How to use launchInstance method in navalia

Best JavaScript code snippet using navalia

package-launch-operations.ts

Source:package-launch-operations.ts Github

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1import type { LaunchInstance as TypeofLaunchInstance, OldLaunchInstance } from 'client-voodoo';2import type { Ref } from 'vue';3import { arrayRemove } from '../../../utils/array';4import { Api } from '../../../_common/api/api.service';5import { Launcher, LaunchInstance } from '../../../_common/client/client-voodoo-imports';6import { Translate } from '../../../_common/translate/translate.service';7import type { LocalDbPackage } from '../../components/client/local-db/package/package.model';8import { handleClientVoodooError, trackClientVoodooOperation } from './client-voodoo';9import type ClientLibraryPackageDataMutations from './package-data-mutations';10export default class ClientLibraryPackageLaunchOperations {11 constructor(12 private readonly currentlyPlaying: Ref<LocalDbPackage[]>,13 private readonly pkgDataOps: ClientLibraryPackageDataMutations14 ) {}15 private setCurrentlyPlaying(localPackage: LocalDbPackage) {16 this.currentlyPlaying.value.push(localPackage);17 }18 private unsetCurrentlyPlaying(localPackage: LocalDbPackage) {19 arrayRemove(this.currentlyPlaying.value, i => localPackage.id === i.id);20 }21 async launcherLaunch(localPackage: LocalDbPackage) {22 try {23 await this.pkgDataOps.setPackageLaunching(localPackage);24 let payload: any = null;25 try {26 payload = await Api.sendRequest(27 '/web/dash/token/get-for-game?game_id=' + localPackage.game_id28 );29 } catch (err) {30 console.log('Could not get game token to launch with - launching anyway.');31 console.warn(err);32 }33 const credentials =34 payload && payload.username && payload.token35 ? { username: payload.username, user_token: payload.token }36 : null;37 const launchInstance = await Launcher.launch(localPackage as any, credentials);38 this.launcherAttach(localPackage, launchInstance);39 trackClientVoodooOperation('launch', true);40 } catch (err) {41 console.error(err);42 handleClientVoodooError(err, 'launch', Translate.$gettext('Could not launch game.'));43 this.launcherClear(localPackage);44 }45 }46 async launcherReattach(localPackage: LocalDbPackage) {47 if (!localPackage.running_pid) {48 throw new Error('Package is not running');49 }50 try {51 const launchInstance = await Launcher.attach(localPackage.running_pid);52 this.launcherAttach(localPackage, launchInstance);53 trackClientVoodooOperation('attach', true);54 } catch (err) {55 console.log(`Could not reattach launcher instance: ${localPackage.running_pid}`);56 console.error(err);57 handleClientVoodooError(err, 'attach');58 this.launcherClear(localPackage);59 }60 }61 private async launcherAttach(62 localPackage: LocalDbPackage,63 launchInstance: TypeofLaunchInstance | OldLaunchInstance64 ) {65 this.setCurrentlyPlaying(localPackage);66 // Typescript can't detect that all possible types of launchInstance have a .on( 'gameOver' ), so we have to assert type.67 if (launchInstance instanceof LaunchInstance) {68 launchInstance.on('gameOver', () => this.launcherClear(localPackage));69 } else {70 launchInstance.on('gameOver', () => this.launcherClear(localPackage));71 }72 await this.pkgDataOps.setPackageRunningPid(localPackage, launchInstance.pid);73 }74 private async launcherClear(localPackage: LocalDbPackage) {75 this.unsetCurrentlyPlaying(localPackage);76 await this.pkgDataOps.clearPackageRunningPid(localPackage);77 }...

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ReportPortalAgent.js

Source:ReportPortalAgent.js Github

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1const ReportportalClient = require('reportportal-client');2const JasmineReportportalReporter = require('./JasmineReportportalReporter');3class JasmineReportportalAgent {4 constructor(config) {5 this.jasmineReportportalReporter = new JasmineReportportalReporter(config);6 // this.client = new ReportportalClient(config);7 // this.launchInstance = conf.id ? (this.client.startLaunch({8 // id: conf.id9 // })) : (this.client.startLaunch({}));10 // this.tempLaunchId = this.launchInstance.tempId;11 // this.reporterConf = Object.assign({12 // client: this.client,13 // tempLaunchId: this.tempLaunchId,14 // attachPicturesToLogs: true15 // }, conf);16 }17 getJasmineReporter() {18 return this.jasmineReportportalReporter;19 }20 /*21 * This method is used for launch finish when test run in one thread, and if test run in22 * multi treading it must be call at the parent process ONLY, after all child processes have23 * been finished24 *25 * @return a promise26 */27 getExitPromise() {28 const client = this.jasmineReportportalReporter.client;29 return (client.finishLaunch(this.tempLaunchId, {})).promise;30 }31 /*32 * This method is used for creating a Parent Launch at the Report Portal in which child launches would33 * send their data34 * during the promise resolve id of the launch could be ejected and sent as @param35 * to the child launches.36 *37 * @return a promise38 */39 getLaunchStartPromise() {40 return this.launchInstance.promise41 }42 /*43 * This method is used for frameworks as Jasmine and other. There is problems when44 * it doesn't wait for promise resolve and stop the process. So it better to call45 * this method at the spec's function as @afterAll() and manually resolve this promise.46 *47 * @return a promise48 */49 getPromiseFinishAllItems(launchTempId) {50 const client = this.jasmineReportportalReporter.client;51 return client.getPromiseFinishAllItems(launchTempId)52 }53}...

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launcher-service.js

Source:launcher-service.js Github

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1angular.module( 'App.Client.Launcher' )2.run( function( $rootScope, Client_Launcher )3{4 $rootScope.$on( 'Client_Library.watchersSet', function()5 {6 Client_Launcher.init();7 } );8} )9.service( 'Client_Launcher', function( $q, $rootScope, Client_Library, Device, Growls )10{11 var _this = this;12 this.currentlyPlaying = [];13 this.init = function()14 {15 // Reattach all running games after a restart.16 _.forEach( Client_Library.packages, function( localPackage )17 {18 if ( localPackage.isRunning() ) {19 _this.reattach( localPackage );20 }21 } );22 };23 this.launch = function( localPackage )24 {25 var Launcher = require( 'client-voodoo' ).Launcher;26 var os = Device.os();27 var arch = Device.arch();28 return $q.when( Launcher.launch( localPackage, os, arch ).promise )29 .then( function( launchInstance )30 {31 return _this.attach( localPackage, launchInstance );32 } )33 .catch( function( e )34 {35 _this.clear( localPackage );36 console.error( e );37 Growls.error( 'Could not launch game.' );38 } );39 };40 this.reattach = function( localPackage )41 {42 var Launcher = require( 'client-voodoo' ).Launcher;43 return $q.when( Launcher.attach( localPackage.running_pid ) )44 .then( function( launchInstance )45 {46 return _this.attach( localPackage, launchInstance );47 } )48 .catch( function()49 {50 _this.clear( localPackage );51 } );52 };53 this.attach = function( localPackage, launchInstance )54 {55 this.currentlyPlaying.push( localPackage );56 launchInstance.on( 'pid', function()57 {58 localPackage.$setRunningPid( launchInstance.pid )59 } );60 launchInstance.on( 'end', function()61 {62 _this.clear( localPackage );63 } );64 $rootScope.$emit( 'Client_Launcher.gameLaunched', this.currentlyPlaying.length );65 return localPackage.$setRunningPid( launchInstance.pid );66 };67 this.clear = function( localPackage )68 {69 var removedItems = _.remove( this.currentlyPlaying, { id: localPackage.id } );70 localPackage.$clearRunningPid();71 if ( removedItems.length ) {72 $rootScope.$emit( 'Client_Launcher.gameClosed', this.currentlyPlaying.length );73 }74 };...

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Using AI Code Generation

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1const navalia = require('navalia');2navalia.launchInstance().then(async (instance) => {3 const title = await instance.title();4 console.log(title);5 await instance.close();6});7### launchInstance([options])8### instance.goto(url, [options])

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Using AI Code Generation

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1const navalia = require('navalia');2const browser = navalia();3browser.launchInstance().then(async instance => {4 const page = await instance.newPage();5 await page.type('input[name="q"]', 'navalia');6 await page.click('input[name="btnK"]');7 await page.waitForNavigation();8 await page.screenshot({ path: 'navalia.png' });9 await instance.close();10});11### launchInstance(options)12| options | `Object` | Options to pass to the browser instance. See [puppeteer launch options](

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Using AI Code Generation

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1const navalia = require('navalia');2const browser = navalia();3browser.launchInstance()4.then(() => browser.type('navalia', 'input[type="text"]'))5.then(() => browser.click('input[value="Google Search"]'))6.then(() => browser.screenshot('google.png'))7.then(() => browser.close());8const navalia = require('navalia');9const browser = navalia();10browser.launch()11.then(() => browser.type('navalia', 'input[type="text"]'))12.then(() => browser.click('input[value="Google Search"]'))13.then(() => browser.screenshot('google.png'))14.then(() => browser.close());15const navalia = require('navalia');16const browser = navalia();17browser.launch({headless: false, slowMo: 100})18.then(() => browser.type('navalia', 'input[type="text"]'))19.then(() => browser.click('input[value="Google Search"]'))20.then(() => browser.screenshot('google.png'))21.then(() => browser.close());22const navalia = require('navalia');23const browser = navalia();24browser.launch({headless: false, slowMo: 100})25.then(() => browser.type('navalia', 'input[type="text"]'))26.then(() => browser.click('input[value="Google Search"]'))27.then(()

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Using AI Code Generation

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1const navalia = require('navalia');2const browser = new navalia();3browser.launchInstance('chrome').then(() => {4 browser.takeScreenshot('google.png').then(() => {5 browser.close();6 });7});8### launchInstance(browserName, options)9The `options` parameter is optional and can be used to pass in additional options to the browser. See the [puppeteer documentation](

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Using AI Code Generation

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1var navalia = require('navalia');2var browser = new navalia();3browser.launchInstance().then(function() {4 console.log('instance launched');5 browser.closeInstance().then(function() {6 console.log('instance closed');7 });8});9### launchInstance(options)

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Using AI Code Generation

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1const navalia = require('navalia');2const instance = navalia.launchInstance();3instance.evaluate(function (done) {4 done(document.title);5}).then(function (title) {6 console.log(title);7});8const navalia = require('navalia');9const instance = navalia.launchInstance();10describe('My Test', function () {11 it('should pass', function () {12 return instance.evaluate(function (done) {13 done(document.title);14 }).then(function (title) {15 console.log(title);16 });17 });18});19const navalia = require('navalia');20const instance = navalia.launchInstance();21describe('My Test', function () {22 it('should pass', function () {23 return instance.evaluate(function (done) {24 done(document.title);25 }).then(function (title) {26 expect(title).to.equal('My Title');27 });28 });29});30const navalia = require('navalia');31const instance = navalia.launchInstance();32describe('My Test', function () {33 it('should pass', async function () {34 const title = await instance.evaluate(function (done) {35 done(document.title);36 });37 expect(title).to.equal('My Title');38 });39});40const navalia = require('navalia');41const instance = navalia.launchInstance();42describe('My Test', function () {43 it('should pass', async function () {44 const title = await instance.evaluate(function (done) {45 done(document.title);46 });47 return expect(title).to.eventually.equal('My Title');48 });49});

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Using AI Code Generation

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1const navalia = require('navalia');2const browser = new navalia();3 .then(() => {4 return browser.run(async (page, browser) => {5 await page.setViewport({ width: 1000, height: 600 });6 await page.screenshot({ path: 'google.png' });7 await browser.close();8 });9 })10 .catch((error) => {11 console.log(error);12 });13const navalia = require('navalia');14const browser = new navalia();15browser.launch({ headless: false })16 .then(() => {17 return browser.run(async (page, browser) => {18 await page.setViewport({ width: 1000, height: 600 });19 await page.screenshot({ path: 'google.png' });20 await browser.close();21 });22 })23 .catch((error) => {24 console.log(error);25 });26const navalia = require('navalia');27const browser = new navalia();28browser.launch({ headless: false })29 .then(() => {30 return browser.run(async (page, browser) => {31 await page.setViewport({ width: 1000, height: 600 });32 await page.screenshot({ path: 'google.png' });33 await browser.close();34 });35 })36 .catch((error) => {37 console.log(error);38 });39const navalia = require('navalia');40const browser = new navalia();41browser.launch({ headless: false })42 .then(() => {43 return browser.run(async (page, browser) => {44 await page.setViewport({ width: 1000, height: 600 });45 await page.screenshot({ path: 'google.png' });46 await browser.close();47 });48 })49 .catch((error) => {50 console.log(error);51 });

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Using AI Code Generation

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1const navalia = require('navalia')2navalia.launchInstance().then((browser) => {3 browser.close()4})5const navalia = require('navalia')6navalia.launch().then((instance) => {7 instance.browser.close()8})9### launchInstance(options)

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