How to use MyMath method in stryker-parent

Best JavaScript code snippet using stryker-parent

MyMath.js

Source:MyMath.js Github

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1// OLD VERSION DO NOT USE2// Older pens still rely on this.34/**5 * MyMath.js6 * -----------7 * Handy math/trig reference.8 * 9 * Author: Caleb Miller10 * caleb@caleb-miller.com11*/12 13const MyMath = (function MyMathFactory(Math) {1415 const MyMath = {};161718 // degree/radian conversion constants19 MyMath.toDeg = 180 / Math.PI;20 MyMath.toRad = Math.PI / 180;21 MyMath.halfPI = Math.PI / 2;22 MyMath.twoPI = Math.PI * 2;2324 // Pythagorean Theorem distance calculation25 MyMath.dist = (width, height) => {26 return Math.sqrt(width * width + height * height);27 };28 29 // Pythagorean Theorem point distance calculation30 // Same as above, but takes coordinates instead of dimensions.31 MyMath.pointDist = (x1, y1, x2, y2) => {32 const distX = x2 - x1;33 const distY = y2 - y1;34 return Math.sqrt(distX * distX + distY * distY);35 };36 37 // Returns the angle (in radians) of a 2D vector38 MyMath.angle = (width, height) => ( MyMath.halfPI + Math.atan2(height, width) );3940 // Returns the angle (in radians) between two points41 // Same as above, but takes coordinates instead of dimensions.42 MyMath.pointAngle = (x1, y1, x2, y2) => ( MyMath.halfPI + Math.atan2(y2 - y1, x2 - x1) );4344 // Splits a speed vector into x and y components (angle needs to be in radians)45 MyMath.splitVector = (speed, angle) => ({46 x: Math.sin(angle) * speed,47 y: -Math.cos(angle) * speed48 });4950 // Generates a random number between min (inclusive) and max (exclusive)51 MyMath.random = (min, max) => Math.random() * (max - min) + min;52 53 // Generates a random integer between and possibly including min and max values54 MyMath.randomInt = (min, max) => ((Math.random() * (max - min + 1)) | 0) + min;5556 // Returns a random element from an array, or simply the set of provided arguments when called57 MyMath.randomChoice = function randomChoice(choices) {58 if (arguments.length === 1 && Array.isArray(choices)) {59 return choices[(Math.random() * choices.length) | 0];60 }61 return arguments[(Math.random() * arguments.length) | 0];62 };63 64 // Clamps a number between min and max values65 MyMath.clamp = function clamp(num, min, max) {66 return Math.min(Math.max(num, min), max);67 };686970 return MyMath;71 ...

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math.js

Source:math.js Github

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1 2const MyMath = (function MyMathFactory(Math) {3 const MyMath = {};4 // degree/radian conversion constants5 MyMath.toDeg = 180 / Math.PI;6 MyMath.toRad = Math.PI / 180;7 MyMath.halfPI = Math.PI / 2;8 MyMath.twoPI = Math.PI * 2;9 // Pythagorean Theorem distance calculation10 MyMath.dist = (width, height) => {11 return Math.sqrt(width * width + height * height);12 };13 14 // Pythagorean Theorem point distance calculation15 // Same as above, but takes coordinates instead of dimensions.16 MyMath.pointDist = (x1, y1, x2, y2) => {17 const distX = x2 - x1;18 const distY = y2 - y1;19 return Math.sqrt(distX * distX + distY * distY);20 };21 22 // Returns the angle (in radians) of a 2D vector23 MyMath.angle = (width, height) => ( MyMath.halfPI + Math.atan2(height, width) );24 // Returns the angle (in radians) between two points25 // Same as above, but takes coordinates instead of dimensions.26 MyMath.pointAngle = (x1, y1, x2, y2) => ( MyMath.halfPI + Math.atan2(y2 - y1, x2 - x1) );27 // Splits a speed vector into x and y components (angle needs to be in radians)28 MyMath.splitVector = (speed, angle) => ({29 x: Math.sin(angle) * speed,30 y: -Math.cos(angle) * speed31 });32 // Generates a random number between min (inclusive) and max (exclusive)33 MyMath.random = (min, max) => Math.random() * (max - min) + min;34 35 // Generates a random integer between and possibly including min and max values36 MyMath.randomInt = (min, max) => ((Math.random() * (max - min + 1)) | 0) + min;37 // Returns a random element from an array, or simply the set of provided arguments when called38 MyMath.randomChoice = function randomChoice(choices) {39 if (arguments.length === 1 && Array.isArray(choices)) {40 return choices[(Math.random() * choices.length) | 0];41 }42 return arguments[(Math.random() * arguments.length) | 0];43 };44 45 // Clamps a number between min and max values46 MyMath.clamp = function clamp(num, min, max) {47 return Math.min(Math.max(num, min), max);48 };49 return MyMath;...

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Using AI Code Generation

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1var MyMath = require('stryker-parent').MyMath;2var myMath = new MyMath();3myMath.add(1,2);4var MyMath = require('stryker-child').MyMath;5var myMath = new MyMath();6myMath.add(1,2);7var MyMath = require('stryker-parent').MyMath;8var myMath = new MyMath();9myMath.add(1,2);10var MyMath = require('stryker-child').MyMath;11var myMath = new MyMath();12myMath.add(1,2);13var MyMath = require('stryker-parent').MyMath;14var myMath = new MyMath();15myMath.add(1,2);16var MyMath = require('stryker-child').MyMath;17var myMath = new MyMath();18myMath.add(1,2);19var MyMath = require('stryker-parent').MyMath;20var myMath = new MyMath();21myMath.add(1,2);22var MyMath = require('stryker-child').MyMath;23var myMath = new MyMath();24myMath.add(1,2);25var MyMath = require('stryker-parent').MyMath;26var myMath = new MyMath();27myMath.add(1,2);28var MyMath = require('stryker-child').MyMath;29var myMath = new MyMath();30myMath.add(1,2);31var MyMath = require('stryker-parent').MyMath;32var myMath = new MyMath();33myMath.add(1,2);34var MyMath = require('stry

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Using AI Code Generation

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1const MyMath = require('stryker-parent');2const MyMath = require('stryker-child');3const MyMath = require('stryker-parent');4const MyMath = require('stryker-child');5const MyMath = require('stryker-parent');6const MyMath = require('stryker-child');7const MyMath = require('stryker-parent');8const MyMath = require('stryker-child');9const MyMath = require('stryker-parent');10const MyMath = require('stryker-child');11const MyMath = require('stryker-parent');12const MyMath = require('stryker-child');13const MyMath = require('stryker-parent');14const MyMath = require('stryker-child');15const MyMath = require('stryker-parent');16const MyMath = require('stryker-child');17const MyMath = require('stryker-parent');18const MyMath = require('stryker-child');19const MyMath = require('stryker-parent');20const MyMath = require('stryker

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Using AI Code Generation

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1var MyMath = require('stryker-parent').MyMath;2var math = new MyMath();3math.add(1, 2);4var MyMath = require('stryker-parent').MyMath;5var math = new MyMath();6math.add(1, 2);7var MyMath = require('stryker-parent').MyMath;8var math = new MyMath();9math.add(1, 2);10var MyMath = require('stryker-parent').MyMath;11var math = new MyMath();12math.add(1, 2);13var MyMath = require('stryker-parent').MyMath;14var math = new MyMath();15math.add(1, 2);16var MyMath = require('stryker-parent').MyMath;17var math = new MyMath();18math.add(1, 2);19var MyMath = require('stryker-parent').MyMath;20var math = new MyMath();21math.add(1, 2);22var MyMath = require('stryker-parent').MyMath;23var math = new MyMath();24math.add(1, 2);25var MyMath = require('stryker-parent').MyMath;26var math = new MyMath();27math.add(1, 2);28var MyMath = require('stryker-parent').MyMath;29var math = new MyMath();30math.add(1, 2);31var MyMath = require('stryker-parent').MyMath;32var math = new MyMath();33math.add(1, 2);

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Using AI Code Generation

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1var myMath = require('stryker-parent').MyMath;2var result = myMath.add(3,3);3console.log(result);4var myMath = require('stryker-parent').MyMath;5var result = myMath.add(3,3);6console.log(result);7var myMath = require('stryker-parent').MyMath;8var result = myMath.add(3,3);9console.log(result);10var myMath = require('stryker-parent').MyMath;11var result = myMath.add(3,3);12console.log(result);13var myMath = require('stryker-parent').MyMath;14var result = myMath.add(3,3);15console.log(result);16var myMath = require('stryker-parent').MyMath;17var result = myMath.add(3,3);18console.log(result);19var myMath = require('stryker-parent').MyMath;20var result = myMath.add(3,3);21console.log(result);22var myMath = require('stryker-parent').MyMath;23var result = myMath.add(3,3);24console.log(result);25var myMath = require('stryker-parent').MyMath;26var result = myMath.add(3,3);27console.log(result);28var myMath = require('stryker-parent').MyMath;29var result = myMath.add(3,3);30console.log(result);31var myMath = require('stryker-parent').MyMath;32var result = myMath.add(3,3);33console.log(result);

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Using AI Code Generation

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1var MyMath = require('stryker-parent').MyMath;2var math = new MyMath();3console.log(math.add(1, 2));4var MyMath = require('../stryker-modules/stryker-parent').MyMath;5var math = new MyMath();6console.log(math.add(1, 2));

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