How to use FrameConfig method in devicefarmer-stf

Best JavaScript code snippet using devicefarmer-stf

assets.js

Source:assets.js Github

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1export const PLAYERS = [2 {3 name: 'PinK Man',4 spriteSheets: [5 {6 key: 'idle',7 path: '/assets/characters/Pink Man/Idle (32x32).png',8 frameConfig: {9 frameWidth: 32,10 frameHeight: 32,11 frameRate: 1112 },13 },14 {15 key: 'double-jump',16 path: '/assets/characters/Pink Man/Double Jump (32x32).png',17 frameConfig: {18 frameWidth: 32,19 frameHeight: 32,20 frameRate: 1221 }22 },23 {24 key: 'fall',25 path: '/assets/characters/Pink Man/Fall (32x32).png',26 frameConfig: {27 frameWidth: 32,28 frameHeight: 32,29 frameRate: 130 }31 },32 {33 key: 'hit',34 path: '/assets/characters/Pink Man/Hit (32x32).png',35 frameConfig: {36 frameWidth: 32,37 frameHeight: 32,38 frameRate: 739 }40 },41 {42 key: 'jump',43 path: '/assets/characters/Pink Man/Jump (32x32).png',44 frameConfig: {45 frameWidth: 32,46 frameHeight: 32,47 frameRate: 148 }49 },50 {51 key: 'run',52 path: '/assets/characters/Pink Man/Run (32x32).png',53 frameConfig: {54 frameWidth: 32,55 frameHeight: 32,56 frameRate: 1257 }58 },59 {60 key: 'wall-jump',61 path: '/assets/characters/Pink Man/Wall Jump (32x32).png',62 frameConfig: {63 frameWidth: 32,64 frameHeight: 32,65 frameRate: 566 }67 },68 ]69 },70 {71 name: 'Mask Dude',72 spriteSheets: [73 {74 key: 'idle',75 path: '/assets/characters/Mask Dude/Idle (32x32).png',76 frameConfig: {77 frameWidth: 32,78 frameHeight: 32,79 frameRate: 1180 },81 },82 {83 key: 'double-jump',84 path: '/assets/characters/Mask Dude/Double Jump (32x32).png',85 frameConfig: {86 frameWidth: 32,87 frameHeight: 32,88 frameRate: 689 }90 },91 {92 key: 'fall',93 path: '/assets/characters/Mask Dude/Fall (32x32).png',94 frameConfig: {95 frameWidth: 32,96 frameHeight: 32,97 frameRate: 198 }99 },100 {101 key: 'hit',102 path: '/assets/characters/Mask Dude/Hit (32x32).png',103 frameConfig: {104 frameWidth: 32,105 frameHeight: 32,106 frameRate: 7107 }108 },109 {110 key: 'jump',111 path: '/assets/characters/Mask Dude/Jump (32x32).png',112 frameConfig: {113 frameWidth: 32,114 frameHeight: 32,115 frameRate: 1116 }117 },118 {119 key: 'run',120 path: '/assets/characters/Mask Dude/Run (32x32).png',121 frameConfig: {122 frameWidth: 32,123 frameHeight: 32,124 frameRate: 12125 }126 },127 {128 key: 'wall-jump',129 path: '/assets/characters/Mask Dude/Wall Jump (32x32).png',130 frameConfig: {131 frameWidth: 32,132 frameHeight: 32,133 frameRate: 5134 }135 },136 ]137 },138 {139 name: 'Ninja Frog',140 spriteSheets: [141 {142 key: 'idle',143 path: '/assets/characters/Ninja Frog/Idle (32x32).png',144 frameConfig: {145 frameWidth: 32,146 frameHeight: 32,147 frameRate: 11148 },149 },150 {151 key: 'double-jump',152 path: '/assets/characters/Ninja Frog/Double Jump (32x32).png',153 frameConfig: {154 frameWidth: 32,155 frameHeight: 32,156 frameRate: 6157 }158 },159 {160 key: 'fall',161 path: '/assets/characters/Ninja Frog/Fall (32x32).png',162 frameConfig: {163 frameWidth: 32,164 frameHeight: 32,165 frameRate: 1166 }167 },168 {169 key: 'hit',170 path: '/assets/characters/Ninja Frog/Hit (32x32).png',171 frameConfig: {172 frameWidth: 32,173 frameHeight: 32,174 frameRate: 7175 }176 },177 {178 key: 'jump',179 path: '/assets/characters/Ninja Frog/Jump (32x32).png',180 frameConfig: {181 frameWidth: 32,182 frameHeight: 32,183 frameRate: 1184 }185 },186 {187 key: 'run',188 path: '/assets/characters/Ninja Frog/Run (32x32).png',189 frameConfig: {190 frameWidth: 32,191 frameHeight: 32,192 frameRate: 12193 }194 },195 {196 key: 'wall-jump',197 path: '/assets/characters/Ninja Frog/Wall Jump (32x32).png',198 frameConfig: {199 frameWidth: 32,200 frameHeight: 32,201 frameRate: 5202 }203 },204 ]205 },206 {207 name: 'Virtual Guy',208 spriteSheets: [209 {210 key: 'idle',211 path: '/assets/characters/Virtual Guy/Idle (32x32).png',212 frameConfig: {213 frameWidth: 32,214 frameHeight: 32,215 frameRate: 11216 },217 },218 {219 key: 'double-jump',220 path: '/assets/characters/Virtual Guy/Double Jump (32x32).png',221 frameConfig: {222 frameWidth: 32,223 frameHeight: 32,224 frameRate: 6225 }226 },227 {228 key: 'fall',229 path: '/assets/characters/Virtual Guy/Fall (32x32).png',230 frameConfig: {231 frameWidth: 32,232 frameHeight: 32,233 frameRate: 1234 }235 },236 {237 key: 'hit',238 path: '/assets/characters/Virtual Guy/Hit (32x32).png',239 frameConfig: {240 frameWidth: 32,241 frameHeight: 32,242 frameRate: 7243 }244 },245 {246 key: 'jump',247 path: '/assets/characters/Virtual Guy/Jump (32x32).png',248 frameConfig: {249 frameWidth: 32,250 frameHeight: 32,251 frameRate: 1252 }253 },254 {255 key: 'run',256 path: '/assets/characters/Virtual Guy/Run (32x32).png',257 frameConfig: {258 frameWidth: 32,259 frameHeight: 32,260 frameRate: 12261 }262 },263 {264 key: 'wall-jump',265 path: '/assets/characters/Virtual Guy/Wall Jump (32x32).png',266 frameConfig: {267 frameWidth: 32,268 frameHeight: 32,269 frameRate: 5270 }271 },272 ]273 }274]275export const LIST_FRUITS = [276 'Apple', 'Cherries', 'Bananas', 'Kiwi', 'Melon', 'Orange', 'Pineapple', 'Strawberry'277]278export const FRUITS = LIST_FRUITS.map(fruit => ({279 key: fruit,280 path: `/assets/Fruits/${fruit}.png`,281 frameConfig: {282 frameWidth: 32,283 frameHeight: 32,284 frameRate: 17285 }286}))287export const PLAYER_APPEAR = {288 key: 'player-appear',289 path: '/assets/characters/Appearing (96x96).png',290 frameConfig: {291 frameWidth: 96,292 frameHeight: 96,293 frameRate: 7294 }295}296export const PLAYER_DISAPPEAR = {297 key: 'player-appear',298 path: '/assets/characters/Desappearing (96x96).png',299 frameConfig: {300 frameWidth: 96,301 frameHeight: 96,302 frameRate: 7303 }304}305export const FRUIT_COLLECTED = {306 key: 'fruit-collected',307 path: '/assets/Fruits/Collected.png',308 frameConfig: {309 frameWidth: 32,310 frameHeight: 32,311 frameRate: 6312 }313}314export const MAPS = [315 {316 name: 'map 1',317 key: 'map1',318 path: '/assets/maps/map1.json',319 },320 {321 name: 'map 2',322 key: 'map2',323 path: '/assets/maps/map2.json',324 },325 {326 name: 'map 3',327 key: 'map3',328 path: '/assets/maps/map3.json',329 },330 {331 name: 'map 4',332 key: 'map4',333 path: '/assets/maps/map4.json',334 },335 {336 name: 'map 5',337 key: 'map5',338 path: '/assets/maps/map5.json',339 },340 {341 name: 'map 6',342 key: 'map6',343 path: '/assets/maps/map6.json',344 },345]346export const MAP_OBJECTS_TYPE = {347 FRUITS: 'Fruits',348 HERO_SPAWN: 'HeroSpawn',349 BACKGROUND: 'Background',350 CHECKPOINT: 'Checkpoint',351 BOXES: 'Boxes',352 TRAMPOLINES: 'Trampolines',353 BLOCKS: 'Blocks',354 FANS: 'Fans',355 ARROWS: 'Arrows',356}357export const CHECKPOINT_SPRITES = [358 {359 key: 'checkpoint-flag-out',360 path: '/assets/Checkpoint/Checkpoint (Flag Out) (64x64).png',361 frameConfig: {362 frameWidth: 64,363 frameHeight: 64,364 frameRate: 16,365 repeat: 1366 }367 },368 {369 key: 'checkpoint-idle',370 path: '/assets/Checkpoint/Checkpoint (Flag Idle)(64x64).png',371 frameConfig: {372 frameWidth: 64,373 frameHeight: 64,374 frameRate: 10,375 repeat: -1376 }377 }378]379/*380* TILE SETS IMAGE USE IN TILE MAP381* <br/><b>key</b>: the tile set name mapped by tileset name in tiled editor382* <br/><b>path</b>: the image path383* */384export const MAP_TILE_SETS = [385 {386 key: 'Terrain (16x16)',387 path: '/assets/maps/Terrain16x16.png',388 },389 {390 key: 'Collision',391 path: '/assets/maps/collisionTileSets.png',392 },393]394export const MAP_BG_IMAGES = [395 {396 key: 'Yellow',397 name: 'Yellow',398 path: '/assets/maps/bg-yellow.png',399 moveDirection: 'left',400 },401 {402 key: 'Blue',403 name: 'Blue',404 path: '/assets/maps/bg-blue.png',405 moveDirection: 'down'406 },407 {408 key: 'Brown',409 name: 'Brown',410 path: '/assets/maps/bg-brown.png',411 moveDirection: 'down'412 },413 {414 key: 'Green',415 name: 'Green',416 path: '/assets/maps/bg-green.png',417 moveDirection: 'down'418 },419 {420 key: 'Grey',421 name: 'Grey',422 path: '/assets/maps/bg-grey.png',423 moveDirection: 'down'424 },425 {426 key: 'Pink',427 name: 'Pink',428 path: '/assets/maps/bg-pink.png',429 moveDirection: 'right'430 },431 {432 key: 'Purple',433 name: 'Purple',434 path: '/assets/maps/bg-purple.png',435 moveDirection: 'down'436 }437]438export const BOXES = [439 {440 key: 'Box-1',441 spriteSheet: [442 {443 key: 'break',444 path: '/assets/Boxes/Box1/Break.png',445 frameConfig: {446 frameWidth: 28,447 frameHeight: 24,448 frameRate: 4,449 repeat: 1,450 duration: 100451 }452 },453 {454 key: 'idle',455 path: '/assets/Boxes/Box1/Idle.png',456 frameConfig: {457 frameWidth: 28,458 frameHeight: 24,459 frameRate: 1,460 repeat: -1,461 duration: 100462 }463 },464 {465 key: 'Hit',466 path: '/assets/Boxes/Box1/Hit (28x24).png',467 frameConfig: {468 frameWidth: 28,469 frameHeight: 24,470 frameRate: 3,471 repeat: 1,472 duration: 100473 }474 }475 ],476 },477 {478 key: 'Box-2',479 spriteSheet: [480 {481 key: 'break',482 path: '/assets/Boxes/Box2/Break.png',483 frameConfig: {484 frameWidth: 28,485 frameHeight: 24,486 frameRate: 4,487 repeat: 0488 }489 },490 {491 key: 'idle',492 path: '/assets/Boxes/Box2/Idle.png',493 frameConfig: {494 frameWidth: 28,495 frameHeight: 24,496 frameRate: 1,497 repeat: -1498 }499 },500 {501 key: 'Hit',502 path: '/assets/Boxes/Box2/Hit (28x24).png',503 frameConfig: {504 frameWidth: 28,505 frameHeight: 24,506 frameRate: 2,507 repeat: 0508 }509 }510 ],511 },512 {513 key: 'Box-3',514 spriteSheet: [515 {516 key: 'break',517 path: '/assets/Boxes/Box3/Break.png',518 frameConfig: {519 frameWidth: 28,520 frameHeight: 24,521 frameRate: 4,522 repeat: 1523 }524 },525 {526 key: 'idle',527 path: '/assets/Boxes/Box3/Idle.png',528 frameConfig: {529 frameWidth: 28,530 frameHeight: 24,531 frameRate: 1,532 repeat: -1533 }534 },535 {536 key: 'Hit',537 path: '/assets/Boxes/Box3/Hit (28x24).png',538 frameConfig: {539 frameWidth: 28,540 frameHeight: 24,541 frameRate: 2,542 repeat: 0543 }544 }545 ],546 }547]548export const TRAMPOLINE = {549 key: 'Trampoline',550 spriteSheets: [551 {552 key: 'idle',553 path: '/assets/Traps/Trampoline/Idle.png',554 frameConfig: {555 frameWidth: 28,556 frameHeight: 28,557 frameRate: 1,558 repeat: -1559 }560 },561 {562 key: 'Jump',563 path: '/assets/Traps/Trampoline/Jump(28x28).png',564 frameConfig: {565 frameWidth: 28,566 frameHeight: 28,567 frameRate: 8,568 repeat: -1569 }570 }571 ]572}573export const BLOCK = {574 key: 'Block',575 spriteSheets: [576 {577 key: 'idle',578 path: '/assets/Traps/Blocks/Idle.png',579 frameConfig: {580 frameWidth: 16,581 frameHeight: 16,582 frameRate: 1,583 repeat: 1,584 duration: 1000585 }586 },587 {588 key: 'HitSide',589 path: '/assets/Traps/Blocks/HitSide (16x16).png',590 frameConfig: {591 frameWidth: 16,592 frameHeight: 16,593 frameRate: 3,594 repeat: 2,595 duration: 100596 }597 },598 {599 key: 'HitTop',600 path: '/assets/Traps/Blocks/HitTop (16x16).png',601 frameConfig: {602 frameWidth: 16,603 frameHeight: 16,604 frameRate: 3,605 repeat: 2,606 duration: 200607 }608 },609 {610 key: 'Part-1',611 path: '/assets/Traps/Blocks/Part 1 (16x16).png',612 frameConfig: {613 frameWidth: 16,614 frameHeight: 16,615 frameRate: 3,616 repeat: 2,617 duration: 200618 }619 },620 {621 key: 'Part-2',622 path: '/assets/Traps/Blocks/Part 2 (16x16).png',623 frameConfig: {624 frameWidth: 16,625 frameHeight: 16,626 frameRate: 3,627 repeat: 1,628 duration: 200629 }630 },631 ]632}633export const FANS = [634 {635 key: 'Fan-Vertical',636 spriteSheets: [637 {638 key: 'off',639 path: '/assets/Traps/Fan/Off.png',640 frameConfig: {641 frameWidth: 24,642 frameHeight: 8,643 frameRate: 1,644 repeat: -1,645 duration: 100646 }647 },648 {649 key: 'on',650 path: '/assets/Traps/Fan/On(24x8).png',651 frameConfig: {652 frameWidth: 24,653 frameHeight: 8,654 frameRate: 4,655 repeat: -1,656 duration: 220657 }658 }659 ]660 },661 {662 key: 'Fan-Horizontal',663 spriteSheets: [664 {665 key: 'off',666 path: '/assets/Traps/Fan/Off-Horizontal.png',667 frameConfig: {668 frameWidth: 8,669 frameHeight: 24,670 frameRate: 1,671 repeat: -1,672 duration: 100673 }674 },675 {676 key: 'on',677 path: '/assets/Traps/Fan/On-Horizontal-(24x8).png',678 frameConfig: {679 frameWidth: 8,680 frameHeight: 24,681 frameRate: 4,682 repeat: -1,683 duration: 220684 }685 }686 ]687 }688]689export const DUST_PARTICLE = {690 key: 'Dust-Particle',691 path: '/assets/Other/Dust Particle.png',692}693export const ARROW = {694 key: 'Arrow',695 spriteSheets: [696 {697 key: 'idle',698 path: '/assets/Traps/Arrow/Idle (18x18).png',699 frameConfig: {700 frameWidth: 18,701 frameHeight: 18,702 frameRate: 10,703 repeat: -1,704 duration: 0705 }706 },707 {708 key: 'hit',709 path: '/assets/Traps/Arrow/Hit (18x18).png',710 frameConfig: {711 frameWidth: 18,712 frameHeight: 18,713 frameRate: 4,714 repeat: 0,715 duration: 200716 }717 },718 ]...

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frame.ts

Source:frame.ts Github

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1// Copyright (c) 2019-2021 Robert Rypuła - https://github.com/robertrypula2import { HEADER_FIRST_BYTE_EMPTY } from '@data-link-layer/constants';3import { FrameStub } from '@data-link-layer/frame/frame-stub';4import { CheckSequenceSource, FrameConfig, FrameInterface, FrameStatic } from '@data-link-layer/model';5import { getCheckAlgorithmImplementation } from '@shared/check-algorithms/check-algorithms';6import { getFilledArray } from '@shared/utils';7/*tslint:disable:no-bitwise*/8export class Frame implements FrameInterface {9 protected rawBytes: number[] = [];10 protected rawBytePosition = 0;11 public constructor(protected readonly frameConfig: FrameConfig) {}12 public clone(): FrameInterface {13 const frame = new Frame(this.frameConfig);14 frame.rawBytes = this.rawBytes.slice(0);15 frame.rawBytePosition = this.rawBytePosition;16 return frame;17 }18 public getNextRawByte(): number {19 return this.rawBytePosition < this.rawBytes.length ? this.rawBytes[this.rawBytePosition++] : null;20 }21 public getPayload(): number[] {22 return this.rawBytes.slice(this.frameConfig.frameConfigInitializer.headerLength);23 }24 public getRawBytePosition(): number {25 return this.rawBytePosition;26 }27 public getRawBytes(): number[] {28 return this.rawBytes;29 }30 public isEqualTo(frame: FrameInterface): boolean {31 return this.rawBytes.join(',') === frame.getRawBytes().join(',');32 }33 public isNotEqualTo(frame: FrameInterface): boolean {34 return !this.isEqualTo(frame);35 }36 public isValid(): boolean {37 return (38 this.rawBytes.length >= this.frameConfig.frameConfigInitializer.headerLength &&39 this.getPayloadLengthFromHeader() === this.getPayloadLengthCalculated() &&40 this.getCheckSequence(CheckSequenceSource.FromHeader).join(',') ===41 this.getCheckSequence(CheckSequenceSource.Calculated).join(',')42 );43 }44 public setPayload(payload: number[]): FrameInterface {45 const { headerLength, payloadLengthBitSize, payloadLengthOffset } = this.frameConfig.frameConfigInitializer;46 const { checkSequenceMask, payloadLengthBitShift, payloadLengthMask } = this.frameConfig.headerFirstByte47 ? this.frameConfig.headerFirstByte48 : HEADER_FIRST_BYTE_EMPTY;49 const { max, min } = this.frameConfig.payloadLength;50 const payloadLength = payload.length;51 let fullCheckSequenceCalculated: number[];52 if (payloadLength < min || payloadLength > max) {53 throw new Error('Payload length out of range');54 }55 this.rawBytes = [...getFilledArray(headerLength), ...payload];56 this.rawBytePosition = 0;57 fullCheckSequenceCalculated = this.getFullCheckSequenceCalculated();58 for (let i = 0; i < headerLength; i++) {59 const checkSequenceByte = i < fullCheckSequenceCalculated.length ? fullCheckSequenceCalculated[i] : 0x00;60 this.rawBytes[i] =61 i === 0 && payloadLengthBitSize > 062 ? (((payloadLength - payloadLengthOffset) << payloadLengthBitShift) & payloadLengthMask) |63 (checkSequenceByte & checkSequenceMask)64 : checkSequenceByte;65 }66 return this;67 }68 public setRawBytes(rawBytes: number[]): FrameInterface {69 this.rawBytes = rawBytes;70 this.rawBytePosition = 0;71 return this;72 }73 protected getCheckSequence(checkSequenceSource: CheckSequenceSource): number[] {74 const { headerLength, payloadLengthBitSize } = this.frameConfig.frameConfigInitializer;75 const { checkSequenceMask } = this.frameConfig.headerFirstByte76 ? this.frameConfig.headerFirstByte77 : HEADER_FIRST_BYTE_EMPTY;78 let result: number[];79 switch (checkSequenceSource) {80 case CheckSequenceSource.Calculated:81 result = this.getFullCheckSequenceCalculated().slice(0, headerLength);82 break;83 case CheckSequenceSource.FromHeader:84 result = this.rawBytes.slice(0, headerLength);85 break;86 }87 if (payloadLengthBitSize > 0) {88 result[0] = result[0] & checkSequenceMask;89 }90 return result;91 }92 protected getFullCheckSequenceCalculated(): number[] {93 return getCheckAlgorithmImplementation(this.frameConfig.frameConfigInitializer.checkAlgorithm)(this.getPayload());94 }95 protected getPayloadLengthCalculated(): number {96 return this.rawBytes.length - this.frameConfig.frameConfigInitializer.headerLength;97 }98 protected getPayloadLengthFromHeader(): number {99 const { payloadLengthBitSize, payloadLengthFixed, payloadLengthOffset } = this.frameConfig.frameConfigInitializer;100 const { payloadLengthMask, payloadLengthBitShift } = this.frameConfig.headerFirstByte101 ? this.frameConfig.headerFirstByte102 : HEADER_FIRST_BYTE_EMPTY;103 return payloadLengthBitSize > 0104 ? ((this.rawBytes[0] & payloadLengthMask) >>> payloadLengthBitShift) + payloadLengthOffset105 : payloadLengthFixed;106 }107}108// -----------------------------------------------------------------------------109export const createFrameConfig: { factory: FrameStatic } = { factory: Frame };110export const createFrame = (frameConfig: FrameConfig): FrameInterface => {111 const { factory } = createFrameConfig;112 return factory ? new factory(frameConfig) : new FrameStub(frameConfig);...

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frame-config.spec.ts

Source:frame-config.spec.ts Github

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...5describe('FrameConfig', async () => {6 let frameConfig: FrameConfig;78 it('should create frame config object', async () => {9 frameConfig = new FrameConfig({}, {}, {}, '$');10 await expect(frameConfig).toBeTruthy();11 });1213 it('should set custom correctly', async () => {14 frameConfig = new FrameConfig({ test: 'config' }, {}, {}, '$');15 await expect(frameConfig.custom).toBeDefined();16 await expect(frameConfig.custom.test).toBe('config');17 });1819 it('should set hashPrefix correctly', async () => {20 frameConfig = new FrameConfig({}, {}, {}, '$');21 await expect(frameConfig.hashPrefix).toBe('$');22 });2324 it('should set hashPrefix to default if no hashPrefix is passed', async () => {25 frameConfig = new FrameConfig({}, {}, {}, undefined);26 await expect(frameConfig.hashPrefix).toBe('/');27 });2829 it('should set height style correctly', async () => {30 frameConfig = new FrameConfig({}, { height: '100px' });31 await expect(frameConfig.styles[STYLE_NAME_HEIGHT]).toBe('100px');32 });3334 it('should forbid changing display style', async () => {35 await expect(() => new FrameConfig({}, { display: 'none' })).toThrowError();36 });3738 it('should set class attribute correctly', async () => {39 frameConfig = new FrameConfig({}, {}, { class: 'class-name' });40 await expect(frameConfig.attributes['class']).toBe('class-name');41 });4243 it('should forbid changing reserved attributes style', async () => {44 const style: IMap<string> = {};45 style[ATTRIBUTE_NAME_STYLE] = 'test';46 await expect(() => new FrameConfig({}, {}, style)).toThrowError();4748 const src: IMap<string> = {};49 src[ATTRIBUTE_NAME_SRC] = 'test';50 await expect(() => new FrameConfig({}, {}, src)).toThrowError();5152 const id: IMap<string> = {};53 id[ATTRIBUTE_NAME_ID] = 'test';54 await expect(() => new FrameConfig({}, {}, id)).toThrowError();5556 const config: IMap<string> = {};57 config[ATTRIBUTE_NAME_CUSTOM_CONFIG] = 'test';58 await expect(() => new FrameConfig({}, {}, config)).toThrowError();59 }); ...

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Using AI Code Generation

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1var FrameConfig = require('devicefarmer-stf').FrameConfig;2var frameConfig = new FrameConfig(1920, 1080, 0, 0, 0, 0);3var FrameConfig = require('devicefarmer-stf').FrameConfig;4var frameConfig = new FrameConfig(1920, 1080, 0, 0, 0, 0);5var stf = require('devicefarmer-stf');6var devices = stfService.getDevices();7devices.then(function (devices) {8 devices.forEach(function (device) {9 device.use(frameConfig);10 });11});12var FrameConfig = require('devicefarmer-stf').FrameConfig;13var frameConfig = new FrameConfig(1920, 1080, 0, 0, 0, 0);14var stf = require('devicefarmer-stf');15var devices = stfService.getDevices();16devices.then(function (devices) {17 devices.forEach(function (device) {18 device.use(frameConfig);19 });20});21var FrameConfig = require('devicefarmer-stf').FrameConfig;22var frameConfig = new FrameConfig(1920, 1080, 0, 0, 0, 0);23var stf = require('devicefarmer-stf');24var devices = stfService.getDevices();25devices.then(function (devices) {26 devices.forEach(function (device) {27 device.use(frameConfig);28 });29});30var FrameConfig = require('devicefarmer-stf').FrameConfig;31var frameConfig = new FrameConfig(1920, 1080, 0, 0, 0, 0);32var stf = require('devicefarmer-stf

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Using AI Code Generation

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1var FrameConfig = require('devicefarmer-stf-client').FrameConfig;2var frameConfig = new FrameConfig();3var frameConfig = new FrameConfig(720, 1280, 0);4console.log(frameConfig.getFrameConfig());5var FrameConfig = require('devicefarmer-stf-client').FrameConfig;6var frameConfig = new FrameConfig();7var frameConfig = new FrameConfig(720, 1280, 0);8console.log(frameConfig.getFrameConfig());9var FrameConfig = require('devicefarmer-stf-client').FrameConfig;10var frameConfig = new FrameConfig();11var frameConfig = new FrameConfig(720, 1280, 0);12console.log(frameConfig.getFrameConfig());13var FrameConfig = require('devicefarmer-stf-client').FrameConfig;14var frameConfig = new FrameConfig();15var frameConfig = new FrameConfig(720, 1280, 0);16console.log(frameConfig.getFrameConfig());17var FrameConfig = require('devicefarmer-stf-client').FrameConfig;18var frameConfig = new FrameConfig();19var frameConfig = new FrameConfig(720, 1280, 0);20console.log(frameConfig.getFrameConfig());21var FrameConfig = require('devicefarmer-stf-client').FrameConfig;22var frameConfig = new FrameConfig();23var frameConfig = new FrameConfig(720, 1280, 0);24console.log(frameConfig.getFrameConfig());25var FrameConfig = require('devicefarmer-stf-client').FrameConfig;26var frameConfig = new FrameConfig();27var frameConfig = new FrameConfig(720, 1280, 0);28console.log(frameConfig.getFrameConfig());29var FrameConfig = require('devicefarmer-stf-client').FrameConfig;30var frameConfig = new FrameConfig();31var frameConfig = new FrameConfig(720, 1280, 0);32console.log(frameConfig.getFrameConfig());

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Using AI Code Generation

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1var frameConfig = require('devicefarmer-stf').FrameConfig;2var frameConfigObj = new frameConfig();3frameConfigObj.setFrameConfig('{"width": 1000, "height": 1000, "density": 200, "xdpi": 200, "ydpi": 200, "fps": 60, "rotation": 0}');4var frameConfig = require('devicefarmer-stf').FrameConfig;5var frameConfigObj = new frameConfig();6frameConfigObj.setFrameConfig('{"width": 1000, "height": 1000, "density": 200, "xdpi": 200, "ydpi": 200, "fps": 60, "rotation": 0}');7var deviceFarmer = require('devicefarmer-stf');8var deviceFarmerObj = new deviceFarmer();9deviceFarmerObj.startDeviceFarmer('{"deviceName": "Nexus 5", "appName": "com.android.chrome", "appActivity": "com.google.android.apps.chrome.Main", "appPackage": "com.android.chrome", "appWaitActivity": "com.google.android.apps.chrome.Main", "appWaitPackage": "com.android.chrome", "chromeDriverPort": 9515, "deviceUdid": "emulator-5554"}', function(err, data) {10 if (err) {11 console.log("Error: " + err);12 } else {13 console.log("Data: " + data);14 }15});16var deviceFarmer = require('devicefarmer-stf');17var deviceFarmerObj = new deviceFarmer();18deviceFarmerObj.startDeviceFarmer('{"deviceName": "Nexus 5", "appName": "com.android.chrome", "appActivity": "com.google.android.apps.chrome.Main", "appPackage": "com.android.chrome", "appWaitActivity": "com.google.android.apps.chrome.Main", "appWaitPackage": "com.android.chrome", "chromeDriverPort": 9515, "deviceUdid": "emulator-5554"}', function(err, data) {19 if (err) {20 console.log("Error: " + err);21 } else {22 console.log("Data

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1const stf = require('devicefarmer-stf');2const { FrameConfig } = stf;3const frameConfig = new FrameConfig();4frameConfig.setFrameConfig("test");5frameConfig.setFrameConfig("test", "test");6frameConfig.setFrameConfig("test", "test", "test");7const stf = require('devicefarmer-stf');8const { FrameConfig } = stf;9const frameConfig = new FrameConfig();10frameConfig.setFrameConfig("test");11frameConfig.setFrameConfig("test", "test");12frameConfig.setFrameConfig("test", "test", "test");13const stf = require('devicefarmer-stf');14const { FrameConfig } = stf;15const frameConfig = new FrameConfig();16frameConfig.setFrameConfig("test");17frameConfig.setFrameConfig("test", "test");18frameConfig.setFrameConfig("test", "test", "test");19const stf = require('devicefarmer-stf');20const { FrameConfig } = stf;21const frameConfig = new FrameConfig();22frameConfig.setFrameConfig("test");23frameConfig.setFrameConfig("test", "test");24frameConfig.setFrameConfig("test", "test", "test");25const stf = require('devicefarmer-stf');26const { FrameConfig } = stf;27const frameConfig = new FrameConfig();28frameConfig.setFrameConfig("test");29frameConfig.setFrameConfig("test", "test");30frameConfig.setFrameConfig("test", "test", "test");31const stf = require('devicefarmer-stf');32const { FrameConfig } = stf;33const frameConfig = new FrameConfig();34frameConfig.setFrameConfig("test");35frameConfig.setFrameConfig("test", "test");36frameConfig.setFrameConfig("test", "test", "test");

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