How to use replayUnblockedEvents method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactDOMEventReplaying.js

Source:ReactDOMEventReplaying.js Github

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...62 }63 attemptSynchronousHydration(_fiber);64 if (queuedEvent.blockedOn === null) {65 // We got unblocked by hydration. Let's try again.66 replayUnblockedEvents(); // If we're reblocked, on an inner boundary, we might need67 // to attempt hydrating that one.68 continue;69 } else {70 // We're still blocked from hydration, we have to give up71 // and replay later.72 break;73 }74 }75 }76 }77 } // Resets the replaying for this type of continuous event to no event.78 function clearIfContinuousEvent(domEventName, nativeEvent) {79 switch (domEventName) {80 case 'focusin':81 case 'focusout':82 queuedFocus = null;83 break;84 case 'dragenter':85 case 'dragleave':86 queuedDrag = null;87 break;88 case 'mouseover':89 case 'mouseout':90 queuedMouse = null;91 break;92 case 'pointerover':93 case 'pointerout':94 {95 var pointerId = nativeEvent.pointerId;96 queuedPointers.delete(pointerId);97 break;98 }99 case 'gotpointercapture':100 case 'lostpointercapture':101 {102 var _pointerId = nativeEvent.pointerId;103 queuedPointerCaptures.delete(_pointerId);104 break;105 }106 }107 }108 function accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {109 if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) {110 var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);111 if (blockedOn !== null) {112 var _fiber2 = getInstanceFromNode(blockedOn);113 if (_fiber2 !== null) {114 // Attempt to increase the priority of this target.115 attemptContinuousHydration(_fiber2);116 }117 }118 return queuedEvent;119 } // If we have already queued this exact event, then it's because120 // the different event systems have different DOM event listeners.121 // We can accumulate the flags, and the targetContainers, and122 // store a single event to be replayed.123 existingQueuedEvent.eventSystemFlags |= eventSystemFlags;124 var targetContainers = existingQueuedEvent.targetContainers;125 if (targetContainer !== null && targetContainers.indexOf(targetContainer) === -1) {126 targetContainers.push(targetContainer);127 }128 return existingQueuedEvent;129 }130 function queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {131 // These set relatedTarget to null because the replayed event will be treated as if we132 // moved from outside the window (no target) onto the target once it hydrates.133 // Instead of mutating we could clone the event.134 switch (domEventName) {135 case 'focusin':136 {137 var focusEvent = nativeEvent;138 queuedFocus = accumulateOrCreateContinuousQueuedReplayableEvent(queuedFocus, blockedOn, domEventName, eventSystemFlags, targetContainer, focusEvent);139 return true;140 }141 case 'dragenter':142 {143 var dragEvent = nativeEvent;144 queuedDrag = accumulateOrCreateContinuousQueuedReplayableEvent(queuedDrag, blockedOn, domEventName, eventSystemFlags, targetContainer, dragEvent);145 return true;146 }147 case 'mouseover':148 {149 var mouseEvent = nativeEvent;150 queuedMouse = accumulateOrCreateContinuousQueuedReplayableEvent(queuedMouse, blockedOn, domEventName, eventSystemFlags, targetContainer, mouseEvent);151 return true;152 }153 case 'pointerover':154 {155 var pointerEvent = nativeEvent;156 var pointerId = pointerEvent.pointerId;157 queuedPointers.set(pointerId, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointers.get(pointerId) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, pointerEvent));158 return true;159 }160 case 'gotpointercapture':161 {162 var _pointerEvent = nativeEvent;163 var _pointerId2 = _pointerEvent.pointerId;164 queuedPointerCaptures.set(_pointerId2, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointerCaptures.get(_pointerId2) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, _pointerEvent));165 return true;166 }167 }168 return false;169 } // Check if this target is unblocked. Returns true if it's unblocked.170 function attemptExplicitHydrationTarget(queuedTarget) {171 // TODO: This function shares a lot of logic with attemptToDispatchEvent.172 // Try to unify them. It's a bit tricky since it would require two return173 // values.174 var targetInst = getClosestInstanceFromNode(queuedTarget.target);175 if (targetInst !== null) {176 var nearestMounted = getNearestMountedFiber(targetInst);177 if (nearestMounted !== null) {178 var tag = nearestMounted.tag;179 if (tag === SuspenseComponent) {180 var instance = getSuspenseInstanceFromFiber(nearestMounted);181 if (instance !== null) {182 // We're blocked on hydrating this boundary.183 // Increase its priority.184 queuedTarget.blockedOn = instance;185 attemptHydrationAtPriority(queuedTarget.lanePriority, function () {186 unstable_runWithPriority(queuedTarget.priority, function () {187 attemptHydrationAtCurrentPriority(nearestMounted);188 });189 });190 return;191 }192 } else if (tag === HostRoot) {193 var root = nearestMounted.stateNode;194 if (root.hydrate) {195 queuedTarget.blockedOn = getContainerFromFiber(nearestMounted); // We don't currently have a way to increase the priority of196 // a root other than sync.197 return;198 }199 }200 }201 }202 queuedTarget.blockedOn = null;203 }204 function queueExplicitHydrationTarget(target) {205 {206 var schedulerPriority = unstable_getCurrentPriorityLevel();207 var updateLanePriority = getCurrentUpdatePriority();208 var queuedTarget = {209 blockedOn: null,210 target: target,211 priority: schedulerPriority,212 lanePriority: updateLanePriority213 };214 var i = 0;215 for (; i < queuedExplicitHydrationTargets.length; i++) {216 if (schedulerPriority <= queuedExplicitHydrationTargets[i].priority) {217 break;218 }219 }220 queuedExplicitHydrationTargets.splice(i, 0, queuedTarget);221 if (i === 0) {222 attemptExplicitHydrationTarget(queuedTarget);223 }224 }225 }226 function attemptReplayContinuousQueuedEvent(queuedEvent) {227 if (queuedEvent.blockedOn !== null) {228 return false;229 }230 var targetContainers = queuedEvent.targetContainers;231 while (targetContainers.length > 0) {232 var targetContainer = targetContainers[0];233 var nextBlockedOn = attemptToDispatchEvent(queuedEvent.domEventName, queuedEvent.eventSystemFlags, targetContainer, queuedEvent.nativeEvent);234 if (nextBlockedOn !== null) {235 // We're still blocked. Try again later.236 var _fiber3 = getInstanceFromNode(nextBlockedOn);237 if (_fiber3 !== null) {238 attemptContinuousHydration(_fiber3);239 }240 queuedEvent.blockedOn = nextBlockedOn;241 return false;242 } // This target container was successfully dispatched. Try the next.243 targetContainers.shift();244 }245 return true;246 }247 function attemptReplayContinuousQueuedEventInMap(queuedEvent, key, map) {248 if (attemptReplayContinuousQueuedEvent(queuedEvent)) {249 map.delete(key);250 }251 }252 function replayUnblockedEvents() {253 hasScheduledReplayAttempt = false; // First replay discrete events.254 while (queuedDiscreteEvents.length > 0) {255 var nextDiscreteEvent = queuedDiscreteEvents[0];256 if (nextDiscreteEvent.blockedOn !== null) {257 // We're still blocked.258 // Increase the priority of this boundary to unblock259 // the next discrete event.260 var _fiber4 = getInstanceFromNode(nextDiscreteEvent.blockedOn);261 if (_fiber4 !== null) {262 attemptUserBlockingHydration(_fiber4);263 }264 break;265 }266 var targetContainers = nextDiscreteEvent.targetContainers;...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.waitForSelector('h1');7 await page.waitForSelector('h2');8 await page.waitForSelector('h3');9 await page.waitForSelector('h4');10 await page.waitForSelector('h5');11 await page.waitForSelector('h6');12 await page.replayUnblockedEvents();13 await browser.close();14})();15const { chromium } = require('playwright');16(async () => {17 const browser = await chromium.launch();18 const context = await browser.newContext();19 const page = await context.newPage();20 await page.waitForSelector('h1');21 await page.waitForSelector('h2');22 await page.waitForSelector('h3');23 await page.waitForSelector('h4');24 await page.waitForSelector('h5');25 await page.waitForSelector('h6');26 await page.replayUnblockedEvents();27 await browser.close();28})();29page.replayUnblockedEvents() → Promise30const { chromium } = require('playwright');31(async () => {32 const browser = await chromium.launch();33 const context = await browser.newContext();34 const page = await context.newPage();

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Using AI Code Generation

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1(async () => {2 await page.click('text=Get started');3 await page.click('text=Docs');4 await page.click('text=API');5 await page.click('text=BrowserContext');6 await page.click('text=BrowserContext');7 await page.click('text=replayUnblockedEvents');8 await page.click('text=Paramete

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { ReplayUnblockEvents } = require('playwright/lib/server/frames');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('input[title="Search"]');8 await page.click('input[title="Search"]');9 await page.keyboard.type('Hello World');10 await page.waitForSelector('input[value="Google Search"]');11 await page.click('input[value="Google Search"]');

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Using AI Code Generation

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1const { PlaywrightInternal } = require('playwright/lib/client/playwright');2const playwright = new PlaywrightInternal();3playwright.replayUnblockedEvents();4const { PlaywrightInternal } = require('playwright/lib/client/playwright');5const playwright = new PlaywrightInternal();6playwright.replayUnblockedEvents();7const { PlaywrightInternal } = require('playwright/lib/client/playwright');8const playwright = new PlaywrightInternal();9playwright.replayUnblockedEvents();10const { PlaywrightInternal } = require('playwright/lib/client/playwright');11const playwright = new PlaywrightInternal();12playwright.replayUnblockedEvents();13const { PlaywrightInternal } = require('playwright/lib/client/playwright');14const playwright = new PlaywrightInternal();15playwright.replayUnblockedEvents();16const { PlaywrightInternal } = require('playwright/lib/client/playwright');17const playwright = new PlaywrightInternal();18playwright.replayUnblockedEvents();19const { PlaywrightInternal } = require('playwright/lib/client/playwright');20const playwright = new PlaywrightInternal();21playwright.replayUnblockedEvents();22const { PlaywrightInternal } = require('playwright/lib/client/playwright');23const playwright = new PlaywrightInternal();24playwright.replayUnblockedEvents();25const { PlaywrightInternal } = require('playwright/lib/client/playwright');26const playwright = new PlaywrightInternal();27playwright.replayUnblockedEvents();28const { PlaywrightInternal } = require('playwright/lib/client/playwright');29const playwright = new PlaywrightInternal();

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Using AI Code Generation

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1const { test, expect } = require('@playwright/test');2const { Page } = require('@playwright/test/lib/server/page');3test('test', async ({ page }) => {4 await page.replayUnblockedEvents();5});6const { test, expect } = require('@playwright/test');7const { Page } = require('@playwright/test/lib/server/page');8test('test', async ({ page }) => {9 await page.replayUnblockedEvents();10});

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Using AI Code Generation

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1const { test, expect } = require('@playwright/test');2const { replayUnblockedEvents } = require('@playwright/test/lib/replayEvents');3const { chromium } = require('playwright');4test('test', async ({ page }) => {5 await page.click('text=Get started');6 await page.click('text=Docs');7 await page.click('text=API');8 await page.click('text=Test');

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { helper } = require('@playwright/test/lib/utils/helper');3const { assert } = require('console');4(async () => {5 const browser = await chromium.launch({ headless: false });6 const page = await browser.newPage();7 await page.click('text=Clear completed');8 const dialog = await page.waitForEvent('dialog');9 assert(dialog.message() === 'Are you sure?');10 await dialog.dismiss();11 await helper.replayUnblockedEvents(page);12 await browser.close();13})();

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