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Animo.js

Source:Animo.js Github

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1/*!2* Animo JavaScript Library v1.0.03* @author : Rise Ledger4* @site : http://riseledger.com5* @download : http://riseledger.com/animation/animo.min.js6* @license : Released under the MIT license7* @version : 1.0.0 Official Release8* @copyright : 20139* @description : Use this library to animate the elements on page.10*/11function Animo() {12 13 rl = this;14 rl._addSupport(); // for older browsers15 arguments = arguments[0]; // for beta16 rl.opt = arguments; // passed object17 18 // default values19 rl.len = arguments.length; // object length20 rl._objInfo = new Array( rl.len ); // hold all info of each object21 rl._globalInfo = {22 delay : 0,23 length : 0,24 isDone : 025 }; // hold global information, when to start animation, for how long26 27 // browser vendor28 rl.vendor = rl._setVendor();29 30 // 18 css3 properties, 2D || 3D Transform31 rl._css3Transforms = ["translate", "translateX", "translateY", "translateZ", "translate3d", "scale", "scaleX", "scaleY", "scaleZ", "scale3d", "rotate", "rotateX", "rotateY", "rotateZ", "rotate3d", "skew", "skewX", "skewY"];32 rl._specialProp = ["color", "background"]; // text-fade to be included in future33 34 for(var i = 0; i < rl.len; i++)35 {36 rl._objInfo[i] = {};37 rl._objInfo[i].isEnd = false;38 rl._objInfo[i].isDone = 0;39 rl._objInfo[i].isObj = (rl.opt[i].el.length == void 0) ? false : true;40 rl._objInfo[i].easing = rl.opt[i].easing || "linear";41 rl._objInfo[i].delay = rl.opt[i].delay || 0;42 rl._objInfo[i].loop = rl.opt[i].loop || 1; // -1 for infinite loop43 rl._objInfo[i].gap = rl.opt[i].gap || 0; // gap between stack execution in percentage44 rl._objInfo[i].callback = rl.opt[i].callback || false; 45 rl._objInfo[i].duration = rl.opt[i].duration || 1000;46 rl._objInfo[i].template = rl.opt[i].template;47 // objects info push, when start, end of animation for each element48 rl._objInfo[i].length = rl.opt[i].el.length || 1; 49 rl._objInfo[i].els = new Array( rl._objInfo[i].length );50 for(var j = 0; j < rl._objInfo[i].length; j++)51 {52 rl._objInfo[i].els[j] = {};53 rl._objInfo[i].els[j].el = (rl._objInfo[i].isObj) ? rl.opt[i].el[j] : rl.opt[i].el;54 55 if(j == 0)56 {57 rl._objInfo[i].els[j].startTime = new Date().getTime() + rl._objInfo[i].delay;58 }59 else60 {61 rl._objInfo[i].els[j].startTime = rl._objInfo[i].els[j - 1].startTime + ( rl._objInfo[i].duration + rl._getGap(rl._objInfo[i].duration, rl._objInfo[i].gap) );62 }63 rl._objInfo[i].els[j].isEnd = false;64 }65 66 // set global delay67 if(i == 0)68 {69 rl._globalInfo.delay = rl._objInfo[i].delay;70 }71 else72 {73 rl._globalInfo.delay = (rl._globalInfo.delay <= rl._objInfo[i].delay) ? rl._globalInfo.delay : rl._objInfo[i].delay;74 }75 76 rl._globalInfo.length += rl._objInfo[i].length;77 }78 79 // call the animation80 rl._animo();81}82Animo.prototype = {83 _animo : function() {84 85 var objInfo = rl._objInfo,86 globalInfo = rl._globalInfo;87 88 // call animation first time89 setTimeout(function() {90 _raf(step);91 }, globalInfo.delay);92 93 function step() {94 var currentTime = new Date().getTime();95 96 for(var i = 0; i < objInfo.length; i++) // implement another loop for each individual element to check when to start !!!97 {98 for(var j = 0; j < objInfo[i].els.length; j++)99 {100 if(currentTime < objInfo[i].els[j].startTime) // waiting for animation start101 continue;102 103 if(objInfo[i].els[j].isEnd) // skip elements animation if it is already done104 continue;105 106 var passTime = currentTime - objInfo[i].els[j].startTime;107 var p = passTime / objInfo[i].duration;108 109 if (p > 1) 110 {111 p = 1;112 }113 114 if(p == 1)115 {116 var delta = 1;117 }118 else119 var delta = rl.Easing[objInfo[i].easing](p, passTime, 0, 1, objInfo[i].duration); // calculate delta120 121 // new style122 // (to-from) * delta + from + unit123 var newStyle = rl.getStyle( objInfo[i].template, delta );124 objInfo[i].els[j].el.cssText != void 0 ? objInfo[i].els[j].el.style.cssText = newStyle : objInfo[i].els[j].el.setAttribute('style',newStyle); // add style to the element125 126 if (p == 1) {127 objInfo[i].els[j].isEnd = true;128 objInfo[i].isDone++;129 globalInfo.isDone++;130 131 if(objInfo[i].isDone == objInfo[i].length)132 {133 objInfo[i].isEnd = true;134 135 if(objInfo[i].callback)136 objInfo[i].callback(); 137 }138 }139 }140 }141 142 globalInfo.isDone == globalInfo.length ? _caf(step) : _raf(step);143 };144 },145 146 // return element style that need to be applied147 getStyle : function( template, delta ) {148 var style = "";149 var css3prefix = rl.vendor + "transform:"; 150 var css3style = "";151 if(typeof Object.keys == "function") // use this version for speed acceleration152 {153 Object.keys(template).forEach(function(key) {154 155 var buildStyle = rl._buildStyle(template, key, style, css3style, delta); 156 style = buildStyle[0];157 css3style = buildStyle[1];158 159 });160 }161 else162 {163 for(var key in template)164 { 165 var buildStyle = rl._buildStyle(template, key, style, css3style, delta); 166 style = buildStyle[0];167 css3style = buildStyle[1];168 }169 }170 171 // if css3 transform exists add it to the style172 if(css3style.length > 0)173 {174 style += css3prefix + css3style + ";";175 }176 177 return style;178 },179 180 // build style function181 _buildStyle : function(template, key, style, css3style, delta) {182 183 if(typeof template[key][0].length == "undefined")184 {185 var from = template[key][0], 186 to = template[key][1],187 unit = template[key][2] == void 0 ? "" : template[key][2],188 newValue = (to-from) * delta + from + unit;189 }190 else // for array from - to values191 {192 var len = template[key][0].length;193 var last = len - 1;194 var unit = template[key][2] == void 0 ? "" : template[key][2];195 var newValue = "";196 var tempUnit = "";197 198 if(key == "rotate3d")199 {200 var tempUnit = unit;201 unit = "";202 }203 204 for(var z = 0; z < len; z++)205 {206 if(last == z)207 newValue += (template[key][1][z] - template[key][0][z]) * delta + template[key][0][z] + unit;208 else209 newValue += (template[key][1][z] - template[key][0][z]) * delta + template[key][0][z] + unit + ",";210 }211 212 if(key == "rotate3d")213 {214 newValue += "," + tempUnit;215 }216 }217 218 if(rl._inArray(key, rl._css3Transforms)) // css3 property219 {220 css3style += key + "("+ newValue +") ";221 }222 else if(rl._inArray(key, rl._specialProp)) // special properties animation223 {224 switch(key)225 {226 case "background":227 var bgColor = rl._backgroundAnimo(template[key], delta);228 style += "background-color:" + bgColor + ";";229 break;230 case "color":231 var color = rl._colorAnimo(template[key], delta);232 style += "color:" + color + ";";233 break;234 }235 }236 else // simple property237 {238 style += key + ":" + newValue + ";";239 }240 241 return [style, css3style];242 },243 244 /*245 Return gap value246 */247 _getGap : function(duration, gapValue) {248 return (duration * gapValue) / 100;249 },250 251 // check if a value is in array252 _inArray : function(value, arr) {253 return (arr.indexOf(value) != -1);254 },255 256 // add different support for old browser257 _addSupport : function() {258 // Add ECMA262-5 Array methods if not supported natively259 // indexOf support add260 if (!('indexOf' in Array.prototype)) {261 Array.prototype.indexOf= function(find, i /*opt*/) {262 if (i===undefined) i= 0;263 if (i<0) i+= this.length;264 if (i<0) i= 0;265 for (var n= this.length; i<n; i++)266 if (i in this && this[i]===find)267 return i;268 return -1;269 };270 }271 },272 273 _getBrowser : function() {274 var N= navigator.appName, ua= navigator.userAgent, tem;275 var M= ua.match(/(opera|chrome|safari|firefox|msie)\/?\s*(\.?\d+(\.\d+)*)/i);276 if(M && (tem= ua.match(/version\/([\.\d]+)/i))!= null) M[2]= tem[1];277 M= M? [M[1], M[2]]: [N, navigator.appVersion,'-?'];278 return M;279 },280 281 _setVendor : function() {282 var v = "";283 var browser = rl._getBrowser();284 switch(browser[0])285 {286 case "Chrome":287 v = "-webkit-";288 break;289 case "MSIE":290 v = (browser[1] == 9.0) ? "-ms-" : ""; 291 break;292 default:293 v = "";294 break295 }296 297 return v;298 },299 300 // hex to rgb301 _toRgb : function( hex ) { 302 var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;303 hex = hex.replace(shorthandRegex, function(m, r, g, b) {304 return r + r + g + g + b + b;305 });306 var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);307 return result ? [parseInt(result[1], 16),parseInt(result[2], 16),parseInt(result[3], 16)] : null;308 },309 310 // special animation are defined below311 _colorAnimo : function(values, delta) {312 var from = typeof values[0] == "string" ? rl._toRgb( values[0] ) : values[0],313 to = typeof values[1] == "string" ? rl._toRgb( values[1] ) : values[1];314 return 'rgb(' +315 Math.max(Math.min(parseInt((delta * (to[0]-from[0])) + from[0], 10), 255), 0) + ',' +316 Math.max(Math.min(parseInt((delta * (to[1]-from[1])) + from[1], 10), 255), 0) + ',' +317 Math.max(Math.min(parseInt((delta * (to[2]-from[2])) + from[2], 10), 255), 0) + ')';318 },319 320 _backgroundAnimo : function(values, delta) {321 var from = typeof values[0] == "string" ? rl._toRgb( values[0] ) : values[0],322 to = typeof values[1] == "string" ? rl._toRgb( values[1] ) : values[1];323 324 return 'rgb(' +325 Math.max(Math.min(parseInt((delta * (to[0]-from[0])) + from[0], 10), 255), 0) + ',' +326 Math.max(Math.min(parseInt((delta * (to[1]-from[1])) + from[1], 10), 255), 0) + ',' +327 Math.max(Math.min(parseInt((delta * (to[2]-from[2])) + from[2], 10), 255), 0) + ')';328 },329 330 Easing : {331 linear : function(p, t, a, b, d) {332 return a + b * p;333 },334 335 swing : function(p, t, a, b, d) {336 return (-Math.cos(p * Math.PI) / 2 + 0.5) * b + a;337 },338 339 easeInQuad : function(p, t, a, b, d) {340 return b * (t /= d) * t + a;341 },342 343 easeOutQuad : function(p, t, a, b, d) {344 return -b * (t /= d) * (t - 2) + a;345 },346 347 easeInOutQuad : function(p, t, a, b, d) {348 if ((t /= d / 2) < 1) return b / 2 * t * t + a;349 return -b / 2 * (--t * (t - 2) - 1) + a;350 },351 352 easeInCubic : function(p, t, a, b, d) {353 return b * (t /= d) * t * t + a;354 },355 356 easeOutCubic : function(p, t, a, b, d) {357 return b * ((t = t / d - 1) * t * t + 1) + a;358 },359 360 easeInOutCubic : function (p, t, a, b, d) {361 if ((t /= d / 2) < 1) return b / 2 * t * t * t + a;362 return b / 2 * ((t -= 2) * t * t + 2) + a;363 },364 365 easeInQuart : function(p, t, a, b, d) {366 return b * (t /= d) * t * t * t + a;367 },368 369 easeOutQuart : function(p, t, a, b, d) {370 return -b * ((t = t / d - 1) * t * t * t - 1) + a;371 },372 373 easeInOutQuart : function(p, t, a, b, d) {374 if ((t /= d / 2) < 1) return b / 2 * t * t * t * t + a;375 return -b / 2 * ((t -= 2) * t * t * t - 2) + a;376 },377 378 easeInQuint : function(p, t, a, b, d) {379 return b * (t /= d) * t * t * t * t + a;380 },381 382 easeOutQuint : function(p, t, a, b, d) {383 return b * ((t = t / d - 1) * t * t * t * t + 1) + a;384 },385 386 easeInOutQuint : function(p, t, a, b, d) {387 if ((t /= d / 2) < 1) return b / 2 * t * t * t * t * t + a;388 return b / 2 * ((t -= 2) * t * t * t * t + 2) + a;389 },390 391 easeInSine : function(p, t, a, b, d) {392 return -b * Math.cos(t / d * (Math.PI / 2)) + b + a;393 },394 395 easeOutSine : function(p, t, a, b, d) {396 return b * Math.sin(t / d * (Math.PI / 2)) + a;397 },398 399 easeInOutSine : function(p, t, a, b, d) {400 return -b / 2 * (Math.cos(Math.PI * t / d) - 1) + a;401 },402 403 easeInExpo : function(p, t, a, b, d) {404 return t == 0 ? a : b * Math.pow(2, 10 * (t / d - 1)) + a;405 },406 407 easeOutExpo : function(p, t, a, b, d) {408 return t == d ? a + b : b * (-Math.pow(2, -10 * t / d) + 1) + a;409 },410 411 easeInOutExpo : function(p, t, a, b, d) {412 if (t == 0) return a;413 if (t == d) return a + b;414 if ((t /= d / 2) < 1) return b / 2 * Math.pow(2, 10 * (t - 1)) + a;415 return b / 2 * (-Math.pow(2, -10 * --t) + 2) + a;416 },417 418 easeInCirc : function(p, t, a, b, d) {419 return -b * (Math.sqrt(1 - (t /= d) * t) - 1) + a;420 },421 422 easeOutCirc : function(p, t, a, b, d) {423 return b * Math.sqrt(1 - (t = t / d - 1) * t) + a;424 },425 426 easeInOutCirc : function(p, t, a, b, d) {427 if ((t /= d / 2) < 1) return -b / 2 * (Math.sqrt(1 - t * t) - 1) + a;428 return b / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + a;429 },430 431 easeInElastic : function(p, t, a, b, d) {432 var p = 1.70158, n = 0, m = b;433 if (t == 0) return a;434 if ((t /= d) == 1) return a + b;435 n || (n = d * 0.3);436 m < Math.abs(b) ? (m = b, p = n / 4) : p = n / (2 * Math.PI) * Math.asin(b / m);437 return -(m * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - p) * 2 * Math.PI / n)) + a;438 },439 440 easeOutElastic : function(p, t, a, b, d) {441 var p = 1.70158, n = 0, m = b;442 if (t == 0) return a;443 if ((t /= d) == 1) return a + b;444 n || (n = d * 0.3);445 m < Math.abs(b) ? (m = b, p = n / 4) : p = n / (2 * Math.PI) * Math.asin(b / m);446 return m * Math.pow(2, -10 * t) * Math.sin((t * d - p) * 2 * Math.PI / n) + b + a;447 },448 449 easeInOutElastic : function(p, t, a, b, d) {450 var p = 1.70158, n = 0, m = b;451 if (t == 0) return a;452 if ((t /= d / 2) == 2) return a + b;453 n || (n = d * 0.3 * 1.5);454 m < Math.abs(b) ? (m = b, p = n / 4) : p = n / (2 * Math.PI) * Math.asin(b / m);455 if (t < 1) return -0.5 * m * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - p) * 2 * Math.PI / n) + a;456 return m * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - p) * 2 * Math.PI / n) * 0.5 + b + a;457 },458 459 easeInBack : function(p, t, a, b, d) {460 var n = 1.70158;461 return b * (t /= d) * t * ((n + 1) * t - n) + a;462 },463 464 easeOutBack : function(p, t, a, b, d) {465 var n = 1.70158;466 return b * ((t = t / d - 1) * t * ((n + 1) * t + n) + 1) + a;467 },468 469 easeInOutBack : function(p, t, a, b, d) {470 var n = 1.70158;471 if ((t /= d / 2) < 1) return b / 2 * t * t * (((n *= 1.525) + 1) * t - n) + a;472 return b / 2 * ((t -= 2) * t * (((n *= 1.525) + 1) * t + n) + 2) + a;473 },474 475 easeInBounce : function(p, t, a, b, d) {476 return b - this.easeOutBounce(p, d - t, 0, b, d) + a;477 },478 479 easeOutBounce : function(p, t, a, b, d) {480 return (t /= d) < 1 / 2.75 ? b * 7.5625 * t * t + a : t < 2 / 2.75 ? b * (7.5625 * (t -= 1.5 / 2.75) * t + 0.75) + a : t < 2.5 / 2.75 ? b * (7.5625 * (t -= 2.25 / 2.75) * t + 0.9375) + a : b * (7.5625 * (t -= 2.625 / 2.75) * t + 0.984375) + a;481 },482 483 easeInOutBounce : function(p, t, a, b, d) {484 if (t < d / 2) return this.easeInBounce(p, t * 2, 0, b, d) * 0.5 + a;485 return this.easeOutBounce(p, t * 2 - d, 0, b, d) * 0.5 + b * 0.5 + a;486 }487 }488}489var animo = { Template : {} };490// Animation Heart491var _raf = window.requestAnimationFrame, 492 _caf = window.cancelAnimationFrame,493 _p = ["webkit","moz","ms","o"];494var i = _p.length;495while (--i > -1 && !_raf) 496{497 _raf = window[_p[i] + "RequestAnimationFrame"];498 _caf = window[_p[i] + "CancelAnimationFrame"] || window[_p[i] + "CancelRequestAnimationFrame"];499}500// for no requestAnimationFrame support501if(!_raf)502{503 _raf = (function() { return function(cb){ window.setTimeout(cb, 1000 / 60); } })();504 _caf = function(id) { clearTimeout(id) };...

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main.js

Source:main.js Github

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1const user = require("./cmds_user.js");2const quiz = require("./cmds_quiz.js");3const favs = require("./cmds_favs.js");4const readline = require('readline');5let net = require('net');6let port = (process.argv[2] || 8080);7let server = net.createServer((socket) => {8 const rl = readline.createInterface({9 input: socket,10 output: socket,11 prompt: "> "12 });13 rl.log = (msg) => socket.write(msg); // Add log to rl interface14 rl.questionP = function (string) { // Add questionP to rl interface15 return new Promise ( (resolve) => {16 this.question(` ${string}: `, (answer) => resolve(answer.trim()))17 })18 };19 rl.prompt();20 rl.on('line', async (line) => {21 try{22 let cmd = line.trim()23 if ('' ===cmd) {}24 else if ('h' ===cmd) { user.help(rl);}25 else if (['lu', 'ul', 'u'].includes(cmd)) { await user.list(rl);}26 else if (['cu', 'uc'].includes(cmd)) { await user.create(rl);}27 else if (['ru', 'ur', 'r'].includes(cmd)) { await user.read(rl);}28 else if (['uu'].includes(cmd)) { await user.update(rl);}29 else if (['du', 'ud'].includes(cmd)) { await user.delete(rl);}30 else if (['lq', 'ql', 'q'].includes(cmd)) { await quiz.list(rl);}31 else if (['cq', 'qc'].includes(cmd)) { await quiz.create(rl);}32 else if (['tq', 'qt', 't'].includes(cmd)) { await quiz.test(rl);}33 else if (['uq', 'qu'].includes(cmd)) { await quiz.update(rl);}34 else if (['dq', 'qd'].includes(cmd)) { await quiz.delete(rl);}35 else if (['lf', 'fl', 'f'].includes(cmd)) { await favs.list(rl);}36 else if (['cf', 'fc'].includes(cmd)) { await favs.create(rl);}37 else if (['df', 'fd'].includes(cmd)) { await favs.delete(rl);}38 else if ('e'===cmd) { rl.log('Bye!'); socket.end();}39 else { rl.log('UNSUPPORTED COMMAND!');40 user.help(rl);41 };42 } catch (err) { rl.log(` ${err}`);}43 finally { rl.prompt(); }44 });45});...

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Using AI Code Generation

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1var BestTimeToBuyAndSellStock = require('./BestTimeToBuyAndSellStock');2var arr = [7, 1, 5, 3, 6, 4];3var obj = new BestTimeToBuyAndSellStock(arr);4var result = obj.rl();5console.log(result);6var BestTimeToBuyAndSellStock = function(arr) {7 this.arr = arr;8};9BestTimeToBuyAndSellStock.prototype.rl = function() {10 var max = 0;11 var min = this.arr[0];12 for (var i = 1; i < this.arr.length; i++) {13 if (this.arr[i] < min) {14 min = this.arr[i];15 } else if (this.arr[i] - min > max) {16 max = this.arr[i] - min;17 }18 }19 return max;20};21module.exports = BestTimeToBuyAndSellStock;22var BestTimeToBuyAndSellStock = require('./BestTimeToBuyAndSellStock');23var arr = [7, 1, 5, 3, 6, 4];24var obj = new BestTimeToBuyAndSellStock(arr);25var result = obj.dp();26console.log(result);27var BestTimeToBuyAndSellStock = function(arr) {28 this.arr = arr;29};30BestTimeToBuyAndSellStock.prototype.dp = function() {31 var dp = [];32 dp[0] = 0;33 var min = this.arr[0];34 for (var i = 1; i < this.arr.length; i++) {35 if (this.arr[i] < min) {36 min = this.arr[i];37 }38 dp[i] = Math.max(dp[i - 1], this.arr[i] - min);39 }40 return dp[this.arr.length - 1];41};42module.exports = BestTimeToBuyAndSellStock;

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Using AI Code Generation

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1var readline = require('readline');2var BestMatch = require('./bestmatch.js');3var rl = readline.createInterface({4});5var bestMatch = new BestMatch();6rl.on('line', function (line) {7 bestMatch.add(line);8});9rl.on('close', function () {10 console.log(bestMatch.get());11 process.exit(0);12});13var BestMatch = function() {14 this._bestMatch = null;15 this._bestMatchCount = 0;16 this._counts = {};17};18BestMatch.prototype.add = function(str) {19 if (this._counts[str]) {20 this._counts[str]++;21 } else {22 this._counts[str] = 1;23 }24 if (this._counts[str] > this._bestMatchCount) {25 this._bestMatch = str;26 this._bestMatchCount = this._counts[str];27 }28};29BestMatch.prototype.get = function() {30 return this._bestMatch;31};32module.exports = BestMatch;

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Using AI Code Generation

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1var BestMap = require('./BestMap.js');2var rl = new BestMap();3rl.set('a', 1);4rl.set('b', 2);5rl.set('c', 3);6rl.set('d', 4);7rl.set('e', 5);8rl.set('f', 6);9rl.set('g', 7);10rl.set('h', 8);11rl.set('i', 9);12rl.set('j', 10);13rl.set('k', 11);14rl.set('l', 12);15rl.set('m', 13);16rl.set('n', 14);17rl.set('o', 15);18rl.set('p', 16);19rl.set('q', 17);20rl.set('r', 18);21rl.set('s', 19);22rl.set('t', 20);23rl.set('u', 21);24rl.set('v', 22);25rl.set('w', 23);26rl.set('x', 24);27rl.set('y', 25);28rl.set('z', 26);29rl.set('aa', 27);30rl.set('ab', 28);31rl.set('ac', 29);32rl.set('ad', 30);33rl.set('ae', 31);34rl.set('af', 32);35rl.set('ag', 33);36rl.set('ah', 34);37rl.set('ai', 35);38rl.set('aj', 36);39rl.set('ak', 37);40rl.set('al', 38);41rl.set('am', 39);42rl.set('an', 40);43rl.set('ao', 41);44rl.set('ap', 42);45rl.set('aq', 43);46rl.set('ar', 44);47rl.set('as', 45);48rl.set('at', 46);49rl.set('au', 47);50rl.set('av', 48);51rl.set('aw', 49);52rl.set('ax', 50);53rl.set('ay', 51);54rl.set('az', 52);55rl.set('ba', 53);56rl.set('bb', 54);57rl.set('bc', 55);58rl.set('bd', 56);59rl.set('be', 57);60rl.set('bf', 58);61rl.set('bg', 59);62rl.set('bh', 60);

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Using AI Code Generation

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1var BestGlobals = require('./BestGlobals.js');2var readline = require('readline');3var rl = readline.createInterface({4});5BestGlobals.set('rl',rl);6var test = require('./test3.js');7test();8var BestGlobals = require('./BestGlobals.js');9module.exports = function() {10 var rl = BestGlobals.get('rl');11 rl.question("What is your name?", function(name) {12 console.log("Hello " + name);13 rl.close();14 });15};16var readline = require('readline');17var rl = readline.createInterface({18});19rl.question("What is your name?", function(name) {20 console.log("Hello " + name);21 rl.close();22});

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Using AI Code Generation

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1var rl = require('readline');2var BestMatch = require('./BestMatch');3var match = new BestMatch();4var rl = rl.createInterface(process.stdin, process.stdout);5var name = "";6var number = "";7rl.setPrompt('Name: ');8rl.prompt();9rl.on('line', function(line) {10 if (name == "") {11 name = line;12 rl.setPrompt('Number: ');13 rl.prompt();14 } else {15 number = line;16 match.add(name, number);17 name = "";18 number = "";19 rl.setPrompt('Name: ');20 rl.prompt();21 }22}).on('close', function() {23 console.log(match.bestMatch());24 process.exit(0);25});26var BestMatch = function() {27 this.data = {};28};29BestMatch.prototype.add = function(name, number) {30 this.data[name] = number;31};32BestMatch.prototype.bestMatch = function() {33 var bestName = "";34 var bestNumber = "";35 var bestScore = 0;36 for (var name in this.data) {37 var score = this.score(name);38 if (score > bestScore) {39 bestName = name;40 bestNumber = this.data[name];41 bestScore = score;42 }43 }44 return bestName + " " + bestNumber;45};46BestMatch.prototype.score = function(name) {47 var score = 0;48 for (var i = 0; i < name.length; i++) {49 if (name[i] == "a" || name[i] == "e" || name[i] == "i" || name[i] == "o" || name[i] == "u") {50 score++;51 }52 }53 return score;54};55module.exports = BestMatch;56at Object.<anonymous> (C:\Users\michael\Desktop\test4\test4.js:8:13)57at Module._compile (module.js:449:26)58at Object.Module._extensions..js (module.js:467:10)

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