How to use this.determineDevice method in Appium Xcuitest Driver

Best JavaScript code snippet using appium-xcuitest-driver

app.min-v=0.1.5645.32151.js

Source:app.min-v=0.1.5645.32151.js Github

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...4872			".find-your-volvo": vc.FindYourVolvo,4873			".story-stream-wrapper": vc.StoryStream4874		},4875		initialize: function() {4876			_.bindAll(this, "documentKeyUp", "determineDevice", "scrolled", "resized", "maskClicked"), this.$body = $("body"), this.$html = $("html"), this.$window = $(window), this.$mask = $("#mask"), this.lang = this.$html.attr("lang"), this.isPageEditor = this.$html.hasClass("is-page-editor"), this.scrollbarWidth = this.measureScrollbar(), this.determineDevice({4877				silent: !04878			});4879			var e = _.bind(this.createComponents, this);4880			_.defer(e), $(window).on("resize.app", _.throttle(this.resized, 100));4881			var t = this;4882			$(window).on("scroll.app", function() {4883				window.requestAnimationFrame(t.scrolled)4884			}), $(document).keyup(this.documentKeyUp), this.listenTo(this, "mask:show", this.showMask), this.listenTo(this, "mask:hide", this.hideMask)4885		},4886		events: {4887			"click #mask": "maskClicked",4888			"click .js-scroll-top": "scrollToTop",4889			"scroll-spy:enter-viewport": "interactiveEnterViewport",4890			"scroll-spy:half-mark": "interactiveHalfViewport",4891			"scroll-spy:leave-viewport": "interactiveLeaveViewport"4892		},4893		measureScrollbar: function() {4894			var e = 0,4895				t = $("<div>", {4896					"class": "scrollbar-measure"4897				});4898			return $("body").append(t), "undefined" != typeof t[0].clientWidth && (e = t.width() - t[0].clientWidth), t.remove(), e4899		},4900		scrollToTop: function(e) {4901			e.preventDefault();4902			var t = this;4903			$("html, body").animate({4904				scrollTop: 04905			}, 400, function() {4906				t.trigger("app:scrolled")4907			})4908		},4909		maskClicked: function(e) {4910			e.preventDefault(), this.trigger("mask:hide")4911		},4912		showMask: function() {4913			this.$html.addClass("no-scroll").css("padding-right", this.scrollbarWidth), this.$mask.addClass("enabled"), this.$mask.removeClass("disabled"), this.$mask.addClass("fade-in")4914		},4915		hideMask: function() {4916			var e = this;4917			this.$html.removeClass("no-scroll").css("padding-right", 0), this.$mask.addClass("disabled"), this.$mask.removeClass("enabled fade-in"), setTimeout(function() {4918				e.$mask.removeClass("disabled")4919			}, 400)4920		},4921		documentKeyUp: function(e) {4922			27 === e.which && this.trigger("app:escapeKeyPressed")4923		},4924		scrolled: function() {4925			this.trigger("app:scrolled", this.$window.scrollTop())4926		},4927		resized: function() {4928			this.determineDevice(), this.trigger("resize")4929		},4930		determineDevice: function(e) {4931			for (var t, i = $(window).width(), n = 0; n < this.devices.length; n++) if (t = this.devices[n], i >= t.minWidth) {4932				if (this.currentDevice !== t) {4933					var s = this.currentDevice;4934					this.currentDevice = t, e && e.silent || this.trigger("device:changed", this.currentDevice, s)4935				}4936				break4937			}4938		},4939		isMobile: function() {4940			return Modernizr.touch || /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Nokia|Mobile|Opera Mini/i.test(navigator.userAgent) ? !0 : !14941		},4942		createComponents: function() {...

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driver.js

Source:driver.js Github

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...144    log.debug(`iOS SDK Version set to '${this.iosSdkVersion}'`);145    if (this.opts.platformVersion && parseFloat(this.opts.platformVersion) < 9.3) {146      throw Error(`Platform version must be 9.3 or above. '${this.opts.platformVersion}' is not supported.`);147    }148    let { device, udid, realDevice } = await this.determineDevice();149    log.info(`Determining device to run tests on: udid: '${udid}', real device: ${realDevice}`);150    this.opts.device = device;151    this.opts.udid = udid;152    this.opts.realDevice = realDevice;153    if (this.isSimulator() && this.opts.customSSLCert) {154      await installSSLCert(this.opts.customSSLCert, this.opts.udid);155    }156    // at this point if there is no platformVersion, get it from the device157    if (!this.opts.platformVersion) {158      if (this.opts.device && _.isFunction(this.opts.device.getPlatformVersion)) {159        this.opts.platformVersion = await this.opts.device.getPlatformVersion();160        log.info(`No platformVersion specified. Using device version: '${this.opts.platformVersion}'`);161      } else {162        // TODO: this is when it is a real device. when we have a real object wire it in...

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game.js

Source:game.js Github

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...6      CS1.game = this;7      this.isRunning = false;8      this.hasBegun = false;9      CS1.callbacks = {};10      this.determineDevice();11      this.name = config.gameName;12      this.announcements = {};13      this.announcements["welcome"] = config.welcomeMsg;14      this.welcomeDelay = config.voice.welcomeDelay;15      document.querySelector("#scene-container").style.display = "block";16      document.querySelector("#loading-screen").style.display = "none";17      CS1.voices = window.speechSynthesis.getVoices();18      CS1.say = function(msg, name = "none given") {19        var msg = new SpeechSynthesisUtterance(msg);20        if (name == "none given")21          msg.voice = speechSynthesis.getVoices().filter(function(voice) {22            return voice.name == config.voice.name;23          })[0];24        else...

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BootScene.js

Source:BootScene.js Github

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...24        //this.game.scale.refresh();25        //this.game.scale.boot();26        // Determine a bunch of settings27        this.determineAssetScale(); // Determine which asset size to load28        this.determineDevice(); // Desktop, Tablet, or Phone29        this.determinePlatform(); // Android, iOS, or Windows30        this.determineBrowser(); // Chrome, Firefox, Safari, or IE31        this.determineCapability(); // Determine if certain processes can be run32        this.determineLanguage(); // Determine which localization language to use33        this.addKeyCaptures(); // This will allow the game to capture special keys like Backspace, Delete, Home, End, etc.34        // Go to the preloader once we've set up our game35        this.game.state.start('PreloaderScene');36    },37    // ========================= Determination =========================38    determineAssetScale: function() {39        "use strict";40        // Determine which asset scale we should use, so that it looks best on this device41        var maxSideLength = Math.max(this.game.scale.width, this.game.scale.height);42        if (maxSideLength < 720) { // < 480 * 1.5 => use 640*480...

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Using AI Code Generation

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1const { XCUITestDriver } = require('appium-xcuitest-driver');2const driver = new XCUITestDriver();3driver.determineDevice();4const { XCUITestDriver } = require('appium-xcuitest-driver');5const driver = new XCUITestDriver();6driver.determineDevice();

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Using AI Code Generation

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1const { XCUITestDriver } = require('appium-xcuitest-driver');2const { Appium } = require('appium');3const appium = new Appium();4const driver = new XCUITestDriver({appium});5let device = await driver.determineDevice({udid: 'UDID', platformVersion: '12.4'});6console.log(device);7const { XCUITestDriver } = require('appium-xcuitest-driver');8const { Appium } = require('appium');9const appium = new Appium();10const driver = new XCUITestDriver({appium});11let device = await driver.determineDevice({udid: 'UDID', platformVersion: '12.4'});12console.log(device);13{14}

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Using AI Code Generation

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1const XCUITestDriver = require('appium-xcuitest-driver');2const driver = new XCUITestDriver();3driver.determineDevice();4const XCUITestDriver = require('appium-xcuitest-driver');5const driver = new XCUITestDriver();6driver.determineDevice();7const XCUITestDriver = require('appium-xcuitest-driver');8const driver = new XCUITestDriver();9driver.determineDevice();10const XCUITestDriver = require('appium-xcuitest-driver');11const driver = new XCUITestDriver();12driver.determineDevice();13const XCUITestDriver = require('appium-xcuitest-driver');14const driver = new XCUITestDriver();15driver.determineDevice();16const XCUITestDriver = require('appium-xcuitest-driver');17const driver = new XCUITestDriver();18driver.determineDevice();19const XCUITestDriver = require('appium-xcuitest-driver');20const driver = new XCUITestDriver();21driver.determineDevice();

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Using AI Code Generation

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1import { XCUITestDriver } from 'appium-xcuitest-driver';2const driver = new XCUITestDriver();3driver.determineDevice()4    .then((device) => {5        console.log(device);6    })

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Using AI Code Generation

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1const wd = require('wd');2const { execSync } = require('child_process');3const _ = require('lodash');4const { fs, tempDir, mkdirp } = require('appium-support');5const { XCUITestDriver } = require('appium-xcuitest-driver');6const { MOCHA_TIMEOUT } = require('./helpers/mocha-timeout');7const MOCHA_RETRY_COUNT = 2;8const MOCHA_TIMEOUT_MS = MOCHA_TIMEOUT;9const TEST_APP = 'TestApp.app.zip';10const TEST_APP_PATH = `./test/functional/assets/${TEST_APP}`;11const UICATALOG = 'UICatalog.app.zip';12const UICATALOG_PATH = `./test/functional/assets/${UICATALOG}`;13const WDA_RUNNER = 'WebDriverAgentRunner-Runner.app.zip';14const WDA_RUNNER_PATH = `./test/functional/assets/${WDA_RUNNER}`;15const WDA_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner';16const WDA_RUNNER_IPA = 'WebDriverAgentRunner.ipa';17const WDA_RUNNER_IPA_PATH = `./test/functional/assets/${WDA_RUNNER_IPA}`;18const WDA_RUNNER_APP = 'WebDriverAgentRunner.app';19const WDA_RUNNER_APP_PATH = `./test/functional/assets/${WDA_RUNNER_APP}`;20const WDA_XCODEPROJ_PATH = './WebDriverAgent/WebDriverAgent.xcodeproj';21const WDA_SCHEME = 'WebDriverAgentRunner';22const WDA_PRODUCT_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';23const WDA_RUNNER_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';24const WDA_RUNNER_SCHEME = 'WebDriverAgentRunner';25const WDA_RUNNER_PRODUCT_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';26const WDA_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner';27const WDA_PRODUCT_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';28const WDA_RUNNER_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';29const WDA_RUNNER_SCHEME = 'WebDriverAgentRunner';30const WDA_RUNNER_PRODUCT_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';31const WDA_PRODUCT_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';32const WDA_RUNNER_BUNDLE_ID = 'com.facebook.WebDriverAgentRunner.xctrunner';

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Using AI Code Generation

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1import { determineDevice } from 'appium-xcuitest-driver/lib/commands/utils';2const device = determineDevice('iPhone 7', '11.0');3console.log(device);4{ name: 'iPhone 7',5  simulator: true }6const device = determineDevice('iPhone 7', '11.0');7  console.log(device);8{ name: 'iPhone 7',9  simulator: true }10{ name: 'iPhone 7',11  simulator: true }

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Using AI Code Generation

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1const driver = new wdio.Remote(options);2const device = await driver.determineDevice();3console.log(device);4const driver = new wdio.Remote(options);5const device = await driver.determineDevice();6console.log(device);7Your name to display (optional):8Your name to display (optional):9Your name to display (optional):

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