How to use __check_changed method in hypothesis

Best Python code snippet using hypothesis

_button.py

Source:_button.py Github

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...113 @event.reaction('pointer_click')114 def __toggle_checked(self, *events):115 self.user_checked(not self.checked)116 @event.reaction('checked')117 def __check_changed(self, *events):118 if self.checked:119 self.node.classList.add('flx-checked')120 else:121 self.node.classList.remove('flx-checked')122class RadioButton(BaseButton):123 """ A radio button. Of any group of radio buttons that share the124 same parent, only one can be active.125 126 The ``outernode`` of this widget is a127 `<label> <https://developer.mozilla.org/docs/Web/HTML/Element/label>`_,128 and the ``node`` a radio129 `<input> <https://developer.mozilla.org/docs/Web/HTML/Element/input>`_.130 """131 def _create_dom(self):132 global window133 outernode = window.document.createElement('label')134 node = window.document.createElement('input')135 outernode.appendChild(node)136 node.setAttribute('type', 'radio')137 node.setAttribute('id', self.id)138 outernode.setAttribute('for', self.id)139 return outernode, node140 def _render_dom(self):141 return [self.node, self.text]142 @event.reaction('parent')143 def __update_group(self, *events):144 if self.parent:145 self.node.name = self.parent.id146 @event.reaction('checked')147 def __check_changed(self, *events):148 self.node.checked = self.checked149 @event.emitter150 def pointer_click(self, e):151 """ This method is called on JS a click event. We *first* update152 the checked properties, and then emit the Flexx click event.153 That way, one can connect to the click event and have an154 up-to-date checked props (even on Py).155 """156 # Turn off any radio buttons in the same group157 if self.parent:158 for child in self.parent.children:159 if isinstance(child, RadioButton) and child is not self:160 child.set_checked(child.node.checked)161 # Turn on this button (last)162 self.user_checked(self.node.checked) # instead of set_checked163 # Process actual click event164 super().pointer_click(e)165class CheckBox(BaseButton):166 """ A checkbox button.167 168 The ``outernode`` of this widget is a169 `<label> <https://developer.mozilla.org/docs/Web/HTML/Element/label>`_,170 and the ``node`` a checkbox171 `<input> <https://developer.mozilla.org/docs/Web/HTML/Element/input>`_.172 """173 def _create_dom(self):174 global window175 outernode = window.document.createElement('label')176 node = window.document.createElement('input')177 outernode.appendChild(node)178 node.setAttribute('type', 'checkbox')179 node.setAttribute('id', self.id)180 outernode.setAttribute('for', self.id)181 self._addEventListener(node, 'click', self._check_changed_from_dom, 0)182 return outernode, node183 def _render_dom(self):184 return [self.node, self.text]185 @event.reaction('checked')186 def __check_changed(self, *events):187 self.node.checked = self.checked188 def _check_changed_from_dom(self, ev):...

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