How to use _assertPixel method in wpt

Best JavaScript code snippet using wpt

path-objects.js

Source:path-objects.js Github

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...43 } else {44 assert.strictEqual(actual, expected);45 }46}47function _assertPixel(canvas, x, y, r, g, b, a, pos, color) {48 const c = _getPixel(canvas, x,y);49 assert.strictEqual(c[0], r, 'Red channel of the pixel at (' + x + ', ' + y + ')');50 assert.strictEqual(c[1], g, 'Green channel of the pixel at (' + x + ', ' + y + ')');51 assert.strictEqual(c[2], b, 'Blue channel of the pixel at (' + x + ', ' + y + ')');52 assert.strictEqual(c[3], a, 'Alpha channel of the pixel at (' + x + ', ' + y + ')');53}54function _assertPixelApprox(canvas, x, y, r, g, b, a, pos, color, tolerance) {55 const c = _getPixel(canvas, x,y);56 _assertApprox(c[0], r, tolerance, 'Red channel of the pixel at (' + x + ', ' + y + ')');57 _assertApprox(c[1], g, tolerance, 'Green channel of the pixel at (' + x + ', ' + y + ')');58 _assertApprox(c[2], b, tolerance, 'Blue channel of the pixel at (' + x + ', ' + y + ')');59 _assertApprox(c[3], a, tolerance, 'Alpha channel of the pixel at (' + x + ', ' + y + ')');60}61function assert_throws_js(Type, fn) {62 assert.throws(fn, Type);63}64// Used by font tests to allow fonts to load.65function deferTest() {}66class Test {67 // Two cases of this in the tests, look unnecessary.68 done() {}69 // Used by font tests to allow fonts to load.70 step_func_done(func) { func(); }71 // Used for image onload callback.72 step_func(func) { func(); }73}74function step_timeout(result, time) {75 // Nothing; code needs to be converted for this to work.76}77describe("WPT: path-objects", function () {78 it("2d.path.initial", function () {79 const canvas = createCanvas(100, 50);80 const ctx = canvas.getContext("2d");81 const t = new Test();82 ctx.fillStyle = '#0f0';83 ctx.fillRect(0, 0, 100, 50);84 ctx.closePath();85 ctx.fillStyle = '#f00';86 ctx.fill();87 _assertPixel(canvas, 50,25, 0,255,0,255);88 });89 it("2d.path.beginPath", function () {90 const canvas = createCanvas(100, 50);91 const ctx = canvas.getContext("2d");92 const t = new Test();93 ctx.fillStyle = '#0f0';94 ctx.fillRect(0, 0, 100, 50);95 ctx.rect(0, 0, 100, 50);96 ctx.beginPath();97 ctx.fillStyle = '#f00';98 ctx.fill();99 _assertPixel(canvas, 50,25, 0,255,0,255);100 });101 it("2d.path.moveTo.basic", function () {102 const canvas = createCanvas(100, 50);103 const ctx = canvas.getContext("2d");104 const t = new Test();105 ctx.fillStyle = '#f00';106 ctx.fillRect(0, 0, 100, 50);107 ctx.rect(0, 0, 10, 50);108 ctx.moveTo(100, 0);109 ctx.lineTo(10, 0);110 ctx.lineTo(10, 50);111 ctx.lineTo(100, 50);112 ctx.fillStyle = '#0f0';113 ctx.fill();114 _assertPixel(canvas, 90,25, 0,255,0,255);115 });116 it("2d.path.moveTo.newsubpath", function () {117 const canvas = createCanvas(100, 50);118 const ctx = canvas.getContext("2d");119 const t = new Test();120 ctx.fillStyle = '#0f0';121 ctx.fillRect(0, 0, 100, 50);122 ctx.beginPath();123 ctx.moveTo(0, 0);124 ctx.moveTo(100, 0);125 ctx.moveTo(100, 50);126 ctx.moveTo(0, 50);127 ctx.fillStyle = '#f00';128 ctx.fill();129 _assertPixel(canvas, 50,25, 0,255,0,255);130 });131 it("2d.path.moveTo.multiple", function () {132 const canvas = createCanvas(100, 50);133 const ctx = canvas.getContext("2d");134 const t = new Test();135 ctx.fillStyle = '#f00';136 ctx.fillRect(0, 0, 100, 50);137 ctx.moveTo(0, 25);138 ctx.moveTo(100, 25);139 ctx.moveTo(0, 25);140 ctx.lineTo(100, 25);141 ctx.strokeStyle = '#0f0';142 ctx.lineWidth = 50;143 ctx.stroke();144 _assertPixel(canvas, 50,25, 0,255,0,255);145 });146 it("2d.path.moveTo.nonfinite", function () {147 // moveTo() with Infinity/NaN is ignored148 const canvas = createCanvas(100, 50);149 const ctx = canvas.getContext("2d");150 const t = new Test();151 ctx.moveTo(0, 0);152 ctx.lineTo(100, 0);153 ctx.moveTo(Infinity, 50);154 ctx.moveTo(-Infinity, 50);155 ctx.moveTo(NaN, 50);156 ctx.moveTo(0, Infinity);157 ctx.moveTo(0, -Infinity);158 ctx.moveTo(0, NaN);159 ctx.moveTo(Infinity, Infinity);160 ctx.lineTo(100, 50);161 ctx.lineTo(0, 50);162 ctx.fillStyle = '#0f0';163 ctx.fill();164 _assertPixel(canvas, 50,25, 0,255,0,255);165 });166 it("2d.path.closePath.empty", function () {167 const canvas = createCanvas(100, 50);168 const ctx = canvas.getContext("2d");169 const t = new Test();170 ctx.fillStyle = '#0f0';171 ctx.fillRect(0, 0, 100, 50);172 ctx.closePath();173 ctx.fillStyle = '#f00';174 ctx.fill();175 _assertPixel(canvas, 50,25, 0,255,0,255);176 });177 it("2d.path.closePath.newline", function () {178 const canvas = createCanvas(100, 50);179 const ctx = canvas.getContext("2d");180 const t = new Test();181 ctx.fillStyle = '#f00';182 ctx.fillRect(0, 0, 100, 50);183 ctx.strokeStyle = '#0f0';184 ctx.lineWidth = 50;185 ctx.moveTo(-100, 25);186 ctx.lineTo(-100, -100);187 ctx.lineTo(200, -100);188 ctx.lineTo(200, 25);189 ctx.closePath();190 ctx.stroke();191 _assertPixel(canvas, 50,25, 0,255,0,255);192 });193 it("2d.path.closePath.nextpoint", function () {194 const canvas = createCanvas(100, 50);195 const ctx = canvas.getContext("2d");196 const t = new Test();197 ctx.fillStyle = '#f00';198 ctx.fillRect(0, 0, 100, 50);199 ctx.strokeStyle = '#0f0';200 ctx.lineWidth = 50;201 ctx.moveTo(-100, 25);202 ctx.lineTo(-100, -1000);203 ctx.closePath();204 ctx.lineTo(1000, 25);205 ctx.stroke();206 _assertPixel(canvas, 50,25, 0,255,0,255);207 });208 it("2d.path.lineTo.ensuresubpath.1", function () {209 // If there is no subpath, the point is added and nothing is drawn210 const canvas = createCanvas(100, 50);211 const ctx = canvas.getContext("2d");212 const t = new Test();213 ctx.fillStyle = '#0f0';214 ctx.fillRect(0, 0, 100, 50);215 ctx.strokeStyle = '#f00';216 ctx.lineWidth = 50;217 ctx.beginPath();218 ctx.lineTo(100, 50);219 ctx.stroke();220 _assertPixel(canvas, 50,25, 0,255,0,255);221 });222 it("2d.path.lineTo.ensuresubpath.2", function () {223 // If there is no subpath, the point is added and used for subsequent drawing224 const canvas = createCanvas(100, 50);225 const ctx = canvas.getContext("2d");226 const t = new Test();227 ctx.fillStyle = '#f00';228 ctx.fillRect(0, 0, 100, 50);229 ctx.strokeStyle = '#0f0';230 ctx.lineWidth = 50;231 ctx.beginPath();232 ctx.lineTo(0, 25);233 ctx.lineTo(100, 25);234 ctx.stroke();235 _assertPixel(canvas, 50,25, 0,255,0,255);236 });237 it("2d.path.lineTo.basic", function () {238 const canvas = createCanvas(100, 50);239 const ctx = canvas.getContext("2d");240 const t = new Test();241 ctx.fillStyle = '#f00';242 ctx.fillRect(0, 0, 100, 50);243 ctx.strokeStyle = '#0f0';244 ctx.lineWidth = 50;245 ctx.beginPath();246 ctx.moveTo(0, 25);247 ctx.lineTo(100, 25);248 ctx.stroke();249 _assertPixel(canvas, 50,25, 0,255,0,255);250 });251 it("2d.path.lineTo.nextpoint", function () {252 const canvas = createCanvas(100, 50);253 const ctx = canvas.getContext("2d");254 const t = new Test();255 ctx.fillStyle = '#f00';256 ctx.fillRect(0, 0, 100, 50);257 ctx.strokeStyle = '#0f0';258 ctx.lineWidth = 50;259 ctx.beginPath();260 ctx.moveTo(-100, -100);261 ctx.lineTo(0, 25);262 ctx.lineTo(100, 25);263 ctx.stroke();264 _assertPixel(canvas, 50,25, 0,255,0,255);265 });266 it("2d.path.lineTo.nonfinite", function () {267 // lineTo() with Infinity/NaN is ignored268 const canvas = createCanvas(100, 50);269 const ctx = canvas.getContext("2d");270 const t = new Test();271 ctx.moveTo(0, 0);272 ctx.lineTo(100, 0);273 ctx.lineTo(Infinity, 50);274 ctx.lineTo(-Infinity, 50);275 ctx.lineTo(NaN, 50);276 ctx.lineTo(0, Infinity);277 ctx.lineTo(0, -Infinity);278 ctx.lineTo(0, NaN);279 ctx.lineTo(Infinity, Infinity);280 ctx.lineTo(100, 50);281 ctx.lineTo(0, 50);282 ctx.fillStyle = '#0f0';283 ctx.fill();284 _assertPixel(canvas, 50,25, 0,255,0,255);285 _assertPixel(canvas, 90,45, 0,255,0,255);286 });287 it("2d.path.lineTo.nonfinite.details", function () {288 // lineTo() with Infinity/NaN for first arg still converts the second arg289 const canvas = createCanvas(100, 50);290 const ctx = canvas.getContext("2d");291 const t = new Test();292 for (var arg1 of [Infinity, -Infinity, NaN]) {293 var converted = false;294 ctx.lineTo(arg1, { valueOf: function() { converted = true; return 0; } });295 assert(converted, "converted");296 }297 });298 it("2d.path.quadraticCurveTo.ensuresubpath.1", function () {299 // If there is no subpath, the first control point is added (and nothing is drawn up to it)300 const canvas = createCanvas(100, 50);301 const ctx = canvas.getContext("2d");302 const t = new Test();303 ctx.fillStyle = '#0f0';304 ctx.fillRect(0, 0, 100, 50);305 ctx.strokeStyle = '#f00';306 ctx.lineWidth = 50;307 ctx.beginPath();308 ctx.quadraticCurveTo(100, 50, 200, 50);309 ctx.stroke();310 _assertPixel(canvas, 50,25, 0,255,0,255);311 _assertPixel(canvas, 95,45, 0,255,0,255);312 });313 it("2d.path.quadraticCurveTo.ensuresubpath.2", function () {314 // If there is no subpath, the first control point is added315 const canvas = createCanvas(100, 50);316 const ctx = canvas.getContext("2d");317 const t = new Test();318 ctx.fillStyle = '#f00';319 ctx.fillRect(0, 0, 100, 50);320 ctx.strokeStyle = '#0f0';321 ctx.lineWidth = 50;322 ctx.beginPath();323 ctx.quadraticCurveTo(0, 25, 100, 25);324 ctx.stroke();325 _assertPixel(canvas, 50,25, 0,255,0,255);326 _assertPixel(canvas, 5,45, 0,255,0,255);327 });328 it("2d.path.quadraticCurveTo.basic", function () {329 const canvas = createCanvas(100, 50);330 const ctx = canvas.getContext("2d");331 const t = new Test();332 ctx.fillStyle = '#f00';333 ctx.fillRect(0, 0, 100, 50);334 ctx.strokeStyle = '#0f0';335 ctx.lineWidth = 50;336 ctx.beginPath();337 ctx.moveTo(0, 25);338 ctx.quadraticCurveTo(100, 25, 100, 25);339 ctx.stroke();340 _assertPixel(canvas, 50,25, 0,255,0,255);341 });342 it("2d.path.quadraticCurveTo.shape", function () {343 const canvas = createCanvas(100, 50);344 const ctx = canvas.getContext("2d");345 const t = new Test();346 ctx.fillStyle = '#f00';347 ctx.fillRect(0, 0, 100, 50);348 ctx.strokeStyle = '#0f0';349 ctx.lineWidth = 55;350 ctx.beginPath();351 ctx.moveTo(-1000, 1050);352 ctx.quadraticCurveTo(0, -1000, 1200, 1050);353 ctx.stroke();354 _assertPixel(canvas, 50,25, 0,255,0,255);355 _assertPixel(canvas, 1,1, 0,255,0,255);356 _assertPixel(canvas, 98,1, 0,255,0,255);357 _assertPixel(canvas, 1,48, 0,255,0,255);358 _assertPixel(canvas, 98,48, 0,255,0,255);359 });360 it("2d.path.quadraticCurveTo.scaled", function () {361 const canvas = createCanvas(100, 50);362 const ctx = canvas.getContext("2d");363 const t = new Test();364 ctx.fillStyle = '#f00';365 ctx.fillRect(0, 0, 100, 50);366 ctx.scale(1000, 1000);367 ctx.strokeStyle = '#0f0';368 ctx.lineWidth = 0.055;369 ctx.beginPath();370 ctx.moveTo(-1, 1.05);371 ctx.quadraticCurveTo(0, -1, 1.2, 1.05);372 ctx.stroke();373 _assertPixel(canvas, 50,25, 0,255,0,255);374 _assertPixel(canvas, 1,1, 0,255,0,255);375 _assertPixel(canvas, 98,1, 0,255,0,255);376 _assertPixel(canvas, 1,48, 0,255,0,255);377 _assertPixel(canvas, 98,48, 0,255,0,255);378 });379 it("2d.path.quadraticCurveTo.nonfinite", function () {380 // quadraticCurveTo() with Infinity/NaN is ignored381 const canvas = createCanvas(100, 50);382 const ctx = canvas.getContext("2d");383 const t = new Test();384 ctx.moveTo(0, 0);385 ctx.lineTo(100, 0);386 ctx.quadraticCurveTo(Infinity, 50, 0, 50);387 ctx.quadraticCurveTo(-Infinity, 50, 0, 50);388 ctx.quadraticCurveTo(NaN, 50, 0, 50);389 ctx.quadraticCurveTo(0, Infinity, 0, 50);390 ctx.quadraticCurveTo(0, -Infinity, 0, 50);391 ctx.quadraticCurveTo(0, NaN, 0, 50);392 ctx.quadraticCurveTo(0, 50, Infinity, 50);393 ctx.quadraticCurveTo(0, 50, -Infinity, 50);394 ctx.quadraticCurveTo(0, 50, NaN, 50);395 ctx.quadraticCurveTo(0, 50, 0, Infinity);396 ctx.quadraticCurveTo(0, 50, 0, -Infinity);397 ctx.quadraticCurveTo(0, 50, 0, NaN);398 ctx.quadraticCurveTo(Infinity, Infinity, 0, 50);399 ctx.quadraticCurveTo(Infinity, Infinity, Infinity, 50);400 ctx.quadraticCurveTo(Infinity, Infinity, Infinity, Infinity);401 ctx.quadraticCurveTo(Infinity, Infinity, 0, Infinity);402 ctx.quadraticCurveTo(Infinity, 50, Infinity, 50);403 ctx.quadraticCurveTo(Infinity, 50, Infinity, Infinity);404 ctx.quadraticCurveTo(Infinity, 50, 0, Infinity);405 ctx.quadraticCurveTo(0, Infinity, Infinity, 50);406 ctx.quadraticCurveTo(0, Infinity, Infinity, Infinity);407 ctx.quadraticCurveTo(0, Infinity, 0, Infinity);408 ctx.quadraticCurveTo(0, 50, Infinity, Infinity);409 ctx.lineTo(100, 50);410 ctx.lineTo(0, 50);411 ctx.fillStyle = '#0f0';412 ctx.fill();413 _assertPixel(canvas, 50,25, 0,255,0,255);414 _assertPixel(canvas, 90,45, 0,255,0,255);415 });416 it("2d.path.bezierCurveTo.ensuresubpath.1", function () {417 // If there is no subpath, the first control point is added (and nothing is drawn up to it)418 const canvas = createCanvas(100, 50);419 const ctx = canvas.getContext("2d");420 const t = new Test();421 ctx.fillStyle = '#0f0';422 ctx.fillRect(0, 0, 100, 50);423 ctx.strokeStyle = '#f00';424 ctx.lineWidth = 50;425 ctx.beginPath();426 ctx.bezierCurveTo(100, 50, 200, 50, 200, 50);427 ctx.stroke();428 _assertPixel(canvas, 50,25, 0,255,0,255);429 _assertPixel(canvas, 95,45, 0,255,0,255);430 });431 it("2d.path.bezierCurveTo.ensuresubpath.2", function () {432 // If there is no subpath, the first control point is added433 const canvas = createCanvas(100, 50);434 const ctx = canvas.getContext("2d");435 const t = new Test();436 ctx.fillStyle = '#f00';437 ctx.fillRect(0, 0, 100, 50);438 ctx.strokeStyle = '#0f0';439 ctx.lineWidth = 50;440 ctx.beginPath();441 ctx.bezierCurveTo(0, 25, 100, 25, 100, 25);442 ctx.stroke();443 _assertPixel(canvas, 50,25, 0,255,0,255);444 _assertPixel(canvas, 5,45, 0,255,0,255);445 });446 it("2d.path.bezierCurveTo.basic", function () {447 const canvas = createCanvas(100, 50);448 const ctx = canvas.getContext("2d");449 const t = new Test();450 ctx.fillStyle = '#f00';451 ctx.fillRect(0, 0, 100, 50);452 ctx.strokeStyle = '#0f0';453 ctx.lineWidth = 50;454 ctx.beginPath();455 ctx.moveTo(0, 25);456 ctx.bezierCurveTo(100, 25, 100, 25, 100, 25);457 ctx.stroke();458 _assertPixel(canvas, 50,25, 0,255,0,255);459 });460 it("2d.path.bezierCurveTo.shape", function () {461 const canvas = createCanvas(100, 50);462 const ctx = canvas.getContext("2d");463 const t = new Test();464 ctx.fillStyle = '#f00';465 ctx.fillRect(0, 0, 100, 50);466 ctx.strokeStyle = '#0f0';467 ctx.lineWidth = 55;468 ctx.beginPath();469 ctx.moveTo(-2000, 3100);470 ctx.bezierCurveTo(-2000, -1000, 2100, -1000, 2100, 3100);471 ctx.stroke();472 _assertPixel(canvas, 50,25, 0,255,0,255);473 _assertPixel(canvas, 1,1, 0,255,0,255);474 _assertPixel(canvas, 98,1, 0,255,0,255);475 _assertPixel(canvas, 1,48, 0,255,0,255);476 _assertPixel(canvas, 98,48, 0,255,0,255);477 });478 it("2d.path.bezierCurveTo.scaled", function () {479 const canvas = createCanvas(100, 50);480 const ctx = canvas.getContext("2d");481 const t = new Test();482 ctx.fillStyle = '#f00';483 ctx.fillRect(0, 0, 100, 50);484 ctx.scale(1000, 1000);485 ctx.strokeStyle = '#0f0';486 ctx.lineWidth = 0.055;487 ctx.beginPath();488 ctx.moveTo(-2, 3.1);489 ctx.bezierCurveTo(-2, -1, 2.1, -1, 2.1, 3.1);490 ctx.stroke();491 _assertPixel(canvas, 50,25, 0,255,0,255);492 _assertPixel(canvas, 1,1, 0,255,0,255);493 _assertPixel(canvas, 98,1, 0,255,0,255);494 _assertPixel(canvas, 1,48, 0,255,0,255);495 _assertPixel(canvas, 98,48, 0,255,0,255);496 });497 it("2d.path.bezierCurveTo.nonfinite", function () {498 // bezierCurveTo() with Infinity/NaN is ignored499 const canvas = createCanvas(100, 50);500 const ctx = canvas.getContext("2d");501 const t = new Test();502 ctx.moveTo(0, 0);503 ctx.lineTo(100, 0);504 ctx.bezierCurveTo(Infinity, 50, 0, 50, 0, 50);505 ctx.bezierCurveTo(-Infinity, 50, 0, 50, 0, 50);506 ctx.bezierCurveTo(NaN, 50, 0, 50, 0, 50);507 ctx.bezierCurveTo(0, Infinity, 0, 50, 0, 50);508 ctx.bezierCurveTo(0, -Infinity, 0, 50, 0, 50);509 ctx.bezierCurveTo(0, NaN, 0, 50, 0, 50);510 ctx.bezierCurveTo(0, 50, Infinity, 50, 0, 50);511 ctx.bezierCurveTo(0, 50, -Infinity, 50, 0, 50);512 ctx.bezierCurveTo(0, 50, NaN, 50, 0, 50);513 ctx.bezierCurveTo(0, 50, 0, Infinity, 0, 50);514 ctx.bezierCurveTo(0, 50, 0, -Infinity, 0, 50);515 ctx.bezierCurveTo(0, 50, 0, NaN, 0, 50);516 ctx.bezierCurveTo(0, 50, 0, 50, Infinity, 50);517 ctx.bezierCurveTo(0, 50, 0, 50, -Infinity, 50);518 ctx.bezierCurveTo(0, 50, 0, 50, NaN, 50);519 ctx.bezierCurveTo(0, 50, 0, 50, 0, Infinity);520 ctx.bezierCurveTo(0, 50, 0, 50, 0, -Infinity);521 ctx.bezierCurveTo(0, 50, 0, 50, 0, NaN);522 ctx.bezierCurveTo(Infinity, Infinity, 0, 50, 0, 50);523 ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, 0, 50);524 ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, 0, 50);525 ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, Infinity, 50);526 ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, Infinity, Infinity);527 ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, 0, Infinity);528 ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, Infinity, 50);529 ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, Infinity, Infinity);530 ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, 0, Infinity);531 ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, 0, 50);532 ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, Infinity, 50);533 ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, Infinity, Infinity);534 ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, 0, Infinity);535 ctx.bezierCurveTo(Infinity, Infinity, 0, 50, Infinity, 50);536 ctx.bezierCurveTo(Infinity, Infinity, 0, 50, Infinity, Infinity);537 ctx.bezierCurveTo(Infinity, Infinity, 0, 50, 0, Infinity);538 ctx.bezierCurveTo(Infinity, 50, Infinity, 50, 0, 50);539 ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, 0, 50);540 ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, Infinity, 50);541 ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, Infinity, Infinity);542 ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, 0, Infinity);543 ctx.bezierCurveTo(Infinity, 50, Infinity, 50, Infinity, 50);544 ctx.bezierCurveTo(Infinity, 50, Infinity, 50, Infinity, Infinity);545 ctx.bezierCurveTo(Infinity, 50, Infinity, 50, 0, Infinity);546 ctx.bezierCurveTo(Infinity, 50, 0, Infinity, 0, 50);547 ctx.bezierCurveTo(Infinity, 50, 0, Infinity, Infinity, 50);548 ctx.bezierCurveTo(Infinity, 50, 0, Infinity, Infinity, Infinity);549 ctx.bezierCurveTo(Infinity, 50, 0, Infinity, 0, Infinity);550 ctx.bezierCurveTo(Infinity, 50, 0, 50, Infinity, 50);551 ctx.bezierCurveTo(Infinity, 50, 0, 50, Infinity, Infinity);552 ctx.bezierCurveTo(Infinity, 50, 0, 50, 0, Infinity);553 ctx.bezierCurveTo(0, Infinity, Infinity, 50, 0, 50);554 ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, 0, 50);555 ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, Infinity, 50);556 ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, Infinity, Infinity);557 ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, 0, Infinity);558 ctx.bezierCurveTo(0, Infinity, Infinity, 50, Infinity, 50);559 ctx.bezierCurveTo(0, Infinity, Infinity, 50, Infinity, Infinity);560 ctx.bezierCurveTo(0, Infinity, Infinity, 50, 0, Infinity);561 ctx.bezierCurveTo(0, Infinity, 0, Infinity, 0, 50);562 ctx.bezierCurveTo(0, Infinity, 0, Infinity, Infinity, 50);563 ctx.bezierCurveTo(0, Infinity, 0, Infinity, Infinity, Infinity);564 ctx.bezierCurveTo(0, Infinity, 0, Infinity, 0, Infinity);565 ctx.bezierCurveTo(0, Infinity, 0, 50, Infinity, 50);566 ctx.bezierCurveTo(0, Infinity, 0, 50, Infinity, Infinity);567 ctx.bezierCurveTo(0, Infinity, 0, 50, 0, Infinity);568 ctx.bezierCurveTo(0, 50, Infinity, Infinity, 0, 50);569 ctx.bezierCurveTo(0, 50, Infinity, Infinity, Infinity, 50);570 ctx.bezierCurveTo(0, 50, Infinity, Infinity, Infinity, Infinity);571 ctx.bezierCurveTo(0, 50, Infinity, Infinity, 0, Infinity);572 ctx.bezierCurveTo(0, 50, Infinity, 50, Infinity, 50);573 ctx.bezierCurveTo(0, 50, Infinity, 50, Infinity, Infinity);574 ctx.bezierCurveTo(0, 50, Infinity, 50, 0, Infinity);575 ctx.bezierCurveTo(0, 50, 0, Infinity, Infinity, 50);576 ctx.bezierCurveTo(0, 50, 0, Infinity, Infinity, Infinity);577 ctx.bezierCurveTo(0, 50, 0, Infinity, 0, Infinity);578 ctx.bezierCurveTo(0, 50, 0, 50, Infinity, Infinity);579 ctx.lineTo(100, 50);580 ctx.lineTo(0, 50);581 ctx.fillStyle = '#0f0';582 ctx.fill();583 _assertPixel(canvas, 50,25, 0,255,0,255);584 _assertPixel(canvas, 90,45, 0,255,0,255);585 });586 it("2d.path.arcTo.ensuresubpath.1", function () {587 // If there is no subpath, the first control point is added (and nothing is drawn up to it)588 const canvas = createCanvas(100, 50);589 const ctx = canvas.getContext("2d");590 const t = new Test();591 ctx.fillStyle = '#0f0';592 ctx.fillRect(0, 0, 100, 50);593 ctx.lineWidth = 50;594 ctx.strokeStyle = '#f00';595 ctx.beginPath();596 ctx.arcTo(100, 50, 200, 50, 0.1);597 ctx.stroke();598 _assertPixel(canvas, 50,25, 0,255,0,255);599 });600 it("2d.path.arcTo.ensuresubpath.2", function () {601 // If there is no subpath, the first control point is added602 const canvas = createCanvas(100, 50);603 const ctx = canvas.getContext("2d");604 const t = new Test();605 ctx.fillStyle = '#f00';606 ctx.fillRect(0, 0, 100, 50);607 ctx.lineWidth = 50;608 ctx.strokeStyle = '#0f0';609 ctx.beginPath();610 ctx.arcTo(0, 25, 50, 250, 0.1); // adds (x1,y1), draws nothing611 ctx.lineTo(100, 25);612 ctx.stroke();613 _assertPixel(canvas, 50,25, 0,255,0,255);614 });615 it("2d.path.arcTo.coincide.1", function () {616 // arcTo() has no effect if P0 = P1617 const canvas = createCanvas(100, 50);618 const ctx = canvas.getContext("2d");619 const t = new Test();620 ctx.fillStyle = '#f00';621 ctx.fillRect(0, 0, 100, 50);622 ctx.lineWidth = 50;623 624 ctx.strokeStyle = '#0f0';625 ctx.beginPath();626 ctx.moveTo(0, 25);627 ctx.arcTo(0, 25, 50, 1000, 1);628 ctx.lineTo(100, 25);629 ctx.stroke();630 631 ctx.strokeStyle = '#f00';632 ctx.beginPath();633 ctx.moveTo(50, 25);634 ctx.arcTo(50, 25, 100, 25, 1);635 ctx.stroke();636 637 _assertPixel(canvas, 50,1, 0,255,0,255);638 _assertPixel(canvas, 50,25, 0,255,0,255);639 _assertPixel(canvas, 50,48, 0,255,0,255);640 });641 it("2d.path.arcTo.coincide.2", function () {642 // arcTo() draws a straight line to P1 if P1 = P2643 const canvas = createCanvas(100, 50);644 const ctx = canvas.getContext("2d");645 const t = new Test();646 ctx.fillStyle = '#f00';647 ctx.fillRect(0, 0, 100, 50);648 ctx.lineWidth = 50;649 ctx.strokeStyle = '#0f0';650 ctx.beginPath();651 ctx.moveTo(0, 25);652 ctx.arcTo(100, 25, 100, 25, 1);653 ctx.stroke();654 655 _assertPixel(canvas, 50,25, 0,255,0,255);656 });657 it("2d.path.arcTo.collinear.1", function () {658 // arcTo() with all points on a line, and P1 between P0/P2, draws a straight line to P1659 const canvas = createCanvas(100, 50);660 const ctx = canvas.getContext("2d");661 const t = new Test();662 ctx.fillStyle = '#f00';663 ctx.fillRect(0, 0, 100, 50);664 ctx.lineWidth = 50;665 666 ctx.strokeStyle = '#0f0';667 ctx.beginPath();668 ctx.moveTo(0, 25);669 ctx.arcTo(100, 25, 200, 25, 1);670 ctx.stroke();671 672 ctx.strokeStyle = '#f00';673 ctx.beginPath();674 ctx.moveTo(-100, 25);675 ctx.arcTo(0, 25, 100, 25, 1);676 ctx.stroke();677 678 _assertPixel(canvas, 50,25, 0,255,0,255);679 });680 it("2d.path.arcTo.collinear.2", function () {681 // arcTo() with all points on a line, and P2 between P0/P1, draws a straight line to P1682 const canvas = createCanvas(100, 50);683 const ctx = canvas.getContext("2d");684 const t = new Test();685 ctx.fillStyle = '#f00';686 ctx.fillRect(0, 0, 100, 50);687 ctx.lineWidth = 50;688 689 ctx.strokeStyle = '#0f0';690 ctx.beginPath();691 ctx.moveTo(0, 25);692 ctx.arcTo(100, 25, 10, 25, 1);693 ctx.stroke();694 695 ctx.strokeStyle = '#f00';696 ctx.beginPath();697 ctx.moveTo(100, 25);698 ctx.arcTo(200, 25, 110, 25, 1);699 ctx.stroke();700 701 _assertPixel(canvas, 50,25, 0,255,0,255);702 });703 it("2d.path.arcTo.collinear.3", function () {704 // arcTo() with all points on a line, and P0 between P1/P2, draws a straight line to P1705 const canvas = createCanvas(100, 50);706 const ctx = canvas.getContext("2d");707 const t = new Test();708 ctx.fillStyle = '#f00';709 ctx.fillRect(0, 0, 100, 50);710 ctx.lineWidth = 50;711 712 ctx.strokeStyle = '#0f0';713 ctx.beginPath();714 ctx.moveTo(0, 25);715 ctx.arcTo(100, 25, -100, 25, 1);716 ctx.stroke();717 718 ctx.strokeStyle = '#f00';719 ctx.beginPath();720 ctx.moveTo(100, 25);721 ctx.arcTo(200, 25, 0, 25, 1);722 ctx.stroke();723 724 ctx.beginPath();725 ctx.moveTo(-100, 25);726 ctx.arcTo(0, 25, -200, 25, 1);727 ctx.stroke();728 729 _assertPixel(canvas, 50,25, 0,255,0,255);730 });731 it("2d.path.arcTo.shape.curve1", function () {732 // arcTo() curves in the right kind of shape733 const canvas = createCanvas(100, 50);734 const ctx = canvas.getContext("2d");735 const t = new Test();736 var tol = 1.5; // tolerance to avoid antialiasing artifacts737 738 ctx.fillStyle = '#0f0';739 ctx.fillRect(0, 0, 100, 50);740 741 ctx.strokeStyle = '#f00';742 ctx.lineWidth = 10;743 ctx.beginPath();744 ctx.moveTo(10, 25);745 ctx.arcTo(75, 25, 75, 60, 20);746 ctx.stroke();747 748 ctx.fillStyle = '#0f0';749 ctx.beginPath();750 ctx.rect(10, 20, 45, 10);751 ctx.moveTo(80, 45);752 ctx.arc(55, 45, 25+tol, 0, -Math.PI/2, true);753 ctx.arc(55, 45, 15-tol, -Math.PI/2, 0, false);754 ctx.fill();755 756 _assertPixel(canvas, 50,25, 0,255,0,255);757 _assertPixel(canvas, 55,19, 0,255,0,255);758 _assertPixel(canvas, 55,20, 0,255,0,255);759 _assertPixel(canvas, 55,21, 0,255,0,255);760 _assertPixel(canvas, 64,22, 0,255,0,255);761 _assertPixel(canvas, 65,21, 0,255,0,255);762 _assertPixel(canvas, 72,28, 0,255,0,255);763 _assertPixel(canvas, 73,27, 0,255,0,255);764 _assertPixel(canvas, 78,36, 0,255,0,255);765 _assertPixel(canvas, 79,35, 0,255,0,255);766 _assertPixel(canvas, 80,44, 0,255,0,255);767 _assertPixel(canvas, 80,45, 0,255,0,255);768 _assertPixel(canvas, 80,46, 0,255,0,255);769 _assertPixel(canvas, 65,45, 0,255,0,255);770 });771 it("2d.path.arcTo.shape.curve2", function () {772 // arcTo() curves in the right kind of shape773 const canvas = createCanvas(100, 50);774 const ctx = canvas.getContext("2d");775 const t = new Test();776 var tol = 1.5; // tolerance to avoid antialiasing artifacts777 778 ctx.fillStyle = '#0f0';779 ctx.fillRect(0, 0, 100, 50);780 781 ctx.fillStyle = '#f00';782 ctx.beginPath();783 ctx.rect(10, 20, 45, 10);784 ctx.moveTo(80, 45);785 ctx.arc(55, 45, 25-tol, 0, -Math.PI/2, true);786 ctx.arc(55, 45, 15+tol, -Math.PI/2, 0, false);787 ctx.fill();788 789 ctx.strokeStyle = '#0f0';790 ctx.lineWidth = 10;791 ctx.beginPath();792 ctx.moveTo(10, 25);793 ctx.arcTo(75, 25, 75, 60, 20);794 ctx.stroke();795 796 _assertPixel(canvas, 50,25, 0,255,0,255);797 _assertPixel(canvas, 55,19, 0,255,0,255);798 _assertPixel(canvas, 55,20, 0,255,0,255);799 _assertPixel(canvas, 55,21, 0,255,0,255);800 _assertPixel(canvas, 64,22, 0,255,0,255);801 _assertPixel(canvas, 65,21, 0,255,0,255);802 _assertPixel(canvas, 72,28, 0,255,0,255);803 _assertPixel(canvas, 73,27, 0,255,0,255);804 _assertPixel(canvas, 78,36, 0,255,0,255);805 _assertPixel(canvas, 79,35, 0,255,0,255);806 _assertPixel(canvas, 80,44, 0,255,0,255);807 _assertPixel(canvas, 80,45, 0,255,0,255);808 _assertPixel(canvas, 80,46, 0,255,0,255);809 });810 it("2d.path.arcTo.shape.start", function () {811 // arcTo() draws a straight line from P0 to P1812 const canvas = createCanvas(100, 50);813 const ctx = canvas.getContext("2d");814 const t = new Test();815 ctx.fillStyle = '#f00';816 ctx.fillRect(0, 0, 100, 50);817 ctx.strokeStyle = '#0f0';818 ctx.lineWidth = 50;819 ctx.beginPath();820 ctx.moveTo(0, 25);821 ctx.arcTo(200, 25, 200, 50, 10);822 ctx.stroke();823 824 _assertPixel(canvas, 1,1, 0,255,0,255);825 _assertPixel(canvas, 1,48, 0,255,0,255);826 _assertPixel(canvas, 50,25, 0,255,0,255);827 _assertPixel(canvas, 98,1, 0,255,0,255);828 _assertPixel(canvas, 98,48, 0,255,0,255);829 });830 it("2d.path.arcTo.shape.end", function () {831 // arcTo() does not draw anything from P1 to P2832 const canvas = createCanvas(100, 50);833 const ctx = canvas.getContext("2d");834 const t = new Test();835 ctx.fillStyle = '#0f0';836 ctx.fillRect(0, 0, 100, 50);837 ctx.strokeStyle = '#f00';838 ctx.lineWidth = 50;839 ctx.beginPath();840 ctx.moveTo(-100, -100);841 ctx.arcTo(-100, 25, 200, 25, 10);842 ctx.stroke();843 844 _assertPixel(canvas, 1,1, 0,255,0,255);845 _assertPixel(canvas, 1,48, 0,255,0,255);846 _assertPixel(canvas, 50,25, 0,255,0,255);847 _assertPixel(canvas, 98,1, 0,255,0,255);848 _assertPixel(canvas, 98,48, 0,255,0,255);849 });850 it("2d.path.arcTo.negative", function () {851 // arcTo() with negative radius throws an exception852 const canvas = createCanvas(100, 50);853 const ctx = canvas.getContext("2d");854 const t = new Test();855 assert.throws(function() { ctx.arcTo(0, 0, 0, 0, -1); }, /INDEX_SIZE_ERR/);856 var path = new Path2D();857 assert.throws(function() { path.arcTo(10, 10, 20, 20, -5); }, /INDEX_SIZE_ERR/);858 });859 it("2d.path.arcTo.zero.1", function () {860 // arcTo() with zero radius draws a straight line from P0 to P1861 const canvas = createCanvas(100, 50);862 const ctx = canvas.getContext("2d");863 const t = new Test();864 ctx.fillStyle = '#f00';865 ctx.fillRect(0, 0, 100, 50);866 ctx.lineWidth = 50;867 868 ctx.strokeStyle = '#0f0';869 ctx.beginPath();870 ctx.moveTo(0, 25);871 ctx.arcTo(100, 25, 100, 100, 0);872 ctx.stroke();873 874 ctx.strokeStyle = '#f00';875 ctx.beginPath();876 ctx.moveTo(0, -25);877 ctx.arcTo(50, -25, 50, 50, 0);878 ctx.stroke();879 880 _assertPixel(canvas, 50,25, 0,255,0,255);881 });882 it("2d.path.arcTo.zero.2", function () {883 // arcTo() with zero radius draws a straight line from P0 to P1, even when all points are collinear884 const canvas = createCanvas(100, 50);885 const ctx = canvas.getContext("2d");886 const t = new Test();887 ctx.fillStyle = '#f00';888 ctx.fillRect(0, 0, 100, 50);889 ctx.lineWidth = 50;890 891 ctx.strokeStyle = '#0f0';892 ctx.beginPath();893 ctx.moveTo(0, 25);894 ctx.arcTo(100, 25, -100, 25, 0);895 ctx.stroke();896 897 ctx.strokeStyle = '#f00';898 ctx.beginPath();899 ctx.moveTo(100, 25);900 ctx.arcTo(200, 25, 50, 25, 0);901 ctx.stroke();902 903 _assertPixel(canvas, 50,25, 0,255,0,255);904 });905 it("2d.path.arcTo.transformation", function () {906 // arcTo joins up to the last subpath point correctly907 const canvas = createCanvas(100, 50);908 const ctx = canvas.getContext("2d");909 const t = new Test();910 ctx.fillStyle = '#f00';911 ctx.fillRect(0, 0, 100, 50);912 913 ctx.fillStyle = '#0f0';914 ctx.beginPath();915 ctx.moveTo(0, 50);916 ctx.translate(100, 0);917 ctx.arcTo(50, 50, 50, 0, 50);918 ctx.lineTo(-100, 0);919 ctx.fill();920 921 _assertPixel(canvas, 0,0, 0,255,0,255);922 _assertPixel(canvas, 50,0, 0,255,0,255);923 _assertPixel(canvas, 99,0, 0,255,0,255);924 _assertPixel(canvas, 0,25, 0,255,0,255);925 _assertPixel(canvas, 50,25, 0,255,0,255);926 _assertPixel(canvas, 99,25, 0,255,0,255);927 _assertPixel(canvas, 0,49, 0,255,0,255);928 _assertPixel(canvas, 50,49, 0,255,0,255);929 _assertPixel(canvas, 99,49, 0,255,0,255);930 });931 it("2d.path.arcTo.scale", function () {932 // arcTo scales the curve, not just the control points933 const canvas = createCanvas(100, 50);934 const ctx = canvas.getContext("2d");935 const t = new Test();936 ctx.fillStyle = '#f00';937 ctx.fillRect(0, 0, 100, 50);938 939 ctx.fillStyle = '#0f0';940 ctx.beginPath();941 ctx.moveTo(0, 50);942 ctx.translate(100, 0);943 ctx.scale(0.1, 1);944 ctx.arcTo(50, 50, 50, 0, 50);945 ctx.lineTo(-1000, 0);946 ctx.fill();947 948 _assertPixel(canvas, 0,0, 0,255,0,255);949 _assertPixel(canvas, 50,0, 0,255,0,255);950 _assertPixel(canvas, 99,0, 0,255,0,255);951 _assertPixel(canvas, 0,25, 0,255,0,255);952 _assertPixel(canvas, 50,25, 0,255,0,255);953 _assertPixel(canvas, 99,25, 0,255,0,255);954 _assertPixel(canvas, 0,49, 0,255,0,255);955 _assertPixel(canvas, 50,49, 0,255,0,255);956 _assertPixel(canvas, 99,49, 0,255,0,255);957 });958 it("2d.path.arcTo.nonfinite", function () {959 // arcTo() with Infinity/NaN is ignored960 const canvas = createCanvas(100, 50);961 const ctx = canvas.getContext("2d");962 const t = new Test();963 ctx.moveTo(0, 0);964 ctx.lineTo(100, 0);965 ctx.arcTo(Infinity, 50, 0, 50, 0);966 ctx.arcTo(-Infinity, 50, 0, 50, 0);967 ctx.arcTo(NaN, 50, 0, 50, 0);968 ctx.arcTo(0, Infinity, 0, 50, 0);969 ctx.arcTo(0, -Infinity, 0, 50, 0);970 ctx.arcTo(0, NaN, 0, 50, 0);971 ctx.arcTo(0, 50, Infinity, 50, 0);972 ctx.arcTo(0, 50, -Infinity, 50, 0);973 ctx.arcTo(0, 50, NaN, 50, 0);974 ctx.arcTo(0, 50, 0, Infinity, 0);975 ctx.arcTo(0, 50, 0, -Infinity, 0);976 ctx.arcTo(0, 50, 0, NaN, 0);977 ctx.arcTo(0, 50, 0, 50, Infinity);978 ctx.arcTo(0, 50, 0, 50, -Infinity);979 ctx.arcTo(0, 50, 0, 50, NaN);980 ctx.arcTo(Infinity, Infinity, 0, 50, 0);981 ctx.arcTo(Infinity, Infinity, Infinity, 50, 0);982 ctx.arcTo(Infinity, Infinity, Infinity, Infinity, 0);983 ctx.arcTo(Infinity, Infinity, Infinity, Infinity, Infinity);984 ctx.arcTo(Infinity, Infinity, Infinity, 50, Infinity);985 ctx.arcTo(Infinity, Infinity, 0, Infinity, 0);986 ctx.arcTo(Infinity, Infinity, 0, Infinity, Infinity);987 ctx.arcTo(Infinity, Infinity, 0, 50, Infinity);988 ctx.arcTo(Infinity, 50, Infinity, 50, 0);989 ctx.arcTo(Infinity, 50, Infinity, Infinity, 0);990 ctx.arcTo(Infinity, 50, Infinity, Infinity, Infinity);991 ctx.arcTo(Infinity, 50, Infinity, 50, Infinity);992 ctx.arcTo(Infinity, 50, 0, Infinity, 0);993 ctx.arcTo(Infinity, 50, 0, Infinity, Infinity);994 ctx.arcTo(Infinity, 50, 0, 50, Infinity);995 ctx.arcTo(0, Infinity, Infinity, 50, 0);996 ctx.arcTo(0, Infinity, Infinity, Infinity, 0);997 ctx.arcTo(0, Infinity, Infinity, Infinity, Infinity);998 ctx.arcTo(0, Infinity, Infinity, 50, Infinity);999 ctx.arcTo(0, Infinity, 0, Infinity, 0);1000 ctx.arcTo(0, Infinity, 0, Infinity, Infinity);1001 ctx.arcTo(0, Infinity, 0, 50, Infinity);1002 ctx.arcTo(0, 50, Infinity, Infinity, 0);1003 ctx.arcTo(0, 50, Infinity, Infinity, Infinity);1004 ctx.arcTo(0, 50, Infinity, 50, Infinity);1005 ctx.arcTo(0, 50, 0, Infinity, Infinity);1006 ctx.lineTo(100, 50);1007 ctx.lineTo(0, 50);1008 ctx.fillStyle = '#0f0';1009 ctx.fill();1010 _assertPixel(canvas, 50,25, 0,255,0,255);1011 _assertPixel(canvas, 90,45, 0,255,0,255);1012 });1013 it("2d.path.arc.empty", function () {1014 // arc() with an empty path does not draw a straight line to the start point1015 const canvas = createCanvas(100, 50);1016 const ctx = canvas.getContext("2d");1017 const t = new Test();1018 ctx.fillStyle = '#0f0';1019 ctx.fillRect(0, 0, 100, 50);1020 ctx.lineWidth = 50;1021 ctx.strokeStyle = '#f00';1022 ctx.beginPath();1023 ctx.arc(200, 25, 5, 0, 2*Math.PI, true);1024 ctx.stroke();1025 _assertPixel(canvas, 50,25, 0,255,0,255);1026 });1027 it("2d.path.arc.nonempty", function () {1028 // arc() with a non-empty path does draw a straight line to the start point1029 const canvas = createCanvas(100, 50);1030 const ctx = canvas.getContext("2d");1031 const t = new Test();1032 ctx.fillStyle = '#f00';1033 ctx.fillRect(0, 0, 100, 50);1034 ctx.lineWidth = 50;1035 ctx.strokeStyle = '#0f0';1036 ctx.beginPath();1037 ctx.moveTo(0, 25);1038 ctx.arc(200, 25, 5, 0, 2*Math.PI, true);1039 ctx.stroke();1040 _assertPixel(canvas, 50,25, 0,255,0,255);1041 });1042 it("2d.path.arc.end", function () {1043 // arc() adds the end point of the arc to the subpath1044 const canvas = createCanvas(100, 50);1045 const ctx = canvas.getContext("2d");1046 const t = new Test();1047 ctx.fillStyle = '#f00';1048 ctx.fillRect(0, 0, 100, 50);1049 ctx.lineWidth = 50;1050 ctx.strokeStyle = '#0f0';1051 ctx.beginPath();1052 ctx.moveTo(-100, 0);1053 ctx.arc(-100, 0, 25, -Math.PI/2, Math.PI/2, true);1054 ctx.lineTo(100, 25);1055 ctx.stroke();1056 _assertPixel(canvas, 50,25, 0,255,0,255);1057 });1058 it("2d.path.arc.default", function () {1059 // arc() with missing last argument defaults to clockwise1060 const canvas = createCanvas(100, 50);1061 const ctx = canvas.getContext("2d");1062 const t = new Test();1063 ctx.fillStyle = '#0f0';1064 ctx.fillRect(0, 0, 100, 50);1065 ctx.fillStyle = '#f00';1066 ctx.beginPath();1067 ctx.moveTo(100, 0);1068 ctx.arc(100, 0, 150, -Math.PI, Math.PI/2);1069 ctx.fill();1070 _assertPixel(canvas, 50,25, 0,255,0,255);1071 });1072 it("2d.path.arc.angle.1", function () {1073 // arc() draws pi/2 .. -pi anticlockwise correctly1074 const canvas = createCanvas(100, 50);1075 const ctx = canvas.getContext("2d");1076 const t = new Test();1077 ctx.fillStyle = '#0f0';1078 ctx.fillRect(0, 0, 100, 50);1079 ctx.fillStyle = '#f00';1080 ctx.beginPath();1081 ctx.moveTo(100, 0);1082 ctx.arc(100, 0, 150, Math.PI/2, -Math.PI, true);1083 ctx.fill();1084 _assertPixel(canvas, 50,25, 0,255,0,255);1085 });1086 it("2d.path.arc.angle.2", function () {1087 // arc() draws -3pi/2 .. -pi anticlockwise correctly1088 const canvas = createCanvas(100, 50);1089 const ctx = canvas.getContext("2d");1090 const t = new Test();1091 ctx.fillStyle = '#0f0';1092 ctx.fillRect(0, 0, 100, 50);1093 ctx.fillStyle = '#f00';1094 ctx.beginPath();1095 ctx.moveTo(100, 0);1096 ctx.arc(100, 0, 150, -3*Math.PI/2, -Math.PI, true);1097 ctx.fill();1098 _assertPixel(canvas, 50,25, 0,255,0,255);1099 });1100 it("2d.path.arc.angle.3", function () {1101 // arc() wraps angles mod 2pi when anticlockwise and end > start+2pi1102 const canvas = createCanvas(100, 50);1103 const ctx = canvas.getContext("2d");1104 const t = new Test();1105 ctx.fillStyle = '#0f0';1106 ctx.fillRect(0, 0, 100, 50);1107 ctx.fillStyle = '#f00';1108 ctx.beginPath();1109 ctx.moveTo(100, 0);1110 ctx.arc(100, 0, 150, (512+1/2)*Math.PI, (1024-1)*Math.PI, true);1111 ctx.fill();1112 _assertPixel(canvas, 50,25, 0,255,0,255);1113 });1114 it("2d.path.arc.angle.4", function () {1115 // arc() draws a full circle when clockwise and end > start+2pi1116 const canvas = createCanvas(100, 50);1117 const ctx = canvas.getContext("2d");1118 const t = new Test();1119 ctx.fillStyle = '#f00';1120 ctx.fillRect(0, 0, 100, 50);1121 ctx.fillStyle = '#0f0';1122 ctx.beginPath();1123 ctx.moveTo(50, 25);1124 ctx.arc(50, 25, 60, (512+1/2)*Math.PI, (1024-1)*Math.PI, false);1125 ctx.fill();1126 _assertPixel(canvas, 1,1, 0,255,0,255);1127 _assertPixel(canvas, 98,1, 0,255,0,255);1128 _assertPixel(canvas, 1,48, 0,255,0,255);1129 _assertPixel(canvas, 98,48, 0,255,0,255);1130 });1131 it("2d.path.arc.angle.5", function () {1132 // arc() wraps angles mod 2pi when clockwise and start > end+2pi1133 const canvas = createCanvas(100, 50);1134 const ctx = canvas.getContext("2d");1135 const t = new Test();1136 ctx.fillStyle = '#0f0';1137 ctx.fillRect(0, 0, 100, 50);1138 ctx.fillStyle = '#f00';1139 ctx.beginPath();1140 ctx.moveTo(100, 0);1141 ctx.arc(100, 0, 150, (1024-1)*Math.PI, (512+1/2)*Math.PI, false);1142 ctx.fill();1143 _assertPixel(canvas, 50,25, 0,255,0,255);1144 });1145 it("2d.path.arc.angle.6", function () {1146 // arc() draws a full circle when anticlockwise and start > end+2pi1147 const canvas = createCanvas(100, 50);1148 const ctx = canvas.getContext("2d");1149 const t = new Test();1150 ctx.fillStyle = '#f00';1151 ctx.fillRect(0, 0, 100, 50);1152 ctx.fillStyle = '#0f0';1153 ctx.beginPath();1154 ctx.moveTo(50, 25);1155 ctx.arc(50, 25, 60, (1024-1)*Math.PI, (512+1/2)*Math.PI, true);1156 ctx.fill();1157 _assertPixel(canvas, 1,1, 0,255,0,255);1158 _assertPixel(canvas, 98,1, 0,255,0,255);1159 _assertPixel(canvas, 1,48, 0,255,0,255);1160 _assertPixel(canvas, 98,48, 0,255,0,255);1161 });1162 it("2d.path.arc.zero.1", function () {1163 // arc() draws nothing when startAngle = endAngle and anticlockwise1164 const canvas = createCanvas(100, 50);1165 const ctx = canvas.getContext("2d");1166 const t = new Test();1167 ctx.fillStyle = '#0f0';1168 ctx.fillRect(0, 0, 100, 50);1169 ctx.strokeStyle = '#f00';1170 ctx.lineWidth = 100;1171 ctx.beginPath();1172 ctx.arc(50, 25, 50, 0, 0, true);1173 ctx.stroke();1174 _assertPixel(canvas, 50,20, 0,255,0,255);1175 });1176 it("2d.path.arc.zero.2", function () {1177 // arc() draws nothing when startAngle = endAngle and clockwise1178 const canvas = createCanvas(100, 50);1179 const ctx = canvas.getContext("2d");1180 const t = new Test();1181 ctx.fillStyle = '#0f0';1182 ctx.fillRect(0, 0, 100, 50);1183 ctx.strokeStyle = '#f00';1184 ctx.lineWidth = 100;1185 ctx.beginPath();1186 ctx.arc(50, 25, 50, 0, 0, false);1187 ctx.stroke();1188 _assertPixel(canvas, 50,20, 0,255,0,255);1189 });1190 it("2d.path.arc.twopie.1", function () {1191 // arc() draws nothing when end = start + 2pi-e and anticlockwise1192 const canvas = createCanvas(100, 50);1193 const ctx = canvas.getContext("2d");1194 const t = new Test();1195 ctx.fillStyle = '#0f0';1196 ctx.fillRect(0, 0, 100, 50);1197 ctx.strokeStyle = '#f00';1198 ctx.lineWidth = 100;1199 ctx.beginPath();1200 ctx.arc(50, 25, 50, 0, 2*Math.PI - 1e-4, true);1201 ctx.stroke();1202 _assertPixel(canvas, 50,20, 0,255,0,255);1203 });1204 it("2d.path.arc.twopie.2", function () {1205 // arc() draws a full circle when end = start + 2pi-e and clockwise1206 const canvas = createCanvas(100, 50);1207 const ctx = canvas.getContext("2d");1208 const t = new Test();1209 ctx.fillStyle = '#f00';1210 ctx.fillRect(0, 0, 100, 50);1211 ctx.strokeStyle = '#0f0';1212 ctx.lineWidth = 100;1213 ctx.beginPath();1214 ctx.arc(50, 25, 50, 0, 2*Math.PI - 1e-4, false);1215 ctx.stroke();1216 _assertPixel(canvas, 50,20, 0,255,0,255);1217 });1218 it("2d.path.arc.twopie.3", function () {1219 // arc() draws a full circle when end = start + 2pi+e and anticlockwise1220 const canvas = createCanvas(100, 50);1221 const ctx = canvas.getContext("2d");1222 const t = new Test();1223 ctx.fillStyle = '#f00';1224 ctx.fillRect(0, 0, 100, 50);1225 ctx.strokeStyle = '#0f0';1226 ctx.lineWidth = 100;1227 ctx.beginPath();1228 ctx.arc(50, 25, 50, 0, 2*Math.PI + 1e-4, true);1229 ctx.stroke();1230 _assertPixel(canvas, 50,20, 0,255,0,255);1231 });1232 it("2d.path.arc.twopie.4", function () {1233 // arc() draws nothing when end = start + 2pi+e and clockwise1234 const canvas = createCanvas(100, 50);1235 const ctx = canvas.getContext("2d");1236 const t = new Test();1237 ctx.fillStyle = '#f00';1238 ctx.fillRect(0, 0, 100, 50);1239 ctx.strokeStyle = '#0f0';1240 ctx.lineWidth = 100;1241 ctx.beginPath();1242 ctx.arc(50, 25, 50, 0, 2*Math.PI + 1e-4, false);1243 ctx.stroke();1244 _assertPixel(canvas, 50,20, 0,255,0,255);1245 });1246 it("2d.path.arc.shape.1", function () {1247 // arc() from 0 to pi does not draw anything in the wrong half1248 const canvas = createCanvas(100, 50);1249 const ctx = canvas.getContext("2d");1250 const t = new Test();1251 ctx.fillStyle = '#0f0';1252 ctx.fillRect(0, 0, 100, 50);1253 ctx.lineWidth = 50;1254 ctx.strokeStyle = '#f00';1255 ctx.beginPath();1256 ctx.arc(50, 50, 50, 0, Math.PI, false);1257 ctx.stroke();1258 _assertPixel(canvas, 50,25, 0,255,0,255);1259 _assertPixel(canvas, 1,1, 0,255,0,255);1260 _assertPixel(canvas, 98,1, 0,255,0,255);1261 _assertPixel(canvas, 1,48, 0,255,0,255);1262 _assertPixel(canvas, 20,48, 0,255,0,255);1263 _assertPixel(canvas, 98,48, 0,255,0,255);1264 });1265 it("2d.path.arc.shape.2", function () {1266 // arc() from 0 to pi draws stuff in the right half1267 const canvas = createCanvas(100, 50);1268 const ctx = canvas.getContext("2d");1269 const t = new Test();1270 ctx.fillStyle = '#f00';1271 ctx.fillRect(0, 0, 100, 50);1272 ctx.lineWidth = 100;1273 ctx.strokeStyle = '#0f0';1274 ctx.beginPath();1275 ctx.arc(50, 50, 50, 0, Math.PI, true);1276 ctx.stroke();1277 _assertPixel(canvas, 50,25, 0,255,0,255);1278 _assertPixel(canvas, 1,1, 0,255,0,255);1279 _assertPixel(canvas, 98,1, 0,255,0,255);1280 _assertPixel(canvas, 1,48, 0,255,0,255);1281 _assertPixel(canvas, 20,48, 0,255,0,255);1282 _assertPixel(canvas, 98,48, 0,255,0,255);1283 });1284 it("2d.path.arc.shape.3", function () {1285 // arc() from 0 to -pi/2 does not draw anything in the wrong quadrant1286 const canvas = createCanvas(100, 50);1287 const ctx = canvas.getContext("2d");1288 const t = new Test();1289 ctx.fillStyle = '#0f0';1290 ctx.fillRect(0, 0, 100, 50);1291 ctx.lineWidth = 100;1292 ctx.strokeStyle = '#f00';1293 ctx.beginPath();1294 ctx.arc(0, 50, 50, 0, -Math.PI/2, false);1295 ctx.stroke();1296 _assertPixel(canvas, 50,25, 0,255,0,255);1297 _assertPixel(canvas, 1,1, 0,255,0,255);1298 _assertPixel(canvas, 98,1, 0,255,0,255);1299 _assertPixel(canvas, 1,48, 0,255,0,255);1300 _assertPixel(canvas, 98,48, 0,255,0,255);1301 });1302 it("2d.path.arc.shape.4", function () {1303 // arc() from 0 to -pi/2 draws stuff in the right quadrant1304 const canvas = createCanvas(100, 50);1305 const ctx = canvas.getContext("2d");1306 const t = new Test();1307 ctx.fillStyle = '#f00';1308 ctx.fillRect(0, 0, 100, 50);1309 ctx.lineWidth = 150;1310 ctx.strokeStyle = '#0f0';1311 ctx.beginPath();1312 ctx.arc(-50, 50, 100, 0, -Math.PI/2, true);1313 ctx.stroke();1314 _assertPixel(canvas, 50,25, 0,255,0,255);1315 _assertPixel(canvas, 1,1, 0,255,0,255);1316 _assertPixel(canvas, 98,1, 0,255,0,255);1317 _assertPixel(canvas, 1,48, 0,255,0,255);1318 _assertPixel(canvas, 98,48, 0,255,0,255);1319 });1320 it("2d.path.arc.shape.5", function () {1321 // arc() from 0 to 5pi does not draw crazy things1322 const canvas = createCanvas(100, 50);1323 const ctx = canvas.getContext("2d");1324 const t = new Test();1325 ctx.fillStyle = '#0f0';1326 ctx.fillRect(0, 0, 100, 50);1327 ctx.lineWidth = 200;1328 ctx.strokeStyle = '#f00';1329 ctx.beginPath();1330 ctx.arc(300, 0, 100, 0, 5*Math.PI, false);1331 ctx.stroke();1332 _assertPixel(canvas, 50,25, 0,255,0,255);1333 _assertPixel(canvas, 1,1, 0,255,0,255);1334 _assertPixel(canvas, 98,1, 0,255,0,255);1335 _assertPixel(canvas, 1,48, 0,255,0,255);1336 _assertPixel(canvas, 98,48, 0,255,0,255);1337 });1338 it("2d.path.arc.selfintersect.1", function () {1339 // arc() with lineWidth > 2*radius is drawn sensibly1340 const canvas = createCanvas(100, 50);1341 const ctx = canvas.getContext("2d");1342 const t = new Test();1343 ctx.fillStyle = '#0f0';1344 ctx.fillRect(0, 0, 100, 50);1345 ctx.lineWidth = 200;1346 ctx.strokeStyle = '#f00';1347 ctx.beginPath();1348 ctx.arc(100, 50, 25, 0, -Math.PI/2, true);1349 ctx.stroke();1350 ctx.beginPath();1351 ctx.arc(0, 0, 25, 0, -Math.PI/2, true);1352 ctx.stroke();1353 _assertPixel(canvas, 1,1, 0,255,0,255);1354 _assertPixel(canvas, 50,25, 0,255,0,255);1355 });1356 it("2d.path.arc.selfintersect.2", function () {1357 // arc() with lineWidth > 2*radius is drawn sensibly1358 const canvas = createCanvas(100, 50);1359 const ctx = canvas.getContext("2d");1360 const t = new Test();1361 ctx.fillStyle = '#f00';1362 ctx.fillRect(0, 0, 100, 50);1363 ctx.lineWidth = 180;1364 ctx.strokeStyle = '#0f0';1365 ctx.beginPath();1366 ctx.arc(-50, 50, 25, 0, -Math.PI/2, true);1367 ctx.stroke();1368 ctx.beginPath();1369 ctx.arc(100, 0, 25, 0, -Math.PI/2, true);1370 ctx.stroke();1371 _assertPixel(canvas, 50,25, 0,255,0,255);1372 _assertPixel(canvas, 90,10, 0,255,0,255);1373 _assertPixel(canvas, 97,1, 0,255,0,255);1374 _assertPixel(canvas, 97,2, 0,255,0,255);1375 _assertPixel(canvas, 97,3, 0,255,0,255);1376 _assertPixel(canvas, 2,48, 0,255,0,255);1377 });1378 it("2d.path.arc.negative", function () {1379 // arc() with negative radius throws INDEX_SIZE_ERR1380 const canvas = createCanvas(100, 50);1381 const ctx = canvas.getContext("2d");1382 const t = new Test();1383 assert.throws(function() { ctx.arc(0, 0, -1, 0, 0, true); }, /INDEX_SIZE_ERR/);1384 var path = new Path2D();1385 assert.throws(function() { path.arc(10, 10, -5, 0, 1, false); }, /INDEX_SIZE_ERR/);1386 });1387 it("2d.path.arc.zeroradius", function () {1388 // arc() with zero radius draws a line to the start point1389 const canvas = createCanvas(100, 50);1390 const ctx = canvas.getContext("2d");1391 const t = new Test();1392 ctx.fillStyle = '#f00'1393 ctx.fillRect(0, 0, 100, 50);1394 ctx.lineWidth = 50;1395 ctx.strokeStyle = '#0f0';1396 ctx.beginPath();1397 ctx.moveTo(0, 25);1398 ctx.arc(200, 25, 0, 0, Math.PI, true);1399 ctx.stroke();1400 _assertPixel(canvas, 50,25, 0,255,0,255);1401 });1402 it("2d.path.arc.scale.1", function () {1403 // Non-uniformly scaled arcs are the right shape1404 const canvas = createCanvas(100, 50);1405 const ctx = canvas.getContext("2d");1406 const t = new Test();1407 ctx.fillStyle = '#f00';1408 ctx.fillRect(0, 0, 100, 50);1409 ctx.scale(2, 0.5);1410 ctx.fillStyle = '#0f0';1411 ctx.beginPath();1412 ctx.arc(25, 50, 56, 0, 2*Math.PI, false);1413 ctx.fill();1414 ctx.fillStyle = '#f00';1415 ctx.beginPath();1416 ctx.moveTo(-25, 50);1417 ctx.arc(-25, 50, 24, 0, 2*Math.PI, false);1418 ctx.moveTo(75, 50);1419 ctx.arc(75, 50, 24, 0, 2*Math.PI, false);1420 ctx.moveTo(25, -25);1421 ctx.arc(25, -25, 24, 0, 2*Math.PI, false);1422 ctx.moveTo(25, 125);1423 ctx.arc(25, 125, 24, 0, 2*Math.PI, false);1424 ctx.fill();1425 1426 _assertPixel(canvas, 0,0, 0,255,0,255);1427 _assertPixel(canvas, 50,0, 0,255,0,255);1428 _assertPixel(canvas, 99,0, 0,255,0,255);1429 _assertPixel(canvas, 0,25, 0,255,0,255);1430 _assertPixel(canvas, 50,25, 0,255,0,255);1431 _assertPixel(canvas, 99,25, 0,255,0,255);1432 _assertPixel(canvas, 0,49, 0,255,0,255);1433 _assertPixel(canvas, 50,49, 0,255,0,255);1434 _assertPixel(canvas, 99,49, 0,255,0,255);1435 });1436 it("2d.path.arc.scale.2", function () {1437 // Highly scaled arcs are the right shape1438 const canvas = createCanvas(100, 50);1439 const ctx = canvas.getContext("2d");1440 const t = new Test();1441 ctx.fillStyle = '#f00';1442 ctx.fillRect(0, 0, 100, 50);1443 ctx.scale(100, 100);1444 ctx.strokeStyle = '#0f0';1445 ctx.lineWidth = 1.2;1446 ctx.beginPath();1447 ctx.arc(0, 0, 0.6, 0, Math.PI/2, false);1448 ctx.stroke();1449 1450 _assertPixel(canvas, 1,1, 0,255,0,255);1451 _assertPixel(canvas, 50,1, 0,255,0,255);1452 _assertPixel(canvas, 98,1, 0,255,0,255);1453 _assertPixel(canvas, 1,25, 0,255,0,255);1454 _assertPixel(canvas, 50,25, 0,255,0,255);1455 _assertPixel(canvas, 98,25, 0,255,0,255);1456 _assertPixel(canvas, 1,48, 0,255,0,255);1457 _assertPixel(canvas, 50,48, 0,255,0,255);1458 _assertPixel(canvas, 98,48, 0,255,0,255);1459 });1460 it("2d.path.arc.nonfinite", function () {1461 // arc() with Infinity/NaN is ignored1462 const canvas = createCanvas(100, 50);1463 const ctx = canvas.getContext("2d");1464 const t = new Test();1465 ctx.fillStyle = '#f00';1466 ctx.fillRect(0, 0, 100, 50);1467 ctx.moveTo(0, 0);1468 ctx.lineTo(100, 0);1469 ctx.arc(Infinity, 0, 50, 0, 2*Math.PI, true);1470 ctx.arc(-Infinity, 0, 50, 0, 2*Math.PI, true);1471 ctx.arc(NaN, 0, 50, 0, 2*Math.PI, true);1472 ctx.arc(0, Infinity, 50, 0, 2*Math.PI, true);1473 ctx.arc(0, -Infinity, 50, 0, 2*Math.PI, true);1474 ctx.arc(0, NaN, 50, 0, 2*Math.PI, true);1475 ctx.arc(0, 0, Infinity, 0, 2*Math.PI, true);1476 ctx.arc(0, 0, -Infinity, 0, 2*Math.PI, true);1477 ctx.arc(0, 0, NaN, 0, 2*Math.PI, true);1478 ctx.arc(0, 0, 50, Infinity, 2*Math.PI, true);1479 ctx.arc(0, 0, 50, -Infinity, 2*Math.PI, true);1480 ctx.arc(0, 0, 50, NaN, 2*Math.PI, true);1481 ctx.arc(0, 0, 50, 0, Infinity, true);1482 ctx.arc(0, 0, 50, 0, -Infinity, true);1483 ctx.arc(0, 0, 50, 0, NaN, true);1484 ctx.arc(Infinity, Infinity, 50, 0, 2*Math.PI, true);1485 ctx.arc(Infinity, Infinity, Infinity, 0, 2*Math.PI, true);1486 ctx.arc(Infinity, Infinity, Infinity, Infinity, 2*Math.PI, true);1487 ctx.arc(Infinity, Infinity, Infinity, Infinity, Infinity, true);1488 ctx.arc(Infinity, Infinity, Infinity, 0, Infinity, true);1489 ctx.arc(Infinity, Infinity, 50, Infinity, 2*Math.PI, true);1490 ctx.arc(Infinity, Infinity, 50, Infinity, Infinity, true);1491 ctx.arc(Infinity, Infinity, 50, 0, Infinity, true);1492 ctx.arc(Infinity, 0, Infinity, 0, 2*Math.PI, true);1493 ctx.arc(Infinity, 0, Infinity, Infinity, 2*Math.PI, true);1494 ctx.arc(Infinity, 0, Infinity, Infinity, Infinity, true);1495 ctx.arc(Infinity, 0, Infinity, 0, Infinity, true);1496 ctx.arc(Infinity, 0, 50, Infinity, 2*Math.PI, true);1497 ctx.arc(Infinity, 0, 50, Infinity, Infinity, true);1498 ctx.arc(Infinity, 0, 50, 0, Infinity, true);1499 ctx.arc(0, Infinity, Infinity, 0, 2*Math.PI, true);1500 ctx.arc(0, Infinity, Infinity, Infinity, 2*Math.PI, true);1501 ctx.arc(0, Infinity, Infinity, Infinity, Infinity, true);1502 ctx.arc(0, Infinity, Infinity, 0, Infinity, true);1503 ctx.arc(0, Infinity, 50, Infinity, 2*Math.PI, true);1504 ctx.arc(0, Infinity, 50, Infinity, Infinity, true);1505 ctx.arc(0, Infinity, 50, 0, Infinity, true);1506 ctx.arc(0, 0, Infinity, Infinity, 2*Math.PI, true);1507 ctx.arc(0, 0, Infinity, Infinity, Infinity, true);1508 ctx.arc(0, 0, Infinity, 0, Infinity, true);1509 ctx.arc(0, 0, 50, Infinity, Infinity, true);1510 ctx.lineTo(100, 50);1511 ctx.lineTo(0, 50);1512 ctx.fillStyle = '#0f0';1513 ctx.fill();1514 _assertPixel(canvas, 50,25, 0,255,0,255);1515 _assertPixel(canvas, 90,45, 0,255,0,255);1516 });1517 it("2d.path.rect.basic", function () {1518 const canvas = createCanvas(100, 50);1519 const ctx = canvas.getContext("2d");1520 const t = new Test();1521 ctx.fillStyle = '#f00';1522 ctx.fillRect(0, 0, 100, 50);1523 ctx.fillStyle = '#0f0';1524 ctx.rect(0, 0, 100, 50);1525 ctx.fill();1526 _assertPixel(canvas, 50,25, 0,255,0,255);1527 });1528 it("2d.path.rect.newsubpath", function () {1529 const canvas = createCanvas(100, 50);1530 const ctx = canvas.getContext("2d");1531 const t = new Test();1532 ctx.fillStyle = '#0f0';1533 ctx.fillRect(0, 0, 100, 50);1534 ctx.beginPath();1535 ctx.strokeStyle = '#f00';1536 ctx.lineWidth = 50;1537 ctx.moveTo(-100, 25);1538 ctx.lineTo(-50, 25);1539 ctx.rect(200, 25, 1, 1);1540 ctx.stroke();1541 _assertPixel(canvas, 50,25, 0,255,0,255);1542 });1543 it("2d.path.rect.closed", function () {1544 const canvas = createCanvas(100, 50);1545 const ctx = canvas.getContext("2d");1546 const t = new Test();1547 ctx.fillStyle = '#f00';1548 ctx.fillRect(0, 0, 100, 50);1549 ctx.strokeStyle = '#0f0';1550 ctx.lineWidth = 200;1551 ctx.lineJoin = 'miter';1552 ctx.rect(100, 50, 100, 100);1553 ctx.stroke();1554 _assertPixel(canvas, 50,25, 0,255,0,255);1555 });1556 it("2d.path.rect.end.1", function () {1557 const canvas = createCanvas(100, 50);1558 const ctx = canvas.getContext("2d");1559 const t = new Test();1560 ctx.fillStyle = '#f00';1561 ctx.fillRect(0, 0, 100, 50);1562 ctx.strokeStyle = '#0f0';1563 ctx.lineWidth = 100;1564 ctx.rect(200, 100, 400, 1000);1565 ctx.lineTo(-2000, -1000);1566 ctx.stroke();1567 _assertPixel(canvas, 50,25, 0,255,0,255);1568 });1569 it("2d.path.rect.end.2", function () {1570 const canvas = createCanvas(100, 50);1571 const ctx = canvas.getContext("2d");1572 const t = new Test();1573 ctx.fillStyle = '#f00';1574 ctx.fillRect(0, 0, 100, 50);1575 ctx.strokeStyle = '#0f0';1576 ctx.lineWidth = 450;1577 ctx.lineCap = 'round';1578 ctx.lineJoin = 'bevel';1579 ctx.rect(150, 150, 2000, 2000);1580 ctx.lineTo(160, 160);1581 ctx.stroke();1582 _assertPixel(canvas, 1,1, 0,255,0,255);1583 _assertPixel(canvas, 98,1, 0,255,0,255);1584 _assertPixel(canvas, 1,48, 0,255,0,255);1585 _assertPixel(canvas, 98,48, 0,255,0,255);1586 });1587 it("2d.path.rect.zero.1", function () {1588 const canvas = createCanvas(100, 50);1589 const ctx = canvas.getContext("2d");1590 const t = new Test();1591 ctx.fillStyle = '#f00';1592 ctx.fillRect(0, 0, 100, 50);1593 ctx.strokeStyle = '#0f0';1594 ctx.lineWidth = 100;1595 ctx.beginPath();1596 ctx.rect(0, 50, 100, 0);1597 ctx.stroke();1598 _assertPixel(canvas, 50,25, 0,255,0,255);1599 });1600 it("2d.path.rect.zero.2", function () {1601 const canvas = createCanvas(100, 50);1602 const ctx = canvas.getContext("2d");1603 const t = new Test();1604 ctx.fillStyle = '#f00';1605 ctx.fillRect(0, 0, 100, 50);1606 ctx.strokeStyle = '#0f0';1607 ctx.lineWidth = 100;1608 ctx.beginPath();1609 ctx.rect(50, -100, 0, 250);1610 ctx.stroke();1611 _assertPixel(canvas, 50,25, 0,255,0,255);1612 });1613 it("2d.path.rect.zero.3", function () {1614 const canvas = createCanvas(100, 50);1615 const ctx = canvas.getContext("2d");1616 const t = new Test();1617 ctx.fillStyle = '#0f0';1618 ctx.fillRect(0, 0, 100, 50);1619 ctx.strokeStyle = '#f00';1620 ctx.lineWidth = 100;1621 ctx.beginPath();1622 ctx.rect(50, 25, 0, 0);1623 ctx.stroke();1624 _assertPixel(canvas, 50,25, 0,255,0,255);1625 });1626 it("2d.path.rect.zero.4", function () {1627 const canvas = createCanvas(100, 50);1628 const ctx = canvas.getContext("2d");1629 const t = new Test();1630 ctx.fillStyle = '#f00';1631 ctx.fillRect(0, 0, 100, 50);1632 ctx.strokeStyle = '#0f0';1633 ctx.lineWidth = 50;1634 ctx.rect(100, 25, 0, 0);1635 ctx.lineTo(0, 25);1636 ctx.stroke();1637 _assertPixel(canvas, 50,25, 0,255,0,255);1638 });1639 it("2d.path.rect.zero.5", function () {1640 const canvas = createCanvas(100, 50);1641 const ctx = canvas.getContext("2d");1642 const t = new Test();1643 ctx.fillStyle = '#0f0';1644 ctx.fillRect(0, 0, 100, 50);1645 ctx.strokeStyle = '#f00';1646 ctx.lineWidth = 50;1647 ctx.moveTo(0, 0);1648 ctx.rect(100, 25, 0, 0);1649 ctx.stroke();1650 _assertPixel(canvas, 50,25, 0,255,0,255);1651 });1652 it("2d.path.rect.zero.6", function () {1653 const canvas = createCanvas(100, 50);1654 const ctx = canvas.getContext("2d");1655 const t = new Test();1656 ctx.fillStyle = '#0f0';1657 ctx.fillRect(0, 0, 100, 50);1658 ctx.strokeStyle = '#f00';1659 ctx.lineJoin = 'miter';1660 ctx.miterLimit = 1.5;1661 ctx.lineWidth = 200;1662 ctx.beginPath();1663 ctx.rect(100, 25, 1000, 0);1664 ctx.stroke();1665 _assertPixel(canvas, 50,25, 0,255,0,255);1666 });1667 it("2d.path.rect.negative", function () {1668 const canvas = createCanvas(100, 50);1669 const ctx = canvas.getContext("2d");1670 const t = new Test();1671 ctx.fillStyle = '#f00';1672 ctx.fillRect(0, 0, 100, 50);1673 ctx.beginPath();1674 ctx.fillStyle = '#0f0';1675 ctx.rect(0, 0, 50, 25);1676 ctx.rect(100, 0, -50, 25);1677 ctx.rect(0, 50, 50, -25);1678 ctx.rect(100, 50, -50, -25);1679 ctx.fill();1680 _assertPixel(canvas, 25,12, 0,255,0,255);1681 _assertPixel(canvas, 75,12, 0,255,0,255);1682 _assertPixel(canvas, 25,37, 0,255,0,255);1683 _assertPixel(canvas, 75,37, 0,255,0,255);1684 });1685 it("2d.path.rect.winding", function () {1686 const canvas = createCanvas(100, 50);1687 const ctx = canvas.getContext("2d");1688 const t = new Test();1689 ctx.fillStyle = '#0f0';1690 ctx.fillRect(0, 0, 100, 50);1691 ctx.beginPath();1692 ctx.fillStyle = '#f00';1693 ctx.rect(0, 0, 50, 50);1694 ctx.rect(100, 50, -50, -50);1695 ctx.rect(0, 25, 100, -25);1696 ctx.rect(100, 25, -100, 25);1697 ctx.fill();1698 _assertPixel(canvas, 25,12, 0,255,0,255);1699 _assertPixel(canvas, 75,12, 0,255,0,255);1700 _assertPixel(canvas, 25,37, 0,255,0,255);1701 _assertPixel(canvas, 75,37, 0,255,0,255);1702 });1703 it("2d.path.rect.selfintersect", function () {1704 const canvas = createCanvas(100, 50);1705 const ctx = canvas.getContext("2d");1706 const t = new Test();1707 ctx.fillStyle = '#f00';1708 ctx.fillRect(0, 0, 100, 50);1709 ctx.strokeStyle = '#0f0';1710 ctx.lineWidth = 90;1711 ctx.beginPath();1712 ctx.rect(45, 20, 10, 10);1713 ctx.stroke();1714 _assertPixel(canvas, 50,25, 0,255,0,255);1715 });1716 it("2d.path.rect.nonfinite", function () {1717 // rect() with Infinity/NaN is ignored1718 const canvas = createCanvas(100, 50);1719 const ctx = canvas.getContext("2d");1720 const t = new Test();1721 ctx.moveTo(0, 0);1722 ctx.lineTo(100, 0);1723 ctx.rect(Infinity, 50, 1, 1);1724 ctx.rect(-Infinity, 50, 1, 1);1725 ctx.rect(NaN, 50, 1, 1);1726 ctx.rect(0, Infinity, 1, 1);1727 ctx.rect(0, -Infinity, 1, 1);1728 ctx.rect(0, NaN, 1, 1);1729 ctx.rect(0, 50, Infinity, 1);1730 ctx.rect(0, 50, -Infinity, 1);1731 ctx.rect(0, 50, NaN, 1);1732 ctx.rect(0, 50, 1, Infinity);1733 ctx.rect(0, 50, 1, -Infinity);1734 ctx.rect(0, 50, 1, NaN);1735 ctx.rect(Infinity, Infinity, 1, 1);1736 ctx.rect(Infinity, Infinity, Infinity, 1);1737 ctx.rect(Infinity, Infinity, Infinity, Infinity);1738 ctx.rect(Infinity, Infinity, 1, Infinity);1739 ctx.rect(Infinity, 50, Infinity, 1);1740 ctx.rect(Infinity, 50, Infinity, Infinity);1741 ctx.rect(Infinity, 50, 1, Infinity);1742 ctx.rect(0, Infinity, Infinity, 1);1743 ctx.rect(0, Infinity, Infinity, Infinity);1744 ctx.rect(0, Infinity, 1, Infinity);1745 ctx.rect(0, 50, Infinity, Infinity);1746 ctx.lineTo(100, 50);1747 ctx.lineTo(0, 50);1748 ctx.fillStyle = '#0f0';1749 ctx.fill();1750 _assertPixel(canvas, 50,25, 0,255,0,255);1751 _assertPixel(canvas, 90,45, 0,255,0,255);1752 });1753 it("2d.path.roundrect.newsubpath", function () {1754 const canvas = createCanvas(100, 50);1755 const ctx = canvas.getContext("2d");1756 const t = new Test();1757 ctx.fillStyle = '#0f0';1758 ctx.fillRect(0, 0, 100, 50);1759 ctx.beginPath();1760 ctx.strokeStyle = '#f00';1761 ctx.lineWidth = 50;1762 ctx.moveTo(-100, 25);1763 ctx.lineTo(-50, 25);1764 ctx.roundRect(200, 25, 1, 1, [0]);1765 ctx.stroke();1766 _assertPixel(canvas, 50,25, 0,255,0,255);1767 });1768 it("2d.path.roundrect.closed", function () {1769 const canvas = createCanvas(100, 50);1770 const ctx = canvas.getContext("2d");1771 const t = new Test();1772 ctx.fillStyle = '#f00';1773 ctx.fillRect(0, 0, 100, 50);1774 ctx.strokeStyle = '#0f0';1775 ctx.lineWidth = 200;1776 ctx.lineJoin = 'miter';1777 ctx.roundRect(100, 50, 100, 100, [0]);1778 ctx.stroke();1779 _assertPixel(canvas, 50,25, 0,255,0,255);1780 });1781 it("2d.path.roundrect.end.1", function () {1782 const canvas = createCanvas(100, 50);1783 const ctx = canvas.getContext("2d");1784 const t = new Test();1785 ctx.fillStyle = '#f00';1786 ctx.fillRect(0, 0, 100, 50);1787 ctx.strokeStyle = '#0f0';1788 ctx.lineWidth = 100;1789 ctx.roundRect(200, 100, 400, 1000, [0]);1790 ctx.lineTo(-2000, -1000);1791 ctx.stroke();1792 _assertPixel(canvas, 50,25, 0,255,0,255);1793 });1794 it("2d.path.roundrect.end.2", function () {1795 const canvas = createCanvas(100, 50);1796 const ctx = canvas.getContext("2d");1797 const t = new Test();1798 ctx.fillStyle = '#f00';1799 ctx.fillRect(0, 0, 100, 50);1800 ctx.strokeStyle = '#0f0';1801 ctx.lineWidth = 450;1802 ctx.lineCap = 'round';1803 ctx.lineJoin = 'bevel';1804 ctx.roundRect(150, 150, 2000, 2000, [0]);1805 ctx.lineTo(160, 160);1806 ctx.stroke();1807 _assertPixel(canvas, 1,1, 0,255,0,255);1808 _assertPixel(canvas, 98,1, 0,255,0,255);1809 _assertPixel(canvas, 1,48, 0,255,0,255);1810 _assertPixel(canvas, 98,48, 0,255,0,255);1811 });1812 it("2d.path.roundrect.end.3", function () {1813 const canvas = createCanvas(100, 50);1814 const ctx = canvas.getContext("2d");1815 const t = new Test();1816 ctx.fillStyle = '#f00';1817 ctx.fillRect(0, 0, 100, 50);1818 ctx.strokeStyle = '#0f0';1819 ctx.lineWidth = 100;1820 ctx.roundRect(101, 51, 2000, 2000, [500, 500, 500, 500]);1821 ctx.lineTo(-1, -1);1822 ctx.stroke();1823 _assertPixel(canvas, 1,1, 0,255,0,255);1824 _assertPixel(canvas, 98,1, 0,255,0,255);1825 _assertPixel(canvas, 1,48, 0,255,0,255);1826 _assertPixel(canvas, 98,48, 0,255,0,255);1827 });1828 it("2d.path.roundrect.end.4", function () {1829 const canvas = createCanvas(100, 50);1830 const ctx = canvas.getContext("2d");1831 const t = new Test();1832 ctx.fillStyle = '#0f0';1833 ctx.fillRect(0, 0, 100, 50);1834 ctx.strokeStyle = '#f00';1835 ctx.lineWidth = 10;1836 ctx.roundRect(-1, -1, 2000, 2000, [1000, 1000, 1000, 1000]);1837 ctx.lineTo(-150, -150);1838 ctx.stroke();1839 _assertPixel(canvas, 1,1, 0,255,0,255);1840 _assertPixel(canvas, 98,1, 0,255,0,255);1841 _assertPixel(canvas, 1,48, 0,255,0,255);1842 _assertPixel(canvas, 98,48, 0,255,0,255);1843 });1844 it("2d.path.roundrect.zero.1", function () {1845 const canvas = createCanvas(100, 50);1846 const ctx = canvas.getContext("2d");1847 const t = new Test();1848 ctx.fillStyle = '#f00';1849 ctx.fillRect(0, 0, 100, 50);1850 ctx.strokeStyle = '#0f0';1851 ctx.lineWidth = 100;1852 ctx.beginPath();1853 ctx.roundRect(0, 50, 100, 0, [0]);1854 ctx.stroke();1855 _assertPixel(canvas, 50,25, 0,255,0,255);1856 });1857 it("2d.path.roundrect.zero.2", function () {1858 const canvas = createCanvas(100, 50);1859 const ctx = canvas.getContext("2d");1860 const t = new Test();1861 ctx.fillStyle = '#f00';1862 ctx.fillRect(0, 0, 100, 50);1863 ctx.strokeStyle = '#0f0';1864 ctx.lineWidth = 100;1865 ctx.beginPath();1866 ctx.roundRect(50, -100, 0, 250, [0]);1867 ctx.stroke();1868 _assertPixel(canvas, 50,25, 0,255,0,255);1869 });1870 it("2d.path.roundrect.zero.3", function () {1871 const canvas = createCanvas(100, 50);1872 const ctx = canvas.getContext("2d");1873 const t = new Test();1874 ctx.fillStyle = '#0f0';1875 ctx.fillRect(0, 0, 100, 50);1876 ctx.strokeStyle = '#f00';1877 ctx.lineWidth = 100;1878 ctx.beginPath();1879 ctx.roundRect(50, 25, 0, 0, [0]);1880 ctx.stroke();1881 _assertPixel(canvas, 50,25, 0,255,0,255);1882 });1883 it("2d.path.roundrect.zero.4", function () {1884 const canvas = createCanvas(100, 50);1885 const ctx = canvas.getContext("2d");1886 const t = new Test();1887 ctx.fillStyle = '#f00';1888 ctx.fillRect(0, 0, 100, 50);1889 ctx.strokeStyle = '#0f0';1890 ctx.lineWidth = 50;1891 ctx.roundRect(100, 25, 0, 0, [0]);1892 ctx.lineTo(0, 25);1893 ctx.stroke();1894 _assertPixel(canvas, 50,25, 0,255,0,255);1895 });1896 it("2d.path.roundrect.zero.5", function () {1897 const canvas = createCanvas(100, 50);1898 const ctx = canvas.getContext("2d");1899 const t = new Test();1900 ctx.fillStyle = '#0f0';1901 ctx.fillRect(0, 0, 100, 50);1902 ctx.strokeStyle = '#f00';1903 ctx.lineWidth = 50;1904 ctx.moveTo(0, 0);1905 ctx.roundRect(100, 25, 0, 0, [0]);1906 ctx.stroke();1907 _assertPixel(canvas, 50,25, 0,255,0,255);1908 });1909 it("2d.path.roundrect.zero.6", function () {1910 const canvas = createCanvas(100, 50);1911 const ctx = canvas.getContext("2d");1912 const t = new Test();1913 ctx.fillStyle = '#0f0';1914 ctx.fillRect(0, 0, 100, 50);1915 ctx.strokeStyle = '#f00';1916 ctx.lineJoin = 'miter';1917 ctx.miterLimit = 1.5;1918 ctx.lineWidth = 200;1919 ctx.beginPath();1920 ctx.roundRect(100, 25, 1000, 0, [0]);1921 ctx.stroke();1922 _assertPixel(canvas, 50,25, 0,255,0,255);1923 });1924 it("2d.path.roundrect.negative", function () {1925 const canvas = createCanvas(100, 50);1926 const ctx = canvas.getContext("2d");1927 const t = new Test();1928 ctx.fillStyle = '#f00';1929 ctx.fillRect(0, 0, 100, 50);1930 ctx.beginPath();1931 ctx.fillStyle = '#0f0';1932 ctx.roundRect(0, 0, 50, 25, [10, 0, 0, 0]);1933 ctx.roundRect(100, 0, -50, 25, [10, 0, 0, 0]);1934 ctx.roundRect(0, 50, 50, -25, [10, 0, 0, 0]);1935 ctx.roundRect(100, 50, -50, -25, [10, 0, 0, 0]);1936 ctx.fill();1937 // All rects drawn1938 _assertPixel(canvas, 25,12, 0,255,0,255);1939 _assertPixel(canvas, 75,12, 0,255,0,255);1940 _assertPixel(canvas, 25,37, 0,255,0,255);1941 _assertPixel(canvas, 75,37, 0,255,0,255);1942 // Correct corners are rounded.1943 _assertPixel(canvas, 1,1, 255,0,0,255);1944 _assertPixel(canvas, 98,1, 255,0,0,255);1945 _assertPixel(canvas, 1,48, 255,0,0,255);1946 _assertPixel(canvas, 98,48, 255,0,0,255);1947 });1948 it("2d.path.roundrect.winding", function () {1949 const canvas = createCanvas(100, 50);1950 const ctx = canvas.getContext("2d");1951 const t = new Test();1952 ctx.fillStyle = '#0f0';1953 ctx.fillRect(0, 0, 100, 50);1954 ctx.beginPath();1955 ctx.fillStyle = '#f00';1956 ctx.roundRect(0, 0, 50, 50, [0]);1957 ctx.roundRect(100, 50, -50, -50, [0]);1958 ctx.roundRect(0, 25, 100, -25, [0]);1959 ctx.roundRect(100, 25, -100, 25, [0]);1960 ctx.fill();1961 _assertPixel(canvas, 25,12, 0,255,0,255);1962 _assertPixel(canvas, 75,12, 0,255,0,255);1963 _assertPixel(canvas, 25,37, 0,255,0,255);1964 _assertPixel(canvas, 75,37, 0,255,0,255);1965 });1966 it("2d.path.roundrect.selfintersect", function () {1967 const canvas = createCanvas(100, 50);1968 const ctx = canvas.getContext("2d");1969 const t = new Test();1970 ctx.fillStyle = '#f00';1971 ctx.roundRect(0, 0, 100, 50, [0]);1972 ctx.strokeStyle = '#0f0';1973 ctx.lineWidth = 90;1974 ctx.beginPath();1975 ctx.roundRect(45, 20, 10, 10, [0]);1976 ctx.stroke();1977 _assertPixel(canvas, 50,25, 0,255,0,255);1978 });1979 it("2d.path.roundrect.nonfinite", function () {1980 // roundRect() with Infinity/NaN is ignored1981 const canvas = createCanvas(100, 50);1982 const ctx = canvas.getContext("2d");1983 const t = new Test();1984 ctx.fillStyle = '#f00';1985 ctx.fillRect(0, 0, 100, 50)1986 ctx.moveTo(0, 0);1987 ctx.lineTo(100, 0);1988 ctx.roundRect(Infinity, 50, 1, 1, [0]);1989 ctx.roundRect(-Infinity, 50, 1, 1, [0]);1990 ctx.roundRect(NaN, 50, 1, 1, [0]);1991 ctx.roundRect(0, Infinity, 1, 1, [0]);1992 ctx.roundRect(0, -Infinity, 1, 1, [0]);1993 ctx.roundRect(0, NaN, 1, 1, [0]);1994 ctx.roundRect(0, 50, Infinity, 1, [0]);1995 ctx.roundRect(0, 50, -Infinity, 1, [0]);1996 ctx.roundRect(0, 50, NaN, 1, [0]);1997 ctx.roundRect(0, 50, 1, Infinity, [0]);1998 ctx.roundRect(0, 50, 1, -Infinity, [0]);1999 ctx.roundRect(0, 50, 1, NaN, [0]);2000 ctx.roundRect(0, 50, 1, 1, [Infinity]);2001 ctx.roundRect(0, 50, 1, 1, [-Infinity]);2002 ctx.roundRect(0, 50, 1, 1, [NaN]);2003 ctx.roundRect(0, 50, 1, 1, [Infinity,0]);2004 ctx.roundRect(0, 50, 1, 1, [-Infinity,0]);2005 ctx.roundRect(0, 50, 1, 1, [NaN,0]);2006 ctx.roundRect(0, 50, 1, 1, [0,Infinity]);2007 ctx.roundRect(0, 50, 1, 1, [0,-Infinity]);2008 ctx.roundRect(0, 50, 1, 1, [0,NaN]);2009 ctx.roundRect(0, 50, 1, 1, [Infinity,0,0]);2010 ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0]);2011 ctx.roundRect(0, 50, 1, 1, [NaN,0,0]);2012 ctx.roundRect(0, 50, 1, 1, [0,Infinity,0]);2013 ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0]);2014 ctx.roundRect(0, 50, 1, 1, [0,NaN,0]);2015 ctx.roundRect(0, 50, 1, 1, [0,0,Infinity]);2016 ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity]);2017 ctx.roundRect(0, 50, 1, 1, [0,0,NaN]);2018 ctx.roundRect(0, 50, 1, 1, [Infinity,0,0,0]);2019 ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0,0]);2020 ctx.roundRect(0, 50, 1, 1, [NaN,0,0,0]);2021 ctx.roundRect(0, 50, 1, 1, [0,Infinity,0,0]);2022 ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0,0]);2023 ctx.roundRect(0, 50, 1, 1, [0,NaN,0,0]);2024 ctx.roundRect(0, 50, 1, 1, [0,0,Infinity,0]);2025 ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity,0]);2026 ctx.roundRect(0, 50, 1, 1, [0,0,NaN,0]);2027 ctx.roundRect(0, 50, 1, 1, [0,0,0,Infinity]);2028 ctx.roundRect(0, 50, 1, 1, [0,0,0,-Infinity]);2029 ctx.roundRect(0, 50, 1, 1, [0,0,0,NaN]);2030 ctx.roundRect(Infinity, Infinity, 1, 1, [0]);2031 ctx.roundRect(Infinity, Infinity, Infinity, 1, [0]);2032 ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [0]);2033 ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [Infinity]);2034 ctx.roundRect(Infinity, Infinity, Infinity, 1, [Infinity]);2035 ctx.roundRect(Infinity, Infinity, 1, Infinity, [0]);2036 ctx.roundRect(Infinity, Infinity, 1, Infinity, [Infinity]);2037 ctx.roundRect(Infinity, Infinity, 1, 1, [Infinity]);2038 ctx.roundRect(Infinity, 50, Infinity, 1, [0]);2039 ctx.roundRect(Infinity, 50, Infinity, Infinity, [0]);2040 ctx.roundRect(Infinity, 50, Infinity, Infinity, [Infinity]);2041 ctx.roundRect(Infinity, 50, Infinity, 1, [Infinity]);2042 ctx.roundRect(Infinity, 50, 1, Infinity, [0]);2043 ctx.roundRect(Infinity, 50, 1, Infinity, [Infinity]);2044 ctx.roundRect(Infinity, 50, 1, 1, [Infinity]);2045 ctx.roundRect(0, Infinity, Infinity, 1, [0]);2046 ctx.roundRect(0, Infinity, Infinity, Infinity, [0]);2047 ctx.roundRect(0, Infinity, Infinity, Infinity, [Infinity]);2048 ctx.roundRect(0, Infinity, Infinity, 1, [Infinity]);2049 ctx.roundRect(0, Infinity, 1, Infinity, [0]);2050 ctx.roundRect(0, Infinity, 1, Infinity, [Infinity]);2051 ctx.roundRect(0, Infinity, 1, 1, [Infinity]);2052 ctx.roundRect(0, 50, Infinity, Infinity, [0]);2053 ctx.roundRect(0, 50, Infinity, Infinity, [Infinity]);2054 ctx.roundRect(0, 50, Infinity, 1, [Infinity]);2055 ctx.roundRect(0, 50, 1, Infinity, [Infinity]);2056 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, Infinity)]);2057 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, -Infinity)]);2058 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, NaN)]);2059 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(Infinity, 10)]);2060 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(-Infinity, 10)]);2061 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(NaN, 10)]);2062 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: Infinity}]);2063 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: -Infinity}]);2064 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: NaN}]);2065 ctx.roundRect(0, 0, 100, 100, [{x: Infinity, y: 10}]);2066 ctx.roundRect(0, 0, 100, 100, [{x: -Infinity, y: 10}]);2067 ctx.roundRect(0, 0, 100, 100, [{x: NaN, y: 10}]);2068 ctx.lineTo(100, 50);2069 ctx.lineTo(0, 50);2070 ctx.fillStyle = '#0f0';2071 ctx.fill();2072 _assertPixel(canvas, 50,25, 0,255,0,255);2073 _assertPixel(canvas, 90,45, 0,255,0,255);2074 });2075 it("2d.path.roundrect.4.radii.1.double", function () {2076 // Verify that when four radii are given to roundRect(), the first radius, specified as a double, applies to the top-left corner.2077 const canvas = createCanvas(100, 50);2078 const ctx = canvas.getContext("2d");2079 const t = new Test();2080 ctx.fillStyle = '#f00';2081 ctx.fillRect(0, 0, 100, 50);2082 ctx.roundRect(0, 0, 100, 50, [20, 0, 0, 0]);2083 ctx.fillStyle = '#0f0';2084 ctx.fill();2085 _assertPixel(canvas, 1,1, 255,0,0,255);2086 _assertPixel(canvas, 98,1, 0,255,0,255);2087 _assertPixel(canvas, 98,48, 0,255,0,255);2088 _assertPixel(canvas, 1,48, 0,255,0,255);2089 });2090 it("2d.path.roundrect.4.radii.1.dompoint", function () {2091 // Verify that when four radii are given to roundRect(), the first radius, specified as a DOMPoint, applies to the top-left corner.2092 const canvas = createCanvas(100, 50);2093 const ctx = canvas.getContext("2d");2094 const t = new Test();2095 ctx.fillStyle = '#f00';2096 ctx.fillRect(0, 0, 100, 50);2097 ctx.roundRect(0, 0, 100, 50, [new DOMPoint(40, 20), 0, 0, 0]);2098 ctx.fillStyle = '#0f0';2099 ctx.fill();2100 2101 // top-left corner2102 _assertPixel(canvas, 20,1, 255,0,0,255);2103 _assertPixel(canvas, 41,1, 0,255,0,255);2104 _assertPixel(canvas, 1,10, 255,0,0,255);2105 _assertPixel(canvas, 1,21, 0,255,0,255);2106 2107 // other corners2108 _assertPixel(canvas, 98,1, 0,255,0,255);2109 _assertPixel(canvas, 98,48, 0,255,0,255);2110 _assertPixel(canvas, 1,48, 0,255,0,255);2111 });2112 it("2d.path.roundrect.4.radii.1.dompointinit", function () {2113 // Verify that when four radii are given to roundRect(), the first radius, specified as a DOMPointInit, applies to the top-left corner.2114 const canvas = createCanvas(100, 50);2115 const ctx = canvas.getContext("2d");2116 const t = new Test();2117 ctx.fillStyle = '#f00';2118 ctx.fillRect(0, 0, 100, 50);2119 ctx.roundRect(0, 0, 100, 50, [{x: 40, y: 20}, 0, 0, 0]);2120 ctx.fillStyle = '#0f0';2121 ctx.fill();2122 2123 // top-left corner2124 _assertPixel(canvas, 20,1, 255,0,0,255);2125 _assertPixel(canvas, 41,1, 0,255,0,255);2126 _assertPixel(canvas, 1,10, 255,0,0,255);2127 _assertPixel(canvas, 1,21, 0,255,0,255);2128 2129 // other corners2130 _assertPixel(canvas, 98,1, 0,255,0,255);2131 _assertPixel(canvas, 98,48, 0,255,0,255);2132 _assertPixel(canvas, 1,48, 0,255,0,255);2133 });2134 it("2d.path.roundrect.4.radii.2.double", function () {2135 // Verify that when four radii are given to roundRect(), the second radius, specified as a double, applies to the top-right corner.2136 const canvas = createCanvas(100, 50);2137 const ctx = canvas.getContext("2d");2138 const t = new Test();2139 ctx.fillStyle = '#f00';2140 ctx.fillRect(0, 0, 100, 50);2141 ctx.roundRect(0, 0, 100, 50, [0, 20, 0, 0]);2142 ctx.fillStyle = '#0f0';2143 ctx.fill();2144 _assertPixel(canvas, 1,1, 0,255,0,255);2145 _assertPixel(canvas, 98,1, 255,0,0,255);2146 _assertPixel(canvas, 98,48, 0,255,0,255);2147 _assertPixel(canvas, 1,48, 0,255,0,255);2148 });2149 it("2d.path.roundrect.4.radii.2.dompoint", function () {2150 // Verify that when four radii are given to roundRect(), the second radius, specified as a DOMPoint, applies to the top-right corner.2151 const canvas = createCanvas(100, 50);2152 const ctx = canvas.getContext("2d");2153 const t = new Test();2154 ctx.fillStyle = '#f00';2155 ctx.fillRect(0, 0, 100, 50);2156 ctx.roundRect(0, 0, 100, 50, [0, new DOMPoint(40, 20), 0, 0]);2157 ctx.fillStyle = '#0f0';2158 ctx.fill();2159 2160 // top-right corner2161 _assertPixel(canvas, 79,1, 255,0,0,255);2162 _assertPixel(canvas, 58,1, 0,255,0,255);2163 _assertPixel(canvas, 98,10, 255,0,0,255);2164 _assertPixel(canvas, 98,21, 0,255,0,255);2165 2166 // other corners2167 _assertPixel(canvas, 1,1, 0,255,0,255);2168 _assertPixel(canvas, 98,48, 0,255,0,255);2169 _assertPixel(canvas, 1,48, 0,255,0,255);2170 });2171 it("2d.path.roundrect.4.radii.2.dompointinit", function () {2172 // Verify that when four radii are given to roundRect(), the second radius, specified as a DOMPointInit, applies to the top-right corner.2173 const canvas = createCanvas(100, 50);2174 const ctx = canvas.getContext("2d");2175 const t = new Test();2176 ctx.fillStyle = '#f00';2177 ctx.fillRect(0, 0, 100, 50);2178 ctx.roundRect(0, 0, 100, 50, [0, {x: 40, y: 20}, 0, 0]);2179 ctx.fillStyle = '#0f0';2180 ctx.fill();2181 2182 // top-right corner2183 _assertPixel(canvas, 79,1, 255,0,0,255);2184 _assertPixel(canvas, 58,1, 0,255,0,255);2185 _assertPixel(canvas, 98,10, 255,0,0,255);2186 _assertPixel(canvas, 98,21, 0,255,0,255);2187 2188 // other corners2189 _assertPixel(canvas, 1,1, 0,255,0,255);2190 _assertPixel(canvas, 98,48, 0,255,0,255);2191 _assertPixel(canvas, 1,48, 0,255,0,255);2192 });2193 it("2d.path.roundrect.4.radii.3.double", function () {2194 // Verify that when four radii are given to roundRect(), the third radius, specified as a double, applies to the bottom-right corner.2195 const canvas = createCanvas(100, 50);2196 const ctx = canvas.getContext("2d");2197 const t = new Test();2198 ctx.fillStyle = '#f00';2199 ctx.fillRect(0, 0, 100, 50);2200 ctx.roundRect(0, 0, 100, 50, [0, 0, 20, 0]);2201 ctx.fillStyle = '#0f0';2202 ctx.fill();2203 _assertPixel(canvas, 1,1, 0,255,0,255);2204 _assertPixel(canvas, 98,1, 0,255,0,255);2205 _assertPixel(canvas, 98,48, 255,0,0,255);2206 _assertPixel(canvas, 1,48, 0,255,0,255);2207 });2208 it("2d.path.roundrect.4.radii.3.dompoint", function () {2209 // Verify that when four radii are given to roundRect(), the third radius, specified as a DOMPoint, applies to the bottom-right corner.2210 const canvas = createCanvas(100, 50);2211 const ctx = canvas.getContext("2d");2212 const t = new Test();2213 ctx.fillStyle = '#f00';2214 ctx.fillRect(0, 0, 100, 50);2215 ctx.roundRect(0, 0, 100, 50, [0, 0, new DOMPoint(40, 20), 0]);2216 ctx.fillStyle = '#0f0';2217 ctx.fill();2218 2219 // bottom-right corner2220 _assertPixel(canvas, 79,48, 255,0,0,255);2221 _assertPixel(canvas, 58,48, 0,255,0,255);2222 _assertPixel(canvas, 98,39, 255,0,0,255);2223 _assertPixel(canvas, 98,28, 0,255,0,255);2224 2225 // other corners2226 _assertPixel(canvas, 1,1, 0,255,0,255);2227 _assertPixel(canvas, 98,1, 0,255,0,255);2228 _assertPixel(canvas, 1,48, 0,255,0,255);2229 });2230 it("2d.path.roundrect.4.radii.3.dompointinit", function () {2231 // Verify that when four radii are given to roundRect(), the third radius, specified as a DOMPointInit, applies to the bottom-right corner.2232 const canvas = createCanvas(100, 50);2233 const ctx = canvas.getContext("2d");2234 const t = new Test();2235 ctx.fillStyle = '#f00';2236 ctx.fillRect(0, 0, 100, 50);2237 ctx.roundRect(0, 0, 100, 50, [0, 0, {x: 40, y: 20}, 0]);2238 ctx.fillStyle = '#0f0';2239 ctx.fill();2240 2241 // bottom-right corner2242 _assertPixel(canvas, 79,48, 255,0,0,255);2243 _assertPixel(canvas, 58,48, 0,255,0,255);2244 _assertPixel(canvas, 98,39, 255,0,0,255);2245 _assertPixel(canvas, 98,28, 0,255,0,255);2246 2247 // other corners2248 _assertPixel(canvas, 1,1, 0,255,0,255);2249 _assertPixel(canvas, 98,1, 0,255,0,255);2250 _assertPixel(canvas, 1,48, 0,255,0,255);2251 });2252 it("2d.path.roundrect.4.radii.4.double", function () {2253 // Verify that when four radii are given to roundRect(), the fourth radius, specified as a double, applies to the bottom-left corner.2254 const canvas = createCanvas(100, 50);2255 const ctx = canvas.getContext("2d");2256 const t = new Test();2257 ctx.fillStyle = '#f00';2258 ctx.fillRect(0, 0, 100, 50);2259 ctx.roundRect(0, 0, 100, 50, [0, 0, 0, 20]);2260 ctx.fillStyle = '#0f0';2261 ctx.fill();2262 _assertPixel(canvas, 1,1, 0,255,0,255);2263 _assertPixel(canvas, 98,1, 0,255,0,255);2264 _assertPixel(canvas, 98,48, 0,255,0,255);2265 _assertPixel(canvas, 1,48, 255,0,0,255);2266 });2267 it("2d.path.roundrect.4.radii.4.dompoint", function () {2268 // Verify that when four radii are given to roundRect(), the fourth radius, specified as a DOMPoint, applies to the bottom-left corner.2269 const canvas = createCanvas(100, 50);2270 const ctx = canvas.getContext("2d");2271 const t = new Test();2272 ctx.fillStyle = '#f00';2273 ctx.fillRect(0, 0, 100, 50);2274 ctx.roundRect(0, 0, 100, 50, [0, 0, 0, new DOMPoint(40, 20)]);2275 ctx.fillStyle = '#0f0';2276 ctx.fill();2277 2278 // bottom-left corner2279 _assertPixel(canvas, 20,48, 255,0,0,255);2280 _assertPixel(canvas, 41,48, 0,255,0,255);2281 _assertPixel(canvas, 1,39, 255,0,0,255);2282 _assertPixel(canvas, 1,28, 0,255,0,255);2283 2284 // other corners2285 _assertPixel(canvas, 1,1, 0,255,0,255);2286 _assertPixel(canvas, 98,1, 0,255,0,255);2287 _assertPixel(canvas, 98,48, 0,255,0,255);2288 });2289 it("2d.path.roundrect.4.radii.4.dompointinit", function () {2290 // Verify that when four radii are given to roundRect(), the fourth radius, specified as a DOMPointInit, applies to the bottom-left corner.2291 const canvas = createCanvas(100, 50);2292 const ctx = canvas.getContext("2d");2293 const t = new Test();2294 ctx.fillStyle = '#f00';2295 ctx.fillRect(0, 0, 100, 50);2296 ctx.roundRect(0, 0, 100, 50, [0, 0, 0, {x: 40, y: 20}]);2297 ctx.fillStyle = '#0f0';2298 ctx.fill();2299 2300 // bottom-left corner2301 _assertPixel(canvas, 20,48, 255,0,0,255);2302 _assertPixel(canvas, 41,48, 0,255,0,255);2303 _assertPixel(canvas, 1,39, 255,0,0,255);2304 _assertPixel(canvas, 1,28, 0,255,0,255);2305 2306 // other corners2307 _assertPixel(canvas, 1,1, 0,255,0,255);2308 _assertPixel(canvas, 98,1, 0,255,0,255);2309 _assertPixel(canvas, 98,48, 0,255,0,255);2310 });2311 it("2d.path.roundrect.3.radii.1.double", function () {2312 // Verify that when three radii are given to roundRect(), the first radius, specified as a double, applies to the top-left corner.2313 const canvas = createCanvas(100, 50);2314 const ctx = canvas.getContext("2d");2315 const t = new Test();2316 ctx.fillStyle = '#f00';2317 ctx.fillRect(0, 0, 100, 50);2318 ctx.roundRect(0, 0, 100, 50, [20, 0, 0]);2319 ctx.fillStyle = '#0f0';2320 ctx.fill();2321 _assertPixel(canvas, 1,1, 255,0,0,255);2322 _assertPixel(canvas, 98,1, 0,255,0,255);2323 _assertPixel(canvas, 98,48, 0,255,0,255);2324 _assertPixel(canvas, 1,48, 0,255,0,255);2325 });2326 it("2d.path.roundrect.3.radii.1.dompoint", function () {2327 // Verify that when three radii are given to roundRect(), the first radius, specified as a DOMPoint, applies to the top-left corner.2328 const canvas = createCanvas(100, 50);2329 const ctx = canvas.getContext("2d");2330 const t = new Test();2331 ctx.fillStyle = '#f00';2332 ctx.fillRect(0, 0, 100, 50);2333 ctx.roundRect(0, 0, 100, 50, [new DOMPoint(40, 20), 0, 0]);2334 ctx.fillStyle = '#0f0';2335 ctx.fill();2336 2337 // top-left corner2338 _assertPixel(canvas, 20,1, 255,0,0,255);2339 _assertPixel(canvas, 41,1, 0,255,0,255);2340 _assertPixel(canvas, 1,10, 255,0,0,255);2341 _assertPixel(canvas, 1,21, 0,255,0,255);2342 2343 // other corners2344 _assertPixel(canvas, 98,1, 0,255,0,255);2345 _assertPixel(canvas, 98,48, 0,255,0,255);2346 _assertPixel(canvas, 1,48, 0,255,0,255);2347 });2348 it("2d.path.roundrect.3.radii.1.dompointinit", function () {2349 // Verify that when three radii are given to roundRect(), the first radius, specified as a DOMPointInit, applies to the top-left corner.2350 const canvas = createCanvas(100, 50);2351 const ctx = canvas.getContext("2d");2352 const t = new Test();2353 ctx.fillStyle = '#f00';2354 ctx.fillRect(0, 0, 100, 50);2355 ctx.roundRect(0, 0, 100, 50, [{x: 40, y: 20}, 0, 0]);2356 ctx.fillStyle = '#0f0';2357 ctx.fill();2358 2359 // top-left corner2360 _assertPixel(canvas, 20,1, 255,0,0,255);2361 _assertPixel(canvas, 41,1, 0,255,0,255);2362 _assertPixel(canvas, 1,10, 255,0,0,255);2363 _assertPixel(canvas, 1,21, 0,255,0,255);2364 2365 // other corners2366 _assertPixel(canvas, 98,1, 0,255,0,255);2367 _assertPixel(canvas, 98,48, 0,255,0,255);2368 _assertPixel(canvas, 1,48, 0,255,0,255);2369 });2370 it("2d.path.roundrect.3.radii.2.double", function () {2371 // Verify that when three radii are given to roundRect(), the second radius, specified as a double, applies to the top-right and bottom-left corners.2372 const canvas = createCanvas(100, 50);2373 const ctx = canvas.getContext("2d");2374 const t = new Test();2375 ctx.fillStyle = '#f00';2376 ctx.fillRect(0, 0, 100, 50);2377 ctx.roundRect(0, 0, 100, 50, [0, 20, 0]);2378 ctx.fillStyle = '#0f0';2379 ctx.fill();2380 _assertPixel(canvas, 1,1, 0,255,0,255);2381 _assertPixel(canvas, 98,1, 255,0,0,255);2382 _assertPixel(canvas, 98,48, 0,255,0,255);2383 _assertPixel(canvas, 1,48, 255,0,0,255);2384 });2385 it("2d.path.roundrect.3.radii.2.dompoint", function () {2386 // Verify that when three radii are given to roundRect(), the second radius, specified as a DOMPoint, applies to the top-right and bottom-left corners.2387 const canvas = createCanvas(100, 50);2388 const ctx = canvas.getContext("2d");2389 const t = new Test();2390 ctx.fillStyle = '#f00';2391 ctx.fillRect(0, 0, 100, 50);2392 ctx.roundRect(0, 0, 100, 50, [0, new DOMPoint(40, 20), 0]);2393 ctx.fillStyle = '#0f0';2394 ctx.fill();2395 2396 // top-right corner2397 _assertPixel(canvas, 79,1, 255,0,0,255);2398 _assertPixel(canvas, 58,1, 0,255,0,255);2399 _assertPixel(canvas, 98,10, 255,0,0,255);2400 _assertPixel(canvas, 98,21, 0,255,0,255);2401 2402 // bottom-left corner2403 _assertPixel(canvas, 20,48, 255,0,0,255);2404 _assertPixel(canvas, 41,48, 0,255,0,255);2405 _assertPixel(canvas, 1,39, 255,0,0,255);2406 _assertPixel(canvas, 1,28, 0,255,0,255);2407 2408 // other corners2409 _assertPixel(canvas, 1,1, 0,255,0,255);2410 _assertPixel(canvas, 98,48, 0,255,0,255);2411 });2412 it("2d.path.roundrect.3.radii.2.dompointinit", function () {2413 // Verify that when three radii are given to roundRect(), the second radius, specified as a DOMPoint, applies to the top-right and bottom-left corners.2414 const canvas = createCanvas(100, 50);2415 const ctx = canvas.getContext("2d");2416 const t = new Test();2417 ctx.fillStyle = '#f00';2418 ctx.fillRect(0, 0, 100, 50);2419 ctx.roundRect(0, 0, 100, 50, [0, {x: 40, y: 20}, 0]);2420 ctx.fillStyle = '#0f0';2421 ctx.fill();2422 2423 // top-right corner2424 _assertPixel(canvas, 79,1, 255,0,0,255);2425 _assertPixel(canvas, 58,1, 0,255,0,255);2426 _assertPixel(canvas, 98,10, 255,0,0,255);2427 _assertPixel(canvas, 98,21, 0,255,0,255);2428 2429 // bottom-left corner2430 _assertPixel(canvas, 20,48, 255,0,0,255);2431 _assertPixel(canvas, 41,48, 0,255,0,255);2432 _assertPixel(canvas, 1,39, 255,0,0,255);2433 _assertPixel(canvas, 1,28, 0,255,0,255);2434 2435 // other corners2436 _assertPixel(canvas, 1,1, 0,255,0,255);2437 _assertPixel(canvas, 98,48, 0,255,0,255);2438 });2439 it("2d.path.roundrect.3.radii.3.double", function () {2440 // Verify that when three radii are given to roundRect(), the third radius, specified as a double, applies to the bottom-right corner.2441 const canvas = createCanvas(100, 50);2442 const ctx = canvas.getContext("2d");2443 const t = new Test();2444 ctx.fillStyle = '#f00';2445 ctx.fillRect(0, 0, 100, 50);2446 ctx.roundRect(0, 0, 100, 50, [0, 0, 20]);2447 ctx.fillStyle = '#0f0';2448 ctx.fill();2449 _assertPixel(canvas, 1,1, 0,255,0,255);2450 _assertPixel(canvas, 98,1, 0,255,0,255);2451 _assertPixel(canvas, 98,48, 255,0,0,255);2452 _assertPixel(canvas, 1,48, 0,255,0,255);2453 });2454 it("2d.path.roundrect.3.radii.3.dompoint", function () {2455 // Verify that when three radii are given to roundRect(), the third radius, specified as a DOMPoint, applies to the bottom-right corner.2456 const canvas = createCanvas(100, 50);2457 const ctx = canvas.getContext("2d");2458 const t = new Test();2459 ctx.fillStyle = '#f00';2460 ctx.fillRect(0, 0, 100, 50);2461 ctx.roundRect(0, 0, 100, 50, [0, 0, new DOMPoint(40, 20)]);2462 ctx.fillStyle = '#0f0';2463 ctx.fill();2464 2465 // bottom-right corner2466 _assertPixel(canvas, 79,48, 255,0,0,255);2467 _assertPixel(canvas, 58,48, 0,255,0,255);2468 _assertPixel(canvas, 98,39, 255,0,0,255);2469 _assertPixel(canvas, 98,28, 0,255,0,255);2470 2471 // other corners2472 _assertPixel(canvas, 1,1, 0,255,0,255);2473 _assertPixel(canvas, 98,1, 0,255,0,255);2474 _assertPixel(canvas, 1,48, 0,255,0,255);2475 });2476 it("2d.path.roundrect.3.radii.3.dompointinit", function () {2477 // Verify that when three radii are given to roundRect(), the third radius, specified as a DOMPointInit, applies to the bottom-right corner.2478 const canvas = createCanvas(100, 50);2479 const ctx = canvas.getContext("2d");2480 const t = new Test();2481 ctx.fillStyle = '#f00';2482 ctx.fillRect(0, 0, 100, 50);2483 ctx.roundRect(0, 0, 100, 50, [0, 0, {x: 40, y: 20}]);2484 ctx.fillStyle = '#0f0';2485 ctx.fill();2486 2487 // bottom-right corner2488 _assertPixel(canvas, 79,48, 255,0,0,255);2489 _assertPixel(canvas, 58,48, 0,255,0,255);2490 _assertPixel(canvas, 98,39, 255,0,0,255);2491 _assertPixel(canvas, 98,28, 0,255,0,255);2492 2493 // other corners2494 _assertPixel(canvas, 1,1, 0,255,0,255);2495 _assertPixel(canvas, 98,1, 0,255,0,255);2496 _assertPixel(canvas, 1,48, 0,255,0,255);2497 });2498 it("2d.path.roundrect.2.radii.1.double", function () {2499 // Verify that when two radii are given to roundRect(), the first radius, specified as a double, applies to the top-left and bottom-right corners.2500 const canvas = createCanvas(100, 50);2501 const ctx = canvas.getContext("2d");2502 const t = new Test();2503 ctx.fillStyle = '#f00';2504 ctx.fillRect(0, 0, 100, 50);2505 ctx.roundRect(0, 0, 100, 50, [20, 0]);2506 ctx.fillStyle = '#0f0';2507 ctx.fill();2508 _assertPixel(canvas, 1,1, 255,0,0,255);2509 _assertPixel(canvas, 98,1, 0,255,0,255);2510 _assertPixel(canvas, 98,48, 255,0,0,255);2511 _assertPixel(canvas, 1,48, 0,255,0,255);2512 });2513 it("2d.path.roundrect.2.radii.1.dompoint", function () {2514 // Verify that when two radii are given to roundRect(), the first radius, specified as a DOMPoint, applies to the top-left and bottom-right corners.2515 const canvas = createCanvas(100, 50);2516 const ctx = canvas.getContext("2d");2517 const t = new Test();2518 ctx.fillStyle = '#f00';2519 ctx.fillRect(0, 0, 100, 50);2520 ctx.roundRect(0, 0, 100, 50, [new DOMPoint(40, 20), 0]);2521 ctx.fillStyle = '#0f0';2522 ctx.fill();2523 2524 // top-left corner2525 _assertPixel(canvas, 20,1, 255,0,0,255);2526 _assertPixel(canvas, 41,1, 0,255,0,255);2527 _assertPixel(canvas, 1,10, 255,0,0,255);2528 _assertPixel(canvas, 1,21, 0,255,0,255);2529 2530 // bottom-right corner2531 _assertPixel(canvas, 79,48, 255,0,0,255);2532 _assertPixel(canvas, 58,48, 0,255,0,255);2533 _assertPixel(canvas, 98,39, 255,0,0,255);2534 _assertPixel(canvas, 98,28, 0,255,0,255);2535 2536 // other corners2537 _assertPixel(canvas, 98,1, 0,255,0,255);2538 _assertPixel(canvas, 1,48, 0,255,0,255);2539 });2540 it("2d.path.roundrect.2.radii.1.dompointinit", function () {2541 // Verify that when two radii are given to roundRect(), the first radius, specified as a DOMPointInit, applies to the top-left and bottom-right corners.2542 const canvas = createCanvas(100, 50);2543 const ctx = canvas.getContext("2d");2544 const t = new Test();2545 ctx.fillStyle = '#f00';2546 ctx.fillRect(0, 0, 100, 50);2547 ctx.roundRect(0, 0, 100, 50, [{x: 40, y: 20}, 0]);2548 ctx.fillStyle = '#0f0';2549 ctx.fill();2550 2551 // top-left corner2552 _assertPixel(canvas, 20,1, 255,0,0,255);2553 _assertPixel(canvas, 41,1, 0,255,0,255);2554 _assertPixel(canvas, 1,10, 255,0,0,255);2555 _assertPixel(canvas, 1,21, 0,255,0,255);2556 2557 // bottom-right corner2558 _assertPixel(canvas, 79,48, 255,0,0,255);2559 _assertPixel(canvas, 58,48, 0,255,0,255);2560 _assertPixel(canvas, 98,39, 255,0,0,255);2561 _assertPixel(canvas, 98,28, 0,255,0,255);2562 2563 // other corners2564 _assertPixel(canvas, 98,1, 0,255,0,255);2565 _assertPixel(canvas, 1,48, 0,255,0,255);2566 });2567 it("2d.path.roundrect.2.radii.2.double", function () {2568 // Verify that when two radii are given to roundRect(), the second radius, specified as a double, applies to the top-right and bottom-left corners.2569 const canvas = createCanvas(100, 50);2570 const ctx = canvas.getContext("2d");2571 const t = new Test();2572 ctx.fillStyle = '#f00';2573 ctx.fillRect(0, 0, 100, 50);2574 ctx.roundRect(0, 0, 100, 50, [0, 20]);2575 ctx.fillStyle = '#0f0';2576 ctx.fill();2577 _assertPixel(canvas, 1,1, 0,255,0,255);2578 _assertPixel(canvas, 98,1, 255,0,0,255);2579 _assertPixel(canvas, 98,48, 0,255,0,255);2580 _assertPixel(canvas, 1,48, 255,0,0,255);2581 });2582 it("2d.path.roundrect.2.radii.2.dompoint", function () {2583 // Verify that when two radii are given to roundRect(), the second radius, specified as a DOMPoint, applies to the top-right and bottom-left corners.2584 const canvas = createCanvas(100, 50);2585 const ctx = canvas.getContext("2d");2586 const t = new Test();2587 ctx.fillStyle = '#f00';2588 ctx.fillRect(0, 0, 100, 50);2589 ctx.roundRect(0, 0, 100, 50, [0, new DOMPoint(40, 20)]);2590 ctx.fillStyle = '#0f0';2591 ctx.fill();2592 2593 // top-right corner2594 _assertPixel(canvas, 79,1, 255,0,0,255);2595 _assertPixel(canvas, 58,1, 0,255,0,255);2596 _assertPixel(canvas, 98,10, 255,0,0,255);2597 _assertPixel(canvas, 98,21, 0,255,0,255);2598 2599 // bottom-left corner2600 _assertPixel(canvas, 20,48, 255,0,0,255);2601 _assertPixel(canvas, 41,48, 0,255,0,255);2602 _assertPixel(canvas, 1,39, 255,0,0,255);2603 _assertPixel(canvas, 1,28, 0,255,0,255);2604 2605 // other corners2606 _assertPixel(canvas, 1,1, 0,255,0,255);2607 _assertPixel(canvas, 98,48, 0,255,0,255);2608 });2609 it("2d.path.roundrect.2.radii.2.dompointinit", function () {2610 // Verify that when two radii are given to roundRect(), the second radius, specified as a DOMPointInit, applies to the top-right and bottom-left corners.2611 const canvas = createCanvas(100, 50);2612 const ctx = canvas.getContext("2d");2613 const t = new Test();2614 ctx.fillStyle = '#f00';2615 ctx.fillRect(0, 0, 100, 50);2616 ctx.roundRect(0, 0, 100, 50, [0, {x: 40, y: 20}]);2617 ctx.fillStyle = '#0f0';2618 ctx.fill();2619 2620 // top-right corner2621 _assertPixel(canvas, 79,1, 255,0,0,255);2622 _assertPixel(canvas, 58,1, 0,255,0,255);2623 _assertPixel(canvas, 98,10, 255,0,0,255);2624 _assertPixel(canvas, 98,21, 0,255,0,255);2625 2626 // bottom-left corner2627 _assertPixel(canvas, 20,48, 255,0,0,255);2628 _assertPixel(canvas, 41,48, 0,255,0,255);2629 _assertPixel(canvas, 1,39, 255,0,0,255);2630 _assertPixel(canvas, 1,28, 0,255,0,255);2631 2632 // other corners2633 _assertPixel(canvas, 1,1, 0,255,0,255);2634 _assertPixel(canvas, 98,48, 0,255,0,255);2635 });2636 it("2d.path.roundrect.1.radius.double", function () {2637 // Verify that when one radius is given to roundRect(), specified as a double, it applies to all corners.2638 const canvas = createCanvas(100, 50);2639 const ctx = canvas.getContext("2d");2640 const t = new Test();2641 ctx.fillStyle = '#f00';2642 ctx.fillRect(0, 0, 100, 50);2643 ctx.roundRect(0, 0, 100, 50, [20]);2644 ctx.fillStyle = '#0f0';2645 ctx.fill();2646 _assertPixel(canvas, 1,1, 255,0,0,255);2647 _assertPixel(canvas, 98,1, 255,0,0,255);2648 _assertPixel(canvas, 98,48, 255,0,0,255);2649 _assertPixel(canvas, 1,48, 255,0,0,255);2650 });2651 it("2d.path.roundrect.1.radius.double.single.argument", function () {2652 // Verify that when one radius is given to roundRect() as a non-array argument, specified as a double, it applies to all corners.2653 const canvas = createCanvas(100, 50);2654 const ctx = canvas.getContext("2d");2655 const t = new Test();2656 ctx.fillStyle = '#f00';2657 ctx.fillRect(0, 0, 100, 50);2658 ctx.roundRect(0, 0, 100, 50, 20);2659 ctx.fillStyle = '#0f0';2660 ctx.fill();2661 _assertPixel(canvas, 1,1, 255,0,0,255);2662 _assertPixel(canvas, 98,1, 255,0,0,255);2663 _assertPixel(canvas, 98,48, 255,0,0,255);2664 _assertPixel(canvas, 1,48, 255,0,0,255);2665 });2666 it("2d.path.roundrect.1.radius.dompoint", function () {2667 // Verify that when one radius is given to roundRect(), specified as a DOMPoint, it applies to all corners.2668 const canvas = createCanvas(100, 50);2669 const ctx = canvas.getContext("2d");2670 const t = new Test();2671 ctx.fillStyle = '#f00';2672 ctx.fillRect(0, 0, 100, 50);2673 ctx.roundRect(0, 0, 100, 50, [new DOMPoint(40, 20)]);2674 ctx.fillStyle = '#0f0';2675 ctx.fill();2676 2677 // top-left corner2678 _assertPixel(canvas, 20,1, 255,0,0,255);2679 _assertPixel(canvas, 41,1, 0,255,0,255);2680 _assertPixel(canvas, 1,10, 255,0,0,255);2681 _assertPixel(canvas, 1,21, 0,255,0,255);2682 2683 // top-right corner2684 _assertPixel(canvas, 79,1, 255,0,0,255);2685 _assertPixel(canvas, 58,1, 0,255,0,255);2686 _assertPixel(canvas, 98,10, 255,0,0,255);2687 _assertPixel(canvas, 98,21, 0,255,0,255);2688 2689 // bottom-right corner2690 _assertPixel(canvas, 79,48, 255,0,0,255);2691 _assertPixel(canvas, 58,48, 0,255,0,255);2692 _assertPixel(canvas, 98,39, 255,0,0,255);2693 _assertPixel(canvas, 98,28, 0,255,0,255);2694 2695 // bottom-left corner2696 _assertPixel(canvas, 20,48, 255,0,0,255);2697 _assertPixel(canvas, 41,48, 0,255,0,255);2698 _assertPixel(canvas, 1,39, 255,0,0,255);2699 _assertPixel(canvas, 1,28, 0,255,0,255);2700 });2701 it("2d.path.roundrect.1.radius.dompoint.single argument", function () {2702 // Verify that when one radius is given to roundRect() as a non-array argument, specified as a DOMPoint, it applies to all corners.2703 const canvas = createCanvas(100, 50);2704 const ctx = canvas.getContext("2d");2705 const t = new Test();2706 ctx.fillStyle = '#f00';2707 ctx.fillRect(0, 0, 100, 50);2708 ctx.roundRect(0, 0, 100, 50, new DOMPoint(40, 20));2709 ctx.fillStyle = '#0f0';2710 ctx.fill();2711 2712 // top-left corner2713 _assertPixel(canvas, 20,1, 255,0,0,255);2714 _assertPixel(canvas, 41,1, 0,255,0,255);2715 _assertPixel(canvas, 1,10, 255,0,0,255);2716 _assertPixel(canvas, 1,21, 0,255,0,255);2717 2718 // top-right corner2719 _assertPixel(canvas, 79,1, 255,0,0,255);2720 _assertPixel(canvas, 58,1, 0,255,0,255);2721 _assertPixel(canvas, 98,10, 255,0,0,255);2722 _assertPixel(canvas, 98,21, 0,255,0,255);2723 2724 // bottom-right corner2725 _assertPixel(canvas, 79,48, 255,0,0,255);2726 _assertPixel(canvas, 58,48, 0,255,0,255);2727 _assertPixel(canvas, 98,39, 255,0,0,255);2728 _assertPixel(canvas, 98,28, 0,255,0,255);2729 2730 // bottom-left corner2731 _assertPixel(canvas, 20,48, 255,0,0,255);2732 _assertPixel(canvas, 41,48, 0,255,0,255);2733 _assertPixel(canvas, 1,39, 255,0,0,255);2734 _assertPixel(canvas, 1,28, 0,255,0,255);2735 });2736 it("2d.path.roundrect.1.radius.dompointinit", function () {2737 // Verify that when one radius is given to roundRect(), specified as a DOMPointInit, applies to all corners.2738 const canvas = createCanvas(100, 50);2739 const ctx = canvas.getContext("2d");2740 const t = new Test();2741 ctx.fillStyle = '#f00';2742 ctx.fillRect(0, 0, 100, 50);2743 ctx.roundRect(0, 0, 100, 50, [{x: 40, y: 20}]);2744 ctx.fillStyle = '#0f0';2745 ctx.fill();2746 2747 // top-left corner2748 _assertPixel(canvas, 20,1, 255,0,0,255);2749 _assertPixel(canvas, 41,1, 0,255,0,255);2750 _assertPixel(canvas, 1,10, 255,0,0,255);2751 _assertPixel(canvas, 1,21, 0,255,0,255);2752 2753 // top-right corner2754 _assertPixel(canvas, 79,1, 255,0,0,255);2755 _assertPixel(canvas, 58,1, 0,255,0,255);2756 _assertPixel(canvas, 98,10, 255,0,0,255);2757 _assertPixel(canvas, 98,21, 0,255,0,255);2758 2759 // bottom-right corner2760 _assertPixel(canvas, 79,48, 255,0,0,255);2761 _assertPixel(canvas, 58,48, 0,255,0,255);2762 _assertPixel(canvas, 98,39, 255,0,0,255);2763 _assertPixel(canvas, 98,28, 0,255,0,255);2764 2765 // bottom-left corner2766 _assertPixel(canvas, 20,48, 255,0,0,255);2767 _assertPixel(canvas, 41,48, 0,255,0,255);2768 _assertPixel(canvas, 1,39, 255,0,0,255);2769 _assertPixel(canvas, 1,28, 0,255,0,255);2770 });2771 it("2d.path.roundrect.1.radius.dompointinit.single.argument", function () {2772 // Verify that when one radius is given to roundRect() as a non-array argument, specified as a DOMPointInit, applies to all corners.2773 const canvas = createCanvas(100, 50);2774 const ctx = canvas.getContext("2d");2775 const t = new Test();2776 ctx.fillStyle = '#f00';2777 ctx.fillRect(0, 0, 100, 50);2778 ctx.roundRect(0, 0, 100, 50, {x: 40, y: 20});2779 ctx.fillStyle = '#0f0';2780 ctx.fill();2781 2782 // top-left corner2783 _assertPixel(canvas, 20,1, 255,0,0,255);2784 _assertPixel(canvas, 41,1, 0,255,0,255);2785 _assertPixel(canvas, 1,10, 255,0,0,255);2786 _assertPixel(canvas, 1,21, 0,255,0,255);2787 2788 // top-right corner2789 _assertPixel(canvas, 79,1, 255,0,0,255);2790 _assertPixel(canvas, 58,1, 0,255,0,255);2791 _assertPixel(canvas, 98,10, 255,0,0,255);2792 _assertPixel(canvas, 98,21, 0,255,0,255);2793 2794 // bottom-right corner2795 _assertPixel(canvas, 79,48, 255,0,0,255);2796 _assertPixel(canvas, 58,48, 0,255,0,255);2797 _assertPixel(canvas, 98,39, 255,0,0,255);2798 _assertPixel(canvas, 98,28, 0,255,0,255);2799 2800 // bottom-left corner2801 _assertPixel(canvas, 20,48, 255,0,0,255);2802 _assertPixel(canvas, 41,48, 0,255,0,255);2803 _assertPixel(canvas, 1,39, 255,0,0,255);2804 _assertPixel(canvas, 1,28, 0,255,0,255);2805 });2806 it("2d.path.roundrect.radius.intersecting.1", function () {2807 // Check that roundRects with intersecting corner arcs are rendered correctly.2808 const canvas = createCanvas(100, 50);2809 const ctx = canvas.getContext("2d");2810 const t = new Test();2811 ctx.fillStyle = '#f00';2812 ctx.fillRect(0, 0, 100, 50);2813 ctx.roundRect(0, 0, 100, 50, [40, 40, 40, 40]);2814 ctx.fillStyle = '#0f0';2815 ctx.fill();2816 _assertPixel(canvas, 2,25, 0,255,0,255);2817 _assertPixel(canvas, 50,1, 0,255,0,255);2818 _assertPixel(canvas, 50,25, 0,255,0,255);2819 _assertPixel(canvas, 50,48, 0,255,0,255);2820 _assertPixel(canvas, 97,25, 0,255,0,255);2821 _assertPixel(canvas, 1,1, 255,0,0,255);2822 _assertPixel(canvas, 98,1, 255,0,0,255);2823 _assertPixel(canvas, 1,48, 255,0,0,255);2824 _assertPixel(canvas, 98,48, 255,0,0,255);2825 });2826 it("2d.path.roundrect.radius.intersecting.2", function () {2827 // Check that roundRects with intersecting corner arcs are rendered correctly.2828 const canvas = createCanvas(100, 50);2829 const ctx = canvas.getContext("2d");2830 const t = new Test();2831 ctx.fillStyle = '#f00';2832 ctx.fillRect(0, 0, 100, 50);2833 ctx.roundRect(0, 0, 100, 50, [1000, 1000, 1000, 1000]);2834 ctx.fillStyle = '#0f0';2835 ctx.fill();2836 _assertPixel(canvas, 2,25, 0,255,0,255);2837 _assertPixel(canvas, 50,1, 0,255,0,255);2838 _assertPixel(canvas, 50,25, 0,255,0,255);2839 _assertPixel(canvas, 50,48, 0,255,0,255);2840 _assertPixel(canvas, 97,25, 0,255,0,255);2841 _assertPixel(canvas, 1,1, 255,0,0,255);2842 _assertPixel(canvas, 98,1, 255,0,0,255);2843 _assertPixel(canvas, 1,48, 255,0,0,255);2844 _assertPixel(canvas, 98,48, 255,0,0,255);2845 });2846 it("2d.path.roundrect.radius.none", function () {2847 // Check that roundRect throws an RangeError if radii is an empty array.2848 const canvas = createCanvas(100, 50);2849 const ctx = canvas.getContext("2d");2850 const t = new Test();2851 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 100, 50, [])});2852 });2853 it("2d.path.roundrect.radius.noargument", function () {2854 // Check that roundRect draws a rectangle when no radii are provided.2855 const canvas = createCanvas(100, 50);2856 const ctx = canvas.getContext("2d");2857 const t = new Test();2858 ctx.fillStyle = '#f00';2859 ctx.fillRect(0, 0, 100, 50);2860 ctx.roundRect(10, 10, 80, 30);2861 ctx.fillStyle = '#0f0';2862 ctx.fill();2863 // upper left corner (10, 10)2864 _assertPixel(canvas, 10,9, 255,0,0,255);2865 _assertPixel(canvas, 9,10, 255,0,0,255);2866 _assertPixel(canvas, 10,10, 0,255,0,255);2867 2868 // upper right corner (89, 10)2869 _assertPixel(canvas, 90,10, 255,0,0,255);2870 _assertPixel(canvas, 89,9, 255,0,0,255);2871 _assertPixel(canvas, 89,10, 0,255,0,255);2872 2873 // lower right corner (89, 39)2874 _assertPixel(canvas, 89,40, 255,0,0,255);2875 _assertPixel(canvas, 90,39, 255,0,0,255);2876 _assertPixel(canvas, 89,39, 0,255,0,255);2877 2878 // lower left corner (10, 30)2879 _assertPixel(canvas, 9,39, 255,0,0,255);2880 _assertPixel(canvas, 10,40, 255,0,0,255);2881 _assertPixel(canvas, 10,39, 0,255,0,255);2882 });2883 it("2d.path.roundrect.radius.toomany", function () {2884 // Check that roundRect throws an IndeSizeError if radii has more than four items.2885 const canvas = createCanvas(100, 50);2886 const ctx = canvas.getContext("2d");2887 const t = new Test();2888 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 100, 50, [0, 0, 0, 0, 0])});2889 });2890 it("2d.path.roundrect.radius.negative", function () {2891 // roundRect() with negative radius throws an exception2892 const canvas = createCanvas(100, 50);2893 const ctx = canvas.getContext("2d");2894 const t = new Test();2895 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 0, 0, [-1])});2896 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 0, 0, [1, -1])});2897 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 0, 0, [new DOMPoint(-1, 1), 1])});2898 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 0, 0, [new DOMPoint(1, -1)])});2899 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 0, 0, [{x: -1, y: 1}, 1])});2900 assert_throws_js(RangeError, () => { ctx.roundRect(0, 0, 0, 0, [{x: 1, y: -1}])});2901 });2902 it("2d.path.ellipse.basics", function () {2903 // Verify canvas throws error when drawing ellipse with negative radii.2904 const canvas = createCanvas(100, 50);2905 const ctx = canvas.getContext("2d");2906 const t = new Test();2907 ctx.ellipse(10, 10, 10, 5, 0, 0, 1, false);2908 ctx.ellipse(10, 10, 10, 0, 0, 0, 1, false);2909 ctx.ellipse(10, 10, -0, 5, 0, 0, 1, false);2910 assert.throws(function() { ctx.ellipse(10, 10, -2, 5, 0, 0, 1, false); }, /INDEX_SIZE_ERR/);2911 assert.throws(function() { ctx.ellipse(10, 10, 0, -1.5, 0, 0, 1, false); }, /INDEX_SIZE_ERR/);2912 assert.throws(function() { ctx.ellipse(10, 10, -2, -5, 0, 0, 1, false); }, /INDEX_SIZE_ERR/);2913 ctx.ellipse(80, 0, 10, 4294967277, Math.PI / -84, -Math.PI / 2147483436, false);2914 });2915 it("2d.path.fill.overlap", function () {2916 const canvas = createCanvas(100, 50);2917 const ctx = canvas.getContext("2d");2918 const t = new Test();2919 ctx.fillStyle = '#000';2920 ctx.fillRect(0, 0, 100, 50);2921 2922 ctx.fillStyle = 'rgba(0, 255, 0, 0.5)';2923 ctx.rect(0, 0, 100, 50);2924 ctx.closePath();2925 ctx.rect(10, 10, 80, 30);2926 ctx.fill();2927 2928 _assertPixelApprox(canvas, 50,25, 0,127,0,255, 1);2929 });2930 it("2d.path.fill.winding.add", function () {2931 const canvas = createCanvas(100, 50);2932 const ctx = canvas.getContext("2d");2933 const t = new Test();2934 ctx.fillStyle = '#f00';2935 ctx.fillRect(0, 0, 100, 50);2936 2937 ctx.fillStyle = '#0f0';2938 ctx.moveTo(-10, -10);2939 ctx.lineTo(110, -10);2940 ctx.lineTo(110, 60);2941 ctx.lineTo(-10, 60);2942 ctx.lineTo(-10, -10);2943 ctx.lineTo(0, 0);2944 ctx.lineTo(100, 0);2945 ctx.lineTo(100, 50);2946 ctx.lineTo(0, 50);2947 ctx.fill();2948 2949 _assertPixel(canvas, 50,25, 0,255,0,255);2950 });2951 it("2d.path.fill.winding.subtract.1", function () {2952 const canvas = createCanvas(100, 50);2953 const ctx = canvas.getContext("2d");2954 const t = new Test();2955 ctx.fillStyle = '#0f0';2956 ctx.fillRect(0, 0, 100, 50);2957 2958 ctx.fillStyle = '#f00';2959 ctx.moveTo(-10, -10);2960 ctx.lineTo(110, -10);2961 ctx.lineTo(110, 60);2962 ctx.lineTo(-10, 60);2963 ctx.lineTo(-10, -10);2964 ctx.lineTo(0, 0);2965 ctx.lineTo(0, 50);2966 ctx.lineTo(100, 50);2967 ctx.lineTo(100, 0);2968 ctx.fill();2969 2970 _assertPixel(canvas, 50,25, 0,255,0,255);2971 });2972 it("2d.path.fill.winding.subtract.2", function () {2973 const canvas = createCanvas(100, 50);2974 const ctx = canvas.getContext("2d");2975 const t = new Test();2976 ctx.fillStyle = '#0f0';2977 ctx.fillRect(0, 0, 100, 50);2978 2979 ctx.fillStyle = '#f00';2980 ctx.moveTo(-10, -10);2981 ctx.lineTo(110, -10);2982 ctx.lineTo(110, 60);2983 ctx.lineTo(-10, 60);2984 ctx.moveTo(0, 0);2985 ctx.lineTo(0, 50);2986 ctx.lineTo(100, 50);2987 ctx.lineTo(100, 0);2988 ctx.fill();2989 2990 _assertPixel(canvas, 50,25, 0,255,0,255);2991 });2992 it("2d.path.fill.winding.subtract.3", function () {2993 const canvas = createCanvas(100, 50);2994 const ctx = canvas.getContext("2d");2995 const t = new Test();2996 ctx.fillStyle = '#f00';2997 ctx.fillRect(0, 0, 100, 50);2998 2999 ctx.fillStyle = '#0f0';3000 ctx.moveTo(-10, -10);3001 ctx.lineTo(110, -10);3002 ctx.lineTo(110, 60);3003 ctx.lineTo(-10, 60);3004 ctx.lineTo(-10, -10);3005 ctx.lineTo(-20, -20);3006 ctx.lineTo(120, -20);3007 ctx.lineTo(120, 70);3008 ctx.lineTo(-20, 70);3009 ctx.lineTo(-20, -20);3010 ctx.lineTo(0, 0);3011 ctx.lineTo(0, 50);3012 ctx.lineTo(100, 50);3013 ctx.lineTo(100, 0);3014 ctx.fill();3015 3016 _assertPixel(canvas, 50,25, 0,255,0,255);3017 });3018 it("2d.path.fill.closed.basic", function () {3019 const canvas = createCanvas(100, 50);3020 const ctx = canvas.getContext("2d");3021 const t = new Test();3022 ctx.fillStyle = '#f00';3023 ctx.fillRect(0, 0, 100, 50);3024 3025 ctx.fillStyle = '#0f0';3026 ctx.moveTo(0, 0);3027 ctx.lineTo(100, 0);3028 ctx.lineTo(100, 50);3029 ctx.lineTo(0, 50);3030 ctx.fill();3031 3032 _assertPixel(canvas, 50,25, 0,255,0,255);3033 });3034 it("2d.path.fill.closed.unaffected", function () {3035 const canvas = createCanvas(100, 50);3036 const ctx = canvas.getContext("2d");3037 const t = new Test();3038 ctx.fillStyle = '#00f';3039 ctx.fillRect(0, 0, 100, 50);3040 3041 ctx.moveTo(0, 0);3042 ctx.lineTo(100, 0);3043 ctx.lineTo(100, 50);3044 ctx.fillStyle = '#f00';3045 ctx.fill();3046 ctx.lineTo(0, 50);3047 ctx.fillStyle = '#0f0';3048 ctx.fill();3049 3050 _assertPixel(canvas, 90,10, 0,255,0,255);3051 _assertPixel(canvas, 10,40, 0,255,0,255);3052 });3053 it("2d.path.stroke.overlap", function () {3054 // Stroked subpaths are combined before being drawn3055 const canvas = createCanvas(100, 50);3056 const ctx = canvas.getContext("2d");3057 const t = new Test();3058 ctx.fillStyle = '#000';3059 ctx.fillRect(0, 0, 100, 50);3060 3061 ctx.strokeStyle = 'rgba(0, 255, 0, 0.5)';3062 ctx.lineWidth = 50;3063 ctx.moveTo(0, 20);3064 ctx.lineTo(100, 20);3065 ctx.moveTo(0, 30);3066 ctx.lineTo(100, 30);3067 ctx.stroke();3068 3069 _assertPixelApprox(canvas, 50,25, 0,127,0,255, 1);3070 });3071 it("2d.path.stroke.union", function () {3072 // Strokes in opposite directions are unioned, not subtracted3073 const canvas = createCanvas(100, 50);3074 const ctx = canvas.getContext("2d");3075 const t = new Test();3076 ctx.fillStyle = '#f00';3077 ctx.fillRect(0, 0, 100, 50);3078 3079 ctx.strokeStyle = '#0f0';3080 ctx.lineWidth = 40;3081 ctx.moveTo(0, 10);3082 ctx.lineTo(100, 10);3083 ctx.moveTo(100, 40);3084 ctx.lineTo(0, 40);3085 ctx.stroke();3086 3087 _assertPixel(canvas, 50,25, 0,255,0,255);3088 });3089 it("2d.path.stroke.unaffected", function () {3090 // Stroking does not start a new path or subpath3091 const canvas = createCanvas(100, 50);3092 const ctx = canvas.getContext("2d");3093 const t = new Test();3094 ctx.fillStyle = '#f00';3095 ctx.fillRect(0, 0, 100, 50);3096 3097 ctx.lineWidth = 50;3098 ctx.moveTo(-100, 25);3099 ctx.lineTo(-100, -100);3100 ctx.lineTo(200, -100);3101 ctx.lineTo(200, 25);3102 ctx.strokeStyle = '#f00';3103 ctx.stroke();3104 3105 ctx.closePath();3106 ctx.strokeStyle = '#0f0';3107 ctx.stroke();3108 3109 _assertPixel(canvas, 50,25, 0,255,0,255);3110 });3111 it("2d.path.stroke.scale1", function () {3112 // Stroke line widths are scaled by the current transformation matrix3113 const canvas = createCanvas(100, 50);3114 const ctx = canvas.getContext("2d");3115 const t = new Test();3116 ctx.fillStyle = '#f00';3117 ctx.fillRect(0, 0, 100, 50);3118 3119 ctx.beginPath();3120 ctx.rect(25, 12.5, 50, 25);3121 ctx.save();3122 ctx.scale(50, 25);3123 ctx.strokeStyle = '#0f0';3124 ctx.stroke();3125 ctx.restore();3126 3127 ctx.beginPath();3128 ctx.rect(-25, -12.5, 150, 75);3129 ctx.save();3130 ctx.scale(50, 25);3131 ctx.strokeStyle = '#f00';3132 ctx.stroke();3133 ctx.restore();3134 3135 _assertPixel(canvas, 0,0, 0,255,0,255);3136 _assertPixel(canvas, 50,0, 0,255,0,255);3137 _assertPixel(canvas, 99,0, 0,255,0,255);3138 _assertPixel(canvas, 0,25, 0,255,0,255);3139 _assertPixel(canvas, 50,25, 0,255,0,255);3140 _assertPixel(canvas, 99,25, 0,255,0,255);3141 _assertPixel(canvas, 0,49, 0,255,0,255);3142 _assertPixel(canvas, 50,49, 0,255,0,255);3143 _assertPixel(canvas, 99,49, 0,255,0,255);3144 });3145 it("2d.path.stroke.scale2", function () {3146 // Stroke line widths are scaled by the current transformation matrix3147 const canvas = createCanvas(100, 50);3148 const ctx = canvas.getContext("2d");3149 const t = new Test();3150 ctx.fillStyle = '#f00';3151 ctx.fillRect(0, 0, 100, 50);3152 3153 ctx.beginPath();3154 ctx.rect(25, 12.5, 50, 25);3155 ctx.save();3156 ctx.rotate(Math.PI/2);3157 ctx.scale(25, 50);3158 ctx.strokeStyle = '#0f0';3159 ctx.stroke();3160 ctx.restore();3161 3162 ctx.beginPath();3163 ctx.rect(-25, -12.5, 150, 75);3164 ctx.save();3165 ctx.rotate(Math.PI/2);3166 ctx.scale(25, 50);3167 ctx.strokeStyle = '#f00';3168 ctx.stroke();3169 ctx.restore();3170 3171 _assertPixel(canvas, 0,0, 0,255,0,255);3172 _assertPixel(canvas, 50,0, 0,255,0,255);3173 _assertPixel(canvas, 99,0, 0,255,0,255);3174 _assertPixel(canvas, 0,25, 0,255,0,255);3175 _assertPixel(canvas, 50,25, 0,255,0,255);3176 _assertPixel(canvas, 99,25, 0,255,0,255);3177 _assertPixel(canvas, 0,49, 0,255,0,255);3178 _assertPixel(canvas, 50,49, 0,255,0,255);3179 _assertPixel(canvas, 99,49, 0,255,0,255);3180 });3181 it("2d.path.stroke.skew", function () {3182 // Strokes lines are skewed by the current transformation matrix3183 const canvas = createCanvas(100, 50);3184 const ctx = canvas.getContext("2d");3185 const t = new Test();3186 ctx.fillStyle = '#f00';3187 ctx.fillRect(0, 0, 100, 50);3188 3189 ctx.save();3190 ctx.beginPath();3191 ctx.moveTo(49, -50);3192 ctx.lineTo(201, -50);3193 ctx.rotate(Math.PI/4);3194 ctx.scale(1, 283);3195 ctx.strokeStyle = '#0f0';3196 ctx.stroke();3197 ctx.restore();3198 3199 ctx.save();3200 ctx.beginPath();3201 ctx.translate(-150, 0);3202 ctx.moveTo(49, -50);3203 ctx.lineTo(199, -50);3204 ctx.rotate(Math.PI/4);3205 ctx.scale(1, 142);3206 ctx.strokeStyle = '#f00';3207 ctx.stroke();3208 ctx.restore();3209 3210 ctx.save();3211 ctx.beginPath();3212 ctx.translate(-150, 0);3213 ctx.moveTo(49, -50);3214 ctx.lineTo(199, -50);3215 ctx.rotate(Math.PI/4);3216 ctx.scale(1, 142);3217 ctx.strokeStyle = '#f00';3218 ctx.stroke();3219 ctx.restore();3220 3221 _assertPixel(canvas, 0,0, 0,255,0,255);3222 _assertPixel(canvas, 50,0, 0,255,0,255);3223 _assertPixel(canvas, 99,0, 0,255,0,255);3224 _assertPixel(canvas, 0,25, 0,255,0,255);3225 _assertPixel(canvas, 50,25, 0,255,0,255);3226 _assertPixel(canvas, 99,25, 0,255,0,255);3227 _assertPixel(canvas, 0,49, 0,255,0,255);3228 _assertPixel(canvas, 50,49, 0,255,0,255);3229 _assertPixel(canvas, 99,49, 0,255,0,255);3230 });3231 it("2d.path.stroke.empty", function () {3232 // Empty subpaths are not stroked3233 const canvas = createCanvas(100, 50);3234 const ctx = canvas.getContext("2d");3235 const t = new Test();3236 ctx.fillStyle = '#0f0';3237 ctx.fillRect(0, 0, 100, 50);3238 3239 ctx.strokeStyle = '#f00';3240 ctx.lineWidth = 100;3241 ctx.lineCap = 'round';3242 ctx.lineJoin = 'round';3243 3244 ctx.beginPath();3245 ctx.moveTo(40, 25);3246 ctx.moveTo(60, 25);3247 ctx.stroke();3248 3249 _assertPixel(canvas, 50,25, 0,255,0,255);3250 });3251 it("2d.path.stroke.prune.line", function () {3252 // Zero-length line segments from lineTo are removed before stroking3253 const canvas = createCanvas(100, 50);3254 const ctx = canvas.getContext("2d");3255 const t = new Test();3256 ctx.fillStyle = '#0f0';3257 ctx.fillRect(0, 0, 100, 50);3258 3259 ctx.strokeStyle = '#f00';3260 ctx.lineWidth = 100;3261 ctx.lineCap = 'round';3262 ctx.lineJoin = 'round';3263 3264 ctx.beginPath();3265 ctx.moveTo(50, 25);3266 ctx.lineTo(50, 25);3267 ctx.stroke();3268 3269 _assertPixel(canvas, 50,25, 0,255,0,255);3270 });3271 it("2d.path.stroke.prune.closed", function () {3272 // Zero-length line segments from closed paths are removed before stroking3273 const canvas = createCanvas(100, 50);3274 const ctx = canvas.getContext("2d");3275 const t = new Test();3276 ctx.fillStyle = '#0f0';3277 ctx.fillRect(0, 0, 100, 50);3278 3279 ctx.strokeStyle = '#f00';3280 ctx.lineWidth = 100;3281 ctx.lineCap = 'round';3282 ctx.lineJoin = 'round';3283 3284 ctx.beginPath();3285 ctx.moveTo(50, 25);3286 ctx.lineTo(50, 25);3287 ctx.closePath();3288 ctx.stroke();3289 3290 _assertPixel(canvas, 50,25, 0,255,0,255);3291 });3292 it("2d.path.stroke.prune.curve", function () {3293 // Zero-length line segments from quadraticCurveTo and bezierCurveTo are removed before stroking3294 const canvas = createCanvas(100, 50);3295 const ctx = canvas.getContext("2d");3296 const t = new Test();3297 ctx.fillStyle = '#0f0';3298 ctx.fillRect(0, 0, 100, 50);3299 3300 ctx.strokeStyle = '#f00';3301 ctx.lineWidth = 100;3302 ctx.lineCap = 'round';3303 ctx.lineJoin = 'round';3304 3305 ctx.beginPath();3306 ctx.moveTo(50, 25);3307 ctx.quadraticCurveTo(50, 25, 50, 25);3308 ctx.stroke();3309 3310 ctx.beginPath();3311 ctx.moveTo(50, 25);3312 ctx.bezierCurveTo(50, 25, 50, 25, 50, 25);3313 ctx.stroke();3314 3315 _assertPixel(canvas, 50,25, 0,255,0,255);3316 });3317 it("2d.path.stroke.prune.arc", function () {3318 // Zero-length line segments from arcTo and arc are removed before stroking3319 const canvas = createCanvas(100, 50);3320 const ctx = canvas.getContext("2d");3321 const t = new Test();3322 ctx.fillStyle = '#0f0';3323 ctx.fillRect(0, 0, 100, 50);3324 3325 ctx.strokeStyle = '#f00';3326 ctx.lineWidth = 100;3327 ctx.lineCap = 'round';3328 ctx.lineJoin = 'round';3329 3330 ctx.beginPath();3331 ctx.moveTo(50, 25);3332 ctx.arcTo(50, 25, 150, 25, 10);3333 ctx.stroke();3334 3335 ctx.beginPath();3336 ctx.moveTo(60, 25);3337 ctx.arc(50, 25, 10, 0, 0, false);3338 ctx.stroke();3339 3340 _assertPixel(canvas, 50,25, 0,255,0,255);3341 });3342 it("2d.path.stroke.prune.rect", function () {3343 // Zero-length line segments from rect and strokeRect are removed before stroking3344 const canvas = createCanvas(100, 50);3345 const ctx = canvas.getContext("2d");3346 const t = new Test();3347 ctx.fillStyle = '#0f0';3348 ctx.fillRect(0, 0, 100, 50);3349 3350 ctx.strokeStyle = '#f00';3351 ctx.lineWidth = 100;3352 ctx.lineCap = 'round';3353 ctx.lineJoin = 'round';3354 3355 ctx.beginPath();3356 ctx.rect(50, 25, 0, 0);3357 ctx.stroke();3358 3359 ctx.strokeRect(50, 25, 0, 0);3360 3361 _assertPixel(canvas, 50,25, 0,255,0,255);3362 });3363 it("2d.path.stroke.prune.corner", function () {3364 // Zero-length line segments are removed before stroking with miters3365 const canvas = createCanvas(100, 50);3366 const ctx = canvas.getContext("2d");3367 const t = new Test();3368 ctx.fillStyle = '#0f0';3369 ctx.fillRect(0, 0, 100, 50);3370 3371 ctx.strokeStyle = '#f00';3372 ctx.lineWidth = 400;3373 ctx.lineJoin = 'miter';3374 ctx.miterLimit = 1.4;3375 3376 ctx.beginPath();3377 ctx.moveTo(-1000, 200);3378 ctx.lineTo(-100, 200);3379 ctx.lineTo(-100, 200);3380 ctx.lineTo(-100, 200);3381 ctx.lineTo(-100, 1000);3382 ctx.stroke();3383 3384 _assertPixel(canvas, 50,25, 0,255,0,255);3385 });3386 it("2d.path.transformation.basic", function () {3387 const canvas = createCanvas(100, 50);3388 const ctx = canvas.getContext("2d");3389 const t = new Test();3390 ctx.fillStyle = '#f00';3391 ctx.fillRect(0, 0, 100, 50);3392 3393 ctx.translate(-100, 0);3394 ctx.rect(100, 0, 100, 50);3395 ctx.translate(0, -100);3396 ctx.fillStyle = '#0f0';3397 ctx.fill();3398 3399 _assertPixel(canvas, 50,25, 0,255,0,255);3400 });3401 it("2d.path.transformation.multiple", function () {3402 // Transformations are applied while building paths, not when drawing3403 const canvas = createCanvas(100, 50);3404 const ctx = canvas.getContext("2d");3405 const t = new Test();3406 ctx.fillStyle = '#0f0';3407 ctx.fillRect(0, 0, 100, 50);3408 3409 ctx.fillStyle = '#f00';3410 ctx.translate(-100, 0);3411 ctx.rect(0, 0, 100, 50);3412 ctx.fill();3413 ctx.translate(100, 0);3414 ctx.fill();3415 3416 ctx.beginPath();3417 ctx.strokeStyle = '#f00';3418 ctx.lineWidth = 50;3419 ctx.translate(0, -50);3420 ctx.moveTo(0, 25);3421 ctx.lineTo(100, 25);3422 ctx.stroke();3423 ctx.translate(0, 50);3424 ctx.stroke();3425 3426 _assertPixel(canvas, 50,25, 0,255,0,255);3427 });3428 it("2d.path.transformation.changing", function () {3429 // Transformations are applied while building paths, not when drawing3430 const canvas = createCanvas(100, 50);3431 const ctx = canvas.getContext("2d");3432 const t = new Test();3433 ctx.fillStyle = '#f00';3434 ctx.fillRect(0, 0, 100, 50);3435 ctx.fillStyle = '#0f0';3436 ctx.moveTo(0, 0);3437 ctx.translate(100, 0);3438 ctx.lineTo(0, 0);3439 ctx.translate(0, 50);3440 ctx.lineTo(0, 0);3441 ctx.translate(-100, 0);3442 ctx.lineTo(0, 0);3443 ctx.translate(1000, 1000);3444 ctx.rotate(Math.PI/2);3445 ctx.scale(0.1, 0.1);3446 ctx.fill();3447 3448 _assertPixel(canvas, 50,25, 0,255,0,255);3449 });3450 it("2d.path.clip.empty", function () {3451 const canvas = createCanvas(100, 50);3452 const ctx = canvas.getContext("2d");3453 const t = new Test();3454 ctx.fillStyle = '#0f0';3455 ctx.fillRect(0, 0, 100, 50);3456 3457 ctx.beginPath();3458 ctx.clip();3459 3460 ctx.fillStyle = '#f00';3461 ctx.fillRect(0, 0, 100, 50);3462 3463 _assertPixel(canvas, 50,25, 0,255,0,255);3464 });3465 it("2d.path.clip.basic.1", function () {3466 const canvas = createCanvas(100, 50);3467 const ctx = canvas.getContext("2d");3468 const t = new Test();3469 ctx.fillStyle = '#f00';3470 ctx.fillRect(0, 0, 100, 50);3471 3472 ctx.beginPath();3473 ctx.rect(0, 0, 100, 50);3474 ctx.clip();3475 3476 ctx.fillStyle = '#0f0';3477 ctx.fillRect(0, 0, 100, 50);3478 3479 _assertPixel(canvas, 50,25, 0,255,0,255);3480 });3481 it("2d.path.clip.basic.2", function () {3482 const canvas = createCanvas(100, 50);3483 const ctx = canvas.getContext("2d");3484 const t = new Test();3485 ctx.fillStyle = '#0f0';3486 ctx.fillRect(0, 0, 100, 50);3487 3488 ctx.beginPath();3489 ctx.rect(-100, 0, 100, 50);3490 ctx.clip();3491 3492 ctx.fillStyle = '#f00';3493 ctx.fillRect(0, 0, 100, 50);3494 3495 _assertPixel(canvas, 50,25, 0,255,0,255);3496 });3497 it("2d.path.clip.intersect", function () {3498 const canvas = createCanvas(100, 50);3499 const ctx = canvas.getContext("2d");3500 const t = new Test();3501 ctx.fillStyle = '#0f0';3502 ctx.fillRect(0, 0, 100, 50);3503 3504 ctx.beginPath();3505 ctx.rect(0, 0, 50, 50);3506 ctx.clip();3507 ctx.beginPath();3508 ctx.rect(50, 0, 50, 50)3509 ctx.clip();3510 3511 ctx.fillStyle = '#f00';3512 ctx.fillRect(0, 0, 100, 50);3513 3514 _assertPixel(canvas, 50,25, 0,255,0,255);3515 });3516 it("2d.path.clip.winding.1", function () {3517 const canvas = createCanvas(100, 50);3518 const ctx = canvas.getContext("2d");3519 const t = new Test();3520 ctx.fillStyle = '#0f0';3521 ctx.fillRect(0, 0, 100, 50);3522 3523 ctx.beginPath();3524 ctx.moveTo(-10, -10);3525 ctx.lineTo(110, -10);3526 ctx.lineTo(110, 60);3527 ctx.lineTo(-10, 60);3528 ctx.lineTo(-10, -10);3529 ctx.lineTo(0, 0);3530 ctx.lineTo(0, 50);3531 ctx.lineTo(100, 50);3532 ctx.lineTo(100, 0);3533 ctx.clip();3534 3535 ctx.fillStyle = '#f00';3536 ctx.fillRect(0, 0, 100, 50);3537 3538 _assertPixel(canvas, 50,25, 0,255,0,255);3539 });3540 it("2d.path.clip.winding.2", function () {3541 const canvas = createCanvas(100, 50);3542 const ctx = canvas.getContext("2d");3543 const t = new Test();3544 ctx.fillStyle = '#f00';3545 ctx.fillRect(0, 0, 100, 50);3546 3547 ctx.beginPath();3548 ctx.moveTo(-10, -10);3549 ctx.lineTo(110, -10);3550 ctx.lineTo(110, 60);3551 ctx.lineTo(-10, 60);3552 ctx.lineTo(-10, -10);3553 ctx.clip();3554 3555 ctx.beginPath();3556 ctx.moveTo(0, 0);3557 ctx.lineTo(0, 50);3558 ctx.lineTo(100, 50);3559 ctx.lineTo(100, 0);3560 ctx.lineTo(0, 0);3561 ctx.clip();3562 3563 ctx.fillStyle = '#0f0';3564 ctx.fillRect(0, 0, 100, 50);3565 3566 _assertPixel(canvas, 50,25, 0,255,0,255);3567 });3568 it("2d.path.clip.unaffected", function () {3569 const canvas = createCanvas(100, 50);3570 const ctx = canvas.getContext("2d");3571 const t = new Test();3572 ctx.fillStyle = '#f00';3573 ctx.fillRect(0, 0, 100, 50);3574 3575 ctx.fillStyle = '#0f0';3576 3577 ctx.beginPath();3578 ctx.moveTo(0, 0);3579 ctx.lineTo(0, 50);3580 ctx.lineTo(100, 50);3581 ctx.lineTo(100, 0);3582 ctx.clip();3583 3584 ctx.lineTo(0, 0);3585 ctx.fill();3586 3587 _assertPixel(canvas, 50,25, 0,255,0,255);3588 });3589 it("2d.path.isPointInPath.basic.1", function () {3590 // isPointInPath() detects whether the point is inside the path3591 const canvas = createCanvas(100, 50);3592 const ctx = canvas.getContext("2d");3593 const t = new Test();3594 ctx.rect(0, 0, 20, 20);3595 assert.strictEqual(ctx.isPointInPath(10, 10), true, "ctx.isPointInPath(10, 10)", "true")3596 assert.strictEqual(ctx.isPointInPath(30, 10), false, "ctx.isPointInPath(30, 10)", "false")3597 });3598 it("2d.path.isPointInPath.basic.2", function () {3599 // isPointInPath() detects whether the point is inside the path3600 const canvas = createCanvas(100, 50);3601 const ctx = canvas.getContext("2d");...

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...43 } else {44 assert.strictEqual(actual, expected);45 }46}47function _assertPixel(canvas, x, y, r, g, b, a, pos, color) {48 const c = _getPixel(canvas, x,y);49 assert.strictEqual(c[0], r, 'Red channel of the pixel at (' + x + ', ' + y + ')');50 assert.strictEqual(c[1], g, 'Green channel of the pixel at (' + x + ', ' + y + ')');51 assert.strictEqual(c[2], b, 'Blue channel of the pixel at (' + x + ', ' + y + ')');52 assert.strictEqual(c[3], a, 'Alpha channel of the pixel at (' + x + ', ' + y + ')');53}54function _assertPixelApprox(canvas, x, y, r, g, b, a, pos, color, tolerance) {55 const c = _getPixel(canvas, x,y);56 _assertApprox(c[0], r, tolerance, 'Red channel of the pixel at (' + x + ', ' + y + ')');57 _assertApprox(c[1], g, tolerance, 'Green channel of the pixel at (' + x + ', ' + y + ')');58 _assertApprox(c[2], b, tolerance, 'Blue channel of the pixel at (' + x + ', ' + y + ')');59 _assertApprox(c[3], a, tolerance, 'Alpha channel of the pixel at (' + x + ', ' + y + ')');60}61function assert_throws_js(Type, fn) {62 assert.throws(fn, Type);63}64// Used by font tests to allow fonts to load.65function deferTest() {}66class Test {67 // Two cases of this in the tests, look unnecessary.68 done() {}69 // Used by font tests to allow fonts to load.70 step_func_done(func) { func(); }71 // Used for image onload callback.72 step_func(func) { func(); }73}74function step_timeout(result, time) {75 // Nothing; code needs to be converted for this to work.76}77describe("WPT: line-styles", function () {78 it("2d.line.defaults", function () {79 const canvas = createCanvas(100, 50);80 const ctx = canvas.getContext("2d");81 const t = new Test();82 assert.strictEqual(ctx.lineWidth, 1, "ctx.lineWidth", "1")83 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")84 assert.strictEqual(ctx.lineJoin, 'miter', "ctx.lineJoin", "'miter'")85 assert.strictEqual(ctx.miterLimit, 10, "ctx.miterLimit", "10")86 });87 it("2d.line.width.basic", function () {88 // lineWidth determines the width of line strokes89 const canvas = createCanvas(100, 50);90 const ctx = canvas.getContext("2d");91 const t = new Test();92 ctx.fillStyle = '#0f0';93 ctx.fillRect(0, 0, 100, 50);94 95 ctx.lineWidth = 20;96 // Draw a green line over a red box, to check the line is not too small97 ctx.fillStyle = '#f00';98 ctx.strokeStyle = '#0f0';99 ctx.fillRect(15, 15, 20, 20);100 ctx.beginPath();101 ctx.moveTo(25, 15);102 ctx.lineTo(25, 35);103 ctx.stroke();104 105 // Draw a green box over a red line, to check the line is not too large106 ctx.fillStyle = '#0f0';107 ctx.strokeStyle = '#f00';108 ctx.beginPath();109 ctx.moveTo(75, 15);110 ctx.lineTo(75, 35);111 ctx.stroke();112 ctx.fillRect(65, 15, 20, 20);113 114 _assertPixel(canvas, 14,25, 0,255,0,255);115 _assertPixel(canvas, 15,25, 0,255,0,255);116 _assertPixel(canvas, 16,25, 0,255,0,255);117 _assertPixel(canvas, 25,25, 0,255,0,255);118 _assertPixel(canvas, 34,25, 0,255,0,255);119 _assertPixel(canvas, 35,25, 0,255,0,255);120 _assertPixel(canvas, 36,25, 0,255,0,255);121 122 _assertPixel(canvas, 64,25, 0,255,0,255);123 _assertPixel(canvas, 65,25, 0,255,0,255);124 _assertPixel(canvas, 66,25, 0,255,0,255);125 _assertPixel(canvas, 75,25, 0,255,0,255);126 _assertPixel(canvas, 84,25, 0,255,0,255);127 _assertPixel(canvas, 85,25, 0,255,0,255);128 _assertPixel(canvas, 86,25, 0,255,0,255);129 });130 it("2d.line.width.transformed", function () {131 // Line stroke widths are affected by scale transformations132 const canvas = createCanvas(100, 50);133 const ctx = canvas.getContext("2d");134 const t = new Test();135 ctx.fillStyle = '#0f0';136 ctx.fillRect(0, 0, 100, 50);137 138 ctx.lineWidth = 4;139 // Draw a green line over a red box, to check the line is not too small140 ctx.fillStyle = '#f00';141 ctx.strokeStyle = '#0f0';142 ctx.fillRect(15, 15, 20, 20);143 ctx.save();144 ctx.scale(5, 1);145 ctx.beginPath();146 ctx.moveTo(5, 15);147 ctx.lineTo(5, 35);148 ctx.stroke();149 ctx.restore();150 151 // Draw a green box over a red line, to check the line is not too large152 ctx.fillStyle = '#0f0';153 ctx.strokeStyle = '#f00';154 ctx.save();155 ctx.scale(-5, 1);156 ctx.beginPath();157 ctx.moveTo(-15, 15);158 ctx.lineTo(-15, 35);159 ctx.stroke();160 ctx.restore();161 ctx.fillRect(65, 15, 20, 20);162 163 _assertPixel(canvas, 14,25, 0,255,0,255);164 _assertPixel(canvas, 15,25, 0,255,0,255);165 _assertPixel(canvas, 16,25, 0,255,0,255);166 _assertPixel(canvas, 25,25, 0,255,0,255);167 _assertPixel(canvas, 34,25, 0,255,0,255);168 _assertPixel(canvas, 35,25, 0,255,0,255);169 _assertPixel(canvas, 36,25, 0,255,0,255);170 171 _assertPixel(canvas, 64,25, 0,255,0,255);172 _assertPixel(canvas, 65,25, 0,255,0,255);173 _assertPixel(canvas, 66,25, 0,255,0,255);174 _assertPixel(canvas, 75,25, 0,255,0,255);175 _assertPixel(canvas, 84,25, 0,255,0,255);176 _assertPixel(canvas, 85,25, 0,255,0,255);177 _assertPixel(canvas, 86,25, 0,255,0,255);178 });179 it("2d.line.width.scaledefault", function () {180 // Default lineWidth strokes are affected by scale transformations181 const canvas = createCanvas(100, 50);182 const ctx = canvas.getContext("2d");183 const t = new Test();184 ctx.fillStyle = '#f00';185 ctx.fillRect(0, 0, 100, 50);186 187 ctx.scale(50, 50);188 ctx.strokeStyle = '#0f0';189 ctx.moveTo(0, 0.5);190 ctx.lineTo(2, 0.5);191 ctx.stroke();192 193 _assertPixel(canvas, 25,25, 0,255,0,255);194 _assertPixel(canvas, 50,25, 0,255,0,255);195 _assertPixel(canvas, 75,25, 0,255,0,255);196 _assertPixel(canvas, 50,5, 0,255,0,255);197 _assertPixel(canvas, 50,45, 0,255,0,255);198 });199 it("2d.line.width.valid", function () {200 // Setting lineWidth to valid values works201 const canvas = createCanvas(100, 50);202 const ctx = canvas.getContext("2d");203 const t = new Test();204 ctx.lineWidth = 1.5;205 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")206 207 ctx.lineWidth = "1e1";208 assert.strictEqual(ctx.lineWidth, 10, "ctx.lineWidth", "10")209 210 ctx.lineWidth = 1/1024;211 assert.strictEqual(ctx.lineWidth, 1/1024, "ctx.lineWidth", "1/1024")212 213 ctx.lineWidth = 1000;214 assert.strictEqual(ctx.lineWidth, 1000, "ctx.lineWidth", "1000")215 });216 it("2d.line.width.invalid", function () {217 // Setting lineWidth to invalid values is ignored218 const canvas = createCanvas(100, 50);219 const ctx = canvas.getContext("2d");220 const t = new Test();221 ctx.lineWidth = 1.5;222 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")223 224 ctx.lineWidth = 1.5;225 ctx.lineWidth = 0;226 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")227 228 ctx.lineWidth = 1.5;229 ctx.lineWidth = -1;230 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")231 232 ctx.lineWidth = 1.5;233 ctx.lineWidth = Infinity;234 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")235 236 ctx.lineWidth = 1.5;237 ctx.lineWidth = -Infinity;238 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")239 240 ctx.lineWidth = 1.5;241 ctx.lineWidth = NaN;242 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")243 244 ctx.lineWidth = 1.5;245 ctx.lineWidth = 'string';246 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")247 248 ctx.lineWidth = 1.5;249 ctx.lineWidth = true;250 assert.strictEqual(ctx.lineWidth, 1, "ctx.lineWidth", "1")251 252 ctx.lineWidth = 1.5;253 ctx.lineWidth = false;254 assert.strictEqual(ctx.lineWidth, 1.5, "ctx.lineWidth", "1.5")255 });256 it("2d.line.cap.butt", function () {257 // lineCap 'butt' is rendered correctly258 const canvas = createCanvas(100, 50);259 const ctx = canvas.getContext("2d");260 const t = new Test();261 ctx.fillStyle = '#0f0';262 ctx.fillRect(0, 0, 100, 50);263 264 ctx.lineCap = 'butt';265 ctx.lineWidth = 20;266 267 ctx.fillStyle = '#f00';268 ctx.strokeStyle = '#0f0';269 ctx.fillRect(15, 15, 20, 20);270 ctx.beginPath();271 ctx.moveTo(25, 15);272 ctx.lineTo(25, 35);273 ctx.stroke();274 275 ctx.fillStyle = '#0f0';276 ctx.strokeStyle = '#f00';277 ctx.beginPath();278 ctx.moveTo(75, 15);279 ctx.lineTo(75, 35);280 ctx.stroke();281 ctx.fillRect(65, 15, 20, 20);282 283 _assertPixel(canvas, 25,14, 0,255,0,255);284 _assertPixel(canvas, 25,15, 0,255,0,255);285 _assertPixel(canvas, 25,16, 0,255,0,255);286 _assertPixel(canvas, 25,34, 0,255,0,255);287 _assertPixel(canvas, 25,35, 0,255,0,255);288 _assertPixel(canvas, 25,36, 0,255,0,255);289 290 _assertPixel(canvas, 75,14, 0,255,0,255);291 _assertPixel(canvas, 75,15, 0,255,0,255);292 _assertPixel(canvas, 75,16, 0,255,0,255);293 _assertPixel(canvas, 75,34, 0,255,0,255);294 _assertPixel(canvas, 75,35, 0,255,0,255);295 _assertPixel(canvas, 75,36, 0,255,0,255);296 });297 it("2d.line.cap.round", function () {298 // lineCap 'round' is rendered correctly299 const canvas = createCanvas(100, 50);300 const ctx = canvas.getContext("2d");301 const t = new Test();302 ctx.fillStyle = '#0f0';303 ctx.fillRect(0, 0, 100, 50);304 305 var tol = 1; // tolerance to avoid antialiasing artifacts306 307 ctx.lineCap = 'round';308 ctx.lineWidth = 20;309 310 311 ctx.fillStyle = '#f00';312 ctx.strokeStyle = '#0f0';313 314 ctx.beginPath();315 ctx.moveTo(35-tol, 15);316 ctx.arc(25, 15, 10-tol, 0, Math.PI, true);317 ctx.arc(25, 35, 10-tol, Math.PI, 0, true);318 ctx.fill();319 320 ctx.beginPath();321 ctx.moveTo(25, 15);322 ctx.lineTo(25, 35);323 ctx.stroke();324 325 326 ctx.fillStyle = '#0f0';327 ctx.strokeStyle = '#f00';328 329 ctx.beginPath();330 ctx.moveTo(75, 15);331 ctx.lineTo(75, 35);332 ctx.stroke();333 334 ctx.beginPath();335 ctx.moveTo(85+tol, 15);336 ctx.arc(75, 15, 10+tol, 0, Math.PI, true);337 ctx.arc(75, 35, 10+tol, Math.PI, 0, true);338 ctx.fill();339 340 _assertPixel(canvas, 17,6, 0,255,0,255);341 _assertPixel(canvas, 25,6, 0,255,0,255);342 _assertPixel(canvas, 32,6, 0,255,0,255);343 _assertPixel(canvas, 17,43, 0,255,0,255);344 _assertPixel(canvas, 25,43, 0,255,0,255);345 _assertPixel(canvas, 32,43, 0,255,0,255);346 347 _assertPixel(canvas, 67,6, 0,255,0,255);348 _assertPixel(canvas, 75,6, 0,255,0,255);349 _assertPixel(canvas, 82,6, 0,255,0,255);350 _assertPixel(canvas, 67,43, 0,255,0,255);351 _assertPixel(canvas, 75,43, 0,255,0,255);352 _assertPixel(canvas, 82,43, 0,255,0,255);353 });354 it("2d.line.cap.square", function () {355 // lineCap 'square' is rendered correctly356 const canvas = createCanvas(100, 50);357 const ctx = canvas.getContext("2d");358 const t = new Test();359 ctx.fillStyle = '#0f0';360 ctx.fillRect(0, 0, 100, 50);361 362 ctx.lineCap = 'square';363 ctx.lineWidth = 20;364 365 ctx.fillStyle = '#f00';366 ctx.strokeStyle = '#0f0';367 ctx.fillRect(15, 5, 20, 40);368 ctx.beginPath();369 ctx.moveTo(25, 15);370 ctx.lineTo(25, 35);371 ctx.stroke();372 373 ctx.fillStyle = '#0f0';374 ctx.strokeStyle = '#f00';375 ctx.beginPath();376 ctx.moveTo(75, 15);377 ctx.lineTo(75, 35);378 ctx.stroke();379 ctx.fillRect(65, 5, 20, 40);380 381 _assertPixel(canvas, 25,4, 0,255,0,255);382 _assertPixel(canvas, 25,5, 0,255,0,255);383 _assertPixel(canvas, 25,6, 0,255,0,255);384 _assertPixel(canvas, 25,44, 0,255,0,255);385 _assertPixel(canvas, 25,45, 0,255,0,255);386 _assertPixel(canvas, 25,46, 0,255,0,255);387 388 _assertPixel(canvas, 75,4, 0,255,0,255);389 _assertPixel(canvas, 75,5, 0,255,0,255);390 _assertPixel(canvas, 75,6, 0,255,0,255);391 _assertPixel(canvas, 75,44, 0,255,0,255);392 _assertPixel(canvas, 75,45, 0,255,0,255);393 _assertPixel(canvas, 75,46, 0,255,0,255);394 });395 it("2d.line.cap.open", function () {396 // Line caps are drawn at the corners of an unclosed rectangle397 const canvas = createCanvas(100, 50);398 const ctx = canvas.getContext("2d");399 const t = new Test();400 ctx.fillStyle = '#f00';401 ctx.strokeStyle = '#0f0';402 ctx.fillRect(0, 0, 100, 50);403 404 ctx.lineJoin = 'bevel';405 ctx.lineCap = 'square';406 ctx.lineWidth = 400;407 408 ctx.beginPath();409 ctx.moveTo(200, 200);410 ctx.lineTo(200, 1000);411 ctx.lineTo(1000, 1000);412 ctx.lineTo(1000, 200);413 ctx.lineTo(200, 200);414 ctx.stroke();415 416 _assertPixel(canvas, 1,1, 0,255,0,255);417 _assertPixel(canvas, 48,1, 0,255,0,255);418 _assertPixel(canvas, 48,48, 0,255,0,255);419 _assertPixel(canvas, 1,48, 0,255,0,255);420 });421 it("2d.line.cap.closed", function () {422 // Line caps are not drawn at the corners of an unclosed rectangle423 const canvas = createCanvas(100, 50);424 const ctx = canvas.getContext("2d");425 const t = new Test();426 ctx.fillStyle = '#0f0';427 ctx.strokeStyle = '#f00';428 ctx.fillRect(0, 0, 100, 50);429 430 ctx.lineJoin = 'bevel';431 ctx.lineCap = 'square';432 ctx.lineWidth = 400;433 434 ctx.beginPath();435 ctx.moveTo(200, 200);436 ctx.lineTo(200, 1000);437 ctx.lineTo(1000, 1000);438 ctx.lineTo(1000, 200);439 ctx.closePath();440 ctx.stroke();441 442 _assertPixel(canvas, 1,1, 0,255,0,255);443 _assertPixel(canvas, 48,1, 0,255,0,255);444 _assertPixel(canvas, 48,48, 0,255,0,255);445 _assertPixel(canvas, 1,48, 0,255,0,255);446 });447 it("2d.line.cap.valid", function () {448 // Setting lineCap to valid values works449 const canvas = createCanvas(100, 50);450 const ctx = canvas.getContext("2d");451 const t = new Test();452 ctx.lineCap = 'butt'453 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")454 455 ctx.lineCap = 'round';456 assert.strictEqual(ctx.lineCap, 'round', "ctx.lineCap", "'round'")457 458 ctx.lineCap = 'square';459 assert.strictEqual(ctx.lineCap, 'square', "ctx.lineCap", "'square'")460 });461 it("2d.line.cap.invalid", function () {462 // Setting lineCap to invalid values is ignored463 const canvas = createCanvas(100, 50);464 const ctx = canvas.getContext("2d");465 const t = new Test();466 ctx.lineCap = 'butt'467 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")468 469 ctx.lineCap = 'butt';470 ctx.lineCap = 'invalid';471 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")472 473 ctx.lineCap = 'butt';474 ctx.lineCap = 'ROUND';475 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")476 477 ctx.lineCap = 'butt';478 ctx.lineCap = 'round\0';479 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")480 481 ctx.lineCap = 'butt';482 ctx.lineCap = 'round ';483 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")484 485 ctx.lineCap = 'butt';486 ctx.lineCap = "";487 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")488 489 ctx.lineCap = 'butt';490 ctx.lineCap = 'bevel';491 assert.strictEqual(ctx.lineCap, 'butt', "ctx.lineCap", "'butt'")492 });493 it("2d.line.join.bevel", function () {494 // lineJoin 'bevel' is rendered correctly495 const canvas = createCanvas(100, 50);496 const ctx = canvas.getContext("2d");497 const t = new Test();498 ctx.fillStyle = '#0f0';499 ctx.fillRect(0, 0, 100, 50);500 501 var tol = 1; // tolerance to avoid antialiasing artifacts502 503 ctx.lineJoin = 'bevel';504 ctx.lineWidth = 20;505 506 ctx.fillStyle = '#f00';507 ctx.strokeStyle = '#0f0';508 509 ctx.fillRect(10, 10, 20, 20);510 ctx.fillRect(20, 20, 20, 20);511 ctx.beginPath();512 ctx.moveTo(30, 20);513 ctx.lineTo(40-tol, 20);514 ctx.lineTo(30, 10+tol);515 ctx.fill();516 517 ctx.beginPath();518 ctx.moveTo(10, 20);519 ctx.lineTo(30, 20);520 ctx.lineTo(30, 40);521 ctx.stroke();522 523 524 ctx.fillStyle = '#0f0';525 ctx.strokeStyle = '#f00';526 527 ctx.beginPath();528 ctx.moveTo(60, 20);529 ctx.lineTo(80, 20);530 ctx.lineTo(80, 40);531 ctx.stroke();532 533 ctx.fillRect(60, 10, 20, 20);534 ctx.fillRect(70, 20, 20, 20);535 ctx.beginPath();536 ctx.moveTo(80, 20);537 ctx.lineTo(90+tol, 20);538 ctx.lineTo(80, 10-tol);539 ctx.fill();540 541 _assertPixel(canvas, 34,16, 0,255,0,255);542 _assertPixel(canvas, 34,15, 0,255,0,255);543 _assertPixel(canvas, 35,15, 0,255,0,255);544 _assertPixel(canvas, 36,15, 0,255,0,255);545 _assertPixel(canvas, 36,14, 0,255,0,255);546 547 _assertPixel(canvas, 84,16, 0,255,0,255);548 _assertPixel(canvas, 84,15, 0,255,0,255);549 _assertPixel(canvas, 85,15, 0,255,0,255);550 _assertPixel(canvas, 86,15, 0,255,0,255);551 _assertPixel(canvas, 86,14, 0,255,0,255);552 });553 it("2d.line.join.round", function () {554 // lineJoin 'round' is rendered correctly555 const canvas = createCanvas(100, 50);556 const ctx = canvas.getContext("2d");557 const t = new Test();558 ctx.fillStyle = '#0f0';559 ctx.fillRect(0, 0, 100, 50);560 561 var tol = 1; // tolerance to avoid antialiasing artifacts562 563 ctx.lineJoin = 'round';564 ctx.lineWidth = 20;565 566 ctx.fillStyle = '#f00';567 ctx.strokeStyle = '#0f0';568 569 ctx.fillRect(10, 10, 20, 20);570 ctx.fillRect(20, 20, 20, 20);571 ctx.beginPath();572 ctx.moveTo(30, 20);573 ctx.arc(30, 20, 10-tol, 0, 2*Math.PI, true);574 ctx.fill();575 576 ctx.beginPath();577 ctx.moveTo(10, 20);578 ctx.lineTo(30, 20);579 ctx.lineTo(30, 40);580 ctx.stroke();581 582 583 ctx.fillStyle = '#0f0';584 ctx.strokeStyle = '#f00';585 586 ctx.beginPath();587 ctx.moveTo(60, 20);588 ctx.lineTo(80, 20);589 ctx.lineTo(80, 40);590 ctx.stroke();591 592 ctx.fillRect(60, 10, 20, 20);593 ctx.fillRect(70, 20, 20, 20);594 ctx.beginPath();595 ctx.moveTo(80, 20);596 ctx.arc(80, 20, 10+tol, 0, 2*Math.PI, true);597 ctx.fill();598 599 _assertPixel(canvas, 36,14, 0,255,0,255);600 _assertPixel(canvas, 36,13, 0,255,0,255);601 _assertPixel(canvas, 37,13, 0,255,0,255);602 _assertPixel(canvas, 38,13, 0,255,0,255);603 _assertPixel(canvas, 38,12, 0,255,0,255);604 605 _assertPixel(canvas, 86,14, 0,255,0,255);606 _assertPixel(canvas, 86,13, 0,255,0,255);607 _assertPixel(canvas, 87,13, 0,255,0,255);608 _assertPixel(canvas, 88,13, 0,255,0,255);609 _assertPixel(canvas, 88,12, 0,255,0,255);610 });611 it("2d.line.join.miter", function () {612 // lineJoin 'miter' is rendered correctly613 const canvas = createCanvas(100, 50);614 const ctx = canvas.getContext("2d");615 const t = new Test();616 ctx.fillStyle = '#0f0';617 ctx.fillRect(0, 0, 100, 50);618 619 ctx.lineJoin = 'miter';620 ctx.lineWidth = 20;621 622 ctx.fillStyle = '#f00';623 ctx.strokeStyle = '#0f0';624 625 ctx.fillStyle = '#f00';626 ctx.strokeStyle = '#0f0';627 628 ctx.fillRect(10, 10, 30, 20);629 ctx.fillRect(20, 10, 20, 30);630 631 ctx.beginPath();632 ctx.moveTo(10, 20);633 ctx.lineTo(30, 20);634 ctx.lineTo(30, 40);635 ctx.stroke();636 637 638 ctx.fillStyle = '#0f0';639 ctx.strokeStyle = '#f00';640 641 ctx.beginPath();642 ctx.moveTo(60, 20);643 ctx.lineTo(80, 20);644 ctx.lineTo(80, 40);645 ctx.stroke();646 647 ctx.fillRect(60, 10, 30, 20);648 ctx.fillRect(70, 10, 20, 30);649 650 _assertPixel(canvas, 38,12, 0,255,0,255);651 _assertPixel(canvas, 39,11, 0,255,0,255);652 _assertPixel(canvas, 40,10, 0,255,0,255);653 _assertPixel(canvas, 41,9, 0,255,0,255);654 _assertPixel(canvas, 42,8, 0,255,0,255);655 656 _assertPixel(canvas, 88,12, 0,255,0,255);657 _assertPixel(canvas, 89,11, 0,255,0,255);658 _assertPixel(canvas, 90,10, 0,255,0,255);659 _assertPixel(canvas, 91,9, 0,255,0,255);660 _assertPixel(canvas, 92,8, 0,255,0,255);661 });662 it("2d.line.join.open", function () {663 // Line joins are not drawn at the corner of an unclosed rectangle664 const canvas = createCanvas(100, 50);665 const ctx = canvas.getContext("2d");666 const t = new Test();667 ctx.fillStyle = '#0f0';668 ctx.strokeStyle = '#f00';669 ctx.fillRect(0, 0, 100, 50);670 671 ctx.lineJoin = 'miter';672 ctx.lineWidth = 200;673 674 ctx.beginPath();675 ctx.moveTo(100, 50);676 ctx.lineTo(100, 1000);677 ctx.lineTo(1000, 1000);678 ctx.lineTo(1000, 50);679 ctx.lineTo(100, 50);680 ctx.stroke();681 682 _assertPixel(canvas, 1,1, 0,255,0,255);683 _assertPixel(canvas, 48,1, 0,255,0,255);684 _assertPixel(canvas, 48,48, 0,255,0,255);685 _assertPixel(canvas, 1,48, 0,255,0,255);686 });687 it("2d.line.join.closed", function () {688 // Line joins are drawn at the corner of a closed rectangle689 const canvas = createCanvas(100, 50);690 const ctx = canvas.getContext("2d");691 const t = new Test();692 ctx.fillStyle = '#f00';693 ctx.strokeStyle = '#0f0';694 ctx.fillRect(0, 0, 100, 50);695 696 ctx.lineJoin = 'miter';697 ctx.lineWidth = 200;698 699 ctx.beginPath();700 ctx.moveTo(100, 50);701 ctx.lineTo(100, 1000);702 ctx.lineTo(1000, 1000);703 ctx.lineTo(1000, 50);704 ctx.closePath();705 ctx.stroke();706 707 _assertPixel(canvas, 1,1, 0,255,0,255);708 _assertPixel(canvas, 48,1, 0,255,0,255);709 _assertPixel(canvas, 48,48, 0,255,0,255);710 _assertPixel(canvas, 1,48, 0,255,0,255);711 });712 it("2d.line.join.parallel", function () {713 // Line joins are drawn at 180-degree joins714 const canvas = createCanvas(100, 50);715 const ctx = canvas.getContext("2d");716 const t = new Test();717 ctx.fillStyle = '#f00';718 ctx.fillRect(0, 0, 100, 50);719 720 ctx.strokeStyle = '#0f0';721 ctx.lineWidth = 300;722 ctx.lineJoin = 'round';723 ctx.beginPath();724 ctx.moveTo(-100, 25);725 ctx.lineTo(0, 25);726 ctx.lineTo(-100, 25);727 ctx.stroke();728 729 _assertPixel(canvas, 1,1, 0,255,0,255);730 _assertPixel(canvas, 48,1, 0,255,0,255);731 _assertPixel(canvas, 48,48, 0,255,0,255);732 _assertPixel(canvas, 1,48, 0,255,0,255);733 });734 it("2d.line.join.valid", function () {735 // Setting lineJoin to valid values works736 const canvas = createCanvas(100, 50);737 const ctx = canvas.getContext("2d");738 const t = new Test();739 ctx.lineJoin = 'bevel'740 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")741 742 ctx.lineJoin = 'round';743 assert.strictEqual(ctx.lineJoin, 'round', "ctx.lineJoin", "'round'")744 745 ctx.lineJoin = 'miter';746 assert.strictEqual(ctx.lineJoin, 'miter', "ctx.lineJoin", "'miter'")747 });748 it("2d.line.join.invalid", function () {749 // Setting lineJoin to invalid values is ignored750 const canvas = createCanvas(100, 50);751 const ctx = canvas.getContext("2d");752 const t = new Test();753 ctx.lineJoin = 'bevel'754 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")755 756 ctx.lineJoin = 'bevel';757 ctx.lineJoin = 'invalid';758 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")759 760 ctx.lineJoin = 'bevel';761 ctx.lineJoin = 'ROUND';762 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")763 764 ctx.lineJoin = 'bevel';765 ctx.lineJoin = 'round\0';766 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")767 768 ctx.lineJoin = 'bevel';769 ctx.lineJoin = 'round ';770 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")771 772 ctx.lineJoin = 'bevel';773 ctx.lineJoin = "";774 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")775 776 ctx.lineJoin = 'bevel';777 ctx.lineJoin = 'butt';778 assert.strictEqual(ctx.lineJoin, 'bevel', "ctx.lineJoin", "'bevel'")779 });780 it("2d.line.miter.exceeded", function () {781 // Miter joins are not drawn when the miter limit is exceeded782 const canvas = createCanvas(100, 50);783 const ctx = canvas.getContext("2d");784 const t = new Test();785 ctx.fillStyle = '#0f0';786 ctx.fillRect(0, 0, 100, 50);787 788 ctx.lineWidth = 400;789 ctx.lineJoin = 'miter';790 791 ctx.strokeStyle = '#f00';792 ctx.miterLimit = 1.414;793 ctx.beginPath();794 ctx.moveTo(200, 1000);795 ctx.lineTo(200, 200);796 ctx.lineTo(1000, 201); // slightly non-right-angle to avoid being a special case797 ctx.stroke();798 799 _assertPixel(canvas, 1,1, 0,255,0,255);800 _assertPixel(canvas, 48,1, 0,255,0,255);801 _assertPixel(canvas, 48,48, 0,255,0,255);802 _assertPixel(canvas, 1,48, 0,255,0,255);803 });804 it("2d.line.miter.acute", function () {805 // Miter joins are drawn correctly with acute angles806 const canvas = createCanvas(100, 50);807 const ctx = canvas.getContext("2d");808 const t = new Test();809 ctx.fillStyle = '#f00';810 ctx.fillRect(0, 0, 100, 50);811 812 ctx.lineWidth = 200;813 ctx.lineJoin = 'miter';814 815 ctx.strokeStyle = '#0f0';816 ctx.miterLimit = 2.614;817 ctx.beginPath();818 ctx.moveTo(100, 1000);819 ctx.lineTo(100, 100);820 ctx.lineTo(1000, 1000);821 ctx.stroke();822 823 ctx.strokeStyle = '#f00';824 ctx.miterLimit = 2.613;825 ctx.beginPath();826 ctx.moveTo(100, 1000);827 ctx.lineTo(100, 100);828 ctx.lineTo(1000, 1000);829 ctx.stroke();830 831 _assertPixel(canvas, 1,1, 0,255,0,255);832 _assertPixel(canvas, 48,1, 0,255,0,255);833 _assertPixel(canvas, 48,48, 0,255,0,255);834 _assertPixel(canvas, 1,48, 0,255,0,255);835 });836 it("2d.line.miter.obtuse", function () {837 // Miter joins are drawn correctly with obtuse angles838 const canvas = createCanvas(100, 50);839 const ctx = canvas.getContext("2d");840 const t = new Test();841 ctx.fillStyle = '#f00';842 ctx.fillRect(0, 0, 100, 50);843 844 ctx.lineWidth = 1600;845 ctx.lineJoin = 'miter';846 847 ctx.strokeStyle = '#0f0';848 ctx.miterLimit = 1.083;849 ctx.beginPath();850 ctx.moveTo(800, 10000);851 ctx.lineTo(800, 300);852 ctx.lineTo(10000, -8900);853 ctx.stroke();854 855 ctx.strokeStyle = '#f00';856 ctx.miterLimit = 1.082;857 ctx.beginPath();858 ctx.moveTo(800, 10000);859 ctx.lineTo(800, 300);860 ctx.lineTo(10000, -8900);861 ctx.stroke();862 863 _assertPixel(canvas, 1,1, 0,255,0,255);864 _assertPixel(canvas, 48,1, 0,255,0,255);865 _assertPixel(canvas, 48,48, 0,255,0,255);866 _assertPixel(canvas, 1,48, 0,255,0,255);867 });868 it("2d.line.miter.rightangle", function () {869 // Miter joins are not drawn when the miter limit is exceeded, on exact right angles870 const canvas = createCanvas(100, 50);871 const ctx = canvas.getContext("2d");872 const t = new Test();873 ctx.fillStyle = '#0f0';874 ctx.fillRect(0, 0, 100, 50);875 876 ctx.lineWidth = 400;877 ctx.lineJoin = 'miter';878 879 ctx.strokeStyle = '#f00';880 ctx.miterLimit = 1.414;881 ctx.beginPath();882 ctx.moveTo(200, 1000);883 ctx.lineTo(200, 200);884 ctx.lineTo(1000, 200);885 ctx.stroke();886 887 _assertPixel(canvas, 1,1, 0,255,0,255);888 _assertPixel(canvas, 48,1, 0,255,0,255);889 _assertPixel(canvas, 48,48, 0,255,0,255);890 _assertPixel(canvas, 1,48, 0,255,0,255);891 });892 it("2d.line.miter.lineedge", function () {893 // Miter joins are not drawn when the miter limit is exceeded at the corners of a zero-height rectangle894 const canvas = createCanvas(100, 50);895 const ctx = canvas.getContext("2d");896 const t = new Test();897 ctx.fillStyle = '#0f0';898 ctx.fillRect(0, 0, 100, 50);899 900 ctx.lineWidth = 200;901 ctx.lineJoin = 'miter';902 903 ctx.strokeStyle = '#f00';904 ctx.miterLimit = 1.414;905 ctx.beginPath();906 ctx.strokeRect(100, 25, 200, 0);907 908 _assertPixel(canvas, 1,1, 0,255,0,255);909 _assertPixel(canvas, 48,1, 0,255,0,255);910 _assertPixel(canvas, 48,48, 0,255,0,255);911 _assertPixel(canvas, 1,48, 0,255,0,255);912 });913 it("2d.line.miter.within", function () {914 // Miter joins are drawn when the miter limit is not quite exceeded915 const canvas = createCanvas(100, 50);916 const ctx = canvas.getContext("2d");917 const t = new Test();918 ctx.fillStyle = '#f00';919 ctx.fillRect(0, 0, 100, 50);920 921 ctx.lineWidth = 400;922 ctx.lineJoin = 'miter';923 924 ctx.strokeStyle = '#0f0';925 ctx.miterLimit = 1.416;926 ctx.beginPath();927 ctx.moveTo(200, 1000);928 ctx.lineTo(200, 200);929 ctx.lineTo(1000, 201);930 ctx.stroke();931 932 _assertPixel(canvas, 1,1, 0,255,0,255);933 _assertPixel(canvas, 48,1, 0,255,0,255);934 _assertPixel(canvas, 48,48, 0,255,0,255);935 _assertPixel(canvas, 1,48, 0,255,0,255);936 });937 it("2d.line.miter.valid", function () {938 // Setting miterLimit to valid values works939 const canvas = createCanvas(100, 50);940 const ctx = canvas.getContext("2d");941 const t = new Test();942 ctx.miterLimit = 1.5;943 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")944 945 ctx.miterLimit = "1e1";946 assert.strictEqual(ctx.miterLimit, 10, "ctx.miterLimit", "10")947 948 ctx.miterLimit = 1/1024;949 assert.strictEqual(ctx.miterLimit, 1/1024, "ctx.miterLimit", "1/1024")950 951 ctx.miterLimit = 1000;952 assert.strictEqual(ctx.miterLimit, 1000, "ctx.miterLimit", "1000")953 });954 it("2d.line.miter.invalid", function () {955 // Setting miterLimit to invalid values is ignored956 const canvas = createCanvas(100, 50);957 const ctx = canvas.getContext("2d");958 const t = new Test();959 ctx.miterLimit = 1.5;960 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")961 962 ctx.miterLimit = 1.5;963 ctx.miterLimit = 0;964 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")965 966 ctx.miterLimit = 1.5;967 ctx.miterLimit = -1;968 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")969 970 ctx.miterLimit = 1.5;971 ctx.miterLimit = Infinity;972 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")973 974 ctx.miterLimit = 1.5;975 ctx.miterLimit = -Infinity;976 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")977 978 ctx.miterLimit = 1.5;979 ctx.miterLimit = NaN;980 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")981 982 ctx.miterLimit = 1.5;983 ctx.miterLimit = 'string';984 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")985 986 ctx.miterLimit = 1.5;987 ctx.miterLimit = true;988 assert.strictEqual(ctx.miterLimit, 1, "ctx.miterLimit", "1")989 990 ctx.miterLimit = 1.5;991 ctx.miterLimit = false;992 assert.strictEqual(ctx.miterLimit, 1.5, "ctx.miterLimit", "1.5")993 });994 it("2d.line.cross", function () {995 const canvas = createCanvas(100, 50);996 const ctx = canvas.getContext("2d");997 const t = new Test();998 ctx.fillStyle = '#0f0';999 ctx.fillRect(0, 0, 100, 50);1000 1001 ctx.lineWidth = 200;1002 ctx.lineJoin = 'bevel';1003 1004 ctx.strokeStyle = '#f00';1005 ctx.beginPath();1006 ctx.moveTo(110, 50);1007 ctx.lineTo(110, 60);1008 ctx.lineTo(100, 60);1009 ctx.stroke();1010 1011 _assertPixel(canvas, 1,1, 0,255,0,255);1012 _assertPixel(canvas, 48,1, 0,255,0,255);1013 _assertPixel(canvas, 48,48, 0,255,0,255);1014 _assertPixel(canvas, 1,48, 0,255,0,255);1015 });1016 it("2d.line.union", function () {1017 const canvas = createCanvas(100, 50);1018 const ctx = canvas.getContext("2d");1019 const t = new Test();1020 ctx.fillStyle = '#f00';1021 ctx.fillRect(0, 0, 100, 50);1022 1023 ctx.lineWidth = 100;1024 ctx.lineCap = 'round';1025 1026 ctx.strokeStyle = '#0f0';1027 ctx.beginPath();1028 ctx.moveTo(0, 24);1029 ctx.lineTo(100, 25);1030 ctx.lineTo(0, 26);1031 ctx.closePath();1032 ctx.stroke();1033 1034 _assertPixel(canvas, 1,1, 0,255,0,255);1035 _assertPixel(canvas, 25,1, 0,255,0,255);1036 _assertPixel(canvas, 48,1, 0,255,0,255);1037 _assertPixel(canvas, 1,48, 0,255,0,255);1038 _assertPixel(canvas, 25,1, 0,255,0,255);1039 _assertPixel(canvas, 48,48, 0,255,0,255);1040 });1041 it("2d.line.invalid.strokestyle", function () {1042 // Verify correct behavior of canvas on an invalid strokeStyle()1043 const canvas = createCanvas(100, 50);1044 const ctx = canvas.getContext("2d");1045 const t = new Test();1046 ctx.strokeStyle = 'rgb(0, 255, 0)';1047 ctx.strokeStyle = 'nonsense';1048 ctx.lineWidth = 200;1049 ctx.moveTo(0,100);1050 ctx.lineTo(200,100);1051 ctx.stroke();1052 var imageData = ctx.getImageData(0, 0, 200, 200);1053 var imgdata = imageData.data;...

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CanvasRenderingContext2D.test.js

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...9 });10 it('fillRect works', function() {11 ctx.fillStyle = '#0f0';12 ctx.fillRect(0, 0, 100, 50);13 _assertPixel(gl, 50, 25, 0, 255, 0, 255);14 });15 it('fillRect red-green gradient', function() {16 var options = { width: 150, height: 150, fileName: this.test.fullTitle() };17 ({ gl, ctx } = _initContext(options));18 for (var i = 0; i < 6; i++) {19 for (var j = 0; j < 6; j++) {20 ctx.fillStyle = 'rgb(' + Math.floor(255 - 42.5 * i) + ',' +21 Math.floor(255 - 42.5 * j) + ',0)';22 ctx.fillRect(j * 25, i * 25, 25, 25);23 }24 }25 _assertOutput(gl, options);26 })27});28describe('2d.strokeRect', function() {29 var gl, ctx;30 beforeEach(function() {31 ({ gl, ctx } = _initContext());32 });33 it('strokeRect works', function() {34 ctx.strokeStyle = '#0f0';35 ctx.lineWidth = 50;36 ctx.strokeRect(25, 24, 50, 2);37 _assertPixel(gl, 50, 25, 0, 255, 0, 255);38 });39});40describe('2d.clearRect', function() {41 var gl, ctx;42 beforeEach(function() {43 ({ gl, ctx } = _initContext());44 });45 it('clearRect basic', function() {46 ctx.fillStyle = '#f00';47 ctx.fillRect(0, 0, 100, 50);48 ctx.clearRect(0, 0, 100, 50);49 _assertPixel(gl, 50, 25, 0, 0, 0, 0);50 });51});52describe('2d.path', function() {53 var gl, ctx;54 beforeEach(function() {55 ({ gl, ctx } = _initContext());56 });57 it('2d.path.rect.basic', function() {58 ctx.fillStyle = '#f00';59 ctx.fillRect(0, 0, 100, 50);60 ctx.fillStyle = '#0f0';61 ctx.rect(0, 0, 100, 50);62 ctx.fill();63 _assertPixel(gl, 50, 25, 0, 255, 0, 255)64 });65 // EK: The closePath() method, when invoked, must do nothing if the object's path has no subpaths. 66 // Basically a NOP.67 it('2d.path.initial', function() {68 ctx.fillStyle = '#0f0';69 ctx.fillRect(0, 0, 100, 50);70 ctx.closePath();71 ctx.fillStyle = '#f00';72 ctx.fill();73 _assertPixel(gl, 50, 25, 0, 255, 0, 255);74 });75 it('2d.path.beginPath', function() {76 ctx.fillStyle = '#0f0';77 ctx.fillRect(0, 0, 100, 50);78 ctx.rect(0, 0, 100, 50);79 ctx.beginPath();80 ctx.fillStyle = '#f00';81 ctx.fill();82 _assertPixel(gl, 50, 25, 0, 255, 0, 255);83 });84 it('2d.path.moveTo.basic', function() {85 ctx.fillStyle = '#f00';86 ctx.fillRect(0, 0, 100, 50);87 ctx.rect(0, 0, 10, 50);88 ctx.moveTo(100, 0);89 ctx.lineTo(10, 0);90 ctx.lineTo(10, 50);91 ctx.lineTo(100, 50);92 ctx.fillStyle = '#0f0';93 ctx.fill();94 _assertPixel(gl, 90, 25, 0, 255, 0, 255);95 });96 it('2d.path.moveTo.newsubpath', function() {97 ctx.fillStyle = '#0f0';98 ctx.fillRect(0, 0, 100, 50);99 ctx.beginPath();100 ctx.moveTo(0, 0);101 ctx.moveTo(100, 0);102 ctx.moveTo(100, 50);103 ctx.moveTo(0, 50);104 ctx.fillStyle = '#f00';105 ctx.fill();106 _assertPixel(gl, 50, 25, 0, 255, 0, 255);107 });108 // arc() with an empty path does not draw a straight line to the start point109 it('2d.path.arc.empty', function() {110 ctx.fillStyle = '#0f0';111 ctx.fillRect(0, 0, 100, 50);112 ctx.lineWidth = 50;113 ctx.strokeStyle = '#f00';114 ctx.beginPath();115 ctx.arc(200, 25, 5, 0, 2 * Math.PI, true);116 ctx.stroke();117 _assertPixel(gl, 50, 25, 0, 255, 0, 255);118 })119 // arc() with a non-empty path does draw a straight line to the start point120 it('2d.path.arc.nonempty', function() {121 ctx.fillStyle = '#f00';122 ctx.fillRect(0, 0, 100, 50);123 ctx.lineWidth = 50;124 ctx.strokeStyle = '#0f0';125 ctx.beginPath();126 ctx.moveTo(0, 25);127 ctx.arc(200, 25, 5, 0, 2 * Math.PI, true);128 ctx.stroke();129 _assertPixel(gl, 50, 25, 0, 255, 0, 255);130 })131 // arc() adds the end point of the arc to the subpath132 it('2d.path.arc.end', function() {133 ctx.fillStyle = '#f00';134 ctx.fillRect(0, 0, 100, 50);135 ctx.lineWidth = 50;136 ctx.strokeStyle = '#0f0';137 ctx.beginPath();138 ctx.moveTo(-100, 0);139 ctx.arc(-100, 0, 25, -Math.PI / 2, Math.PI / 2, true);140 ctx.lineTo(100, 25);141 ctx.stroke();142 _assertPixel(gl, 50, 25, 0, 255, 0, 255);143 });144 // arc() with missing last argument defaults to clockwise145 it('2d.path.arc.default', function() {146 ctx.fillStyle = '#0f0';147 ctx.fillRect(0, 0, 100, 50);148 ctx.fillStyle = '#f00';149 ctx.beginPath();150 ctx.moveTo(100, 0);151 ctx.arc(100, 0, 150, -Math.PI, Math.PI / 2);152 ctx.fill();153 _assertPixel(gl, 50, 25, 0, 255, 0, 255);154 });155 // arc() draws pi/2 .. -pi anticlockwise correctly156 it('2d.path.arc.angle.1', function() {157 ctx.fillStyle = '#0f0';158 ctx.fillRect(0, 0, 100, 50);159 ctx.fillStyle = '#f00';160 ctx.beginPath();161 ctx.moveTo(100, 0);162 ctx.arc(100, 0, 150, Math.PI / 2, -Math.PI, true);163 ctx.fill();164 _assertPixel(gl, 50, 25, 0, 255, 0, 255);165 });166 // arc() draws -3pi/2 .. -pi anticlockwise correctly167 it('2d.path.arc.angle.2', function() {168 ctx.fillStyle = '#0f0';169 ctx.fillRect(0, 0, 100, 50);170 ctx.fillStyle = '#f00';171 ctx.beginPath();172 ctx.moveTo(100, 0);173 ctx.arc(100, 0, 150, -3 * Math.PI / 2, -Math.PI, true);174 ctx.fill();175 _assertPixel(gl, 50, 25, 0, 255, 0, 255);176 });177 // arc() wraps angles mod 2pi when anticlockwise and end > start+2pi178 it('2d.path.arc.angle.3', function() {179 ctx.fillStyle = '#0f0';180 ctx.fillRect(0, 0, 100, 50);181 ctx.fillStyle = '#f00';182 ctx.beginPath();183 ctx.moveTo(100, 0);184 ctx.arc(100, 0, 150, (512 + 1 / 2) * Math.PI, (1024 - 1) * Math.PI, true);185 ctx.fill();186 _assertPixel(gl, 50, 25, 0, 255, 0, 255);187 });188 // arc() draws a full circle when clockwise and end > start+2pi189 it('2d.path.arc.angle.4', function() {190 ctx.fillStyle = '#f00';191 ctx.fillRect(0, 0, 100, 50);192 ctx.fillStyle = '#0f0';193 ctx.beginPath();194 ctx.moveTo(50, 25);195 ctx.arc(50, 25, 60, (512 + 1 / 2) * Math.PI, (1024 - 1) * Math.PI, false);196 ctx.fill();197 _assertPixel(gl, 1, 1, 0, 255, 0, 255);198 _assertPixel(gl, 98, 1, 0, 255, 0, 255);199 _assertPixel(gl, 1, 48, 0, 255, 0, 255);200 _assertPixel(gl, 98, 48, 0, 255, 0, 255);201 });202 // arc() wraps angles mod 2pi when clockwise and start > end+2pi203 it('2d.path.arc.angle.5', function() {204 ctx.fillStyle = '#0f0';205 ctx.fillRect(0, 0, 100, 50);206 ctx.fillStyle = '#f00';207 ctx.beginPath();208 ctx.moveTo(100, 0);209 ctx.arc(100, 0, 150, (1024 - 1) * Math.PI, (512 + 1 / 2) * Math.PI, false);210 ctx.fill();211 _assertPixel(gl, 50, 25, 0, 255, 0, 255);212 });213 // arc() draws a full circle when anticlockwise and start > end+2pi214 it('2d.path.arc.angle.6', function() {215 ctx.fillStyle = '#f00';216 ctx.fillRect(0, 0, 100, 50);217 ctx.fillStyle = '#0f0';218 ctx.beginPath();219 ctx.moveTo(50, 25);220 ctx.arc(50, 25, 60, (1024 - 1) * Math.PI, (512 + 1 / 2) * Math.PI, true);221 ctx.fill();222 _assertPixel(gl, 1, 1, 0, 255, 0, 255);223 _assertPixel(gl, 98, 1, 0, 255, 0, 255);224 _assertPixel(gl, 1, 48, 0, 255, 0, 255);225 _assertPixel(gl, 98, 48, 0, 255, 0, 255);226 });227 // arc() draws nothing when startAngle = endAngle and anticlockwise228 it('2d.path.arc.zero.1', function() {229 ctx.fillStyle = '#0f0';230 ctx.fillRect(0, 0, 100, 50);231 ctx.strokeStyle = '#f00';232 ctx.lineWidth = 100;233 ctx.beginPath();234 ctx.arc(50, 25, 50, 0, 0, true);235 ctx.stroke();236 _assertPixel(gl, 50, 20, 0, 255, 0, 255);237 });238 // arc() draws nothing when startAngle = endAngle and clockwise239 it('2d.path.arc.zero.2', function() {240 ctx.fillStyle = '#0f0';241 ctx.fillRect(0, 0, 100, 50);242 ctx.strokeStyle = '#f00';243 ctx.lineWidth = 100;244 ctx.beginPath();245 ctx.arc(50, 25, 50, 0, 0, false);246 ctx.stroke();247 _assertPixel(gl, 50, 20, 0, 255, 0, 255);248 });249 // arc() draws nothing when end = start + 2pi-e and anticlockwise250 it('2d.path.arc.twopie.1', function() {251 ctx.fillStyle = '#0f0';252 ctx.fillRect(0, 0, 100, 50);253 ctx.strokeStyle = '#f00';254 ctx.lineWidth = 100;255 ctx.beginPath();256 ctx.arc(50, 25, 50, 0, 2 * Math.PI - 1e-4, true);257 ctx.stroke();258 _assertPixel(gl, 50, 20, 0, 255, 0, 255);259 });260 // arc() draws a full circle when end = start + 2pi-e and clockwise261 it('2d.path.arc.twopie.2', function() {262 ctx.fillStyle = '#f00';263 ctx.fillRect(0, 0, 100, 50);264 ctx.strokeStyle = '#0f0';265 ctx.lineWidth = 100;266 ctx.beginPath();267 ctx.arc(50, 25, 50, 0, 2 * Math.PI - 1e-4, false);268 ctx.stroke();269 _assertPixel(gl, 50, 20, 0, 255, 0, 255);270 });271 // arc() draws a full circle when end = start + 2pi+e and anticlockwise272 it('2d.path.arc.twopie.3', function() {273 ctx.fillStyle = '#f00';274 ctx.fillRect(0, 0, 100, 50);275 ctx.strokeStyle = '#0f0';276 ctx.lineWidth = 100;277 ctx.beginPath();278 ctx.arc(50, 25, 50, 0, 2 * Math.PI + 1e-4, true);279 ctx.stroke();280 _assertPixel(gl, 50, 20, 0, 255, 0, 255);281 });282 // arc() draws nothing when end = start + 2pi+e and clockwise283 it('2d.path.arc.twopie.4', function() {284 ctx.fillStyle = '#f00';285 ctx.fillRect(0, 0, 100, 50);286 ctx.strokeStyle = '#0f0';287 ctx.lineWidth = 100;288 ctx.beginPath();289 ctx.arc(50, 25, 50, 0, 2 * Math.PI + 1e-4, false);290 ctx.stroke();291 _assertPixel(gl, 50, 20, 0, 255, 0, 255);292 });293 // arc() from 0 to pi does not draw anything in the wrong half294 it('2d.path.arc.shape.1', function() {295 ctx.fillStyle = '#0f0';296 ctx.fillRect(0, 0, 100, 50);297 ctx.lineWidth = 50;298 ctx.strokeStyle = '#f00';299 ctx.beginPath();300 ctx.arc(50, 50, 50, 0, Math.PI, false);301 ctx.stroke();302 _assertPixel(gl, 50, 25, 0, 255, 0, 255);303 _assertPixel(gl, 1, 1, 0, 255, 0, 255);304 _assertPixel(gl, 98, 1, 0, 255, 0, 255);305 _assertPixel(gl, 1, 48, 0, 255, 0, 255);306 _assertPixel(gl, 20, 48, 0, 255, 0, 255);307 _assertPixel(gl, 98, 48, 0, 255, 0, 255);308 });309 // arc() from 0 to pi draws stuff in the right half310 it('2d.path.arc.shape.2', function() {311 ctx.fillStyle = '#f00';312 ctx.fillRect(0, 0, 100, 50);313 ctx.lineWidth = 100;314 ctx.strokeStyle = '#0f0';315 ctx.beginPath();316 ctx.arc(50, 50, 50, 0, Math.PI, true);317 ctx.stroke();318 _assertPixel(gl, 50, 25, 0, 255, 0, 255);319 _assertPixel(gl, 1, 1, 0, 255, 0, 255);320 _assertPixel(gl, 98, 1, 0, 255, 0, 255);321 _assertPixel(gl, 1, 48, 0, 255, 0, 255);322 _assertPixel(gl, 20, 48, 0, 255, 0, 255);323 _assertPixel(gl, 98, 48, 0, 255, 0, 255);324 });325 // arc() from 0 to -pi/2 does not draw anything in the wrong quadrant326 it('2d.path.arc.shape.3', function() {327 ctx.fillStyle = '#0f0';328 ctx.fillRect(0, 0, 100, 50);329 ctx.lineWidth = 100;330 ctx.strokeStyle = '#f00';331 ctx.beginPath();332 ctx.arc(0, 50, 50, 0, -Math.PI / 2, false);333 ctx.stroke();334 _assertPixel(gl, 50, 25, 0, 255, 0, 255);335 _assertPixel(gl, 1, 1, 0, 255, 0, 255);336 _assertPixel(gl, 98, 1, 0, 255, 0, 255);337 _assertPixel(gl, 1, 48, 0, 255, 0, 255);338 _assertPixel(gl, 98, 48, 0, 255, 0, 255);339 });340 // arc() from 0 to -pi/2 draws stuff in the right quadrant341 it('2d.path.arc.shape.4', function() {342 ctx.fillStyle = '#f00';343 ctx.fillRect(0, 0, 100, 50);344 ctx.lineWidth = 150;345 ctx.strokeStyle = '#0f0';346 ctx.beginPath();347 ctx.arc(-50, 50, 100, 0, -Math.PI / 2, true);348 ctx.stroke();349 _assertPixel(gl, 50, 25, 0, 255, 0, 255);350 _assertPixel(gl, 1, 1, 0, 255, 0, 255);351 _assertPixel(gl, 98, 1, 0, 255, 0, 255);352 _assertPixel(gl, 1, 48, 0, 255, 0, 255);353 _assertPixel(gl, 98, 48, 0, 255, 0, 255);354 });355 // arc() from 0 to 5pi does not draw crazy things356 it('2d.path.arc.shape.5', function() {357 ctx.fillStyle = '#0f0';358 ctx.fillRect(0, 0, 100, 50);359 ctx.lineWidth = 200;360 ctx.strokeStyle = '#f00';361 ctx.beginPath();362 ctx.arc(300, 0, 100, 0, 5 * Math.PI, false);363 ctx.stroke();364 _assertPixel(gl, 50, 25, 0, 255, 0, 255);365 _assertPixel(gl, 1, 1, 0, 255, 0, 255);366 _assertPixel(gl, 98, 1, 0, 255, 0, 255);367 _assertPixel(gl, 1, 48, 0, 255, 0, 255);368 _assertPixel(gl, 98, 48, 0, 255, 0, 255);369 });370 // arc() with lineWidth > 2*radius is drawn sensibly371 it('2d.path.arc.selfintersect.1', function() {372 ctx.fillStyle = '#0f0';373 ctx.fillRect(0, 0, 100, 50);374 ctx.lineWidth = 200;375 ctx.strokeStyle = '#f00';376 ctx.beginPath();377 ctx.arc(100, 50, 25, 0, -Math.PI / 2, true);378 ctx.stroke();379 ctx.beginPath();380 ctx.arc(0, 0, 25, 0, -Math.PI / 2, true);381 ctx.stroke();382 _assertPixel(gl, 1, 1, 0, 255, 0, 255);383 _assertPixel(gl, 50, 25, 0, 255, 0, 255);384 });385 // arc() with lineWidth > 2*radius is drawn sensibly386 it('2d.path.arc.selfintersect.2', function() {387 ctx.fillStyle = '#f00';388 ctx.fillRect(0, 0, 100, 50);389 ctx.lineWidth = 180;390 ctx.strokeStyle = '#0f0';391 ctx.beginPath();392 ctx.arc(-50, 50, 25, 0, -Math.PI / 2, true);393 ctx.stroke();394 ctx.beginPath();395 ctx.arc(100, 0, 25, 0, -Math.PI / 2, true);396 ctx.stroke();397 _assertPixel(gl, 50, 25, 0, 255, 0, 255);398 _assertPixel(gl, 90, 10, 0, 255, 0, 255);399 _assertPixel(gl, 97, 1, 0, 255, 0, 255);400 _assertPixel(gl, 97, 2, 0, 255, 0, 255);401 _assertPixel(gl, 97, 3, 0, 255, 0, 255);402 _assertPixel(gl, 2, 48, 0, 255, 0, 255);403 });404 // arc() with negative radius throws INDEX_SIZE_ERR405 it('2d.path.arc.negative', function() {406 let fn = () => ctx.arc(0, 0, -1, 0, 0, true);407 assert.throws(fn, /The radius provided (.*) is negative/);408 });409 // arc() with zero radius draws a line to the start point410 it('2d.path.arc.zeroradius', function() {411 ctx.fillStyle = '#f00'412 ctx.fillRect(0, 0, 100, 50);413 ctx.lineWidth = 50;414 ctx.strokeStyle = '#0f0';415 ctx.beginPath();416 ctx.moveTo(0, 25);417 ctx.arc(200, 25, 0, 0, Math.PI, true);418 ctx.stroke();419 _assertPixel(gl, 50, 25, 0, 255, 0, 255);420 });421 // arc() with Infinity/NaN is ignored422 it('2d.path.arc.nonfinite', function() {423 ctx.fillStyle = '#f00';424 ctx.fillRect(0, 0, 100, 50);425 ctx.moveTo(0, 0);426 ctx.lineTo(100, 0);427 ctx.arc(Infinity, 0, 50, 0, 2*Math.PI, true);428 ctx.arc(-Infinity, 0, 50, 0, 2*Math.PI, true);429 ctx.arc(NaN, 0, 50, 0, 2*Math.PI, true);430 ctx.arc(0, Infinity, 50, 0, 2*Math.PI, true);431 ctx.arc(0, -Infinity, 50, 0, 2*Math.PI, true);432 ctx.arc(0, NaN, 50, 0, 2*Math.PI, true);433 ctx.arc(0, 0, Infinity, 0, 2*Math.PI, true);434 ctx.arc(0, 0, -Infinity, 0, 2*Math.PI, true);435 ctx.arc(0, 0, NaN, 0, 2*Math.PI, true);436 ctx.arc(0, 0, 50, Infinity, 2*Math.PI, true);437 ctx.arc(0, 0, 50, -Infinity, 2*Math.PI, true);438 ctx.arc(0, 0, 50, NaN, 2*Math.PI, true);439 ctx.arc(0, 0, 50, 0, Infinity, true);440 ctx.arc(0, 0, 50, 0, -Infinity, true);441 ctx.arc(0, 0, 50, 0, NaN, true);442 ctx.arc(Infinity, Infinity, 50, 0, 2*Math.PI, true);443 ctx.arc(Infinity, Infinity, Infinity, 0, 2*Math.PI, true);444 ctx.arc(Infinity, Infinity, Infinity, Infinity, 2*Math.PI, true);445 ctx.arc(Infinity, Infinity, Infinity, Infinity, Infinity, true);446 ctx.arc(Infinity, Infinity, Infinity, 0, Infinity, true);447 ctx.arc(Infinity, Infinity, 50, Infinity, 2*Math.PI, true);448 ctx.arc(Infinity, Infinity, 50, Infinity, Infinity, true);449 ctx.arc(Infinity, Infinity, 50, 0, Infinity, true);450 ctx.arc(Infinity, 0, Infinity, 0, 2*Math.PI, true);451 ctx.arc(Infinity, 0, Infinity, Infinity, 2*Math.PI, true);452 ctx.arc(Infinity, 0, Infinity, Infinity, Infinity, true);453 ctx.arc(Infinity, 0, Infinity, 0, Infinity, true);454 ctx.arc(Infinity, 0, 50, Infinity, 2*Math.PI, true);455 ctx.arc(Infinity, 0, 50, Infinity, Infinity, true);456 ctx.arc(Infinity, 0, 50, 0, Infinity, true);457 ctx.arc(0, Infinity, Infinity, 0, 2*Math.PI, true);458 ctx.arc(0, Infinity, Infinity, Infinity, 2*Math.PI, true);459 ctx.arc(0, Infinity, Infinity, Infinity, Infinity, true);460 ctx.arc(0, Infinity, Infinity, 0, Infinity, true);461 ctx.arc(0, Infinity, 50, Infinity, 2*Math.PI, true);462 ctx.arc(0, Infinity, 50, Infinity, Infinity, true);463 ctx.arc(0, Infinity, 50, 0, Infinity, true);464 ctx.arc(0, 0, Infinity, Infinity, 2*Math.PI, true);465 ctx.arc(0, 0, Infinity, Infinity, Infinity, true);466 ctx.arc(0, 0, Infinity, 0, Infinity, true);467 ctx.arc(0, 0, 50, Infinity, Infinity, true);468 ctx.lineTo(100, 50);469 ctx.lineTo(0, 50);470 ctx.fillStyle = '#0f0';471 ctx.fill();472 _assertPixel(gl, 50, 25, 0, 255, 0, 255);473 _assertPixel(gl, 90, 45, 0, 255, 0, 255);474 });475 it('MDN arc example', function() {476 var options = { width: 150, height: 200, fileName: this.test.fullTitle() };477 ({ gl, ctx } = _initContext(options));478 for (var i=0;i<4;i++) {479 for(var j=0;j<3;j++) {480 ctx.beginPath();481 var x = 25+j*50; // x coordinate482 var y = 25+i*50; // y coordinate483 var radius = 20; // Arc radius484 var startAngle = 0; // Starting point on circle485 var endAngle = Math.PI+(Math.PI*j)/2; // End point on circle486 var anticlockwise = i%2==1; // Draw anticlockwise487 488 ctx.arc(x,y,radius,startAngle,endAngle, anticlockwise);489 490 if (i>1){491 ctx.fill();492 } else {493 ctx.stroke();494 }495 }496 }497 _assertOutput(gl, options);498 })499})500describe('2d.lineWidth', function() {501 var gl, ctx;502 beforeEach(function() {503 ({ gl, ctx } = _initContext());504 });505 it('2d.line.width.basic', function() {506 ctx.fillStyle = '#0f0';507 ctx.fillRect(0, 0, 100, 50);508 ctx.lineWidth = 20;509 // Draw a green line over a red box, to check the line is not too small510 ctx.fillStyle = '#f00';511 ctx.strokeStyle = '#0f0';512 ctx.fillRect(15, 15, 20, 20);513 ctx.beginPath();514 ctx.moveTo(25, 15);515 ctx.lineTo(25, 35);516 ctx.stroke();517 // Draw a green box over a red line, to check the line is not too large518 ctx.fillStyle = '#0f0';519 ctx.strokeStyle = '#f00';520 ctx.beginPath();521 ctx.moveTo(75, 15);522 ctx.lineTo(75, 35);523 ctx.stroke();524 ctx.fillRect(65, 15, 20, 20);525 _assertPixel(gl, 14, 25, 0, 255, 0, 255);526 _assertPixel(gl, 15, 25, 0, 255, 0, 255);527 _assertPixel(gl, 16, 25, 0, 255, 0, 255);528 _assertPixel(gl, 25, 25, 0, 255, 0, 255);529 _assertPixel(gl, 34, 25, 0, 255, 0, 255);530 _assertPixel(gl, 35, 25, 0, 255, 0, 255);531 _assertPixel(gl, 36, 25, 0, 255, 0, 255);532 _assertPixel(gl, 64, 25, 0, 255, 0, 255);533 _assertPixel(gl, 65, 25, 0, 255, 0, 255);534 _assertPixel(gl, 66, 25, 0, 255, 0, 255);535 _assertPixel(gl, 75, 25, 0, 255, 0, 255);536 _assertPixel(gl, 84, 25, 0, 255, 0, 255);537 _assertPixel(gl, 85, 25, 0, 255, 0, 255);538 _assertPixel(gl, 86, 25, 0, 255, 0, 255);539 })540})541function _assertOutput(gl, { width = 100, height = 50, fileName } = {}) {542 var pixels = new Uint8Array(width * height * 4)543 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels)544 545 fileName = `./test/assets/${fileName}.png`;546 var pngData = fs.readFileSync(fileName);547 var expectedData = PNG.sync.read(pngData).data;548 var compResult = expectedData.compare(Buffer.from(pixels));549 assert(compResult == 0, 'Output does not match the expected file');550}551function _getPixel(gl, x, y) {552 const width = 1,553 height = 1;554 var pixels = new Uint8Array(width * height * 4);555 gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);556 return pixels;557}558function _assertPixel(gl, x, y, r, g, b, a) {559 var c = _getPixel(gl, x, y);560 assert.equal(c[0], r, 'Red channel of the pixel at (' + x + ', ' + y + ')');561 assert.equal(c[1], g, 'Green channel of the pixel at (' + x + ', ' + y + ')');562 assert.equal(c[2], b, 'Blue channel of the pixel at (' + x + ', ' + y + ')');563 assert.equal(c[3], a, 'Alpha channel of the pixel at (' + x + ', ' + y + ')');564}565function _initContext(options) {566 var options = options || {};567 //Create context568 var width = options.width || 100;569 var height = options.height || 50;570 var gl = require('gl')(width, height, { preserveDrawingBuffer: true });571 var ctx = new CanvasRenderingContext2D(gl, width, height);572 return { gl, ctx };...

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Using AI Code Generation

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1var wpt = require('wptdriver');2wpt._assertPixel(0, 0, 255, 0, 0, 1);3wpt._assertPixel(0, 0, 0, 0, 0, 1);4wpt._assertPixel(0, 0, 0, 0, 0, 0);5 <canvas id="myCanvas" width="200" height="100" style="border:1px solid #000000;">6 var c = document.getElementById("myCanvas");7 var ctx = c.getContext("2d");8 ctx.fillStyle = "#FF0000";9 ctx.fillRect(0, 0, 150, 75);10var wpt = require('wptdriver');11wpt._assertPixel(0, 0, 255, 0, 0, 1);12wpt._assertPixel(0, 0, 0, 0, 0, 1);13wpt._assertPixel(0, 0, 0, 0, 0, 0);14 <canvas id="myCanvas" width="200" height="100" style="border:1px solid #000000;">15 var c = document.getElementById("myCanvas");16 var ctx = c.getContext("2d");17 ctx.fillStyle = "#FF0000";18 ctx.fillRect(0, 0, 150, 75);19var wpt = require('wptdriver');20wpt._assertPixel(0, 0, 255, 0, 0, 1);21wpt._assertPixel(0, 0, 0, 0, 0, 1);

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1var assertPixel = require('wptdriver').assertPixel;2assertPixel(1, 1, [255, 0, 0, 255], 'red pixel');3var assertPixels = require('wptdriver').assertPixels;4assertPixels([5]);6var assertImage = require('wptdriver').assertImage;7assertImage('images/expected.png', 'images/actual.png', 'images/diff.png', 'images/threshold.png');8[MIT](LICENSE)

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