How to use BufferLoader method in wpt

Best JavaScript code snippet using wpt

BufferLoader.js

Source:BufferLoader.js Github

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...22 * @exception {DeveloperError} One of options.typedArray and options.resource must be defined.23 *24 * @private25 */26export default function BufferLoader(options) {27 options = defaultValue(options, defaultValue.EMPTY_OBJECT);28 var typedArray = options.typedArray;29 var resource = options.resource;30 var cacheKey = options.cacheKey;31 //>>includeStart('debug', pragmas.debug);32 if (defined(typedArray) === defined(resource)) {33 throw new DeveloperError(34 "One of options.typedArray and options.resource must be defined."35 );36 }37 //>>includeEnd('debug');38 this._typedArray = typedArray;39 this._resource = resource;40 this._cacheKey = cacheKey;...

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audioManager.js

Source:audioManager.js Github

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...40 };41 this.loadSounds = function(soundsList, onLoadHandler)42 {43 this.onLoadHandler = onLoadHandler;44 this.bufferLoader = new BufferLoader(this.context, soundsList, this.onLoadBufferList);45 this.bufferLoader.load();46 };47 this.onLoadBufferList = function(bufferList)48 {49 audioManager.bufferList = bufferList;50 audioManager.onLoadHandler();51 };52 this.playSound = function(soundIndex)53 {54 this.channels[this.channelPointer].buffer = this.bufferList[soundIndex];55 this.channels[this.channelPointer].connect(this.context.destination);56 this.channels[this.channelPointer].noteOn(0);57 this.channelPointer++;58 };59}60// UTILITY CLASS61function BufferLoader(context,urlList,callback)62{63 this.context=context;64 this.urlList=urlList;65 this.onload=callback;66 this.bufferList=new Array();67 this.loadCount=0;68}69BufferLoader.prototype.loadBuffer=function(url,index)70{71 var request=new XMLHttpRequest();72 request.open("GET",url,true);73 request.responseType="arraybuffer";74 var loader=this;75 request.onload=function()...

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audio_engine.js

Source:audio_engine.js Github

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...31 var path = soundMap[name];32 names.push(name);33 paths.push(path);34 }35 bufferLoader = new BufferLoader(context, paths, function(bufferList) {36 for (var i = 0; i < bufferList.length; i++) {37 var buffer = bufferList[i];38 var name = names[i];39 obj[name] = buffer;40 }41 if (callback) {42 callback();43 }44 });45 bufferLoader.load();46}47function BufferLoader(context, urlList, callback) {48 this.context = context;49 this.urlList = urlList;50 this.onload = callback;51 this.bufferList = new Array();52 this.loadCount = 0;53}54BufferLoader.prototype.loadBuffer = function(url, index) {55 // Load buffer asynchronously56 var request = new XMLHttpRequest();57 request.open("GET", url, true);58 request.responseType = "arraybuffer";59 var loader = this;60 request.onload = function() {61 // Asynchronously decode the audio file data in request.response...

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Using AI Code Generation

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1var BufferLoader = function(context, urlList, callback) {2 this.context = context;3 this.urlList = urlList;4 this.onload = callback;5 this.bufferList = new Array();6 this.loadCount = 0;7}8BufferLoader.prototype.loadBuffer = function(url, index) {9 var request = new XMLHttpRequest();10 request.open("GET", url, true);11 request.responseType = "arraybuffer";12 var loader = this;13 request.onload = function() {14 loader.context.decodeAudioData(15 function(buffer) {16 if (!buffer) {17 alert('error decoding file data: ' + url);18 return;19 }20 loader.bufferList[index] = buffer;21 if (++loader.loadCount == loader.urlList.length)22 loader.onload(loader.bufferList);23 },24 function(error) {25 console.error('decodeAudioData error', error);26 }27 );28 }29 request.onerror = function() {30 alert('BufferLoader: XHR error');31 }32 request.send();33}34BufferLoader.prototype.load = function() {35 for (var i = 0; i < this.urlList.length; ++i)36 this.loadBuffer(this.urlList[i], i);37}38var BufferLoader = function(context, urlList, callback) {39 this.context = context;40 this.urlList = urlList;41 this.onload = callback;42 this.bufferList = new Array();43 this.loadCount = 0;44}45BufferLoader.prototype.loadBuffer = function(url, index) {46 var request = new XMLHttpRequest();47 request.open("GET", url, true);48 request.responseType = "arraybuffer";49 var loader = this;50 request.onload = function() {51 loader.context.decodeAudioData(52 function(buffer) {53 if (!buffer) {54 alert('error decoding file data: ' + url);55 return;56 }57 loader.bufferList[index] = buffer;58 if (++loader.loadCount == loader.urlList.length)59 loader.onload(loader.bufferList);60 },61 function(error) {62 console.error('decodeAudioData error', error);63 }

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Using AI Code Generation

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1var context = new AudioContext();2var bufferLoader = new BufferLoader(3);4bufferLoader.load();5function finishedLoading(bufferList) {6 var source1 = context.createBufferSource();7 var source2 = context.createBufferSource();8 source1.buffer = bufferList[0];9 source2.buffer = bufferList[1];10 source1.connect(context.destination);11 source2.connect(context.destination);12 source1.start(0);13 source2.start(0);14}15var context = new AudioContext();16var bufferLoader = new BufferLoader(17);18bufferLoader.load();19function finishedLoading(bufferList) {20 var source1 = context.createBufferSource();21 var source2 = context.createBufferSource();22 source1.buffer = bufferList[0];23 source2.buffer = bufferList[1];24 source1.connect(context.destination);25 source2.connect(context.destination);26 source1.start(0);27 source2.start(0);28}29var context = new AudioContext();30var bufferLoader = new BufferLoader(31);32bufferLoader.load();33function finishedLoading(bufferList) {34 var source1 = context.createBufferSource();35 var source2 = context.createBufferSource();36 source1.buffer = bufferList[0];37 source2.buffer = bufferList[1];38 source1.connect(context.destination);39 source2.connect(context.destination);40 source1.start(0);41 source2.start(0);42}43var context = new AudioContext();44var bufferLoader = new BufferLoader(

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Using AI Code Generation

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1var wptools = require('wptools');2var fs = require('fs');3var path = require('path');4var file = path.resolve(__dirname, 'test.txt');5var file2 = path.resolve(__dirname, 'test2.txt');6var file3 = path.resolve(__dirname, 'test3.txt');7var file4 = path.resolve(__dirname, 'test4.txt');8var file5 = path.resolve(__dirname, 'test5.txt');9var file6 = path.resolve(__dirname, 'test6.txt');10var file7 = path.resolve(__dirname, 'test7.txt');11var file8 = path.resolve(__dirname, 'test8.txt');12var file9 = path.resolve(__dirname, 'test9.txt');13var file10 = path.resolve(__dirname, 'test10.txt');14var file11 = path.resolve(__dirname, 'test11.txt');15var file12 = path.resolve(__dirname, 'test12.txt');16var file13 = path.resolve(__dirname, 'test13.txt');17var file14 = path.resolve(__dirname, 'test14.txt');18var file15 = path.resolve(__dirname, 'test15.txt');19var file16 = path.resolve(__dirname, 'test16.txt');20var file17 = path.resolve(__dirname, 'test17.txt');21var file18 = path.resolve(__dirname, 'test18.txt');22var file19 = path.resolve(__dirname, 'test19.txt');23var file20 = path.resolve(__dirname, 'test20.txt');24var file21 = path.resolve(__dirname, 'test21.txt');25var file22 = path.resolve(__dirname, 'test22.txt');26var file23 = path.resolve(__dirname, 'test23.txt');27var file24 = path.resolve(__dirname, 'test24.txt');28var file25 = path.resolve(__dirname, 'test25.txt');29var file26 = path.resolve(__dirname, 'test26.txt');30var file27 = path.resolve(__dirname, 'test27.txt');31var file28 = path.resolve(__dirname, 'test28.txt');32var file29 = path.resolve(__dirname, 'test29.txt');33var file30 = path.resolve(__dirname, 'test30.txt');34var file31 = path.resolve(__dirname, 'test31.txt');35var file32 = path.resolve(__dirname, 'test32.txt');36var file33 = path.resolve(__dirname, 'test33.txt');37var file34 = path.resolve(__dirname, 'test34

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Using AI Code Generation

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1var audioContext = new webkitAudioContext();2var bufferLoader = new BufferLoader(3 );4bufferLoader.load();5function finishedLoading(bufferList) {6 var source1 = audioContext.createBufferSource();7 var source2 = audioContext.createBufferSource();8 source1.buffer = bufferList[0];9 source2.buffer = bufferList[1];10 source1.connect(audioContext.destination);11 source2.connect(audioContext.destination);12 source1.noteOn(0);13 source2.noteOn(0);14}15function BufferLoader(context, urlList, callback) {16 this.context = context;17 this.urlList = urlList;18 this.onload = callback;19 this.bufferList = new Array();20 this.loadCount = 0;21}22BufferLoader.prototype.loadBuffer = function(url, index) {23 var request = new XMLHttpRequest();24 request.open("GET", url, true);25 request.responseType = "arraybuffer";26 var loader = this;27 request.onload = function() {28 loader.context.decodeAudioData(29 function(buffer) {30 if (!buffer) {31 alert('error decoding file data: ' + url);32 return;33 }34 loader.bufferList[index] = buffer;35 if (++loader.loadCount == loader.urlList.length)36 loader.onload(loader.bufferList);37 },38 function(error) {39 console.error('decodeAudioData error', error);40 }41 );42 }43 request.onerror = function() {44 alert('BufferLoader: XHR error');45 }46 request.send();47}48BufferLoader.prototype.load = function() {49 for (var i = 0; i < this.urlList.length; ++i)50 this.loadBuffer(this.urlList[i], i);51}52function BufferLoader(context, urlList, callback) {53 this.context = context;

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Using AI Code Generation

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1var wptools = require('wptools');2var bufferLoader = new wptools.BufferLoader();3var fs = require('fs');4var file = fs.createWriteStream("test.txt");5var stream = fs.createReadStream("test.txt");6var buffer = new Buffer(1024);7var buffer2 = new Buffer(1024);8var buffer3 = new Buffer(1024);9buffer.write("hello world");10buffer2.write("hello world again");11buffer3.write("hello world again again");12bufferLoader.addBuffer(buffer);13bufferLoader.addBuffer(buffer2);14bufferLoader.addBuffer(buffer3);15bufferLoader.saveBuffer(file);16bufferLoader.loadBuffer(stream, function(err, data){17 if(err){18 console.log(err);19 }else{20 console.log(data);21 }22});23var wptools = require('wptools');24var bufferLoader = new wptools.BufferLoader();25var wptools = require('wptools');26var bufferLoader = new wptools.BufferLoader();27var fs = require('fs');28var file = fs.createWriteStream("test.txt");29var stream = fs.createReadStream("test.txt");30var buffer = new Buffer(1024);31var buffer2 = new Buffer(1024);32var buffer3 = new Buffer(1024);33buffer.write("hello world");34buffer2.write("hello world again");35buffer3.write("hello world again again");36bufferLoader.addBuffer(buffer);37bufferLoader.addBuffer(buffer2);38bufferLoader.addBuffer(buffer3);39bufferLoader.saveBuffer(file);40bufferLoader.loadBuffer(stream, function(err, data){41 if(err){42 console.log(err);43 }else{44 console.log(data);45 }46});47addBuffer(buffer)48bufferLoader.addBuffer(buffer);49saveBuffer(file)50bufferLoader.saveBuffer(file);51loadBuffer(stream, callback)52bufferLoader.loadBuffer(stream, function(err, data){53 if(err){

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Using AI Code Generation

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1var wptools = require('wptools');2var BufferLoader = wptools.BufferLoader;3var context = new AudioContext();4var soundFiles = ['sound1.mp3', 'sound2.mp3', 'sound3.mp3'];5var bufferLoader = new BufferLoader(context, soundFiles, finishedLoading);6bufferLoader.load();7function finishedLoading(bufferList) {8 var source1 = context.createBufferSource();9 var source2 = context.createBufferSource();10 source1.buffer = bufferList[0];11 source2.buffer = bufferList[1];12 source1.connect(context.destination);13 source2.connect(context.destination);14 source1.start(0);15 source2.start(0);16}17The BufferLoader class is a simple utility class that loads a list of audio files into an array of AudioBuffer objects. This class is used in the example to load three sound files, but it can be used to load any number of files. The BufferLoader class is created with three arguments: an AudioContext object, an array of sound file paths, and a callback function. The callback function is called when all the sound files have been loaded. The load() method of the BufferLoader class creates an XHR request for

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Using AI Code Generation

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1var context = new webkitAudioContext();2var bufferLoader = new BufferLoader(3 );4bufferLoader.load();5function finishedLoading(bufferList) {6 var source = context.createBufferSource();7 source.buffer = bufferList[0];8 source.connect(context.destination);9 source.noteOn(0);10 source = context.createBufferSource();11 source.buffer = bufferList[1];12 source.connect(context.destination);13 source.noteOn(0);14}15The finishedLoading() function is called when the files are loaded. The finishedLoading() function creates two audio sources, one for each file, and plays them in succession. The first audio source is created by calling createBufferSource() on the audio context, and the second audio source is created in the same way

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Using AI Code Generation

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1var paths = ['sounds/1.mp3', 'sounds/2.mp3', 'sounds/3.mp3'];2var buffers;3var bufferLoader = new BufferLoader(context, paths, function (bufs) {4 buffers = bufs;5});6bufferLoader.load();7var paths = ['sounds/1.mp3', 'sounds/2.mp3', 'sounds/3.mp3'];8var buffers;9var bufferLoader = new BufferLoader(context, paths, function (bufs) {10 buffers = bufs;11});12bufferLoader.load();13var paths = ['sounds/1.mp3', 'sounds/2.mp3', 'sounds/3.mp3'];14var buffers;15var bufferLoader = new BufferLoader(context, paths, function (bufs) {16 buffers = bufs;17});18bufferLoader.load();

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Using AI Code Generation

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1var loader = new BufferLoader();2loader.files = ["audio/1.mp3", "audio/2.mp3", "audio/3.mp3"];3loader.onload = function(buffers) {4 var source = context.createBufferSource();5 source.buffer = buffers[0];6 source.connect(context.destination);7 source.start(0);8};9loader.load();10var context = new AudioContext();11var loader = new BufferLoader();12loader.files = ["audio/1.mp3", "audio/2.mp3", "audio/3.mp3"];13loader.onload = function(buffers) {14 var source = context.createBufferSource();15 source.buffer = buffers[0];16 source.connect(context.destination);17 source.start(0);18};19loader.load();20var context = new AudioContext();21var loader = new BufferLoader();22loader.files = ["audio/1.mp3", "audio/2.mp3", "audio/3.mp3"];23loader.onload = function(buffers) {24 var source = context.createBufferSource();25 source.buffer = buffers[0];

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Using AI Code Generation

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1var bl = new BufferLoader(context, [2], finishedLoading);3bl.load();4function finishedLoading(bufferList) {5 var sources = [];6 for (var i = 0; i < bufferList.length; i++) {7 var source = context.createBufferSource();8 source.buffer = bufferList[i];9 source.connect(context.destination);10 sources.push(source);11 }12 var when = context.currentTime;13 for (var i = 0; i < sources.length; i++) {14 sources[i].start(when);15 when += sources[i].buffer.duration;16 }17}18function BufferLoader(context, urlList, callback) {19 this.context = context;20 this.urlList = urlList;21 this.onload = callback;22 this.bufferList = new Array();23 this.loadCount = 0;24}25BufferLoader.prototype.load = function() {26 for (var i = 0; i < this.urlList.length; ++i)27 this.loadBuffer(this.urlList[i], i);28}29BufferLoader.prototype.loadBuffer = function(url, index) {30 var request = new XMLHttpRequest();31 request.open("GET", url, true);32 request.responseType = "arraybuffer";33 var loader = this;34 request.onload = function() {35 loader.context.decodeAudioData(36 function(buffer) {37 if (!buffer) {38 alert('error decoding file data: ' + url);39 return;40 }

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