How to use pointer_input method of Selenium.WebDriver.PointerActions Package

Best Selenium code snippet using Selenium.WebDriver.PointerActions.pointer_input

pointer_actions_spec.rb

Source:pointer_actions_spec.rb Github

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...25 let(:element) { Element.new(bridge, 'element') }26 let(:element2) { Element.new(bridge, 'element2') }27 let(:duration) { builder.default_move_duration }28 let(:dimension) { 100 }29 describe '#pointer_input' do30 it 'gets key input by name' do31 expect(builder.send(:pointer_input, mouse.name)).to eq mouse32 end33 it 'raises ArgumentError if no device exists with that name' do34 expect { builder.send(:pointer_input, 'none') }.to raise_error(ArgumentError)35 end36 it 'gets default pointer input' do37 expect(builder.send(:pointer_input)).to eq mouse38 end39 end40 describe '#pointer_down' do41 it 'gets pointer_input' do42 allow(builder).to receive(:pointer_input).and_call_original43 builder.pointer_down :left, device: mouse.name44 expect(builder).to have_received(:pointer_input).with(mouse.name)45 end46 it 'passes the pointer to the #tick method' do47 allow(builder).to receive(:tick)48 builder.pointer_down :left49 expect(builder).to have_received(:tick).with(mouse)50 end51 it 'returns itself' do52 expect(builder.pointer_down(:left)).to eq(builder)53 end54 end55 describe '#pointer_up' do56 it 'gets pointer_input' do57 allow(builder).to receive(:pointer_input).and_call_original58 builder.pointer_up :left, device: mouse.name59 expect(builder).to have_received(:pointer_input).with(mouse.name)60 end61 it 'calls #create_pointer_up' do62 allow(mouse).to receive(:create_pointer_up)63 builder.pointer_up :left64 expect(mouse).to have_received :create_pointer_up65 end66 it 'passes the pointer to the #tick method' do67 allow(builder).to receive(:tick)68 builder.pointer_up :left69 expect(builder).to have_received(:tick).with(mouse)70 end71 it 'returns itself' do72 expect(builder.pointer_up(:left)).to eq(builder)73 end74 end75 describe '#move_to' do76 it 'gets pointer_input' do77 allow(builder).to receive(:pointer_input).and_call_original78 builder.move_to element, 5, 5, device: mouse.name79 expect(builder).to have_received(:pointer_input).with(mouse.name)80 end81 it 'calls create_pointer_move with offsets' do82 allow(mouse).to receive(:create_pointer_move).and_call_original83 allow(element).to receive(:size).and_return(width: dimension, height: dimension)84 right_by = 585 down_by = 886 builder.move_to(element, right_by, down_by)87 expect(mouse).to have_received(:create_pointer_move).with(duration: duration,88 x: right_by - dimension / 2,89 y: down_by - dimension / 2,90 origin: element)91 end92 it 'passes the pointer to the #tick method' do93 allow(builder).to receive(:tick)94 builder.move_to(element)95 expect(builder).to have_received(:tick).with(mouse)96 end97 it 'returns itself' do98 expect(builder.move_to(element)).to eq(builder)99 end100 end101 describe '#move_by' do102 it 'gets pointer_input' do103 allow(builder).to receive(:pointer_input).and_call_original104 builder.move_by 5, 5, device: mouse.name105 expect(builder).to have_received(:pointer_input).with(mouse.name)106 end107 it 'calls create_pointer_move with offsets' do108 allow(mouse).to receive(:create_pointer_move).and_call_original109 builder.move_by(5, 5)110 expect(mouse).to have_received(:create_pointer_move).with(duration: duration, origin: :pointer, x: 5, y: 5)111 end112 it 'passes the pointer to the #tick method' do113 allow(builder).to receive(:tick)114 builder.move_by(5, 5)115 expect(builder).to have_received(:tick).with(mouse)116 end117 it 'returns itself' do118 expect(builder.move_by(5, 5)).to eq(builder)119 end120 end121 describe '#move_to_location' do122 it 'gets pointer_input' do123 allow(builder).to receive(:pointer_input).and_call_original124 builder.move_to_location 5, 5, device: mouse.name125 expect(builder).to have_received(:pointer_input).with(mouse.name)126 end127 it 'calls create_pointer_move with offsets' do128 allow(mouse).to receive(:create_pointer_move).and_call_original129 builder.move_to_location(5, 5)130 expect(mouse).to have_received(:create_pointer_move).with(duration: duration, origin: :viewport, x: 5, y: 5)131 end132 it 'passes the pointer to the #tick method' do133 allow(builder).to receive(:tick)134 builder.move_to_location(5, 5)135 expect(builder).to have_received(:tick).with(mouse)136 end137 it 'returns itself' do138 expect(builder.move_to_location(5, 5)).to eq(builder)139 end...

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pointer_actions.rb

Source:pointer_actions.rb Github

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...85 # @param [Symbol || String] device optional name of the PointerInput device to move.86 # @return [ActionBuilder] A self reference.87 #88 def move_to(element, right_by = nil, down_by = nil, device: nil, **opts)89 pointer = pointer_input(device)90 # New actions offset is from center of element91 if right_by || down_by92 size = element.size93 left_offset = (size[:width] / 2).to_i94 top_offset = (size[:height] / 2).to_i95 left = -left_offset + (right_by || 0)96 top = -top_offset + (down_by || 0)97 else98 left = 099 top = 0100 end101 pointer.create_pointer_move(duration: default_move_duration,102 x: left,103 y: top,104 origin: element,105 **opts)106 tick(pointer)107 self108 end109 #110 # Moves the mouse from its current position by the given offset.111 # If the coordinates provided are outside the viewport (the mouse will112 # end up outside the browser window) then the viewport is scrolled to113 # match.114 #115 # @example Move the mouse to a certain offset from its current position116 #117 # driver.action.move_by(100, 100).perform118 #119 # @param [Integer] right_by horizontal offset. A negative value means moving the mouse left.120 # @param [Integer] down_by vertical offset. A negative value means moving the mouse up.121 # @param [Symbol || String] device optional name of the PointerInput device to move122 # @return [ActionBuilder] A self reference.123 # @raise [MoveTargetOutOfBoundsError] if the provided offset is outside the document's boundaries.124 #125 def move_by(right_by, down_by, device: nil)126 pointer = pointer_input(device)127 pointer.create_pointer_move(duration: default_move_duration,128 x: Integer(right_by),129 y: Integer(down_by),130 origin: Interactions::PointerMove::POINTER)131 tick(pointer)132 self133 end134 #135 # Moves the mouse to a given location in the viewport.136 # If the coordinates provided are outside the viewport (the mouse will137 # end up outside the browser window) then the viewport is scrolled to138 # match.139 #140 # @example Move the mouse to a certain position in the viewport141 #142 # driver.action.move_to_location(100, 100).perform143 #144 # @param [Integer] x horizontal position. Equivalent to a css 'left' value.145 # @param [Integer] y vertical position. Equivalent to a css 'top' value.146 # @param [Symbol || String] device optional name of the PointerInput device to move147 # @return [ActionBuilder] A self reference.148 # @raise [MoveTargetOutOfBoundsError] if the provided x or y value is outside the document's boundaries.149 #150 def move_to_location(x, y, device: nil)151 pointer = pointer_input(device)152 pointer.create_pointer_move(duration: default_move_duration,153 x: Integer(x),154 y: Integer(y),155 origin: Interactions::PointerMove::VIEWPORT)156 tick(pointer)157 self158 end159 #160 # Clicks (without releasing) in the middle of the given element. This is161 # equivalent to:162 #163 # driver.action.move_to(element).click_and_hold164 #165 # @example Clicking and holding on some element166 #167 # el = driver.find_element(id: "some_id")168 # driver.action.click_and_hold(el).perform169 #170 # @param [Selenium::WebDriver::Element] element the element to move to and click.171 # @param [Symbol || String] device optional name of the PointerInput device to click with172 # @return [ActionBuilder] A self reference.173 #174 def click_and_hold(element = nil, device: nil)175 move_to(element, device: device) if element176 pointer_down(:left, device: device)177 self178 end179 #180 # Releases the depressed left mouse button at the current mouse location.181 #182 # @example Releasing an element after clicking and holding it183 #184 # el = driver.find_element(id: "some_id")185 # driver.action.click_and_hold(el).release.perform186 #187 # @param [Symbol || String] device optional name of the PointerInput device with the button188 # that will be released189 # @return [ActionBuilder] A self reference.190 #191 def release(device: nil)192 pointer_up(:left, device: device)193 self194 end195 #196 # Clicks in the middle of the given element. Equivalent to:197 #198 # driver.action.move_to(element).click199 #200 # When no element is passed, the current mouse position will be clicked.201 #202 # @example Clicking on an element203 #204 # el = driver.find_element(id: "some_id")205 # driver.action.click(el).perform206 #207 # @example Clicking at the current mouse position208 #209 # driver.action.click.perform210 #211 # @param [Selenium::WebDriver::Element] element An optional element to click.212 # @param [Symbol || String] device optional name of the PointerInput device with the button213 # that will be clicked214 # @return [ActionBuilder] A self reference.215 #216 def click(element = nil, device: nil)217 move_to(element, device: device) if element218 pointer_down(:left, device: device)219 pointer_up(:left, device: device)220 self221 end222 #223 # Performs a double-click at middle of the given element. Equivalent to:224 #225 # driver.action.move_to(element).double_click226 #227 # When no element is passed, the current mouse position will be double-clicked.228 #229 # @example Double-click an element230 #231 # el = driver.find_element(id: "some_id")232 # driver.action.double_click(el).perform233 #234 # @example Double-clicking at the current mouse position235 #236 # driver.action.double_click.perform237 #238 # @param [Selenium::WebDriver::Element] element An optional element to move to.239 # @param [Symbol || String] device optional name of the PointerInput device with the button240 # that will be double-clicked241 # @return [ActionBuilder] A self reference.242 #243 def double_click(element = nil, device: nil)244 move_to(element, device: device) if element245 click(device: device)246 click(device: device)247 self248 end249 #250 # Performs a context-click at middle of the given element. First performs251 # a move_to to the location of the element.252 #253 # When no element is passed, the current mouse position will be context-clicked.254 #255 # @example Context-click at middle of given element256 #257 # el = driver.find_element(id: "some_id")258 # driver.action.context_click(el).perform259 #260 # @example Context-clicking at the current mouse position261 #262 # driver.action.context_click.perform263 #264 # @param [Selenium::WebDriver::Element] element An element to context click.265 # @param [Symbol || String] device optional name of the PointerInput device with the button266 # that will be context-clicked267 # @return [ActionBuilder] A self reference.268 #269 def context_click(element = nil, device: nil)270 move_to(element, device: device) if element271 pointer_down(:right, device: device)272 pointer_up(:right, device: device)273 self274 end275 #276 # A convenience method that performs click-and-hold at the location of the277 # source element, moves to the location of the target element, then278 # releases the mouse.279 #280 # @example Drag and drop one element onto another281 #282 # el1 = driver.find_element(id: "some_id1")283 # el2 = driver.find_element(id: "some_id2")284 # driver.action.drag_and_drop(el1, el2).perform285 #286 # @param [Selenium::WebDriver::Element] source element to emulate button down at.287 # @param [Selenium::WebDriver::Element] target element to move to and release the288 # mouse at.289 # @param [Symbol || String] device optional name of the PointerInput device with the button290 # that will perform the drag and drop291 # @return [ActionBuilder] A self reference.292 #293 def drag_and_drop(source, target, device: nil)294 click_and_hold(source, device: device)295 move_to(target, device: device)296 release(device: device)297 self298 end299 #300 # A convenience method that performs click-and-hold at the location of301 # the source element, moves by a given offset, then releases the mouse.302 #303 # @example Drag and drop an element by offset304 #305 # el = driver.find_element(id: "some_id1")306 # driver.action.drag_and_drop_by(el, 100, 100).perform307 #308 # @param [Selenium::WebDriver::Element] source Element to emulate button down at.309 # @param [Integer] right_by horizontal move offset.310 # @param [Integer] down_by vertical move offset.311 # @param [Symbol || String] device optional name of the PointerInput device with the button312 # that will perform the drag and drop313 # @return [ActionBuilder] A self reference.314 #315 def drag_and_drop_by(source, right_by, down_by, device: nil)316 click_and_hold(source, device: device)317 move_by(right_by, down_by, device: device)318 release(device: device)319 self320 end321 private322 def button_action(button, action, device: nil, **opts)323 pointer = pointer_input(device)324 pointer.send(action, button, **opts)325 tick(pointer)326 self327 end328 def pointer_input(name = nil)329 device(name: name, type: Interactions::POINTER) || add_pointer_input(:mouse, 'mouse')330 end331 end # PointerActions332 end # WebDriver333end # Selenium...

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action_builder.rb

Source:action_builder.rb Github

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...64 #65 # @example Add a touch pointer input device66 #67 # builder = device.action68 # builder.add_pointer_input('touch', :touch)69 #70 # @param [String] name name for the device71 # @param [Symbol] kind kind of pointer device to create72 # @return [Interactions::PointerInput] The pointer input added73 #74 #75 def add_pointer_input(kind, name)76 add_input(Interactions.pointer(kind, name: name))77 end78 #79 # Adds a KeyInput device80 #81 # @example Add a key input device82 #83 # builder = device.action84 # builder.add_key_input('keyboard2')85 #86 # @param [String] name name for the device87 # @return [Interactions::KeyInput] The key input added88 #89 def add_key_input(name)90 add_input(Interactions.key(name))91 end92 #93 # Adds a WheelInput device94 #95 # @example Add a wheel input device96 #97 # builder = device.action98 # builder.add_wheel_input('wheel2')99 #100 # @param [String] name name for the device101 # @return [Interactions::WheelInput] The wheel input added102 #103 def add_wheel_input(name)104 add_input(Interactions.wheel(name))105 end106 #107 # Retrieves the input device for the given name108 #109 # @param [String] name name of the input device110 # @return [Selenium::WebDriver::Interactions::InputDevice] input device with given name111 #112 def get_device(name)113 WebDriver.logger.deprecate('#get_device with name parameter',114 '#device with :name or :type keyword',115 id: :get_device)116 device(name: name)117 end118 #119 # Retrieves the input device for the given name or type120 #121 # @param [String] name name of the input device122 # @param [String] type name of the input device123 # @return [Selenium::WebDriver::Interactions::InputDevice] input device with given name or type124 #125 def device(name: nil, type: nil)126 input = @devices.find { |device| (device.name == name.to_s || name.nil?) && (device.type == type || type.nil?) }127 raise(ArgumentError, "Can not find device: #{name}") if name && input.nil?128 input129 end130 #131 # Retrieves the current PointerInput devices132 #133 # @return [Array] array of current PointerInput devices134 #135 def pointer_inputs136 @devices.select { |device| device.type == Interactions::POINTER }137 end138 #139 # Retrieves the current KeyInput device140 #141 # @return [Selenium::WebDriver::Interactions::InputDevice] current KeyInput device142 #143 def key_inputs144 @devices.select { |device| device.type == Interactions::KEY }145 end146 #147 # Retrieves the current WheelInput device148 #149 # @return [Selenium::WebDriver::Interactions::InputDevice] current WheelInput devices150 #151 def wheel_inputs152 @devices.select { |device| device.type == Interactions::WHEEL }153 end154 #155 # Creates a pause for the given device of the given duration. If no duration is given, the pause will only wait156 # for all actions to complete in that tick.157 #158 # @example Send keys to an element159 #160 # action_builder = driver.action161 # keyboard = action_builder.key_input162 # el = driver.find_element(id: "some_id")163 # driver.action.click(el).pause(keyboard).pause(keyboard).pause(keyboard).send_keys('keys').perform164 #165 # @param [InputDevice] device Input device to pause166 # @param [Float] duration Duration to pause167 # @return [ActionBuilder] A self reference.168 #169 def pause(deprecated_device = nil, deprecated_duration = nil, device: nil, duration: 0)170 deprecate_method(deprecated_device, deprecated_duration)171 device ||= deprecated_device || pointer_input172 device.create_pause(duration || deprecated_duration)173 self174 end175 #176 # Creates multiple pauses for the given device of the given duration.177 #178 # @example Send keys to an element179 #180 # action_builder = driver.action181 # keyboard = action_builder.key_input182 # el = driver.find_element(id: "some_id")183 # driver.action.click(el).pauses(keyboard, 3).send_keys('keys').perform184 #185 # @param [InputDevice] device Input device to pause186 # @param [Integer] number of pauses to add for the device187 # @param [Float] duration Duration to pause188 # @return [ActionBuilder] A self reference.189 #190 def pauses(deprecated_device = nil, deprecated_number = nil, deprecated_duration = nil,191 device: nil, number: nil, duration: 0)192 deprecate_method(deprecated_device, deprecated_duration, deprecated_number, method: :pauses)193 number ||= deprecated_number || 2194 device ||= deprecated_device || pointer_input195 duration ||= deprecated_duration || 0196 number.times { device.create_pause(duration) }197 self198 end199 #200 # Executes the actions added to the builder.201 #202 def perform203 @bridge.send_actions @devices.map(&:encode).compact204 clear_all_actions205 nil206 end207 #208 # Clears all actions from the builder....

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pointer_input

Using AI Code Generation

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1caps['goog:loggingPrefs'] = { browser: 'ALL' }2driver.manage.logs.get(:browser).each do |log|3caps['goog:loggingPrefs'] = { browser: 'ALL' }4actions.pointer_input(:mouse).click5driver.manage.logs.get(:browser).each do |log|

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pointer_input

Using AI Code Generation

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1actions = Selenium::WebDriver::PointerActions.new(driver)2actions = Selenium::WebDriver::PointerActions.new(driver)3actions = Selenium::WebDriver::PointerActions.new(driver)4actions = Selenium::WebDriver::PointerActions.new(driver)

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pointer_input

Using AI Code Generation

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1search_field = driver.find_element(:xpath, "//input[@name='q']")2search_field.send_keys("Selenium WebDriver")3driver.action.click_and_hold(search_field).move_by(1,1).release.perform

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pointer_input

Using AI Code Generation

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1pointer = driver.action.pointer_input(:mouse)2pointer.move_to(driver.find_element(:name, 'q')).click.perform3pointer = driver.action.pointer_input(:touch)4pointer.move_to(driver.find_element(:name, 'q')).click.perform5pointer = driver.action.pointer_input(:pen)6pointer.move_to(driver.find_element(:name, 'q')).click.perform7pointer = driver.action.pointer_input(:touch, :primary)8pointer2 = driver.action.pointer_input(:touch, :secondary)9pointer.move_to(driver.find_element(:name, 'q')).click.perform10pointer2.move_to(driver.find_element(:name, 'q')).click.perform11pointer = driver.action.pointer_input(:touch, :primary)12pointer2 = driver.action.pointer_input(:touch, :secondary)13pointer.move_to(driver.find_element(:name, 'q')).click.perform14pointer2.move_to(driver.find_element(:name, 'q')).click.perform15pointer.move_to(driver.find_element(:name, 'q')).click.perform16pointer2.move_to(driver.find_element(:name, 'q')).click.perform17key = driver.action.key_input(:

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pointer_input

Using AI Code Generation

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1search_box = driver.find_element(:name, 'q')2pointer = driver.pointer_input(:mouse)3pointer_action.move_to(pointer, search_box)4search_box = driver.find_element(:name, 'q')5pointer = driver.pointer_input(:mouse)6pointer_action.move_to(pointer, search_box)7search_button = driver.find_element(:name, 'btnK')8pointer_action.move_to(pointer, search_button)

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pointer_input

Using AI Code Generation

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1pointer_input = Selenium::WebDriver::PointerInput.new(:mouse)2action_builder = Selenium::WebDriver::ActionBuilder.new(driver)3action = action_builder.pointer_move(source: pointer_input, x: 500, y: 500).click.perform4pointer_input = Selenium::WebDriver::PointerInput.new(:mouse)5action_builder = Selenium::WebDriver::ActionBuilder.new(driver)6action = action_builder.pointer_move(source: pointer_input, x: 300, y: 300).click_and_hold.perform7action = action_builder.pointer_move(source: pointer_input, x: 500, y: 500).perform8action = action_builder.pointer_up(source: pointer_input).perform

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pointer_input

Using AI Code Generation

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1driver.action.pointer_input(:mouse).move_to(element: driver.find_element(:name, 'q')).perform2driver.action.pointer_input(:mouse).click.perform3driver.action.pointer_input(:mouse).send_keys('Selenium WebDriver').perform4driver.action.pointer_input(:mouse).move_to(element: driver.find_element(:name, 'btnK')).click.perform

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pointer_input

Using AI Code Generation

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1search_box = driver.find_element(:name, 'q')2search_button = driver.find_element(:name, 'btnK')3pointer_actions = Selenium::WebDriver::PointerActions.new(driver)4action_builder = Selenium::WebDriver::ActionBuilder.new(driver)5action_sequence = action_builder.pointer_action(:mouse, pointer_actions)6action_sequence.pointer_input(:pointerMove, search_box.location_once_scrolled_into_view)7 .pointer_input(:pointerDown, search_box.location_once_scrolled_into_view)8 .pointer_input(:pointerUp, search_box.location_once_scrolled_into_view)9 .pointer_input(:pointerMove, search_button.location_once_scrolled_into_view)10 .pointer_input(:pointerDown, search_button.location_once_scrolled_into_view)11 .pointer_input(:pointerUp, search_button.location_once_scrolled_into_view)

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pointer_input

Using AI Code Generation

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1actions = Selenium::WebDriver::PointerActions.new(driver)2pointer = Selenium::WebDriver::PointerInput.new(:mouse)3pointer_action = pointer.create_pointer_move(duration: 0, x: 0, y: 0, origin: nil)4pointer_action = pointer_action.create_pointer_down(:left)5pointer_action = pointer_action.create_pointer_up(:left)6actions.pointer_input(pointer_action).perform7actions = Selenium::WebDriver::PointerActions.new(driver)8pointer = Selenium::WebDriver::PointerInput.new(:mouse)9pointer_action = pointer.create_pointer_move(duration: 0, x: 0, y: 0, origin: nil)10pointer_action = pointer_action.create_pointer_down(:left)11pointer_action = pointer_action.create_pointer_up(:left)12actions.pointer_input(pointer_action).perform13actions = Selenium::WebDriver::PointerActions.new(driver)14pointer = driver.action.pointer_input(:touch, :primary)15pointer2 = driver.action.pointer_input(:touch, :secondary)16pointer.move_to(driver.find_element(:name, 'q')).click.perform17pointer2.move_to(driver.find_element(:name, 'q')).click.perform18pointer.move_to(driver.find_element(:name, 'q')).click.perform19pointer2.move_to(driver.find_element(:name, 'q')).click.perform20key = driver.action.key_input(:

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pointer_input

Using AI Code Generation

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1driver.action.pointer_input(:mouse).move_to(element: driver.find_element(:name, 'q')).perform2driver.action.pointer_input(:mouse).click.perform3driver.action.pointer_input(:mouse).send_keys('Selenium WebDriver').perform4driver.action.pointer_input(:mouse).move_to(element: driver.find_element(:name, 'btnK')).click.perform

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pointer_input

Using AI Code Generation

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1search_box = driver.find_element(:name, 'q')2search_button = driver.find_element(:name, 'btnK')3pointer_actions = Selenium::WebDriver::PointerActions.new(driver)4action_builder = Selenium::WebDriver::ActionBuilder.new(driver)5action_sequence = action_builder.pointer_action(:mouse, pointer_actions)6action_sequence.pointer_input(:pointerMove, search_box.location_once_scrolled_into_view)7 .pointer_input(:pointerDown, search_box.location_once_scrolled_into_view)8 .pointer_input(:pointerUp, search_box.location_once_scrolled_into_view)9 .pointer_input(:pointerMove, search_button.location_once_scrolled_into_view)10 .pointer_input(:pointerDown, search_button.location_once_scrolled_into_view)11 .pointer_input(:pointerUp, search_button.location_once_scrolled_into_view)

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pointer_input

Using AI Code Generation

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1caps['goog:loggingPrefs'] = { browser: 'ALL' }2driver.manage.logs.get(:browser).each do |log|3caps['goog:loggingPrefs'] = { browser: 'ALL' }4actions.pointer_input(:mouse).click5driver.manage.logs.get(:browser).each do |log|

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pointer_input

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1driver.action.pointer_input(:mouse).move_to(element: driver.find_element(:name, 'q')).perform2driver.action.pointer_input(:mouse).click.perform3driver.action.pointer_input(:mouse).send_keys('Selenium WebDriver').perform4driver.action.pointer_input(:mouse).move_to(element: driver.find_element(:name, 'btnK')).click.perform

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