How to use ReturnTypeNode class

Best Prophecy code snippet using ReturnTypeNode

MethodNode.php

Source:MethodNode.php Github

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...21 private $code;22 private $visibility = 'public';23 private $static = false;24 private $returnsReference = false;25 /** @var ReturnTypeNode */26 private $returnTypeNode;27 /**28 * @var ArgumentNode[]29 */30 private $arguments = array();31 /**32 * @param string $name33 * @param string $code34 */35 public function __construct($name, $code = null, TypeHintReference $typeHintReference = null)36 {37 $this->name = $name;38 $this->code = $code;39 $this->returnTypeNode = new ReturnTypeNode();40 }41 public function getVisibility()42 {43 return $this->visibility;44 }45 /**46 * @param string $visibility47 */48 public function setVisibility($visibility)49 {50 $visibility = strtolower($visibility);51 if (!in_array($visibility, array('public', 'private', 'protected'))) {52 throw new InvalidArgumentException(sprintf(53 '`%s` method visibility is not supported.', $visibility54 ));55 }56 $this->visibility = $visibility;57 }58 public function isStatic()59 {60 return $this->static;61 }62 public function setStatic($static = true)63 {64 $this->static = (bool) $static;65 }66 public function returnsReference()67 {68 return $this->returnsReference;69 }70 public function setReturnsReference()71 {72 $this->returnsReference = true;73 }74 public function getName()75 {76 return $this->name;77 }78 public function addArgument(ArgumentNode $argument)79 {80 $this->arguments[] = $argument;81 }82 /**83 * @return ArgumentNode[]84 */85 public function getArguments()86 {87 return $this->arguments;88 }89 /**90 * @deprecated use getReturnTypeNode instead91 * @return bool92 */93 public function hasReturnType()94 {95 return (bool) $this->returnTypeNode->getNonNullTypes();96 }97 public function setReturnTypeNode(ReturnTypeNode $returnTypeNode): void98 {99 $this->returnTypeNode = $returnTypeNode;100 }101 /**102 * @deprecated use setReturnTypeNode instead103 * @param string $type104 */105 public function setReturnType($type = null)106 {107 $this->returnTypeNode = ($type === '' || $type === null) ? new ReturnTypeNode() : new ReturnTypeNode($type);108 }109 /**110 * @deprecated use setReturnTypeNode instead111 * @param bool $bool112 */113 public function setNullableReturnType($bool = true)114 {115 if ($bool) {116 $this->returnTypeNode = new ReturnTypeNode('null', ...$this->returnTypeNode->getTypes());117 }118 else {119 $this->returnTypeNode = new ReturnTypeNode(...$this->returnTypeNode->getNonNullTypes());120 }121 }122 /**123 * @deprecated use getReturnTypeNode instead124 * @return string|null125 */126 public function getReturnType()127 {128 if ($types = $this->returnTypeNode->getNonNullTypes())129 {130 return $types[0];131 }132 return null;133 }134 public function getReturnTypeNode() : ReturnTypeNode135 {136 return $this->returnTypeNode;137 }138 /**139 * @deprecated use getReturnTypeNode instead140 * @return bool141 */142 public function hasNullableReturnType()143 {144 return $this->returnTypeNode->canUseNullShorthand();145 }146 /**147 * @param string $code148 */149 public function setCode($code)150 {151 $this->code = $code;152 }153 public function getCode()...

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ReturnTypeNode

Using AI Code Generation

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1use Prophecy\Argument;2$prophet = new Prophet;3$foo = $prophet->prophesize('Foo');4$foo->doSomething(Argument::type('string'))->willReturn('foo');5$foo->doSomething(Argument::type('integer'))->willReturn('bar');6$foo->doSomething(Argument::type('boolean'))->willReturn('baz');7$foo->doSomething(Argument::type('array'))->willReturn('qux');8$foo->doSomething(Argument::type('object'))->willReturn('quux');9$foo->doSomething(Argument::type('callable'))->willReturn('corge');10$foo->doSomething(Argument::type('resource'))->willReturn('grault');11$foo->doSomething(Argument::type('double'))->willReturn('garply');12$foo->doSomething(Argument::type('float'))->willReturn('waldo');13$foo->doSomething(Argument::type('NULL'))->willReturn('fred');14$foo->doSomething(Argument::type('null'))->willReturn('plugh');15$foo->doSomething(Argument::type('stdClass'))->willReturn('xyzzy');16$foo->doSomething(Argument::type('Prophecy\Argument\Token\AnyValueToken'))->willReturn('thud');17$foo->doSomething('string')->shouldHaveBeenCalled();18$foo->doSomething(123)->shouldHaveBeenCalled();19$foo->doSomething(true)->shouldHaveBeenCalled();20$foo->doSomething([])->shouldHaveBeenCalled();21$foo->doSomething(new \stdClass())->shouldHaveBeenCalled();22$foo->doSomething(function () {})->shouldHaveBeenCalled();23$foo->doSomething(tmpfile())->shouldHaveBeenCalled();24$foo->doSomething(1.234)->shouldHaveBeenCalled();25$foo->doSomething(1.234)->shouldHaveBeenCalled();26$foo->doSomething(null)->shouldHaveBeenCalled();27$foo->doSomething(null)->shouldHaveBeenCalled();28$foo->doSomething(new \stdClass())->shouldHaveBeenCalled();29$foo->doSomething(Argument::any())->shouldHaveBeenCalled();30$prophet->checkPredictions();31use Prophecy\Argument;32$prophet = new Prophet;33$foo = $prophet->prophesize('Foo');34$foo->doSomething(Argument::type('string'))->willReturn('foo');35$foo->doSomething(Argument::type('integer'))->

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ReturnTypeNode

Using AI Code Generation

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1use Prophecy\Argument;2$prophet = new Prophet;3$double = $prophet->prophesize();4$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));5$double->someMethod('some string')->willReturn('some string');6$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));7$double->someMethod('some string')->willReturn('some string');8$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));9$double->someMethod('some string')->willReturn('some string');10$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));11$double->someMethod('some string')->willReturn('some string');12$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));13$double->someMethod('some string')->willReturn('some string');14$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));15$double->someMethod('some string')->willReturn('some string');16$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));17$double->someMethod('some string')->willReturn('some string');18$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));19$double->someMethod('some string')->willReturn('some string');20$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));21$double->someMethod('some string')->willReturn('some string');22$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));23$double->someMethod('some string')->willReturn('some string');24$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));25$double->someMethod('some string')->willReturn('some string');26$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));27$double->someMethod('some string')->willReturn('some string');28$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));29$double->someMethod('some string')->willReturn('some string');30$double->someMethod(Argument::type('string'))->willReturn(Argument::type('string'));31$double->someMethod('some string')->willReturn

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