How to use handleSection method in ng-mocks

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Duels.game.ts

Source:Duels.game.ts Github

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...642 }643 // someone please optimize this im too dumb with typescript !!!!!!!!!!!!!!!! HELPPPP !!!!!!!!!!644 model.stats.Duels.division = getDivision('all_modes');645 // GAME STATS646 model.stats.Duels.coins = handleSection(model.stats.Duels.coins, coins);647 model.stats.Duels.lootChests = duels_chests;648 model.stats.Duels.wins = handleSection(model.stats.Duels.wins, wins);649 model.stats.Duels.losses = handleSection(model.stats.Duels.losses, losses);650 model.stats.Duels.kills = handleSection(model.stats.Duels.kills, kills);651 model.stats.Duels.deaths = handleSection(model.stats.Duels.deaths, deaths);652 model.stats.Duels.swings = handleSection(model.stats.Duels.swings, melee_swings);653 model.stats.Duels.hits = handleSection(model.stats.Duels.hits, melee_hits);654 model.stats.Duels.arrowsShot = handleSection(model.stats.Duels.arrowsShot, bow_shots);655 model.stats.Duels.arrowsHit = handleSection(model.stats.Duels.arrowsHit, bow_hits);656 model.stats.Duels.winstreaks.current = handleSection(model.stats.Duels.winstreaks.current, current_winstreak);657 model.stats.Duels.winstreaks.best = handleSection(model.stats.Duels.winstreaks.best, best_overall_winstreak);658 model.stats.Duels.modes.uhc_duel.division = getDivision('uhc');659 // UHC 1v1660 model.stats.Duels.modes.uhc_duel.kills = handleSection(model.stats.Duels.modes.uhc_duel.kills, uhc_duel_kills);661 model.stats.Duels.modes.uhc_duel.deaths = handleSection(model.stats.Duels.modes.uhc_duel.deaths, uhc_duel_deaths);662 model.stats.Duels.modes.uhc_duel.wins = handleSection(model.stats.Duels.modes.uhc_duel.wins, uhc_duel_wins);663 model.stats.Duels.modes.uhc_duel.losses = handleSection(model.stats.Duels.modes.uhc_duel.losses, uhc_duel_losses);664 model.stats.Duels.modes.uhc_duel.winstreaks.best = handleSection(model.stats.Duels.modes.uhc_duel.winstreaks.best, best_uhc_winstreak);665 model.stats.Duels.modes.uhc_duel.winstreaks.current = handleSection(model.stats.Duels.modes.uhc_duel.winstreaks.current, current_uhc_winstreak);666 model.stats.Duels.modes.uhc_duel.swings = handleSection(model.stats.Duels.modes.uhc_duel.swings, uhc_duel_melee_swings);667 model.stats.Duels.modes.uhc_duel.hits = handleSection(model.stats.Duels.modes.uhc_duel.hits, uhc_duel_melee_hits);668 model.stats.Duels.modes.uhc_duel.arrowsShot = handleSection(model.stats.Duels.modes.uhc_duel.arrowsShot, uhc_duel_bow_shots);669 model.stats.Duels.modes.uhc_duel.arrowsHit = handleSection(model.stats.Duels.modes.uhc_duel.arrowsHit, uhc_duel_bow_hits);670 // UHC 2v2671 model.stats.Duels.modes.uhc_doubles.kills = handleSection(model.stats.Duels.modes.uhc_doubles.kills, uhc_doubles_kills);672 model.stats.Duels.modes.uhc_doubles.deaths = handleSection(model.stats.Duels.modes.uhc_doubles.deaths, uhc_doubles_deaths);673 model.stats.Duels.modes.uhc_doubles.wins = handleSection(model.stats.Duels.modes.uhc_doubles.wins, uhc_doubles_wins);674 model.stats.Duels.modes.uhc_doubles.losses = handleSection(model.stats.Duels.modes.uhc_doubles.losses, uhc_doubles_losses);675 model.stats.Duels.modes.uhc_doubles.winstreaks.best = handleSection(model.stats.Duels.modes.uhc_doubles.winstreaks.best, best_uhc_winstreak);676 model.stats.Duels.modes.uhc_doubles.winstreaks.current = handleSection(model.stats.Duels.modes.uhc_doubles.winstreaks.current, current_uhc_winstreak);677 model.stats.Duels.modes.uhc_doubles.swings = handleSection(model.stats.Duels.modes.uhc_doubles.swings, uhc_doubles_melee_swings);678 model.stats.Duels.modes.uhc_doubles.hits = handleSection(model.stats.Duels.modes.uhc_doubles.hits, uhc_doubles_melee_hits);679 model.stats.Duels.modes.uhc_doubles.arrowsShot = handleSection(model.stats.Duels.modes.uhc_doubles.arrowsShot, uhc_doubles_bow_shots);680 model.stats.Duels.modes.uhc_doubles.arrowsHit = handleSection(model.stats.Duels.modes.uhc_doubles.arrowsHit, uhc_doubles_bow_hits);681 // UHC 4v4682 model.stats.Duels.modes.uhc_four.kills = handleSection(model.stats.Duels.modes.uhc_four.kills, uhc_four_kills);683 model.stats.Duels.modes.uhc_four.deaths = handleSection(model.stats.Duels.modes.uhc_four.deaths, uhc_four_deaths);684 model.stats.Duels.modes.uhc_four.wins = handleSection(model.stats.Duels.modes.uhc_four.wins, uhc_four_wins);685 model.stats.Duels.modes.uhc_four.losses = handleSection(model.stats.Duels.modes.uhc_four.losses, uhc_four_losses);686 model.stats.Duels.modes.uhc_four.winstreaks.best = handleSection(model.stats.Duels.modes.uhc_four.winstreaks.best, best_uhc_winstreak);687 model.stats.Duels.modes.uhc_four.winstreaks.current = handleSection(model.stats.Duels.modes.uhc_four.winstreaks.current, current_uhc_winstreak);688 model.stats.Duels.modes.uhc_four.swings = handleSection(model.stats.Duels.modes.uhc_four.swings, uhc_four_melee_swings);689 model.stats.Duels.modes.uhc_four.hits = handleSection(model.stats.Duels.modes.uhc_four.hits, uhc_four_melee_hits);690 model.stats.Duels.modes.uhc_four.arrowsShot = handleSection(model.stats.Duels.modes.uhc_four.arrowsShot, uhc_four_bow_shots);691 model.stats.Duels.modes.uhc_four.arrowsHit = handleSection(model.stats.Duels.modes.uhc_four.arrowsHit, uhc_four_bow_hits);692 // UHC Meetup693 model.stats.Duels.modes.uhc_meetup.kills = handleSection(model.stats.Duels.modes.uhc_meetup.kills, uhc_meetup_kills);694 model.stats.Duels.modes.uhc_meetup.deaths = handleSection(model.stats.Duels.modes.uhc_meetup.deaths, uhc_meetup_deaths);695 model.stats.Duels.modes.uhc_meetup.wins = handleSection(model.stats.Duels.modes.uhc_meetup.wins, uhc_meetup_wins);696 model.stats.Duels.modes.uhc_meetup.losses = handleSection(model.stats.Duels.modes.uhc_meetup.losses, uhc_meetup_losses);697 model.stats.Duels.modes.uhc_meetup.winstreaks.best = handleSection(model.stats.Duels.modes.uhc_meetup.winstreaks.best, best_uhc_winstreak);698 model.stats.Duels.modes.uhc_meetup.winstreaks.current = handleSection(model.stats.Duels.modes.uhc_meetup.winstreaks.current, current_uhc_winstreak);699 model.stats.Duels.modes.uhc_meetup.swings = handleSection(model.stats.Duels.modes.uhc_meetup.swings, uhc_meetup_melee_swings);700 model.stats.Duels.modes.uhc_meetup.hits = handleSection(model.stats.Duels.modes.uhc_meetup.hits, uhc_meetup_melee_hits);701 model.stats.Duels.modes.uhc_meetup.arrowsShot = handleSection(model.stats.Duels.modes.uhc_meetup.arrowsShot, uhc_meetup_bow_hits);702 model.stats.Duels.modes.uhc_meetup.arrowsHit = handleSection(model.stats.Duels.modes.uhc_meetup.arrowsHit, uhc_meetup_bow_shots);703 model.stats.Duels.modes.op_duel.division = getDivision('op');704 // OP 1v1705 model.stats.Duels.modes.op_duel.kills = handleSection(model.stats.Duels.modes.op_duel.kills, op_duel_kills);706 model.stats.Duels.modes.op_duel.deaths = handleSection(model.stats.Duels.modes.op_duel.deaths, op_duel_deaths);707 model.stats.Duels.modes.op_duel.wins = handleSection(model.stats.Duels.modes.op_duel.wins, op_duel_wins);708 model.stats.Duels.modes.op_duel.losses = handleSection(model.stats.Duels.modes.op_duel.losses, op_duel_losses);709 model.stats.Duels.modes.op_duel.winstreaks.best = handleSection(model.stats.Duels.modes.op_duel.winstreaks.best, best_winstreak_mode_op_duel);710 model.stats.Duels.modes.op_duel.winstreaks.current = handleSection(model.stats.Duels.modes.op_duel.winstreaks.current, current_winstreak_mode_op_duel);711 model.stats.Duels.modes.op_duel.swings = handleSection(model.stats.Duels.modes.op_duel.swings, op_duel_melee_swings);712 model.stats.Duels.modes.op_duel.hits = handleSection(model.stats.Duels.modes.op_duel.hits, op_duel_melee_hits);713 model.stats.Duels.modes.op_duel.arrowsShot = handleSection(model.stats.Duels.modes.op_duel.arrowsShot, op_duel_bow_shots);714 model.stats.Duels.modes.op_duel.arrowsHit = handleSection(model.stats.Duels.modes.op_duel.arrowsHit, op_duel_bow_hits);715 // OP 2v2716 model.stats.Duels.modes.op_doubles.kills = handleSection(model.stats.Duels.modes.op_doubles.kills, op_doubles_kills);717 model.stats.Duels.modes.op_doubles.deaths = handleSection(model.stats.Duels.modes.op_doubles.deaths, op_doubles_deaths);718 model.stats.Duels.modes.op_doubles.wins = handleSection(model.stats.Duels.modes.op_doubles.wins, op_doubles_wins);719 model.stats.Duels.modes.op_doubles.losses = handleSection(model.stats.Duels.modes.op_doubles.losses, op_doubles_losses);720 model.stats.Duels.modes.op_doubles.winstreaks.best = handleSection(model.stats.Duels.modes.op_doubles.winstreaks.best, best_winstreak_mode_op_duel);721 model.stats.Duels.modes.op_doubles.winstreaks.current = handleSection(model.stats.Duels.modes.op_doubles.winstreaks.current, current_winstreak_mode_op_duel);722 model.stats.Duels.modes.op_doubles.swings = handleSection(model.stats.Duels.modes.op_doubles.swings, op_doubles_melee_swings);723 model.stats.Duels.modes.op_doubles.hits = handleSection(model.stats.Duels.modes.op_doubles.hits, op_doubles_melee_hits);724 model.stats.Duels.modes.op_doubles.arrowsShot = handleSection(model.stats.Duels.modes.op_doubles.arrowsShot, op_doubles_bow_shots);725 model.stats.Duels.modes.op_doubles.arrowsHit = handleSection(model.stats.Duels.modes.op_doubles.arrowsHit, op_doubles_bow_hits);726 model.stats.Duels.modes.sw_duel.division = getDivision('skywars');727 // SW 1v1728 model.stats.Duels.modes.sw_duel.kills = handleSection(model.stats.Duels.modes.sw_duel.kills, sw_duel_kills);729 model.stats.Duels.modes.sw_duel.deaths = handleSection(model.stats.Duels.modes.sw_duel.deaths, sw_duel_deaths);730 model.stats.Duels.modes.sw_duel.wins = handleSection(model.stats.Duels.modes.sw_duel.wins, sw_duel_wins);731 model.stats.Duels.modes.sw_duel.losses = handleSection(model.stats.Duels.modes.sw_duel.losses, sw_duel_losses);732 model.stats.Duels.modes.sw_duel.winstreaks.best = handleSection(model.stats.Duels.modes.sw_duel.winstreaks.best, best_winstreak_mode_sw_duel);733 model.stats.Duels.modes.sw_duel.winstreaks.current = handleSection(model.stats.Duels.modes.sw_duel.winstreaks.current, current_winstreak_mode_sw_duel);734 model.stats.Duels.modes.sw_duel.swings = handleSection(model.stats.Duels.modes.sw_duel.swings, sw_duel_melee_swings);735 model.stats.Duels.modes.sw_duel.hits = handleSection(model.stats.Duels.modes.sw_duel.hits, sw_duel_melee_hits);736 model.stats.Duels.modes.sw_duel.arrowsShot = handleSection(model.stats.Duels.modes.sw_duel.arrowsShot, sw_duel_bow_shots);737 model.stats.Duels.modes.sw_duel.arrowsHit = handleSection(model.stats.Duels.modes.sw_duel.arrowsHit, sw_duel_bow_hits);738 // SW 2v2739 model.stats.Duels.modes.sw_doubles.kills = handleSection(model.stats.Duels.modes.sw_doubles.kills, sw_doubles_kills);740 model.stats.Duels.modes.sw_doubles.deaths = handleSection(model.stats.Duels.modes.sw_doubles.deaths, sw_doubles_deaths);741 model.stats.Duels.modes.sw_doubles.wins = handleSection(model.stats.Duels.modes.sw_doubles.wins, sw_doubles_wins);742 model.stats.Duels.modes.sw_doubles.losses = handleSection(model.stats.Duels.modes.sw_doubles.losses, sw_doubles_losses);743 model.stats.Duels.modes.sw_doubles.winstreaks.best = handleSection(model.stats.Duels.modes.sw_doubles.winstreaks.best, best_winstreak_mode_sw_duel);744 model.stats.Duels.modes.sw_doubles.winstreaks.current = handleSection(model.stats.Duels.modes.sw_doubles.winstreaks.current, current_winstreak_mode_sw_duel);745 model.stats.Duels.modes.sw_doubles.swings = handleSection(model.stats.Duels.modes.sw_doubles.swings, sw_doubles_melee_swings);746 model.stats.Duels.modes.sw_doubles.hits = handleSection(model.stats.Duels.modes.sw_doubles.hits, sw_doubles_melee_hits);747 model.stats.Duels.modes.sw_doubles.arrowsShot = handleSection(model.stats.Duels.modes.sw_doubles.arrowsShot, sw_doubles_bow_shots);748 model.stats.Duels.modes.sw_doubles.arrowsHit = handleSection(model.stats.Duels.modes.sw_doubles.arrowsHit, sw_doubles_bow_hits);749 model.stats.Duels.modes.bow_duel.division = getDivision('bow');750 // Bow 1v1751 model.stats.Duels.modes.bow_duel.kills = handleSection(model.stats.Duels.modes.bow_duel.kills, bow_duel_kills);752 model.stats.Duels.modes.bow_duel.deaths = handleSection(model.stats.Duels.modes.bow_duel.deaths, bow_duel_deaths);753 model.stats.Duels.modes.bow_duel.wins = handleSection(model.stats.Duels.modes.bow_duel.wins, bow_duel_wins);754 model.stats.Duels.modes.bow_duel.losses = handleSection(model.stats.Duels.modes.bow_duel.losses, bow_duel_losses);755 model.stats.Duels.modes.bow_duel.winstreaks.best = handleSection(model.stats.Duels.modes.bow_duel.winstreaks.best, best_winstreak_mode_bow_duel);756 model.stats.Duels.modes.bow_duel.winstreaks.current = handleSection(model.stats.Duels.modes.bow_duel.winstreaks.current, current_winstreak_mode_bow_duel);757 model.stats.Duels.modes.bow_duel.swings = handleSection(model.stats.Duels.modes.bow_duel.swings, bow_duel_melee_swings);758 model.stats.Duels.modes.bow_duel.hits = handleSection(model.stats.Duels.modes.bow_duel.hits, bow_duel_melee_hits);759 model.stats.Duels.modes.bow_duel.arrowsShot = handleSection(model.stats.Duels.modes.bow_duel.arrowsShot, bow_duel_bow_shots);760 model.stats.Duels.modes.bow_duel.arrowsHit = handleSection(model.stats.Duels.modes.bow_duel.arrowsHit, bow_duel_bow_hits);761 model.stats.Duels.modes.blitz_duel.division = getDivision('blitz');762 // Blitz 1v1763 model.stats.Duels.modes.blitz_duel.kills = handleSection(model.stats.Duels.modes.blitz_duel.kills, blitz_duel_kills);764 model.stats.Duels.modes.blitz_duel.deaths = handleSection(model.stats.Duels.modes.blitz_duel.deaths, blitz_duel_deaths);765 model.stats.Duels.modes.blitz_duel.wins = handleSection(model.stats.Duels.modes.blitz_duel.wins, blitz_duel_wins);766 model.stats.Duels.modes.blitz_duel.losses = handleSection(model.stats.Duels.modes.blitz_duel.losses, blitz_duel_losses);767 model.stats.Duels.modes.blitz_duel.winstreaks.best = handleSection(model.stats.Duels.modes.blitz_duel.winstreaks.best, best_winstreak_mode_blitz_duel);768 model.stats.Duels.modes.blitz_duel.winstreaks.current = handleSection(model.stats.Duels.modes.blitz_duel.winstreaks.current, current_winstreak_mode_blitz_duel);769 model.stats.Duels.modes.blitz_duel.swings = handleSection(model.stats.Duels.modes.blitz_duel.swings, blitz_duel_melee_swings);770 model.stats.Duels.modes.blitz_duel.hits = handleSection(model.stats.Duels.modes.blitz_duel.hits, blitz_duel_melee_hits);771 model.stats.Duels.modes.blitz_duel.arrowsShot = handleSection(model.stats.Duels.modes.blitz_duel.arrowsShot, blitz_duel_bow_shots);772 model.stats.Duels.modes.blitz_duel.arrowsHit = handleSection(model.stats.Duels.modes.blitz_duel.arrowsHit, blitz_duel_bow_hits);773 model.stats.Duels.modes.mw_duel.division = getDivision('mega_walls');774 // MegaWalls775 model.stats.Duels.modes.mw_duel.kills = handleSection(model.stats.Duels.modes.mw_duel.kills, mw_duel_kills);776 model.stats.Duels.modes.mw_duel.deaths = handleSection(model.stats.Duels.modes.mw_duel.deaths, mw_duel_deaths);777 model.stats.Duels.modes.mw_duel.wins = handleSection(model.stats.Duels.modes.mw_duel.wins, mw_duel_wins);778 model.stats.Duels.modes.mw_duel.losses = handleSection(model.stats.Duels.modes.mw_duel.losses, mw_duel_losses);779 model.stats.Duels.modes.mw_duel.winstreaks.best = handleSection(model.stats.Duels.modes.mw_duel.winstreaks.best, best_winstreak_mode_mw_duel);780 model.stats.Duels.modes.mw_duel.winstreaks.current = handleSection(model.stats.Duels.modes.mw_duel.winstreaks.current, current_winstreak_mode_mw_duel);781 model.stats.Duels.modes.mw_duel.swings = handleSection(model.stats.Duels.modes.mw_duel.swings, mw_duel_melee_swings);782 model.stats.Duels.modes.mw_duel.hits = handleSection(model.stats.Duels.modes.mw_duel.hits, mw_duel_melee_hits);783 model.stats.Duels.modes.mw_duel.arrowsShot = handleSection(model.stats.Duels.modes.mw_duel.arrowsShot, mw_duel_bow_shots);784 model.stats.Duels.modes.mw_duel.arrowsHit = handleSection(model.stats.Duels.modes.mw_duel.arrowsHit, mw_duel_bow_hits);785 model.stats.Duels.modes.sumo_duel.division = getDivision('sumo');786 // Sumo 1v1787 model.stats.Duels.modes.sumo_duel.kills = handleSection(model.stats.Duels.modes.sumo_duel.kills, sumo_duel_kills);788 model.stats.Duels.modes.sumo_duel.deaths = handleSection(model.stats.Duels.modes.sumo_duel.deaths, sumo_duel_deaths);789 model.stats.Duels.modes.sumo_duel.wins = handleSection(model.stats.Duels.modes.sumo_duel.wins, sumo_duel_wins);790 model.stats.Duels.modes.sumo_duel.losses = handleSection(model.stats.Duels.modes.sumo_duel.losses, sumo_duel_losses);791 model.stats.Duels.modes.sumo_duel.winstreaks.best = handleSection(model.stats.Duels.modes.sumo_duel.winstreaks.best, best_winstreak_mode_sumo_duel);792 model.stats.Duels.modes.sumo_duel.winstreaks.current = handleSection(model.stats.Duels.modes.sumo_duel.winstreaks.current, current_winstreak_mode_sumo_duel);793 model.stats.Duels.modes.sumo_duel.swings = handleSection(model.stats.Duels.modes.sumo_duel.swings, sumo_duel_melee_swings);794 model.stats.Duels.modes.sumo_duel.hits = handleSection(model.stats.Duels.modes.sumo_duel.hits, sumo_duel_melee_hits);795 model.stats.Duels.modes.sumo_duel.arrowsShot = handleSection(model.stats.Duels.modes.sumo_duel.arrowsShot, sumo_duel_bow_shots);796 model.stats.Duels.modes.sumo_duel.arrowsHit = handleSection(model.stats.Duels.modes.sumo_duel.arrowsHit, sumo_duel_bow_hits);797 model.stats.Duels.modes.bowspleef_duel.division = getDivision('tnt_games');798 // Bowspleef 1v1799 model.stats.Duels.modes.bowspleef_duel.kills = handleSection(model.stats.Duels.modes.bowspleef_duel.kills, bowspleef_duel_kills);800 model.stats.Duels.modes.bowspleef_duel.deaths = handleSection(model.stats.Duels.modes.bowspleef_duel.deaths, bowspleef_duel_deaths);801 model.stats.Duels.modes.bowspleef_duel.wins = handleSection(model.stats.Duels.modes.bowspleef_duel.wins, bowspleef_duel_wins);802 model.stats.Duels.modes.bowspleef_duel.losses = handleSection(model.stats.Duels.modes.bowspleef_duel.losses, bowspleef_duel_losses);803 model.stats.Duels.modes.bowspleef_duel.winstreaks.best = handleSection(model.stats.Duels.modes.bowspleef_duel.winstreaks.best, best_winstreak_mode_bowspleef_duel);804 model.stats.Duels.modes.bowspleef_duel.winstreaks.current = handleSection(model.stats.Duels.modes.bowspleef_duel.winstreaks.current, current_winstreak_mode_bowspleef_duel);805 model.stats.Duels.modes.bowspleef_duel.swings = handleSection(model.stats.Duels.modes.bowspleef_duel.swings, bowspleef_duel_melee_swings);806 model.stats.Duels.modes.bowspleef_duel.hits = handleSection(model.stats.Duels.modes.bowspleef_duel.hits, bowspleef_duel_melee_hits);807 model.stats.Duels.modes.bowspleef_duel.arrowsShot = handleSection(model.stats.Duels.modes.bowspleef_duel.arrowsShot, bowspleef_duel_bow_shots);808 model.stats.Duels.modes.bowspleef_duel.arrowsHit = handleSection(model.stats.Duels.modes.bowspleef_duel.arrowsHit, bowspleef_duel_bow_hits);809 model.stats.Duels.modes.classic_duel.division = getDivision('classic');810 // Classic 1v1811 model.stats.Duels.modes.classic_duel.kills = handleSection(model.stats.Duels.modes.classic_duel.kills, classic_duel_kills);812 model.stats.Duels.modes.classic_duel.deaths = handleSection(model.stats.Duels.modes.classic_duel.deaths, classic_duel_deaths);813 model.stats.Duels.modes.classic_duel.wins = handleSection(model.stats.Duels.modes.classic_duel.wins, classic_duel_wins);814 model.stats.Duels.modes.classic_duel.losses = handleSection(model.stats.Duels.modes.classic_duel.losses, classic_duel_losses);815 model.stats.Duels.modes.classic_duel.winstreaks.best = handleSection(model.stats.Duels.modes.classic_duel.winstreaks.best, best_winstreak_mode_classic_duel);816 model.stats.Duels.modes.classic_duel.winstreaks.current = handleSection(model.stats.Duels.modes.classic_duel.winstreaks.current, current_winstreak_mode_classic_duel);817 model.stats.Duels.modes.classic_duel.swings = handleSection(model.stats.Duels.modes.classic_duel.swings, classic_duel_melee_swings);818 model.stats.Duels.modes.classic_duel.hits = handleSection(model.stats.Duels.modes.classic_duel.hits, classic_duel_melee_hits);819 model.stats.Duels.modes.classic_duel.arrowsShot = handleSection(model.stats.Duels.modes.classic_duel.arrowsShot, classic_duel_bow_shots);820 model.stats.Duels.modes.classic_duel.arrowsHit = handleSection(model.stats.Duels.modes.classic_duel.arrowsHit, classic_duel_bow_hits);821 model.stats.Duels.modes.potion_duel.division = getDivision('no_debuff');822 // Potion 1v1823 model.stats.Duels.modes.potion_duel.kills = handleSection(model.stats.Duels.modes.potion_duel.kills, potion_duel_kills);824 model.stats.Duels.modes.potion_duel.deaths = handleSection(model.stats.Duels.modes.potion_duel.deaths, potion_duel_deaths);825 model.stats.Duels.modes.potion_duel.wins = handleSection(model.stats.Duels.modes.potion_duel.wins, potion_duel_wins);826 model.stats.Duels.modes.potion_duel.losses = handleSection(model.stats.Duels.modes.potion_duel.losses, potion_duel_losses);827 model.stats.Duels.modes.potion_duel.winstreaks.best = handleSection(model.stats.Duels.modes.potion_duel.winstreaks.best, best_winstreak_mode_potion_duel);828 model.stats.Duels.modes.potion_duel.winstreaks.current = handleSection(model.stats.Duels.modes.potion_duel.winstreaks.current, current_winstreak_mode_potion_duel);829 model.stats.Duels.modes.potion_duel.swings = handleSection(model.stats.Duels.modes.potion_duel.swings, potion_duel_melee_swings);830 model.stats.Duels.modes.potion_duel.hits = handleSection(model.stats.Duels.modes.potion_duel.hits, potion_duel_melee_hits);831 model.stats.Duels.modes.potion_duel.arrowsShot = handleSection(model.stats.Duels.modes.potion_duel.arrowsShot, potion_duel_bow_shots);832 model.stats.Duels.modes.potion_duel.arrowsHit = handleSection(model.stats.Duels.modes.potion_duel.arrowsHit, potion_duel_bow_hits);833 model.stats.Duels.modes.combo_duel.division = getDivision('combo');834 // Combo 1v1835 model.stats.Duels.modes.combo_duel.kills = handleSection(model.stats.Duels.modes.combo_duel.kills, combo_duel_kills);836 model.stats.Duels.modes.combo_duel.deaths = handleSection(model.stats.Duels.modes.combo_duel.deaths, combo_duel_deaths);837 model.stats.Duels.modes.combo_duel.wins = handleSection(model.stats.Duels.modes.combo_duel.wins, combo_duel_wins);838 model.stats.Duels.modes.combo_duel.losses = handleSection(model.stats.Duels.modes.combo_duel.losses, combo_duel_losses);839 model.stats.Duels.modes.combo_duel.winstreaks.best = handleSection(model.stats.Duels.modes.combo_duel.winstreaks.best, best_winstreak_mode_combo_duel);840 model.stats.Duels.modes.combo_duel.winstreaks.current = handleSection(model.stats.Duels.modes.combo_duel.winstreaks.current, current_winstreak_mode_combo_duel);841 model.stats.Duels.modes.combo_duel.swings = handleSection(model.stats.Duels.modes.combo_duel.swings, combo_duel_melee_swings);842 model.stats.Duels.modes.combo_duel.hits = handleSection(model.stats.Duels.modes.combo_duel.hits, combo_duel_melee_hits);843 model.stats.Duels.modes.combo_duel.arrowsShot = handleSection(model.stats.Duels.modes.combo_duel.arrowsShot, combo_duel_bow_shots);844 model.stats.Duels.modes.combo_duel.arrowsHit = handleSection(model.stats.Duels.modes.combo_duel.arrowsHit, combo_duel_bow_hits);845 model.stats.Duels.bridgeModes.bridge_duel.division = getDivision('bridge');846 // BRIDGE847 model.stats.Duels.bridgeModes.bridge_duel.kills = handleSection(model.stats.Duels.bridgeModes.bridge_duel.kills, (bridge_duel_kills + bridge_duel_bridge_kills));848 model.stats.Duels.bridgeModes.bridge_duel.deaths = handleSection(model.stats.Duels.bridgeModes.bridge_duel.deaths, (bridge_duel_deaths + bridge_duel_bridge_deaths));849 model.stats.Duels.bridgeModes.bridge_duel.wins = handleSection(model.stats.Duels.bridgeModes.bridge_duel.wins, bridge_duel_wins);850 model.stats.Duels.bridgeModes.bridge_duel.losses = handleSection(model.stats.Duels.bridgeModes.bridge_duel.losses, bridge_duel_losses);851 model.stats.Duels.bridgeModes.bridge_duel.goals = handleSection(model.stats.Duels.bridgeModes.bridge_duel.goals, bridge_duel_goals);852 model.stats.Duels.bridgeModes.bridge_duel.swings = handleSection(model.stats.Duels.bridgeModes.bridge_duel.swings, bridge_duel_melee_swings);853 model.stats.Duels.bridgeModes.bridge_duel.hits = handleSection(model.stats.Duels.bridgeModes.bridge_duel.hits, bridge_duel_melee_hits);854 model.stats.Duels.bridgeModes.bridge_duel.arrowsShot = handleSection(model.stats.Duels.bridgeModes.bridge_duel.arrowsShot, bridge_duel_bow_shots);855 model.stats.Duels.bridgeModes.bridge_duel.arrowsHit = handleSection(model.stats.Duels.bridgeModes.bridge_duel.arrowsHit, bridge_duel_bow_hits);856 model.stats.Duels.bridgeModes.bridge_duel.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.bridge_duel.winstreaks.best, best_winstreak_mode_bridge_duel);857 model.stats.Duels.bridgeModes.bridge_duel.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.bridge_duel.winstreaks.current, current_winstreak_mode_bridge_duel);858 model.stats.Duels.bridgeModes.bridge_doubles.kills = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.kills, (bridge_doubles_kills + bridge_doubles_bridge_kills));859 model.stats.Duels.bridgeModes.bridge_doubles.deaths = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.deaths, (bridge_doubles_deaths + bridge_doubles_bridge_deaths));860 model.stats.Duels.bridgeModes.bridge_doubles.wins = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.wins, bridge_doubles_wins);861 model.stats.Duels.bridgeModes.bridge_doubles.losses = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.losses, bridge_doubles_losses);862 model.stats.Duels.bridgeModes.bridge_doubles.goals = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.goals, bridge_doubles_goals);863 model.stats.Duels.bridgeModes.bridge_doubles.swings = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.swings, bridge_doubles_melee_swings);864 model.stats.Duels.bridgeModes.bridge_doubles.hits = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.hits, bridge_doubles_melee_hits);865 model.stats.Duels.bridgeModes.bridge_doubles.arrowsShot = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.arrowsShot, bridge_doubles_bow_shots);866 model.stats.Duels.bridgeModes.bridge_doubles.arrowsHit = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.arrowsHit, bridge_doubles_bow_hits);867 model.stats.Duels.bridgeModes.bridge_doubles.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.winstreaks.best, best_winstreak_mode_bridge_doubles);868 model.stats.Duels.bridgeModes.bridge_doubles.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.bridge_doubles.winstreaks.current, current_winstreak_mode_bridge_doubles);869 model.stats.Duels.bridgeModes.bridge_threes.kills = handleSection(model.stats.Duels.bridgeModes.bridge_threes.kills, (bridge_threes_kills + bridge_threes_bridge_kills));870 model.stats.Duels.bridgeModes.bridge_threes.deaths = handleSection(model.stats.Duels.bridgeModes.bridge_threes.deaths, (bridge_threes_deaths + bridge_threes_bridge_deaths));871 model.stats.Duels.bridgeModes.bridge_threes.wins = handleSection(model.stats.Duels.bridgeModes.bridge_threes.wins, bridge_threes_wins);872 model.stats.Duels.bridgeModes.bridge_threes.losses = handleSection(model.stats.Duels.bridgeModes.bridge_threes.losses, bridge_threes_losses);873 model.stats.Duels.bridgeModes.bridge_threes.goals = handleSection(model.stats.Duels.bridgeModes.bridge_threes.goals, bridge_threes_goals);874 model.stats.Duels.bridgeModes.bridge_threes.swings = handleSection(model.stats.Duels.bridgeModes.bridge_threes.swings, bridge_threes_melee_swings);875 model.stats.Duels.bridgeModes.bridge_threes.hits = handleSection(model.stats.Duels.bridgeModes.bridge_threes.hits, bridge_threes_melee_hits);876 model.stats.Duels.bridgeModes.bridge_threes.arrowsShot = handleSection(model.stats.Duels.bridgeModes.bridge_threes.arrowsShot, bridge_threes_bow_shots);877 model.stats.Duels.bridgeModes.bridge_threes.arrowsHit = handleSection(model.stats.Duels.bridgeModes.bridge_threes.arrowsHit, bridge_threes_bow_hits);878 model.stats.Duels.bridgeModes.bridge_threes.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.bridge_threes.winstreaks.best, best_winstreak_mode_bridge_threes);879 model.stats.Duels.bridgeModes.bridge_threes.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.bridge_threes.winstreaks.current, current_winstreak_mode_bridge_threes);880 model.stats.Duels.bridgeModes.bridge_four.kills = handleSection(model.stats.Duels.bridgeModes.bridge_four.kills, (bridge_four_kills + bridge_four_bridge_kills));881 model.stats.Duels.bridgeModes.bridge_four.deaths = handleSection(model.stats.Duels.bridgeModes.bridge_four.deaths, (bridge_four_deaths + bridge_four_bridge_deaths));882 model.stats.Duels.bridgeModes.bridge_four.wins = handleSection(model.stats.Duels.bridgeModes.bridge_four.wins, bridge_four_wins);883 model.stats.Duels.bridgeModes.bridge_four.losses = handleSection(model.stats.Duels.bridgeModes.bridge_four.losses, bridge_four_losses);884 model.stats.Duels.bridgeModes.bridge_four.goals = handleSection(model.stats.Duels.bridgeModes.bridge_four.goals, bridge_four_goals);885 model.stats.Duels.bridgeModes.bridge_four.swings = handleSection(model.stats.Duels.bridgeModes.bridge_four.swings, bridge_four_melee_swings);886 model.stats.Duels.bridgeModes.bridge_four.hits = handleSection(model.stats.Duels.bridgeModes.bridge_four.hits, bridge_four_melee_hits);887 model.stats.Duels.bridgeModes.bridge_four.arrowsShot = handleSection(model.stats.Duels.bridgeModes.bridge_four.arrowsShot, bridge_four_bow_shots);888 model.stats.Duels.bridgeModes.bridge_four.arrowsHit = handleSection(model.stats.Duels.bridgeModes.bridge_four.arrowsHit, bridge_four_bow_hits);889 model.stats.Duels.bridgeModes.bridge_four.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.bridge_four.winstreaks.best, best_winstreak_mode_bridge_four);890 model.stats.Duels.bridgeModes.bridge_four.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.bridge_four.winstreaks.current, current_winstreak_mode_bridge_four);891 model.stats.Duels.bridgeModes.bridge_2v2v2v2.kills = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.kills, (bridge_2v2v2v2_kills + bridge_2v2v2v2_bridge_kills));892 model.stats.Duels.bridgeModes.bridge_2v2v2v2.deaths = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.deaths, (bridge_2v2v2v2_deaths + bridge_2v2v2v2_bridge_deaths));893 model.stats.Duels.bridgeModes.bridge_2v2v2v2.wins = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.wins, bridge_2v2v2v2_wins);894 model.stats.Duels.bridgeModes.bridge_2v2v2v2.losses = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.losses, bridge_2v2v2v2_losses);895 model.stats.Duels.bridgeModes.bridge_2v2v2v2.goals = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.goals, bridge_2v2v2v2_goals);896 model.stats.Duels.bridgeModes.bridge_2v2v2v2.swings = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.swings, bridge_2v2v2v2_melee_swings);897 model.stats.Duels.bridgeModes.bridge_2v2v2v2.hits = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.hits, bridge_2v2v2v2_melee_hits);898 model.stats.Duels.bridgeModes.bridge_2v2v2v2.arrowsShot = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.arrowsShot, bridge_2v2v2v2_bow_shots);899 model.stats.Duels.bridgeModes.bridge_2v2v2v2.arrowsHit = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.arrowsHit, bridge_2v2v2v2_bow_hits);900 model.stats.Duels.bridgeModes.bridge_2v2v2v2.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.winstreaks.best, best_winstreak_mode_bridge_2v2v2v2);901 model.stats.Duels.bridgeModes.bridge_2v2v2v2.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.bridge_2v2v2v2.winstreaks.current, current_winstreak_mode_bridge_2v2v2v2);902 model.stats.Duels.bridgeModes.bridge_3v3v3v3.kills = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.kills, (bridge_3v3v3v3_kills + bridge_3v3v3v3_bridge_kills));903 model.stats.Duels.bridgeModes.bridge_3v3v3v3.deaths = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.deaths, (bridge_3v3v3v3_deaths + bridge_3v3v3v3_bridge_deaths));904 model.stats.Duels.bridgeModes.bridge_3v3v3v3.wins = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.wins, bridge_3v3v3v3_wins);905 model.stats.Duels.bridgeModes.bridge_3v3v3v3.losses = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.losses, bridge_3v3v3v3_losses);906 model.stats.Duels.bridgeModes.bridge_3v3v3v3.goals = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.goals, bridge_3v3v3v3_goals);907 model.stats.Duels.bridgeModes.bridge_3v3v3v3.swings = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.swings, bridge_3v3v3v3_melee_swings);908 model.stats.Duels.bridgeModes.bridge_3v3v3v3.hits = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.hits, bridge_3v3v3v3_melee_hits);909 model.stats.Duels.bridgeModes.bridge_3v3v3v3.arrowsShot = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.arrowsShot, bridge_3v3v3v3_bow_shots);910 model.stats.Duels.bridgeModes.bridge_3v3v3v3.arrowsHit = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.arrowsHit, bridge_3v3v3v3_bow_hits);911 model.stats.Duels.bridgeModes.bridge_3v3v3v3.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.winstreaks.best, best_winstreak_mode_bridge_3v3v3v3);912 model.stats.Duels.bridgeModes.bridge_3v3v3v3.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.bridge_3v3v3v3.winstreaks.current, current_winstreak_mode_bridge_3v3v3v3);913 model.stats.Duels.bridgeModes.capture_threes.kills = handleSection(model.stats.Duels.bridgeModes.capture_threes.kills, (capture_threes_kills + capture_threes_bridge_kills));914 model.stats.Duels.bridgeModes.capture_threes.deaths = handleSection(model.stats.Duels.bridgeModes.capture_threes.deaths, (capture_threes_deaths + capture_threes_bridge_deaths));915 model.stats.Duels.bridgeModes.capture_threes.wins = handleSection(model.stats.Duels.bridgeModes.capture_threes.wins, capture_threes_wins);916 model.stats.Duels.bridgeModes.capture_threes.losses = handleSection(model.stats.Duels.bridgeModes.capture_threes.losses, capture_threes_losses);917 model.stats.Duels.bridgeModes.capture_threes.goals = handleSection(model.stats.Duels.bridgeModes.capture_threes.goals, capture_threes_goals);918 model.stats.Duels.bridgeModes.capture_threes.swings = handleSection(model.stats.Duels.bridgeModes.capture_threes.swings, capture_threes_melee_swings);919 model.stats.Duels.bridgeModes.capture_threes.hits = handleSection(model.stats.Duels.bridgeModes.capture_threes.hits, capture_threes_melee_hits);920 model.stats.Duels.bridgeModes.capture_threes.arrowsShot = handleSection(model.stats.Duels.bridgeModes.capture_threes.arrowsShot, capture_threes_bow_shots);921 model.stats.Duels.bridgeModes.capture_threes.arrowsHit = handleSection(model.stats.Duels.bridgeModes.capture_threes.arrowsHit, capture_threes_bow_hits);922 model.stats.Duels.bridgeModes.capture_threes.winstreaks.best = handleSection(model.stats.Duels.bridgeModes.capture_threes.winstreaks.best, best_winstreak_mode_capture_threes);923 model.stats.Duels.bridgeModes.capture_threes.winstreaks.current = handleSection(model.stats.Duels.bridgeModes.capture_threes.winstreaks.current, current_winstreak_mode_capture_threes);924 type Keyable = {925 [key: string]: string | number | undefined926 }927 function getDivision(duelType: string) {928 // stolen from 25karma.xys (thank u <3)929 for (const div of divisions.slice().reverse()) {930 let dat = divisionData[`${duelType}_${div.id}_title_prestige`];931 if (dat !== undefined) {932 if (typeof dat === 'string') dat = parseInt(dat);933 return {934 name: `${div.name} ${romanize(dat)}`,935 level: romanize(dat).toString(),936 color: div.color,937 }938 }939 }940 return {941 name: `-`,942 level: `-`,943 color: 'gray'944 }945 }946 function handleArray(array: Array<HypixelStat>, val: number | string): Array<HypixelStat> {947 if (!array.some(e => e.value === val)) {948 array.push({949 value: val,950 date: new Date(),951 });952 }953 return array;954 }955 function handleSection(location: HypixelSection, value: number | string): HypixelSection {956 return {957 value: value,958 history: handleArray(location.history, value)959 }960 }961 return model;...

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TNTGames.game.ts

Source:TNTGames.game.ts Github

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...83 new_witherwizard_regen = 0,84}): IHypixel => {85 // someone please optimize this im too dumb with typescript !!!!!!!!!!!!!!!! HELPPPP !!!!!!!!!!86 // GAME STATS87 model.stats.TNTGames.coins = handleSection(model.stats.TNTGames.coins, coins);88 model.stats.TNTGames.wins = handleSection(model.stats.TNTGames.wins, wins);89 // TNT Tag90 model.stats.TNTGames.modes.tnt_tag.deaths = handleSection(model.stats.TNTGames.modes.tnt_tag.deaths, deaths_tntag);91 model.stats.TNTGames.modes.tnt_tag.kills = handleSection(model.stats.TNTGames.modes.tnt_tag.kills, kills_tntag);92 model.stats.TNTGames.modes.tnt_tag.wins = handleSection(model.stats.TNTGames.modes.tnt_tag.wins, wins_tntag);93 // TNT Run94 model.stats.TNTGames.modes.tnt_run.deaths = handleSection(model.stats.TNTGames.modes.tnt_run.deaths, deaths_tntrun);95 model.stats.TNTGames.modes.tnt_run.wins = handleSection(model.stats.TNTGames.modes.tnt_run.wins, wins_tntrun);96 model.stats.TNTGames.modes.tnt_run.record = handleSection(model.stats.TNTGames.modes.tnt_run.record, record_tntrun);97 // PVP Run98 model.stats.TNTGames.modes.pvp_run.deaths = handleSection(model.stats.TNTGames.modes.pvp_run.deaths, deaths_pvprun);99 model.stats.TNTGames.modes.pvp_run.kills = handleSection(model.stats.TNTGames.modes.pvp_run.kills, kills_pvprun);100 model.stats.TNTGames.modes.pvp_run.wins = handleSection(model.stats.TNTGames.modes.pvp_run.wins, wins_pvprun);101 model.stats.TNTGames.modes.pvp_run.record = handleSection(model.stats.TNTGames.modes.pvp_run.record, record_pvprun);102 // Bow Spleef103 model.stats.TNTGames.modes.bow_spleef.deaths = handleSection(model.stats.TNTGames.modes.bow_spleef.deaths, deaths_bowspleef);104 model.stats.TNTGames.modes.bow_spleef.wins = handleSection(model.stats.TNTGames.modes.bow_spleef.wins, wins_bowspleef);105 model.stats.TNTGames.modes.bow_spleef.tags = handleSection(model.stats.TNTGames.modes.bow_spleef.tags, tags_bowspleef);106 // Wizards107 model.stats.TNTGames.modes.wizards.wins = handleSection(model.stats.TNTGames.modes.wizards.wins, wins_capture);108 model.stats.TNTGames.modes.wizards.kills = handleSection(model.stats.TNTGames.modes.wizards.kills, kills_capture);109 model.stats.TNTGames.modes.wizards.deaths = handleSection(model.stats.TNTGames.modes.wizards.deaths, deaths_capture);110 model.stats.TNTGames.modes.wizards.assists = handleSection(model.stats.TNTGames.modes.wizards.assists, assists_capture);111 if(capture_class) model.stats.TNTGames.modes.wizards.classes.current = capture_class;112 // Ancient Class113 model.stats.TNTGames.modes.wizards.classes.ancient.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.ancient.kills, new_ancientwizard_kills);114 model.stats.TNTGames.modes.wizards.classes.ancient.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.ancient.deaths, new_ancientwizard_deaths);115 model.stats.TNTGames.modes.wizards.classes.ancient.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.ancient.assists, new_ancientwizard_assists);116 model.stats.TNTGames.modes.wizards.classes.ancient.power = handleSection(model.stats.TNTGames.modes.wizards.classes.ancient.power, new_ancientwizard_explode);117 model.stats.TNTGames.modes.wizards.classes.ancient.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.ancient.regen, new_ancientwizard_regen);118 // Blood Class119 model.stats.TNTGames.modes.wizards.classes.blood.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.blood.kills, new_bloodwizard_kills);120 model.stats.TNTGames.modes.wizards.classes.blood.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.blood.deaths, new_bloodwizard_deaths);121 model.stats.TNTGames.modes.wizards.classes.blood.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.blood.assists, new_bloodwizard_assists);122 model.stats.TNTGames.modes.wizards.classes.blood.power = handleSection(model.stats.TNTGames.modes.wizards.classes.blood.power, new_bloodwizard_explode);123 model.stats.TNTGames.modes.wizards.classes.blood.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.blood.regen, new_bloodwizard_regen);124 // Fire Class125 model.stats.TNTGames.modes.wizards.classes.fire.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.fire.kills, new_firewizard_kills);126 model.stats.TNTGames.modes.wizards.classes.fire.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.fire.deaths, new_firewizard_deaths);127 model.stats.TNTGames.modes.wizards.classes.fire.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.fire.assists, new_firewizard_assists);128 model.stats.TNTGames.modes.wizards.classes.fire.power = handleSection(model.stats.TNTGames.modes.wizards.classes.fire.power, new_firewizard_explode);129 model.stats.TNTGames.modes.wizards.classes.fire.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.fire.regen, new_firewizard_regen);130 // Hydro Class131 model.stats.TNTGames.modes.wizards.classes.hydro.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.hydro.kills, new_hydrowizard_kills);132 model.stats.TNTGames.modes.wizards.classes.hydro.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.hydro.deaths, new_hydrowizard_deaths);133 model.stats.TNTGames.modes.wizards.classes.hydro.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.hydro.assists, new_hydrowizard_assists);134 model.stats.TNTGames.modes.wizards.classes.hydro.power = handleSection(model.stats.TNTGames.modes.wizards.classes.hydro.power, new_hydrowizard_explode);135 model.stats.TNTGames.modes.wizards.classes.hydro.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.hydro.regen, new_hydrowizard_regen);136 // Ice Class137 model.stats.TNTGames.modes.wizards.classes.ice.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.ice.kills, new_icewizard_kills);138 model.stats.TNTGames.modes.wizards.classes.ice.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.ice.deaths, new_icewizard_deaths);139 model.stats.TNTGames.modes.wizards.classes.ice.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.ice.assists, new_icewizard_assists);140 model.stats.TNTGames.modes.wizards.classes.ice.power = handleSection(model.stats.TNTGames.modes.wizards.classes.ice.power, new_icewizard_explode);141 model.stats.TNTGames.modes.wizards.classes.ice.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.ice.regen, new_icewizard_regen);142 // Kinetic Class143 model.stats.TNTGames.modes.wizards.classes.kinetic.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.kinetic.kills, new_kineticwizard_kills);144 model.stats.TNTGames.modes.wizards.classes.kinetic.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.kinetic.deaths, new_kineticwizard_deaths);145 model.stats.TNTGames.modes.wizards.classes.kinetic.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.kinetic.assists, new_kineticwizard_assists);146 model.stats.TNTGames.modes.wizards.classes.kinetic.power = handleSection(model.stats.TNTGames.modes.wizards.classes.kinetic.power, new_kineticwizard_explode);147 model.stats.TNTGames.modes.wizards.classes.kinetic.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.kinetic.regen, new_kineticwizard_regen);148 // Storm Class149 model.stats.TNTGames.modes.wizards.classes.storm.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.storm.kills, new_stormwizard_kills);150 model.stats.TNTGames.modes.wizards.classes.storm.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.storm.deaths, new_stormwizard_deaths);151 model.stats.TNTGames.modes.wizards.classes.storm.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.storm.assists, new_stormwizard_assists);152 model.stats.TNTGames.modes.wizards.classes.storm.power = handleSection(model.stats.TNTGames.modes.wizards.classes.storm.power, new_stormwizard_explode);153 model.stats.TNTGames.modes.wizards.classes.storm.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.storm.regen, new_stormwizard_regen);154 // Toxic Class155 model.stats.TNTGames.modes.wizards.classes.toxic.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.toxic.kills, new_toxicwizard_kills);156 model.stats.TNTGames.modes.wizards.classes.toxic.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.toxic.deaths, new_toxicwizard_deaths);157 model.stats.TNTGames.modes.wizards.classes.toxic.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.toxic.assists, new_toxicwizard_assists);158 model.stats.TNTGames.modes.wizards.classes.toxic.power = handleSection(model.stats.TNTGames.modes.wizards.classes.toxic.power, new_toxicwizard_explode);159 model.stats.TNTGames.modes.wizards.classes.toxic.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.toxic.regen, new_toxicwizard_regen);160 // Wither Class161 model.stats.TNTGames.modes.wizards.classes.wither.kills = handleSection(model.stats.TNTGames.modes.wizards.classes.wither.kills, new_witherwizard_kills);162 model.stats.TNTGames.modes.wizards.classes.wither.deaths = handleSection(model.stats.TNTGames.modes.wizards.classes.wither.deaths, new_witherwizard_deaths);163 model.stats.TNTGames.modes.wizards.classes.wither.assists = handleSection(model.stats.TNTGames.modes.wizards.classes.wither.assists, new_witherwizard_assists);164 model.stats.TNTGames.modes.wizards.classes.wither.power = handleSection(model.stats.TNTGames.modes.wizards.classes.wither.power, new_witherwizard_explode);165 model.stats.TNTGames.modes.wizards.classes.wither.regen = handleSection(model.stats.TNTGames.modes.wizards.classes.wither.regen, new_witherwizard_regen);166 function handleArray(array: Array<HypixelStat>, val: number | string): Array<HypixelStat> {167 if (!array.some(e => e.value === val)) {168 array.push({169 value: val,170 date: new Date(),171 });172 }173 return array;174 }175 function handleSection(location: HypixelSection, value: number | string): HypixelSection {176 return {177 value: value,178 history: handleArray(location.history, value)179 }180 }181 return model;...

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App.js

Source:App.js Github

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...16 });17 const [board, setBoard] = useState([]);18 const [game, setGame] = useState('')19 const [availableConditions, setAvailableConditions] = useState()20 function handleSection(e) {21 const { name, value, type } = e.target;22 setSections((prevSections) => ({ ...prevSections, [name]: { dir: prevSections[name].dir, value }}))23 }24 function handleSelect(e) {25 const { name, value } = e.target;26 setSections((prevSections) => ({ ...prevSections, [name]: { value: prevSections[name].value, dir: value }}))27 }28 function createBoard() {29 if (!game) {30 const { first, second, third, fourth, fifth, sixth } = sections;31 const game = new StartGame(first, second, third, fourth, fifth, sixth, 5);32 setGame(game);33 setBoard(game.getBoard());34 }...

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Using AI Code Generation

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1import {handleSection} from 'ng-mocks';2import {MockBuilder} from 'ng-mocks';3import {MockRender} from 'ng-mocks';4import {MockInstance} from 'ng-mocks';5import {MockProvider} from 'ng-mocks';6describe('TestComponent', () => {7 let component: TestComponent;8 let fixture: ComponentFixture<TestComponent>;9 beforeEach(() => {10 MockBuilder(TestComponent);11 MockRender(TestComponent);12 MockInstance(TestComponent);13 MockProvider(TestComponent);14 handleSection(TestComponent);15 MockBuilder(TestComponent, MyModule);16 MockRender(TestComponent, MyModule);17 MockInstance(TestComponent, MyModule);18 MockProvider(TestComponent, MyModule);19 handleSection(TestComponent, MyModule);20 });21 MockBuilder(TestComponent, MyModule, MyModule2);22 MockRender(TestComponent, MyModule, MyModule2);23 MockInstance(TestComponent, MyModule, MyModule2);24 MockProvider(TestComponent, MyModule, MyModule2);25 handleSection(TestComponent, MyModule, MyModule2);26 MockBuilder(TestComponent, MyModule, MyModule2, MyModule3);

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Using AI Code Generation

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1import { handleSection } from 'ng-mocks';2import { handleSection } from 'ng-mocks';3import { handleSection } from 'ng-mocks';4import { handleSection } from 'ng-mocks';5import { handleSection } from 'ng-mocks';6import { handleSection } from 'ng-mocks';7import { handleSection } from 'ng-mocks';8import { handleSection } from 'ng-mocks';9import { handleSection } from 'ng-mocks';10import { handleSection } from 'ng-mocks';11import { handleSection } from 'ng-mocks';12import { handleSection } from 'ng-mocks';13import { handleSection } from 'ng-mocks';14import { handleSection } from 'ng-mocks';15import { handleSection } from 'ng-mocks';16import { handleSection } from 'ng-mocks';17import { handleSection } from 'ng-mocks';18import { handleSection } from 'ng-mocks';19import { handleSection } from 'ng-mocks';20import { handleSection } from 'ng

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Using AI Code Generation

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1import { handleSection } from 'ng-mocks';2import { MyComponent } from './my.component';3describe('MyComponent', () => {4 it('should render', () => {5 const fixture = handleSection(MyComponent);6 expect(fixture.nativeElement).toMatchSnapshot();7 });8});9import { handleSection } from 'ng-mocks';10import { MyComponent } from './my.component';11describe('MyComponent', () => {12 it('should render', () => {13 const fixture = handleSection(MyComponent);14 expect(fixture.nativeElement).toMatchSnapshot();15 });16});17import { Component } from '@angular/core';18@Component({19})20export class MyComponent {}21import { NgModule } from '@angular/core';22import { CommonModule } from '@angular/common';23import { MyComponent } from './my.component';24@NgModule({25 imports: [CommonModule],26})27export class MyModule {}28import { handleSection } from 'ng-mocks';29import { MyModule } from './my.module';30describe('MyModule', () => {31 it('should render', () => {32 const fixture = handleSection(MyModule);33 expect(fixture.nativeElement).toMatchSnapshot();34 });35});36import { NgModule } from '@angular/core';37import { CommonModule } from '@angular/common';38import { MyComponent } from './my.component';39@NgModule({40 imports: [CommonModule],41})42export class MyModule {}43import { handleSection }

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Using AI Code Generation

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1import { handleSection } from 'ng-mocks';2describe('test', () => {3 it('test', () => {4 const fixture = TestBed.createComponent(AppComponent);5 const comp = fixture.componentInstance;6 const section = handleSection(comp, 'sectionName');7 expect(section).toBeTruthy();8 });9});10import { handleSection } from 'ng-mocks';11describe('test', () => {12 it('test', () => {13 const fixture = TestBed.createComponent(AppComponent);14 const comp = fixture.componentInstance;15 const section = handleSection(comp, 'sectionName');16 expect(section).toBeTruthy();17 });18});19import { handleSection } from 'ng-mocks';20describe('test', () => {21 it('test', () => {22 const fixture = TestBed.createComponent(AppComponent);23 const comp = fixture.componentInstance;24 const section = handleSection(comp, 'sectionName');25 expect(section).toBeTruthy();26 });27});

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Using AI Code Generation

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1import { handleSection } from 'ng-mocks';2import { MyDirective } from 'my-directive';3describe('MyDirective', () => {4 it('should render the directive', () => {5 const fixture = handleSection(MyDirective);6 expect(fixture.nativeElement.innerHTML).toContain('My Directive');7 });8});9import { handleComponent } from 'ng-mocks';10import { MyComponent } from 'my-component';11describe('MyComponent', () => {12 it('should render the component', () => {13 const fixture = handleComponent(MyComponent);14 expect(fixture.nativeElement.innerHTML).toContain('My Component');15 });16});17import { handleService } from 'ng-mocks';18import { MyService } from 'my-service';19describe('MyService', () => {20 it('should render the service', () => {21 const fixture = handleService(MyService);22 expect(fixture.nativeElement.innerHTML).toContain('My Service');23 });24});25import { handlePipe } from 'ng-mocks';26import { MyPipe } from 'my-pipe';27describe('MyPipe', () => {28 it('should render the pipe', () => {29 const fixture = handlePipe(MyPipe);30 expect(fixture.nativeElement.innerHTML).toContain('My Pipe');31 });32});

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Using AI Code Generation

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1var ngMocks = require('ng-mocks');2describe('test', function () {3 var $rootScope, $compile, $templateCache;4 beforeEach(angular.mock.module('app'));5 beforeEach(angular.mock.inject(function (_$rootScope_, _$compile_, _$templateCache_) {6 $rootScope = _$rootScope_;7 $compile = _$compile_;8 $templateCache = _$templateCache_;9 }));10 it('test', function () {11 var $scope = $rootScope.$new();12 var html = '<section ng-mocks-handle-section><div><div></div></div></section>';13 var element = $compile(html)($scope);14 $scope.$digest();15 });16});17var ngMocks = require('ng-mocks');18describe('test', function () {19 var $rootScope, $compile, $templateCache;20 beforeEach(angular.mock.module('app'));21 beforeEach(angular.mock.inject(function (_$rootScope_, _$compile_, _$templateCache_) {22 $rootScope = _$rootScope_;23 $compile = _$compile_;24 $templateCache = _$templateCache_;25 }));26 it('test', function () {27 var $scope = $rootScope.$new();28 var html = '<section ng-mocks-handle-section><div><div></div></div></section>';29 var element = $compile(html)($scope);30 $scope.$digest();31 var div = element.find('div');32 expect(div.length).toBe(2);33 });34});

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Using AI Code Generation

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1import { handleSection } from 'ng-mocks';2const section = handleSection({3 imports: [BrowserModule],4});5section.detectChanges();6section.destroy();7section.fixture;8section.injector;9section.instance;10section.nativeElement;11section.query;12section.queryAll;13section.queryAllNodes;14section.queryNodes;15section.queryProvider;16section.queryProviders;17section.queryService;

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Using AI Code Generation

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1const mock = ngMocks.findInstance(SectionComponent);2mock.handleSection();3handleSection() {4 console.log('handleSection method called');5}6const mock = ngMocks.findInstance(SectionComponent);7mock.handleSection();8expect(mock.handleSection).toHaveBeenCalled();9handleSection() {10 console.log('handleSection method called');11}12const mock = ngMocks.findInstance(SectionComponent);13mock.handleSection();14expect(mock.handleSection).toHaveBeenCalled();15handleSection() {16 console.log('handleSection method called');17}18const mock = ngMocks.findInstance(SectionComponent);19mock.handleSection();20expect(mock.handleSection).toHaveBeenCalled();21handleSection() {22 console.log('handleSection method called');23}24const mock = ngMocks.findInstance(SectionComponent);25mock.handleSection();26expect(mock.handleSection).toHaveBeenCalled();27handleSection() {28 console.log('handleSection method called');29}30const mock = ngMocks.findInstance(SectionComponent);31mock.handleSection();32expect(mock.handleSection).toHaveBeenCalled();33handleSection() {34 console.log('handleSection method called');35}36const mock = ngMocks.findInstance(SectionComponent);37mock.handleSection();38expect(mock.handleSection).toHaveBeenCalled();39handleSection() {40 console.log('handleSection method called');41}

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Using AI Code Generation

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1const mock = ngMocks.findInstance(SectionComponent);2mock.handleSection();3handleSection() {4 this.sectionService.handleSection();5}6const mock = ngMocks.findInstance(SectionService);7mock.handleSection();8handleSection() {9 this.sectionService.handleSection();10}11const mock = TestBed.get(SectionService);12mock.handleSection();13handleSection() {14 this.sectionService.handleSection();15}16const mock = TestBed.get(SectionService);17mock.handleSection();18handleSection() {19 this.sectionService.handleSection();20}

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