bye")26 }()27 time.Sleep(100 * time.Millisecond)28 fmt.Println(c.Receive())29 fmt.Println(c.Receive())30 fmt.Println(c.Receive())31}

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Send

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1func main() {2 a.Send()3}4func main() {5 a.Send()6}7func main() {8 a.Send()9}10func main() {11 a.Send()12}13func main() {14 a.Send()15}16func main() {17 a.Send()18}19func main() {20 a.Send()21}22func main() {23 a.Send()24}25func main() {26 a.Send()27}28func main() {29 a.Send()30}31func main() {32 a.Send()33}34func main() {35 a.Send()36}37func main() {38 a.Send()39}40func main() {41 a.Send()42}43func main() {44 a.Send()45}46func main() {47 a.Send()48}49func main() {50 a.Send()51}52func main() {53 a.Send()54}55func main() {56 a.Send()57}58func main() {59 a.Send()60}61func main() {62 a.Send()63}

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1import "fmt"2func main() {3 fmt.Println("Hello, playground")4 c := make(chan int)5 go func() {6 }()7 fmt.Println(<-c)8}9import "fmt"10func main() {11 fmt.Println("Hello, playground")12 c := make(chan int)13 go func() {14 }()15 fmt.Println(<-c)16}17import "fmt"18func main() {19 fmt.Println("Hello, playground")20 c := make(chan int)21 go func() {22 }()23 fmt.Println(<-c)24}25import "fmt"26func main() {27 fmt.Println("Hello, playground")28 c := make(chan int)29 go func() {30 }()31 fmt.Println(<-c)32}33import "fmt"34func main() {35 fmt.Println("Hello, playground")36 c := make(chan int)37 go func() {38 }()39 fmt.Println(<-c)40}41import "fmt"42func main() {43 fmt.Println("Hello, playground")44 c := make(chan int)45 go func() {46 }()47 fmt.Println(<-c)48}49import "fmt"50func main() {51 fmt.Println("Hello, playground")52 c := make(chan int)53 go func() {54 }()55 fmt.Println(<-c)56}57import "fmt"58func main() {59 fmt.Println("Hello, playground")60 c := make(chan int)61 go func() {62 }()63 fmt.Println(<-c)64}

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Send

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1import (2type main struct {3}4func (m main) Send(val int) {5}6func main() {7 m := main{ch: make(chan int)}8 go func() {9 for {10 select {11 fmt.Println(val)12 }13 }14 }()15 m.Send(1)16 time.Sleep(time.Second)17}

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1import "fmt"2func main() {3 var c chan string = make(chan string)4 go func() {5 }()6 fmt.Println("Waiting to receive")7 fmt.Println("Received:", msg)8}9import "fmt"10func main() {11 var c chan string = make(chan string)12 go func() {13 }()14 fmt.Println("Waiting to receive")15 fmt.Println("Received:", msg)16}17import "fmt"18func main() {19 var c chan string = make(chan string)20 go func() {21 }()22 fmt.Println("Waiting to receive")23 fmt.Println("Received:", msg)24}25import "fmt"26func main() {27 var c chan string = make(chan string)28 go func() {29 }()30 fmt.Println("Waiting to receive")31 fmt.Println("Received:", msg)32}33import "fmt"34func main() {35 var c chan string = make(chan string)36 go func() {37 }()38 fmt.Println("Waiting to receive")39 fmt.Println("Received:", msg)40}41import "fmt"42func main() {43 var c chan string = make(chan string)44 go func() {45 }()46 fmt.Println("Waiting to receive")47 fmt.Println("Received:", msg)48}49import "fmt"50func main() {51 var c chan string = make(chan string)52 go func() {53 }()54 fmt.Println("Waiting to receive")55 fmt.Println("Received:",

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Send

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1import (2func main() {3 c = make(chan int)4 go func() {5 }()6 fmt.Println("Send", <-c)7}8import (9func main() {10 c = make(chan int)11 go func() {12 fmt.Println("Receive", <-c)13 }

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Send

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1import "fmt"2func main() {3 c := new(class)4 fmt.Println(c.Send())5}6import "fmt"7type class struct {8}9func (c *class) Send() string {10}11func main() {12 c := new(class)13 fmt.Println(c.Send())14}

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1import "fmt"2func main() {3 fmt.Println("Hello, World!")4}5import "fmt"6func main() {7 fmt.Println(a, b, c, d)8}9import "fmt"10func main() {11 fmt.Println(a, b, c, d)12}13import "fmt"14func main() {15 fmt.Println(a, b, c, d)16}

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Send

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1import (2func main() {3 fmt.Println("Hello World")4}5import (6func Send() {7 fmt.Println("Hello World")8}9import (10func main() {11 Send()12}13import (14func main() {15 package-name.Send()16}

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