How to use flash method of Capybara.Node Package

Best Capybara code snippet using Capybara.Node.flash

flash_helper_spec.rb

Source:flash_helper_spec.rb Github

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...5 include ActionView::Helpers::FormTagHelper6 include FoundationRailsHelper::FlashHelper7 KEY_MATCHING = FoundationRailsHelper::FlashHelper::DEFAULT_KEY_MATCHING.freeze8 KEY_MATCHING.each do |type, klass|9 it "displays flash message with #{klass} class for #{type} message" do10 allow(self).to receive(:flash).and_return(type.to_s => "Flash message")11 node = Capybara.string display_flash_messages12 expect(node)13 .to have_css("div.flash.callout.#{klass}", text: "Flash message")14 .and have_css("[data-close]", text: "×")15 end16 end17 it "handles symbol keys" do18 allow(self).to receive(:flash).and_return(success: "Flash message")19 node = Capybara.string display_flash_messages20 expect(node).to have_css("div.callout.success", text: "Flash message")21 end22 it "handles string keys" do23 allow(self).to receive(:flash).and_return("success" => "Flash message")24 node = Capybara.string display_flash_messages25 expect(node).to have_css("div.callout.success", text: "Flash message")26 end27 it "displays multiple flash messages" do28 allow(self).to receive(:flash)29 .and_return("success" => "Yay it worked",30 "error" => "But this other thing failed")31 node = Capybara.string display_flash_messages32 expect(node)33 .to have_css("div.callout.success", text: "Yay it worked")34 .and have_css("div.callout.alert", text: "But this other thing failed")35 end36 it "displays flash message with overridden key matching" do37 allow(self).to receive(:flash).and_return("notice" => "Flash message")38 node =39 Capybara.string display_flash_messages(key_matching: { notice: :alert })40 expect(node).to have_css("div.callout.alert", text: "Flash message")41 end42 it "displays flash message with custom key matching" do43 allow(self).to receive(:flash).and_return("custom_type" => "Flash message")44 node = Capybara.string(45 display_flash_messages(key_matching: { custom_type: :custom_class })46 )47 expect(node).to have_css("div.callout.custom_class", text: "Flash message")48 end49 it "displays flash message with standard class if key doesn't match" do50 allow(self).to receive(:flash).and_return("custom_type" => "Flash message")51 node = Capybara.string display_flash_messages52 expect(node).to have_css("div.callout.primary", text: "Flash message")53 end54 context "when the flash hash contains devise internal data" do55 before do56 FoundationRailsHelper.configure do |config|57 config.ignored_flash_keys += [:timedout]58 end59 end60 it "doesn't raise an error (e.g. NoMethodError)" do61 allow(self).to receive(:flash).and_return("timedout" => true)62 expect { Capybara.string display_flash_messages }.not_to raise_error63 end64 it "doesn't display an alert for that data" do65 allow(self).to receive(:flash).and_return("timedout" => true)66 expect(display_flash_messages).to be_nil67 # Ideally we'd create a node using Capybara.string, as in the other68 # examples and set the following expectation:69 # expect(node).to_not have_css("div.callout")70 # but Capybara.string doesn't behave nicely with nil input:71 # the input gets assigned to the @native instance variable,72 # which is used by the css matcher, so we get the following error:73 # undefined method `css' for nil:NilClass74 end75 end76 context "with (closable: false) option" do77 it "doesn't display the close button" do78 allow(self).to receive(:flash).and_return(success: "Flash message")79 node = Capybara.string display_flash_messages(closable: false)80 expect(node)81 .to have_css("div.flash.callout.success", text: "Flash message")82 .and have_no_css("[data-close]", text: "×")83 end84 end85end...

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flash

Using AI Code Generation

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1 find('.flash')2World(MyCapybara)3World(MyCapybara)4World(MyCapybara)

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flash

Using AI Code Generation

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1 expect(page).to have_flash_message('Welcome to the App')2 def has_flash_message?(message)3 has_css?('.flash', text: message)4 def has_flash_message?(message)5 has_css?('.flash', text: message)6 def has_flash_message?(message)7 has_css?('.flash', text: message)8 def has_flash_message?(message)9 has_css?('.flash', text: message)10 expect(page).to have_flash_message('Welcome to the App')11 def has_flash_message?(message)12 has_css?('.flash', text: message)

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