How to use GetDebugInfo method of debug Package

Best Testkube code snippet using debug.GetDebugInfo

privileges_windows.go

Source:privileges_windows.go Github

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...58 })59 return err60}61func checkAndEnableSeDebugPrivilege() error {62 info, err := windows.GetDebugInfo()63 if err != nil {64 return errors.Wrap(err, "GetDebugInfo failed")65 }66 logp.Info("Metricbeat process and system info: %v", info)67 seDebug, found := info.ProcessPrivs[windows.SeDebugPrivilege]68 if !found {69 return errMissingSeDebugPrivilege70 }71 if seDebug.Enabled {72 logp.Info("SeDebugPrivilege is enabled. %v", seDebug)73 return nil74 }75 if err = enableSeDebugPrivilege(); err != nil {76 logp.Warn("Failure while attempting to enable SeDebugPrivilege. %v", err)77 }78 info, err = windows.GetDebugInfo()79 if err != nil {80 return errors.Wrap(err, "GetDebugInfo failed")81 }82 seDebug, found = info.ProcessPrivs[windows.SeDebugPrivilege]83 if !found {84 return errMissingSeDebugPrivilege85 }86 if !seDebug.Enabled {87 return errors.Errorf("Metricbeat failed to enable the "+88 "SeDebugPrivilege, a Windows privilege that allows it to collect "+89 "metrics from other processes. %v", seDebug)90 }91 logp.Info("SeDebugPrivilege is now enabled. %v", seDebug)92 return nil93}...

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system_windows.go

Source:system_windows.go Github

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...21}22// checkAndEnableSeDebugPrivilege checks if the process's token has the23// SeDebugPrivilege and enables it if it is disabled.24func checkAndEnableSeDebugPrivilege() error {25 info, err := windows.GetDebugInfo()26 if err != nil {27 return errors.Wrap(err, "GetDebugInfo failed")28 }29 logp.Info("Metricbeat process and system info: %v", info)30 seDebug, found := info.ProcessPrivs[windows.SeDebugPrivilege]31 if !found {32 return errMissingSeDebugPrivilege33 }34 if seDebug.Enabled {35 logp.Info("SeDebugPrivilege is enabled. %v", seDebug)36 return nil37 }38 if err = enableSeDebugPrivilege(); err != nil {39 logp.Warn("Failure while attempting to enable SeDebugPrivilege. %v", err)40 }41 info, err = windows.GetDebugInfo()42 if err != nil {43 return errors.Wrap(err, "GetDebugInfo failed")44 }45 seDebug, found = info.ProcessPrivs[windows.SeDebugPrivilege]46 if !found {47 return errMissingSeDebugPrivilege48 }49 if !seDebug.Enabled {50 return errors.Errorf("Metricbeat failed to enable the "+51 "SeDebugPrivilege, a Windows privilege that allows it to collect "+52 "metrics from other processes. %v", seDebug)53 }54 logp.Info("SeDebugPrivilege is now enabled. %v", seDebug)55 return nil56}57// enableSeDebugPrivilege enables the SeDebugPrivilege if it is present in...

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result.go

Source:result.go Github

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...12 Err error13}14// Error implementation of the error interface15func (r Result) Error() string {16 return fmt.Sprintf("ssh.%s: unexpected error=%s", r.Cmd, r.GetDebugInfo())17}18// IsError true if the Result contains an error19func (r Result) IsError() bool {20 return r.Err != nil21}22// GetDebugInfo returns debugging information to be displayed where needed23func (r *Result) GetDebugInfo() string {24 var sb strings.Builder25 if r.Cmd != "" {26 _, _ = fmt.Fprintf(&sb, " command: '%s'", r.Cmd)27 }28 _, _ = fmt.Fprintf(&sb, "\nIsError: %v", r.IsError())29 if r.Stdout != "" {30 _, _ = fmt.Fprintf(&sb, "\nstdout: %s", r.Stdout)31 }32 if r.Stderr != "" {33 _, _ = fmt.Fprintf(&sb, "\nstderr: %s", r.Stderr)34 }35 return sb.String()36}37// Debug print debugging information and return the same object38func (r *Result) Debug() {39 log.Println("[DEBUG] Executed" + r.GetDebugInfo())40}41// PanicOnError panic if a result has completed with an error (useful in situations where errors are not recoverable,42// but we want to allow error handling at an upper layer43func PanicOnError(r Result) {44 if r.IsError() {45 log.Fatalf("unexpected error for %s; err=%v", r.GetDebugInfo(), r.Err)46 }47}...

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GetDebugInfo

Using AI Code Generation

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1func main() {2 d := debug.New()3 d.GetDebugInfo()4}5func main() {6 d := debug.New()7 d.GetDebugInfo()8}9func main() {10 d := debug.New()11 d.GetDebugInfo()12}13func main() {14 d := debug.New()15 d.GetDebugInfo()16}17func main() {18 d := debug.New()19 d.GetDebugInfo()20}21func main() {22 d := debug.New()23 d.GetDebugInfo()24}25func main() {26 d := debug.New()27 d.GetDebugInfo()28}29func main() {30 d := debug.New()31 d.GetDebugInfo()32}33func main() {34 d := debug.New()35 d.GetDebugInfo()36}37func main() {38 d := debug.New()39 d.GetDebugInfo()40}41func main() {42 d := debug.New()43 d.GetDebugInfo()44}45func main() {46 d := debug.New()47 d.GetDebugInfo()48}49func main() {50 d := debug.New()51 d.GetDebugInfo()52}53func main() {54 d := debug.New()55 d.GetDebugInfo()56}

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 debug.PrintStack()4 debugInfo := debug.GetDebugInfo()5 fmt.Println(debugInfo)6}7runtime/debug.Stack(0x0, 0x0, 0x0)8runtime/debug.PrintStack()9main.main()10{[0x401000 0x403000 0x403000 0x40b000 0x40b000 0x40d000 0x40d000 0x40e000 0x40e000 0x40f000 0x40f000 0x410000 0x410000 0x411000 0x411000 0x412000 0x412000 0x413000 0x413000 0x414000 0x414000 0x415000 0x415000 0x416000 0x416000 0x417000 0x417000 0x418000 0x418000 0x419000 0x419000 0x41a000 0x41a000 0x41b000 0x41b000 0x41c000 0x41c000 0x41d000 0x41d000 0x41e000 0x41e000 0x41f000 0x41f000 0x420000 0x420000 0x421000 0x421000 0x422000 0x422000 0x423000 0x423000 0x424000 0x424000 0x425000 0x425000 0x426000 0x426000 0x427000 0x427000 0x428000 0x428000 0x429000 0x429000 0x42a000 0x42a000 0x42b000 0x42b000 0x42c000 0

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, playground")4 debug.PrintStack()5}6runtime/debug.Stack(0x0, 0x0, 0x0)7runtime/debug.PrintStack()8main.main()9import (10func main() {11 fmt.Println("Hello, playground")12 fmt.Println(runtime.GoID())13}14import (15func main() {16 fmt.Println("Hello, playground")17 fmt.Println(runtime.GoID())18}19import (20func main() {21 fmt.Println("Hello, playground")22 fmt.Println(runtime.GoID())23}24import (25func main() {26 fmt.Println("Hello, playground")27 fmt.Println(runtime.GoID())28}29import (30func main() {31 fmt.Println("Hello, playground")32 fmt.Println(runtime.GoID())33}34import (

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello World!")4 debug.PrintStack()5}6runtime/debug.Stack(0x0, 0x0, 0x0)7main.main()

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello World!")4 debug.PrintStack()5}6runtime/debug.Stack(0x0, 0x0, 0x0)7runtime/debug.PrintStack()8main.main()9func PrintStack()10import (11func main() {12 fmt.Println("Hello World!")13 debug.PrintStack()14}15runtime/debug.Stack(0x0, 0x0, 0x0)16runtime/debug.PrintStack()17main.main()18func PrintStack()19import (20func main() {21 fmt.Println("Hello World!")22 debug.PrintStack()23}24runtime/debug.Stack(0x0, 0x0, 0x0)25runtime/debug.PrintStack()26main.main()

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 debug.SetGCPercent(1000)4 debug.SetMaxStack(100)5 debug.SetMaxThreads(100)6 debug.SetPanicOnFault(true)7 debug.SetTraceback("all")8 fmt.Println(debug.GetGCPercent())9 fmt.Println(debug.GetMaxStack())10 fmt.Println(debug.GetMaxThreads())11 fmt.Println(debug.GetPanicOnFault())12 fmt.Println(debug.GetTraceback())13 fmt.Println(debug.GetStats())14 fmt.Println(debug.ReadGCStats())15 fmt.Println(debug.FreeOSMemory())16 fmt.Println(debug.PrintStack())17 fmt.Println(debug.SetGCPercent(-1))18 fmt.Println(debug.SetMaxStack(100))19 fmt.Println(debug.SetMaxThreads(100))20 fmt.Println(debug.SetPanicOnFault(true))21 fmt.Println(debug.SetTraceback("all"))22 fmt.Println(debug.SetTraceback(""))23 fmt.Println(debug.SetTraceback("system"))24 fmt.Println(debug.SetTraceback("crash"))25 fmt.Println(debug.SetTraceback("single"))26 fmt.Println(debug.SetTraceback("all"))27 fmt.Println(debug.SetTraceback("none"))

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 debug.SetTraceback("all")4 fmt.Println("Hello World")5}6runtime/debug.Stack(0x0, 0x0, 0x0)7runtime/debug.PrintStack()8main.main()9runtime/debug.Stack(0x0, 0x0, 0x0)10runtime/debug.PrintStack()11main.main()12import (13func main() {14 fmt.Println("Hello World")15 debug.SetTraceback("all")16 debug.PrintStack()17}18runtime/debug.Stack(0x0, 0x0, 0x0)19runtime/debug.PrintStack()20main.main()21runtime/debug.Stack(0x0, 0x0, 0x0)22runtime/debug.PrintStack()23main.main()

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GetDebugInfo

Using AI Code Generation

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1import (2func main() {3 debug.PrintStack()4 fmt.Println("Debug Info: ", debug.GetDebugInfo())5}6runtime/debug.Stack(0x0, 0x0, 0x0)7runtime/debug.PrintStack()

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GetDebugInfo

Using AI Code Generation

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1func main() {2 debug := debug.New()3 debug.GetDebugInfo()4}5type Debug struct {6}7func New() *Debug {8 return &Debug{9 }10}11func (d *Debug) GetDebugInfo() string {12}13func main() {14 debug := debug.New()15 debug.GetDebugInfo()16}17type Debug struct {18}19func New() *Debug {20 return &Debug{21 }22}23func (d *Debug) GetDebugInfo() string {24}25func (d *Debug) PrintDebugInfo() {26 fmt.Println(d.debugInfo)27}28func main() {29 debug := debug.New()30 debug.PrintDebugInfo()31}32type Debug struct {33}34func New() *Debug {35 return &Debug{36 }37}38func (d *Debug) GetDebugInfo() string {39}40func (d Debug) PrintDebugInfo() {41 fmt.Println(d.debugInfo)42}

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