How to use renderLeft method of pb Package

Best K6 code snippet using pb.renderLeft

progressbar.go

Source:progressbar.go Github

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...110// Left returns the left part of the progressbar in a thread-safe way.111func (pb *ProgressBar) Left() string {112 pb.mutex.RLock()113 defer pb.mutex.RUnlock()114 return pb.renderLeft(0)115}116// renderLeft renders the left part of the progressbar, replacing text117// exceeding maxLen with an ellipsis.118func (pb *ProgressBar) renderLeft(maxLen int) string {119 var left string120 if pb.left != nil {121 l := pb.left()122 if maxLen > 0 && len(l) > maxLen {123 l = l[:maxLen-3] + "..."124 }125 left = l126 }127 return left128}129// Modify changes the progressbar options in a thread-safe way.130func (pb *ProgressBar) Modify(options ...ProgressBarOption) {131 pb.mutex.Lock()132 defer pb.mutex.Unlock()133 for _, option := range options {134 option(pb)135 }136}137// ProgressBarRender stores the different rendered parts of the138// progress bar UI to allow dynamic positioning and padding of139// elements in the terminal output (e.g. for responsive progress140// bars).141type ProgressBarRender struct {142 Right []string143 progress, progressFill, progressPadding string144 Left, Hijack string145 status Status146 Color bool147}148// Status returns an optionally colorized status string149func (pbr *ProgressBarRender) Status() string {150 status := " "151 if pbr.status > 0 {152 status = string(pbr.status)153 if c, ok := statusColors[pbr.status]; pbr.Color && ok {154 status = c.Sprint(status)155 }156 }157 return status158}159// Progress returns an assembled and optionally colorized progress string160func (pbr *ProgressBarRender) Progress() string {161 var body string162 if pbr.progress != "" {163 body = fmt.Sprintf(" %s ", pbr.progress)164 } else {165 padding := pbr.progressPadding166 if pbr.Color {167 padding = colorFaint.Sprint(pbr.progressPadding)168 }169 body = pbr.progressFill + padding170 }171 return fmt.Sprintf("[%s]", body)172}173func (pbr ProgressBarRender) String() string {174 if pbr.Hijack != "" {175 return pbr.Hijack176 }177 var right string178 if len(pbr.Right) > 0 {179 right = " " + strings.Join(pbr.Right, " ")180 }181 return pbr.Left + " " + pbr.Status() + " " + pbr.Progress() + right182}183// Render locks the progressbar struct for reading and calls all of184// its methods to return the final output. A struct is returned over a185// plain string to allow dynamic padding and positioning of elements186// depending on other elements on the screen.187// - maxLeft defines the maximum character length of the left-side188// text. Characters exceeding this length will be replaced with a189// single ellipsis. Passing <=0 disables this.190// - widthDelta changes the progress bar width the specified amount of191// characters. E.g. passing -2 would shorten the width by 2 chars.192// If the resulting width is lower than minWidth, progress will be193// rendered as a percentage instead of a filling bar.194func (pb *ProgressBar) Render(maxLeft, widthDelta int) ProgressBarRender {195 pb.mutex.RLock()196 defer pb.mutex.RUnlock()197 var out ProgressBarRender198 if pb.hijack != nil {199 out.Hijack = pb.hijack()200 return out201 }202 var progress float64203 if pb.progress != nil {204 progress, out.Right = pb.progress()205 progressClamped := Clampf(progress, 0, 1)206 if progress != progressClamped {207 progress = progressClamped208 if pb.logger != nil {209 pb.logger.Warnf("progress value %.2f exceeds valid range, clamped between 0 and 1", progress)210 }211 }212 }213 width := Clampf(float64(pb.width+widthDelta), minWidth, DefaultWidth)214 pb.width = int(width)215 if pb.width > minWidth { //nolint:nestif216 space := pb.width - 2217 filled := int(float64(space) * progress)218 filling := ""219 caret := ""220 if filled > 0 {221 if filled < space {222 filling = strings.Repeat("=", filled-1)223 caret = ">"224 } else {225 filling = strings.Repeat("=", filled)226 }227 }228 out.progressPadding = ""229 if space > filled {230 out.progressPadding = strings.Repeat("-", space-filled)231 }232 out.progressFill = filling + caret233 } else {234 out.progress = fmt.Sprintf("%3.f%%", progress*100)235 }236 out.Left = pb.renderLeft(maxLeft)237 out.status = pb.status238 return out239}...

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renderLeft

Using AI Code Generation

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1import (2type pb struct {3}4func (p *pb) renderLeft() {5 for _, v := range p.leftdata {6 fmt.Printf("%d ", v)7 }8 fmt.Println()9}10func main() {11 x := pb{leftdata: []int{1, 2, 3}, rightdata: []int{4, 5, 6}}12 x.renderLeft()13}14import (15type pb struct {16}17func (p *pb) renderRight() {18 for _, v := range p.rightdata {19 fmt.Printf("%d ", v)20 }21 fmt.Println()22}23func main() {24 x := pb{leftdata: []int{1, 2, 3}, rightdata: []int{4, 5, 6}}25 x.renderRight()26}27import (28type pb struct {29}30func (p *pb) render() {31 p.renderLeft()32 p.renderRight()33}34func (p *pb) renderLeft() {35 for _, v := range p.leftdata {36 fmt.Printf("%d ", v)37 }38 fmt.Println()39}40func (p *pb) renderRight() {41 for _, v := range p.rightdata {42 fmt.Printf("%d ", v)43 }44 fmt.Println()45}46func main() {47 x := pb{leftdata: []int{1, 2, 3}, rightdata: []int{4, 5, 6}}48 x.render()49}50import (51type pb struct {52}53func (p *pb) render() {54 p.renderLeft()55 p.renderRight()56}57func (p *pb) renderLeft() {58 for _, v := range p.leftdata {59 fmt.Printf("%d ", v)60 }61 fmt.Println()62}63func (p *pb) renderRight() {64 for _, v := range p.rightdata {65 fmt.Printf("%

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renderLeft

Using AI Code Generation

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1import (2type pb struct {3}4func (p *pb) renderLeft() {5 for _, v := range p.leftdata {6 fmt.Printf("%d ", v)7 }8 fmt.Println()9}10func main() {11 p := &pb{[]int{1, 2, 3, 4, 5}, []int{6, 7, 8, 9, 10}}12 p.renderLeft()13}14import (15type pb struct {16}17func (p *pb) renderRight() {18 for _, v := range p.rightdata {19 fmt.Printf("%d ", v)20 }21 fmt.Println()22}23func main() {24 p := &pb{[]int{1, 2, 3, 4, 5}, []int{6, 7, 8, 9, 10}}25 p.renderRight()26}27import (28type pb struct {29}30func (p *pb) render() {31 for _, v := range p.leftdata {32 fmt.Printf("%d ", v)33 }34 for _, v := range p.rightdata {35 fmt.Printf("%d ", v)36 }37 fmt.Println()38}39func main() {40 p := &pb{[]int{1, 2, 3, 4, 5}, []int{6, 7, 8, 9, 10}}41 p.render()42}43import (44type pb struct {45}46func (p *pb) renderLeft() {47 for _, v := range p.leftdata {48 fmt.Printf("%d ", v)49 }50 fmt.Println()51}52func main() {53 p := &pb{[]int{1, 2, 3, 4, 5}, []int{6, 7, 8, 9, 10}}54 p.renderLeft()55}

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renderLeft

Using AI Code Generation

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1import (2type pb struct {3}4func (p *pb) area() float64 {5}6func (p *pb) renderLeft() {7 fmt.Println("rendering left")8}9func (p *pb) renderRight() {10 fmt.Println("rendering right")11}12type pc struct {13}14func (p *pc) area() float64 {15}16func (p *pc) renderTop() {17 fmt.Println("rendering top")18}19func (p *pc) renderBottom() {20 fmt.Println("rendering bottom")21}22func (p *pc) renderLeft() {23 fmt.Println("rendering left")24}25func (p *pc) renderRight() {26 fmt.Println("rendering right")27}28func (p *pc) renderFront() {29 fmt.Println("rendering front")30}31func (p *pc) renderBack() {32 fmt.Println("rendering back")33}34func main() {35 fmt.Println(p.area())36 fmt.Println(p.pb.area())37 fmt.Println(p.pb.l)38 fmt.Println(p.pb.b)39 fmt.Println(math.Pi)40 p.renderTop()41 p.renderBottom()42 p.renderLeft()43 p.renderRight()44 p.renderFront()45 p.renderBack()46 p.pb.renderLeft()47 p.pb.renderRight()48}

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renderLeft

Using AI Code Generation

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1import "fmt"2func main() {3 p := pb{100, 50}4 p.renderLeft()5}6import "fmt"7func main() {8 p := pb{100, 50}9 p.renderRight()10}11import "fmt"12func main() {13 p := pb{100, 50}14 p.renderCenter()15}16import "fmt"17func main() {18 p := pb{100, 50}19 p.render()20}21import "fmt"22func main() {23 p := pb{100, 50}24 p.render()25}26import "fmt"27func main() {28 p := pb{100, 50}29 p.render()30}31import "fmt"32func main() {33 p := pb{100, 50}34 p.render()35}36import "fmt"37func main() {38 p := pb{100, 50}39 p.render()40}41import "fmt"42func main() {43 p := pb{100, 50}44 p.render()45}46import "fmt"47func main() {48 p := pb{100, 50}49 p.render()50}51import "fmt"52func main() {53 p := pb{100, 50}54 p.render()55}

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renderLeft

Using AI Code Generation

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1import "fmt"2func main() {3 pb := new(PB)4 pb.renderLeft(10)5}6import "fmt"7func main() {8 pb := new(PB)9 pb.renderRight(10)10}11import "fmt"12func main() {13 pb := new(PB)14 pb.renderCenter(10)15}

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renderLeft

Using AI Code Generation

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1import (2type pb struct {3}4func (p pb) renderLeft() {5 fmt.Printf("left: %d\n", p.left)6}7func (p pb) renderRight() {8 fmt.Printf("right: %d\n", p.right)9}10func (p pb) render() {11 p.renderLeft()12 p.renderRight()13}14type p1 struct {15}16func (p p1) renderLeft() {17 fmt.Printf("P1 left: %d\n", p.left)18}19func (p p1) renderRight() {20 fmt.Printf("P1 right: %d\n", p.right)21}22type p2 struct {23}24func (p p2) renderLeft() {25 fmt.Printf("P2 left: %d\n", p.left)26}27func (p p2) renderRight() {28 fmt.Printf("P2 right: %d\n", p.right)29}30func main() {31 p1.render()32 p2.render()33}

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renderLeft

Using AI Code Generation

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1import (2func main() {3 pb := NewProgressBar(10)4 pb.RenderLeft()5 fmt.Println()6}7import (8type ProgressBar struct {9}10func NewProgressBar(total int) *ProgressBar {11 pb := &ProgressBar{total, 0}12}13func (pb *ProgressBar) RenderLeft() {14 z01.PrintRune('[')15 for i := 0; i < pb.current; i++ {16 z01.PrintRune('=')17 }18 for i := pb.current; i < pb.total; i++ {19 z01.PrintRune(' ')20 }21 z01.PrintRune(']')22}23### [2. Render right](./2.go)

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renderLeft

Using AI Code Generation

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1import (2func main() {3 p := pb.New(10)4 p.Increment()5 fmt.Println(p.RenderLeft())6}7import (8func main() {9 p := pb.New(10)10 p.Increment()11 fmt.Println(p.RenderRight())12}13import (14func main() {15 p := pb.New(10)16 p.Increment()17 fmt.Println(p.RenderCenter())18}19import (20func main() {21 p := pb.New(10)22 p.Increment()23 fmt.Println(p.RenderPercent())24}25import (26func main() {27 p := pb.New(10)28 p.Increment()29 fmt.Println(p.Render())30}31import (32func main() {33 p := pb.New(10)34 p.Increment()35 fmt.Println(p.Render())36}37import (38func main() {39 p := pb.New(10)40 p.Increment()41 fmt.Println(p.Render())42}43import (44func main() {45 p := pb.New(10)46 p.Increment()47 fmt.Println(p.Render())48}49import (50func main() {51 p := pb.New(10)52 p.Increment()53 fmt.Println(p.Render())54}55import (56func main() {57 p := pb.New(10)58 p.Increment()59 fmt.Println(p.Render

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renderLeft

Using AI Code Generation

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1import "fmt"2func main() {3 fmt.Println("Hello World")4 pb.renderLeft()5}6import "fmt"7func main() {8 fmt.Println("Hello World")9 pb.renderRight()10}11import "fmt"12func main() {13 fmt.Println("Hello World")14 pb.renderTop()15}16import "fmt"17func main() {18 fmt.Println("Hello World")19 pb.renderBottom()20}21import "fmt"22func main() {23 fmt.Println("Hello World")24 pb.renderCenter()25}26import "fmt"27func main() {28 fmt.Println("Hello World")29 pb.renderLeft()30}31import "fmt"32func main() {33 fmt.Println("Hello World")34 pb.renderRight()35}36import "fmt"37func main() {38 fmt.Println("Hello World")39 pb.renderTop()40}41import "fmt"42func main() {43 fmt.Println("Hello World")44 pb.renderBottom()45}46import "fmt"47func main() {48 fmt.Println("Hello World")49 pb.renderCenter()50}51import

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renderLeft

Using AI Code Generation

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1import com.pb.foo.pb;2class pb1{3 public static void main(String[] args){4 pb p = new pb();5 p.renderLeft();6 }7}8import com.pb.foo.pb;9class pb2{10 public static void main(String[] args){11 pb p = new pb();12 p.renderRight();13 }14}15import com.pb.foo.pb;16class pb3{17 public static void main(String[] args){18 pb p = new pb();19 p.renderCenter();20 }21}22import com.pb.foo.pb;23class pb4{24 public static void main(String[] args){25 pb p = new pb();26 p.renderTop();27 }28}29import com.pb.foo.pb;30class pb5{31 public static void main(String[] args){32 pb p = new pb();33 p.renderBottom();34 }35}36import com.pb.foo.pb;37class pb6{38 public static void main(String[] args){39 pb p = new pb();40 p.renderTopLeft();41 }42}43import com.pb.foo.pb;44class pb7{45 public static void main(String[] args){46 pb p = new pb();47 p.renderTopRight();48 }49}50import com.pb.foo.pb;51class pb8{52 public static void main(String[] args){53 pb p = new pb();54 p.renderBottomLeft();55 }56}57import com.pb.foo.pb;58class pb9{59 public static void main(String[] args){60 pb p = new pb();61 p.renderBottomRight();62 }63}

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