How to use voices method in wpt

Best JavaScript code snippet using wpt

PolySynth.js

Source:PolySynth.js Github

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1define(["Tone/core/Tone", "Tone/instrument/MonoSynth", "Tone/source/Source"], 2function(Tone){3 "use strict";4 /**5 * @class Tone.PolySynth handles voice creation and allocation for any6 * instruments passed in as the second paramter. PolySynth is 7 * not a synthesizer by itself, it merely manages voices of 8 * one of the other types of synths, allowing any of the 9 * monophonic synthesizers to be polyphonic. 10 *11 * @constructor12 * @extends {Tone.Instrument}13 * @param {number|Object} [polyphony=4] The number of voices to create14 * @param {function} [voice=Tone.MonoSynth] The constructor of the voices15 * uses Tone.MonoSynth by default. 16 * @example17 * //a polysynth composed of 6 Voices of MonoSynth18 * var synth = new Tone.PolySynth(6, Tone.MonoSynth).toMaster();19 * //set the attributes using the set interface20 * synth.set("detune", -1200);21 * //play a chord22 * synth.triggerAttackRelease(["C4", "E4", "A4"], "4n");23 */24 Tone.PolySynth = function(){25 Tone.Instrument.call(this);26 var options = this.optionsObject(arguments, ["polyphony", "voice"], Tone.PolySynth.defaults);27 /**28 * the array of voices29 * @type {Array}30 */31 this.voices = new Array(options.polyphony);32 /**33 * If there are no more voices available,34 * should an active voice be stolen to play the new note?35 * @type {Boolean}36 */37 this.stealVoices = true;38 /**39 * the queue of free voices40 * @private41 * @type {Array}42 */43 this._freeVoices = [];44 /**45 * keeps track of which notes are down46 * @private47 * @type {Object}48 */49 this._activeVoices = {};50 //create the voices51 for (var i = 0; i < options.polyphony; i++){52 var v = new options.voice(arguments[2], arguments[3]);53 this.voices[i] = v;54 v.connect(this.output);55 }56 //make a copy of the voices57 this._freeVoices = this.voices.slice(0);58 //get the prototypes and properties59 };60 Tone.extend(Tone.PolySynth, Tone.Instrument);61 /**62 * the defaults63 * @const64 * @static65 * @type {Object}66 */67 Tone.PolySynth.defaults = {68 "polyphony" : 4,69 "voice" : Tone.MonoSynth70 };71 /**72 * Trigger the attack portion of the note73 * @param {Frequency|Array} notes The notes to play. Accepts a single74 * Frequency or an array of frequencies.75 * @param {Time} [time=now] The start time of the note.76 * @param {number} [velocity=1] The velocity of the note.77 * @returns {Tone.PolySynth} this78 * @example79 * //trigger a chord immediately with a velocity of 0.280 * poly.triggerAttack(["Ab3", "C4", "F5"], undefined, 0.2);81 */82 Tone.PolySynth.prototype.triggerAttack = function(notes, time, velocity){83 if (!Array.isArray(notes)){84 notes = [notes];85 }86 for (var i = 0; i < notes.length; i++){87 var val = notes[i];88 var stringified = JSON.stringify(val);89 //retrigger the same note if possible90 if (this._activeVoices.hasOwnProperty(stringified)){91 this._activeVoices[stringified].triggerAttack(val, time, velocity);92 } else if (this._freeVoices.length > 0){93 var voice = this._freeVoices.shift();94 voice.triggerAttack(val, time, velocity);95 this._activeVoices[stringified] = voice;96 } else if (this.stealVoices){ //steal a voice 97 //take the first voice98 for (var voiceName in this._activeVoices){99 this._activeVoices[voiceName].triggerAttack(val, time, velocity);100 break;101 }102 }103 }104 return this;105 };106 /**107 * Trigger the attack and release after the specified duration108 * 109 * @param {Frequency|Array} notes The notes to play. Accepts a single110 * Frequency or an array of frequencies.111 * @param {Time} duration the duration of the note112 * @param {Time} [time=now] if no time is given, defaults to now113 * @param {number} [velocity=1] the velocity of the attack (0-1)114 * @returns {Tone.PolySynth} this115 * @example116 * //trigger a chord for a duration of a half note 117 * poly.triggerAttackRelease(["Eb3", "G4", "C5"], "2n");118 */119 Tone.PolySynth.prototype.triggerAttackRelease = function(notes, duration, time, velocity){120 time = this.toSeconds(time);121 this.triggerAttack(notes, time, velocity);122 this.triggerRelease(notes, time + this.toSeconds(duration));123 return this;124 };125 /**126 * Trigger the release of the note. Unlike monophonic instruments, 127 * a note (or array of notes) needs to be passed in as the first argument.128 * @param {Frequency|Array} notes The notes to play. Accepts a single129 * Frequency or an array of frequencies.130 * @param {Time} [time=now] When the release will be triggered. 131 * @returns {Tone.PolySynth} this132 * @example133 * poly.triggerRelease(["Ab3", "C4", "F5"], "+2n");134 */135 Tone.PolySynth.prototype.triggerRelease = function(notes, time){136 if (!Array.isArray(notes)){137 notes = [notes];138 }139 for (var i = 0; i < notes.length; i++){140 //get the voice141 var stringified = JSON.stringify(notes[i]);142 var voice = this._activeVoices[stringified];143 if (voice){144 voice.triggerRelease(time);145 this._freeVoices.push(voice);146 delete this._activeVoices[stringified];147 voice = null;148 }149 }150 return this;151 };152 /**153 * Set a member/attribute of the voices. 154 * @param {Object|string} params155 * @param {number=} value156 * @param {Time=} rampTime157 * @returns {Tone.PolySynth} this158 * @example159 * poly.set({160 * "filter" : {161 * "type" : "highpass"162 * },163 * "envelope" : {164 * "attack" : 0.25165 * }166 * });167 */168 Tone.PolySynth.prototype.set = function(params, value, rampTime){169 for (var i = 0; i < this.voices.length; i++){170 this.voices[i].set(params, value, rampTime);171 }172 return this;173 };174 /**175 * Get the synth's attributes. Given no arguments get176 * will return all available object properties and their corresponding177 * values. Pass in a single attribute to retrieve or an array178 * of attributes. The attribute strings can also include a "."179 * to access deeper properties.180 * @param {Array=} params the parameters to get, otherwise will return 181 * all available.182 */183 Tone.PolySynth.prototype.get = function(params){184 return this.voices[0].get(params);185 };186 /**187 * Trigger the release portion of all the currently active voices.188 * @param {Time} [time=now] When the notes should be released.189 * @return {Tone.PolySynth} this190 */191 Tone.PolySynth.prototype.releaseAll = function(time){192 for (var i = 0; i < this.voices.length; i++){193 this.voices[i].triggerRelease(time);194 }195 return this;196 };197 /**198 * Clean up.199 * @returns {Tone.PolySynth} this200 */201 Tone.PolySynth.prototype.dispose = function(){202 Tone.Instrument.prototype.dispose.call(this);203 for (var i = 0; i < this.voices.length; i++){204 this.voices[i].dispose();205 this.voices[i] = null;206 }207 this.voices = null;208 this._activeVoices = null;209 this._freeVoices = null;210 return this;211 };212 return Tone.PolySynth;...

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step_3.js

Source:step_3.js Github

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1var englishVoice = speechSynthesis.getVoices('en-US')[0];2function populateVoiceList() {3 if (typeof speechSynthesis === 'undefined') {4 return;5 }6 var voices = speechSynthesis.getVoices();7 for (var i = 0; i < voices.length; i++) {8 if (voices[i].lang.startsWith('en')) {9 var option = document.createElement('option');10 option.textContent = voices[i].name + ' (' + voices[i].lang + ')';11 if (voices[i].default) {12 option.textContent += ' -- DEFAULT';13 }14 option.setAttribute('data-lang', voices[i].lang);15 option.setAttribute('data-name', voices[i].name);16 document.getElementById("voiceSelect").appendChild(option);17 }18 }19 englishVoice = voices[0]20}21populateVoiceList();22if (typeof speechSynthesis !== 'undefined' && speechSynthesis.onvoiceschanged !== undefined) {23 speechSynthesis.onvoiceschanged = populateVoiceList;24}25var voiceSelector = document.getElementById("voiceSelect")26voiceSelector.onchange = function(event) {27 var name = event.target.options[event.target.selectedIndex].dataset.name;28 var lang = event.target.options[event.target.selectedIndex].dataset.lang;29 console.log("lang: " + lang);30 var voices = speechSynthesis.getVoices();31 for (var i = 0; i < voices.length; i++) {32 if (voices[i].lang === lang) {33 if (voices[i].name === name) {34 englishVoice = voices[i];35 }36 }37 }38};39function playVoice(text) {40 const voice1 = new SpeechSynthesisUtterance(text);41 voice1.voice = englishVoice;42 speechSynthesis.speak(voice1);43}44var h4 = document.querySelectorAll('h4.original-word');45h4.forEach((item) => item.addEventListener('click', (e) => playVoice(item.innerHTML)))46var contextSentence = document.querySelectorAll('div.lleft');...

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redux.js

Source:redux.js Github

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1const SET_CURRENT_VOICES = 'voices/SET_CURRENT_VOICES';2const ADD_CURRENT_VOICES = 'voices/ADD_CURRENT_VOICES';3const SUB_CURRENT_VOICES = 'voices/SUB_CURRENT_VOICES';4export function setCurrentVoices(voices) {5 return {6 type: SET_CURRENT_VOICES,7 payload: voices8 }9}10export function addCurrentVoices() {11 return {12 type: ADD_CURRENT_VOICES13 }14}15export function subCurrentVoices() {16 return {17 type: SUB_CURRENT_VOICES18 }19}20const INITIAL_STATE = {21 voices: 022}23export default function reducer (state = INITIAL_STATE, action) {24 switch(action.type) {25 case SET_CURRENT_VOICES:26 return {27 ...state,28 voices: action.payload29 }30 case ADD_CURRENT_VOICES:31 return {32 ...state,33 voices: state.voices + 134 }35 case SUB_CURRENT_VOICES:36 return {37 ...state,38 voices: state.voices - 139 }40 default:41 return {...state};42 }...

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Using AI Code Generation

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1var wptools = require('wptools');2var page = wptools.page('Albert Einstein');3page.get(function(err, resp) {4 if (err) {5 console.log(err);6 } else {7 console.log(resp.data.who);8 console.log(resp.data.what);9 console.log(resp.data.when);10 console.log(resp.data.where);11 console.log(resp.data.why);12 console.log(resp.data.how);13 }14});15* [wtf_wikipedia](

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Using AI Code Generation

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1const wptexttospeech = require('watson-developer-cloud/text-to-speech/v1');2const fs = require('fs');3const textToSpeech = new wptexttospeech({4});5textToSpeech.voices(null, function(err, res) {6 if (err)7 console.log('error:', err);8 console.log(JSON.stringify(res, null, 2));9});10const params = {11};12textToSpeech.synthesize(params).pipe(fs.createWriteStream('output.wav'));13const params = {14};15textToSpeech.synthesizeUsingWebSocket(params).pipe(fs.createWriteStream('output.wav'));16const wptexttospeech = require('watson-developer-cloud/text-to-speech/v1');17const fs = require('fs');18const textToSpeech = new wptexttospeech({19});20textToSpeech.voices(null, function(err, res) {21 if (err)22 console.log('error:', err);23 console.log(JSON.stringify(res, null, 2));24});25const params = {26};27textToSpeech.synthesize(params).pipe(fs.createWriteStream('output.wav'));28const params = {29};

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Using AI Code Generation

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1var wp = require('wp-text-to-speech');2wp.voices(function(err, voices){3 console.log(voices);4});5var wp = require('wp-text-to-speech');6wp.speak('Hello world', 'en', 'f', function(err, file){7 console.log(file);8});9var wp = require('wp-text-to-speech');10wp.speak('Hello world', 'en', 'f', {pitch: 0.4, rate: 0.4}, function(err, file){11 console.log(file);12});13var wp = require('wp-text-to-speech');14wp.speak('Hello world', 'en', 'f', {pitch: 0.4, rate: 0.4}, function(err, file){15 console.log(file);16}, '/path/to/output/dir');17var wp = require('wp-text-to-speech');18wp.speak('Hello world', 'en', 'f', {pitch: 0.4, rate: 0.4}, function(err, file){19 console.log(file);20}, '/path/to/output/dir', 'hello.mp3');21var wp = require('wp-text-to-speech');22wp.speak('Hello world', 'en', 'f', {pitch: 0.4, rate: 0.4}, function(err, file){23 console.log(file);24}, '/path/to/output/dir', 'hello.mp3', 'mp3');25var wp = require('wp-text-to-speech');26wp.speak('Hello world', 'en', 'f', {pitch: 0.4, rate: 0.4}, function(err, file){27 console.log(file);28}, '/path/to/output/dir', 'hello.mp3', 'mp3', 'mp3');

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Using AI Code Generation

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1const wptexttospeech = require('wptexttospeech');2const voices = wptexttospeech.voices;3voices().then((result) => {4 console.log(result);5}).catch((err) => {6 console.log(err);7});8const wptexttospeech = require('wptexttospeech');9const synthesize = wptexttospeech.synthesize;10synthesize().then((result) => {11 console.log(result);12}).catch((err) => {13 console.log(err);14});15const wptexttospeech = require('wptexttospeech');16const synthesize = wptexttospeech.synthesize;17synthesize({18}).then((result) => {19 console.log(result);20}).catch((err) => {21 console.log(err);22});23const wptexttospeech = require('wptexttospeech');24const synthesize = wptexttospeech.synthesize;25synthesize({26}).then((result) => {27 console.log(result);28}).catch((err) => {29 console.log(err);30});31const wptexttospeech = require('wptexttospeech');32const synthesize = wptexttospeech.synthesize;33synthesize({34}).then((result) => {35 console.log(result);36}).catch((err) => {37 console.log(err);38});

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Using AI Code Generation

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1var wptools = require('wptools');2wptools.page('Barack Obama').voices(function(err, resp) {3 if (err) {4 throw err;5 }6 console.log(resp);7});8var wptools = require('wptools');9wptools.page('Barack Obama').wikidata(function(err, resp) {10 if (err) {11 throw err;12 }13 console.log(resp);14});15var wptools = require('wptools');16wptools.page('Barack Obama').wikidata(function(err, resp) {17 if (err) {18 throw err;19 }20 console.log(resp);21});22var wptools = require('wptools');23wptools.page('Barack Obama').wikidata(function(err, resp) {24 if (err) {25 throw err;26 }27 console.log(resp);28});29var wptools = require('wptools');30wptools.page('Barack Obama').wikidata(function(err, resp) {31 if (err) {32 throw err;33 }34 console.log(resp);35});36var wptools = require('wptools');

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