How to use cubicBezier method in wpt

Best JavaScript code snippet using wpt

cubicbezier-spec.js

Source:cubicbezier-spec.js Github

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1/* <copyright>2Copyright (c) 2012, Motorola Mobility LLC.3All Rights Reserved.4Redistribution and use in source and binary forms, with or without5modification, are permitted provided that the following conditions are met:6* Redistributions of source code must retain the above copyright notice,7 this list of conditions and the following disclaimer.8* Redistributions in binary form must reproduce the above copyright notice,9 this list of conditions and the following disclaimer in the documentation10 and/or other materials provided with the distribution.11* Neither the name of Motorola Mobility LLC nor the names of its12 contributors may be used to endorse or promote products derived from this13 software without specific prior written permission.14THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"15AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE16IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE17ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE18LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR19CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF20SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS21INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN22CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)23ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE24POSSIBILITY OF SUCH DAMAGE.25</copyright> */26var Montage = require("montage").Montage,27 Point = require("montage/core/geometry/point").Point,28 CubicBezier = require("montage/core/geometry/cubic-bezier").CubicBezier;29describe("geometry/cubicbezier-spec",30function () {31 describe("creation with no args",32 function () {33 var cubicBezier;34 beforeEach(function () {35 cubicBezier = new CubicBezier();36 });37 it("should be a linear CubicBezier",38 function () {39 expect(cubicBezier.p0).toEqual(new Point().init(0, 0));40 expect(cubicBezier.p1).toEqual(new Point().init(0, 0));41 expect(cubicBezier.p2).toEqual(new Point().init(1, 1));42 expect(cubicBezier.p3).toEqual(new Point().init(1, 1));43 });44 });45 describe("position along curve",46 function () {47 var cubicBezier;48 beforeEach(function () {49 cubicBezier = CubicBezier.create(CubicBezier).init([new Point().init(.42, 0), new Point().init(.58, 1)]);50 });51 it("is undefined @ t < 1 & t > 1",52 function () {53 expect(cubicBezier.position( - 1)).not.toBeDefined();54 expect(cubicBezier.position( 2)).not.toBeDefined();55 });56 it("is correct",57 function () {58 expect(cubicBezier.position(0)).toEqual(new Point().init(0, 0));59 expect(cubicBezier.position(0.1)).toEqual(new Point().init(.11871999999999998, .02799999999999999));60 expect(cubicBezier.position(0.5)).toEqual(new Point().init(.5, .5));61 expect(cubicBezier.position(0.9)).toEqual(new Point().init(.8812800000000001, .9720000000000001));62 expect(cubicBezier.position(1)).toEqual(new Point().init(1, 1));63 });64 });65 describe("makeScaffolding for curve",66 function () {67 var cubicBezier;68 beforeEach(function () {69 cubicBezier = CubicBezier.create(CubicBezier).init([new Point().init(.42, 0), new Point().init(.58, 1)]);70 cubicBezier.makeScaffolding(.25);71 });72 it("is correct",73 function () {74 expect(cubicBezier.p01).toEqual(new Point().init(.315, 0));75 expect(cubicBezier.p12).toEqual(new Point().init(.54, .75));76 expect(cubicBezier.p23).toEqual(new Point().init(.895, 1));77 expect(cubicBezier.p012).toEqual(new Point().init(.48375, .5625));78 expect(cubicBezier.p123).toEqual(new Point().init(.80625, .9375));79 expect(cubicBezier.p0123).toEqual(new Point().init(.725625, .84375));80 });81 });82 describe("split for curve",83 function () {84 var cubicBezier;85 beforeEach(function () {86 cubicBezier = cubicBezier = CubicBezier.create(CubicBezier).init([new Point().init(.42, 0), new Point().init(.58, 1)]);87 cubicBezier = cubicBezier.split(.25);88 });89 it("is correct",90 function () {91 expect(cubicBezier.p0).toEqual(new Point().init(0, 0));92 expect(cubicBezier.p1).toEqual(new Point().init(.315, 0));93 expect(cubicBezier.p2).toEqual(new Point().init(.48375, .5625));94 expect(cubicBezier.p3).toEqual(new Point().init(.725625, .84375));95 });96 });97 describe("splitToTimingFunction for curve",98 function () {99 var cubicBezier;100 beforeEach(function () {101 cubicBezier = cubicBezier = CubicBezier.create(CubicBezier).init([new Point().init(.42, 0), new Point().init(.58, 1)]);102 cubicBezier = cubicBezier.splitToTimingFunction(.25);103 });104 it("is correct",105 function () {106 expect(cubicBezier.p0).toEqual(new Point().init(0, 0));107 expect(cubicBezier.p1).toEqual(new Point().init(.434108527131783, 0));108 expect(cubicBezier.p2).toEqual(new Point().init(.6666666666666667, .6666666666666666));109 expect(cubicBezier.p3).toEqual(new Point().init(1, 1));110 });111 });...

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easings.js

Source:easings.js Github

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...10 'linear': function( start, end, percent ){11 return start + (end - start) * percent;12 },13 // default easings14 'ease': cubicBezier( 0.25, 0.1, 0.25, 1 ),15 'ease-in': cubicBezier( 0.42, 0, 1, 1 ),16 'ease-out': cubicBezier( 0, 0, 0.58, 1 ),17 'ease-in-out': cubicBezier( 0.42, 0, 0.58, 1 ),18 // sine19 'ease-in-sine': cubicBezier( 0.47, 0, 0.745, 0.715 ),20 'ease-out-sine': cubicBezier( 0.39, 0.575, 0.565, 1 ),21 'ease-in-out-sine': cubicBezier( 0.445, 0.05, 0.55, 0.95 ),22 // quad23 'ease-in-quad': cubicBezier( 0.55, 0.085, 0.68, 0.53 ),24 'ease-out-quad': cubicBezier( 0.25, 0.46, 0.45, 0.94 ),25 'ease-in-out-quad': cubicBezier( 0.455, 0.03, 0.515, 0.955 ),26 // cubic27 'ease-in-cubic': cubicBezier( 0.55, 0.055, 0.675, 0.19 ),28 'ease-out-cubic': cubicBezier( 0.215, 0.61, 0.355, 1 ),29 'ease-in-out-cubic': cubicBezier( 0.645, 0.045, 0.355, 1 ),30 // quart31 'ease-in-quart': cubicBezier( 0.895, 0.03, 0.685, 0.22 ),32 'ease-out-quart': cubicBezier( 0.165, 0.84, 0.44, 1 ),33 'ease-in-out-quart': cubicBezier( 0.77, 0, 0.175, 1 ),34 // quint35 'ease-in-quint': cubicBezier( 0.755, 0.05, 0.855, 0.06 ),36 'ease-out-quint': cubicBezier( 0.23, 1, 0.32, 1 ),37 'ease-in-out-quint': cubicBezier( 0.86, 0, 0.07, 1 ),38 // expo39 'ease-in-expo': cubicBezier( 0.95, 0.05, 0.795, 0.035 ),40 'ease-out-expo': cubicBezier( 0.19, 1, 0.22, 1 ),41 'ease-in-out-expo': cubicBezier( 1, 0, 0, 1 ),42 // circ43 'ease-in-circ': cubicBezier( 0.6, 0.04, 0.98, 0.335 ),44 'ease-out-circ': cubicBezier( 0.075, 0.82, 0.165, 1 ),45 'ease-in-out-circ': cubicBezier( 0.785, 0.135, 0.15, 0.86 ),46 // user param easings...47 'spring': function( tension, friction, duration ){48 if( duration === 0 ){ // can't get a spring w/ duration 049 return easings.linear; // duration 0 => jump to end so impl doesn't matter50 }51 let spring = generateSpringRK4( tension, friction, duration );52 return function( start, end, percent ){53 return start + (end - start) * spring( percent );54 };55 },56 'cubic-bezier': cubicBezier57};...

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Using AI Code Generation

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1var wptools = require('wptools');2var bezier = wptools.cubicBezier;3var point = bezier(0.25, 0.1, 0.25, 1);4var wptools = require('wptools');5var bezier = wptools.cubicBezier;6var point = bezier(0.25, 0.1, 0.25, 1);7var wptools = require('wptools');8var bezier = wptools.cubicBezier;9var point = bezier(0.25, 0.1, 0.25, 1);10var wptools = require('wptools');11var bezier = wptools.cubicBezier;12var point = bezier(0.25, 0.1, 0.25, 1);13var wptools = require('wptools');14var bezier = wptools.cubicBezier;15var point = bezier(0.25, 0.1, 0.25, 1);16var wptools = require('wptools');

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Using AI Code Generation

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1var wptools = require('wptools');2var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);3var wptools = require('wptools');4var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);5var wptools = require('wptools');6var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);7var wptools = require('wptools');8var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);9var wptools = require('wptools');10var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);11var wptools = require('wptools');12var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);13var wptools = require('wptools');14var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);15var wptools = require('wptools');16var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);17var wptools = require('wptools');18var bezier = wptools.cubicBezier(0.42, 0.0, 1.0, 1.0);19var wptools = require('wptools');20var bezier = wptools.cubicBezier(0.42, 0.0

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Using AI Code Generation

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1var wpt = require('webpagetest');2var api = new wpt('www.webpagetest.org');3api.runTest('www.google.com', {video: true, location: 'Dulles:Chrome', connectivity: 'Cable', videoParams: {cubicBezier: '0.25,0.1,0.25,1'}}, function(err, data) {4 if (err) console.log(err);5 else console.log(data);6});

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Using AI Code Generation

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1var wptools = require('wptools');2var wp = new wptools();3var point = wp.cubicBezier(0.5, 0, 0.5, 1, 0.5);4console.log(point);5var wptools = require('wptools');6var wp = new wptools();7var point = wp.cubicBezier(0.5, 0, 0.5, 1, 0.5, 2);8console.log(point);9var wptools = require('wptools');10var wp = new wptools();11var point = wp.cubicBezier(0.5, 0, 0.5, 1, 0.5, 3);12console.log(point);13var wptools = require('wptools');14var wp = new wptools();15var point = wp.cubicBezier(0.5, 0, 0.5, 1, 0.5, 4);16console.log(point);17var wptools = require('wptools');18var wp = new wptools();19var point = wp.cubicBezier(0.5, 0, 0.5, 1, 0.5, 5);20console.log(point);21var wptools = require('wptools');22var wp = new wptools();23var point = wp.cubicBezier(0.5, 0, 0.5, 1, 0.5, 6);24console.log(point);25var wptools = require('wptools');

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Using AI Code Generation

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1var wpt = require('wpt');2var options = {3 videoParams: {4 }5};6wpt.runTest(options, function(err, data) {7 if (err) {8 console.log(err);9 } else {10 console.log(data);11 }12});13var wpt = require('wpt');14var options = {15 videoParams: {16 }17};18wpt.runTest(options, function(err, data) {19 if (err) {20 console.log(err);21 } else {22 console.log(data);23 }24});25var wpt = require('wpt');26var options = {27 videoParams: {

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Using AI Code Generation

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1var wptools = require('wptools');2var path = new wptools.Path();3path.moveTo(100, 100);4path.lineTo(200, 100);5path.lineTo(200, 200);6path.lineTo(100, 200);7path.lineTo(100, 100);8path.cubicBezierTo(0.25, 0.1, 0.25, 1.0);9path.saveToFile('testPath.svg');10var wptools = require('wptools');11var path = new wptools.Path();12path.moveTo(100, 100);13path.lineTo(200, 100);14path.lineTo(200, 200);15path.lineTo(100, 200);16path.lineTo(100, 100);17path.cubicBezierTo(0.25, 0.1, 0.25, 1.0, true);18path.saveToFile('testPath2.svg');19var wptools = require('wptools');20var path = new wptools.Path();21path.moveTo(100, 100);22path.lineTo(200, 100);23path.lineTo(200, 200);24path.lineTo(100, 200);25path.lineTo(100, 100);26path.cubicBezierTo(0.25, 0.1, 0.25, 1.0, false);27path.saveToFile('testPath3.svg');

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Using AI Code Generation

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1var scriptPath = path.dirname(phantom.scriptName);2var wpt = require(scriptPath+'/wpt.js');3var bezier = new wpt.cubicBezier(0,0,1,1);4var y = bezier.get(0.5);5console.log(y);6var y = wpt.cubicBezier.get(0.5, 0, 0, 1, 1);7console.log(y);8var y = wpt.cubicBezier.get(0.5, 0, 0, 1, 1);9console.log(y);

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