How to use genResource method of compiler Package

Best Syzkaller code snippet using compiler.genResource

gen.go

Source:gen.go Github

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...7 "github.com/google/syzkaller/pkg/ast"8 "github.com/google/syzkaller/prog"9)10const sizeUnassigned = ^uint64(0)11func (comp *compiler) genResources() []*prog.ResourceDesc {12 var resources []*prog.ResourceDesc13 for name, n := range comp.resources {14 if !comp.used[name] {15 continue16 }17 resources = append(resources, comp.genResource(n))18 }19 sort.Slice(resources, func(i, j int) bool {20 return resources[i].Name < resources[j].Name21 })22 return resources23}24func (comp *compiler) genResource(n *ast.Resource) *prog.ResourceDesc {25 res := &prog.ResourceDesc{26 Name: n.Name.Name,27 }28 var base *ast.Type29 for n != nil {30 res.Values = append(genIntArray(n.Values), res.Values...)31 res.Kind = append([]string{n.Name.Name}, res.Kind...)32 base = n.Base33 n = comp.resources[n.Base.Ident]34 }35 if len(res.Values) == 0 {36 res.Values = []uint64{0}37 }38 res.Type = comp.genType(base, "", prog.DirIn, false)...

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genResource

Using AI Code Generation

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1import (2func main() {3 c := golresource.NewCompiler()4 c.SetSourcePath(golpath.SourcePath())5 c.SetDestinationPath(golpath.DestinationPath())6 c.SetResourcePath(golpath.ResourcePath())7 c.SetResourceName("test")8 c.SetResourceType("css")9 c.SetResourceExtension("scss")10 c.SetResourceVersion("1.0.0")11 c.SetResourceVersion(golenv.GetEnv("ENVIRONMENT", "development"))12 c.SetResourceVersion(golenv.GetEnv("ENVIRONMENT", "production"))13 c.GenResource()14 fmt.Println(c.GetResource())15}16import (17func main() {18 c := golresource.NewCompiler()19 c.SetSourcePath(golpath.SourcePath())20 c.SetDestinationPath(golpath.DestinationPath())21 c.SetResourcePath(golpath.ResourcePath())22 c.SetResourceName("test")23 c.SetResourceType("js")24 c.SetResourceExtension("js")

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genResource

Using AI Code Generation

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1import (2func main() {3 vm := otto.New()4 compiler, err := vm.Compile("compiler.js", `5 function genResource() {6 return "Hello World";7 }8 if err != nil {9 panic(err)10 }11 _, err = vm.Run(compiler)12 if err != nil {13 panic(err)14 }15 result, err := vm.Call("genResource", nil)16 if err != nil {17 panic(err)18 }19 value, err := result.ToString()20 if err != nil {21 panic(err)22 }23 fmt.Println(value)24}

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genResource

Using AI Code Generation

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1import (2func main() {3 wd, err := os.Getwd()4 if err != nil {5 fmt.Printf("Error in getting current working directory: %s", err)6 os.Exit(1)7 }8 absPath, err := filepath.Abs(wd + "/resource.txt")9 if err != nil {10 fmt.Printf("Error in getting absolute path of resource file: %s", err)11 os.Exit(1)12 }13 absPath2, err := filepath.Abs(wd + "/resource2.txt")14 if err != nil {15 fmt.Printf("Error in getting absolute path of resource file: %s", err)16 os.Exit(1)17 }18 c := new(Compiler)19 err = c.genResource(absPath)20 if err != nil {21 fmt.Printf("Error in generating resource file: %s", err)22 os.Exit(1)23 }24 err = c.genResource(absPath2)25 if err != nil {26 fmt.Printf("Error in generating resource file: %s", err)27 os.Exit(1)28 }29 absPath3, err := filepath.Abs(wd + "/resource3.txt")30 if err != nil {31 fmt.Printf("Error in getting absolute path of resource file: %s", err)32 os.Exit(1)33 }34 err = c.genResource(absPath3)35 if err != nil {36 fmt.Printf("Error in generating resource file: %s", err)37 os.Exit(1)38 }39 absPath4, err := filepath.Abs(wd + "/resource4.txt")40 if err != nil {41 fmt.Printf("Error in getting absolute path of resource file: %s", err)42 os.Exit(1)43 }44 err = c.genResource(absPath4)45 if err != nil {46 fmt.Printf("Error in generating resource file: %s", err)

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genResource

Using AI Code Generation

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1import (2func main() {3 fmt.Println(gen.GenResource("Person", reflect.TypeOf(Person{}), nil, nil))4}5type Person struct {6}7import (8func main() {9 fmt.Println(gen.GenResource("Person", reflect.TypeOf(Person{}), nil, nil))10}11type Person struct {12}13import (14func main() {15 fmt.Println(gen.GenResource("Person", reflect.TypeOf(Person{}), nil, nil))16}17type Person struct {18}19import (20func main() {21 fmt.Println(gen.GenResource("Person", reflect.TypeOf(Person{}), nil, nil))22}23type Person struct {24}25import (26func main() {

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genResource

Using AI Code Generation

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1import (2func main() {3 md, err := gapstone.New(4 if err != nil {5 fmt.Fprintf(os.Stderr, "Failed to initialize engine: %v6 os.Exit(1)7 }8 defer md.Close()9 md, err = gapstone.New(10 if err != nil {11 fmt.Fprintf(os.Stderr, "Failed to initialize engine: %v12 os.Exit(1)13 }14 defer md.Close()15 md, err = gapstone.New(16 if err != nil {17 fmt.Fprintf(os.Stderr, "Failed to initialize engine: %v18 os.Exit(1)19 }20 defer md.Close()21 md, err = gapstone.New(22 if err != nil {23 fmt.Fprintf(os.Stderr, "Failed to initialize engine: %v24 os.Exit(1)25 }26 defer md.Close()27 md, err = gapstone.New(28 if err != nil {29 fmt.Fprintf(os.Stderr, "Failed to initialize engine: %v30 os.Exit(1)31 }32 defer md.Close()33 md, err = gapstone.New(34 if err != nil {35 fmt.Fprintf(os.Stderr, "Failed to initialize engine: %v36 os.Exit(1)37 }38 defer md.Close()

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genResource

Using AI Code Generation

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1func main() {2 c := compiler{root: "templates"}3 c.genResource("templates/2.html", "templates/2.html.go")4}5func (c *compiler) genResource(name, out string) error {6}7func main() {8 c := compiler{root: "templates"}9 c.genResource("templates/3.html", "templates/3.html.go")10}11func (c *compiler) genResource(name, out string) error {12}13func main() {14 c := compiler{root: "templates"}15 c.genResource("templates/4.html", "templates/4.html.go")16}17func (c *compiler) genResource(name, out string) error {18}19func main() {20 c := compiler{root: "templates"}21 c.genResource("templates/5.html", "templates/5.html.go")22}23func (c *compiler) genResource(name, out string) error {

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genResource

Using AI Code Generation

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1{2compiler genResource = new compiler();3genResource.genResource("test.txt");4}5catch(Exception e)6{7System.out.println(e.getMessage());8}9}10}

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