How to use _invalidate method in root

Best JavaScript code snippet using root

perspective-lens.ts

Source:perspective-lens.ts Github

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...40 get fov( ){ return this._fov; }41 set near(v){42 if( this._near !== v ){43 this._near = v;44 this._invalidate();45 }46 }47 get near( ){ return this._near; }48 set far(v){49 if( this._far !== v ){50 this._far = v;51 this._invalidate();52 }53 }54 get far( ){ return this._far; }55 set aspect(v){56 if( this._aspect !== v ){57 this._aspect = v;58 this._invalidate();59 }60 }61 get aspect( ){ return this._aspect; }62 setHorizontalFov( fov : number ){63 this._fov = fov;64 this._fovMode = FovMode.FOV_MODE_H;65 this._invalidate();66 }67 setVerticalFov( fov : number ){68 this._fov = fov;69 this._fovMode = FovMode.FOV_MODE_V;70 this._invalidate();71 }72 getHorizontalFov( ){73 this.getProjection();74 return this._hfov;75 }76 getVerticalFov( ){77 this.getProjection();78 return this._vfov;79 }80 setAutoFov( fov : number ){81 this._fov = fov;82 this._fovMode = FovMode.FOV_MODE_AUTO;83 this._invalidate();84 }85 _updateProjection(){86 var mode = this._fovMode,87 aspect = this._aspect;88 if( mode === FovMode.FOV_MODE_V || (mode === FovMode.FOV_MODE_AUTO && aspect > 1.0 ) ){89 this._vfov = this._fov;90 this._hfov = Math.atan( Math.tan( this._fov / 2.0) * aspect )*2.0;91 } else {92 this._hfov = this._fov;93 this._vfov = Math.atan( Math.tan( this._fov / 2.0) / aspect )*2.0;94 }95 mat4.perspective( this._proj,96 this._vfov,97 aspect,98 this._near,99 this._far100 );101 this._valid = true;102 }103 _invalidate(){104 this._valid = false;105 }106 107}...

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perspective-lens.js

Source:perspective-lens.js Github

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...23 get fov() { return this._fov; }24 set near(v) {25 if (this._near !== v) {26 this._near = v;27 this._invalidate();28 }29 }30 get near() { return this._near; }31 set far(v) {32 if (this._far !== v) {33 this._far = v;34 this._invalidate();35 }36 }37 get far() { return this._far; }38 set aspect(v) {39 if (this._aspect !== v) {40 this._aspect = v;41 this._invalidate();42 }43 }44 get aspect() { return this._aspect; }45 setHorizontalFov(fov) {46 this._fov = fov;47 this._fovMode = 2;48 this._invalidate();49 }50 setVerticalFov(fov) {51 this._fov = fov;52 this._fovMode = 1;53 this._invalidate();54 }55 getHorizontalFov() {56 this.getProjection();57 return this._hfov;58 }59 getVerticalFov() {60 this.getProjection();61 return this._vfov;62 }63 setAutoFov(fov) {64 this._fov = fov;65 this._fovMode = 3;66 this._invalidate();67 }68 _updateProjection() {69 var mode = this._fovMode, aspect = this._aspect;70 if (mode === 1 || (mode === 3 && aspect > 1.0)) {71 this._vfov = this._fov;72 this._hfov = Math.atan(Math.tan(this._fov / 2.0) * aspect) * 2.0;73 }74 else {75 this._hfov = this._fov;76 this._vfov = Math.atan(Math.tan(this._fov / 2.0) / aspect) * 2.0;77 }78 mat4.perspective(this._proj, this._vfov, aspect, this._near, this._far);79 this._valid = true;80 }81 _invalidate() {82 this._valid = false;83 }84}...

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renderQueue.js

Source:renderQueue.js Github

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...5 _invalidate = function() {}, // invalidate last render queue6 _clear = function() {}; // clearing function7 let rq = function(data) {8 if (data) rq.data(data);9 _invalidate();10 _clear();11 rq.render();12 };13 rq.render = function() {14 let valid = true;15 _invalidate = rq.invalidate = function() {16 valid = false;17 };18 function doFrame() {19 if (!valid) return true;20 let chunk = _queue.splice(0, _rate);21 chunk.map(func);22 requestAnimationFrame(doFrame);23 }24 doFrame();25 };26 rq.data = function(data) {27 _invalidate();28 _queue = data.slice(0); // creates a copy of the data29 return rq;30 };31 rq.add = function(data) {32 _queue = _queue.concat(data);33 };34 rq.rate = function(value) {35 if (!arguments.length) return _rate;36 _rate = value;37 return rq;38 };39 rq.remaining = function() {40 return _queue.length;41 };...

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Using AI Code Generation

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1var win = Ti.UI.createWindow({backgroundColor:'white'});2var view = Ti.UI.createView({3});4win.add(view);5win.open();6view._invalidate();7var view2 = Ti.UI.createView({8});9win.add(view2);10view2._invalidate();11var view3 = Ti.UI.createView({12});13win.add(view3);14view3._invalidate();15var win = Ti.UI.createWindow({backgroundColor:'white'});16var view = Ti.UI.createView({17});18win.add(view);19win.open();20view._invalidate();21var view2 = Ti.UI.createView({22});23view.add(view2);24view2._invalidate();25var view3 = Ti.UI.createView({26});27view.add(view3);28view3._invalidate();29var win = Ti.UI.createWindow({backgroundColor:'white'});30var view = Ti.UI.createView({31});32win.add(view);33win.open();34view._invalidate();35var view2 = Ti.UI.createView({36});37view.add(view2);38view2._invalidate();39var view3 = Ti.UI.createView({40});41view.add(view3);42view3._invalidate();

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Using AI Code Generation

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1import { rootStore } from "./store";2rootStore._invalidate();3import { childStore } from "./store";4childStore._invalidate();5import { grandChildStore } from "./store";6grandChildStore._invalidate();7import { rootStore } from "./store";8rootStore._invalidate();9import { rootStore } from "./store";10rootStore.createStore("newStore", "newStore");11import { rootStore } from "./store";12rootStore.createStoreWithData("newStore", "newStore", { name: "John Doe" });13import { rootStore } from "./store";14rootStore.getChildren();15import { rootStore } from "./store";16rootStore.getParent();17import { rootStore } from "./store";18rootStore.getRoot();19import { rootStore } from "./store";20rootStore.getData();

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Using AI Code Generation

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1var root = new Root();2root._invalidate();3var child = new Child();4child._invalidate();5var grandchild = new GrandChild();6grandchild._invalidate();

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Using AI Code Generation

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1root._invalidate();2root._invalidate();3root._invalidate();4## 3.3.3. _invalidate() method5root._invalidate();6## 3.3.4. _set() method7root._set(property, value);8## 3.3.5. _setComponent() method9root._setComponent(component, value);10## 3.3.6. _setEvent() method11root._setEvent(event, value);12## 3.3.7. _setState() method13root._setState(state, value);

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Using AI Code Generation

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1var rootComponent = component.find('rootComponent');2rootComponent._invalidate();3var childComponent = component.find('childComponent');4childComponent._invalidate();5var rootComponent = component.find('rootComponent');6rootComponent._invalidate();

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Using AI Code Generation

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1var root = require('Root');2var child = require('child');3var invalidate = root._invalidate;4var invalidateChild = child._invalidate;5var subscribe = root._subscribe;6var subscribeChild = child._subscribe;7var unsubscribe = root._unsubscribe;8var unsubscribeChild = child._unsubscribe;9var getValue = root._getValue;10var getValueChild = child._getValue;11var setValue = root._setValue;12var setValueChild = child._setValue;13var getType = root._getType;14var getTypeChild = child._getType;15var getInfo = root._getInfo;16var getInfoChild = child._getInfo;17var getPath = root._getPath;18var getPathChild = child._getPath;19var getRoot = root._getRoot;20var getRootChild = child._getRoot;21var getParent = root._getParent;22var getParentChild = child._getParent;23var getChildren = root._getChildren;24var getChildrenChild = child._getChildren;

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