How to use getZ method of be.seeseemelk.mockbukkit.ChunkSnapshotMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ChunkSnapshotMock.getZ

Source:ChunkMock.java Github

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...33 {34 return x;35 }36 @Override37 public int getZ()38 {39 return z;40 }41 @Override42 public @NotNull Collection<BlockState> getTileEntities(@NotNull Predicate<Block> blockPredicate, boolean useSnapshot)43 {44 // TODO Auto-generated method stub45 throw new UnimplementedOperationException();46 }47 @Override48 public @NotNull BlockState[] getTileEntities(boolean useSnapshot)49 {50 // TODO Auto-generated method stub51 throw new UnimplementedOperationException();...

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Source:ChunkSnapshotMock.java Github

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...31 {32 return this.x;33 }34 @Override35 public int getZ()36 {37 return this.z;38 }39 @NotNull40 @Override41 public String getWorldName()42 {43 return this.worldName;44 }45 @NotNull46 @Override47 public Material getBlockType(int x, int y, int z)48 {49 validateChunkCoordinates(x, y, z);...

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getZ

Using AI Code Generation

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1ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();2chunkSnapshotMock.getZ();3ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();4chunkSnapshotMock.getBlockData(0,0,0);5ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();6chunkSnapshotMock.getBlockData(0,0,0);7ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();8chunkSnapshotMock.getBlockData(0,0,0);9ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();10chunkSnapshotMock.getBlockData(0,0,0);11ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();12chunkSnapshotMock.getBlockData(0,0,0);13ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();14chunkSnapshotMock.getBlockData(0,0,0);15ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();16chunkSnapshotMock.getBlockData(0,0,0);17ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();18chunkSnapshotMock.getBlockData(0,0,0);

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getZ

Using AI Code Generation

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1ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();2chunkSnapshotMock.getZ();3ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();4chunkSnapshotMock.getBlockType(1, 1, 1);5ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();6chunkSnapshotMock.getBlockData(1, 1, 1);7ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();8chunkSnapshotMock.getBlockSkyLight(1, 1, 1);9ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();10chunkSnapshotMock.getBlockEmittedLight(1, 1, 1);11ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();12chunkSnapshotMock.getBiome(1, 1);13ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();14chunkSnapshotMock.getRawBiome(1, 1);15ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();16chunkSnapshotMock.getBlockEntities();17ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();18chunkSnapshotMock.addBlockEntity(1, 1, 1, "blockEntity");

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getZ

Using AI Code Generation

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1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.junit.MockitoJUnitRunner;4import be.seeseemelk.mockbukkit.ChunkSnapshotMock;5@RunWith(MockitoJUnitRunner.class)6public class TestChunkSnapshotMock {7 public void testGetZ(

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getZ

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Chunk;3import org.bukkit.ChunkSnapshot;4import org.bukkit.World;5import org.bukkit.block.Block;6import org.bukkit.block.BlockState;7import org.bukkit.block.data.BlockData;8import org.bukkit.entity.Entity;9import org.bukkit.plugin.Plugin;10import org.bukkit.util.Vector;11import java.util.Collection;12import java.util.List;13import java.util.UUID;14public class ChunkSnapshotMock implements ChunkSnapshot {15 public BlockData getBlockData(int x, int y, int z) {16 return null;17 }18 public int getHighestBlockYAt(int x, int z) {19 return 0;20 }21 public Block getBlock(int x, int y, int z) {22 return null;23 }24 public int getBlockTypeId(int x, int y, int z) {25 return 0;26 }27 public int getBlockData(int x, int y, int z) {28 return 0;29 }30 public int getBlockSkyLight(int x, int y, int z) {31 return 0;32 }33 public int getBlockEmittedLight(int x, int y, int z) {34 return 0;35 }36 public int getHighestBlockYAt(int x, int z, boolean useBiome) {37 return 0;38 }39 public Biome getBiome(int x, int z) {40 return null;41 }42 public double getRawBiomeTemperature(int x, int z) {43 return 0;44 }45 public double getRawBiomeRainfall(int x, int z) {46 return 0;47 }48 public boolean isSectionEmpty(int sy) {49 return false;50 }51 public World getWorld() {52 return null;53 }54 public int getX() {55 return 0;56 }57 public int getZ() {58 return 0;59 }60 public boolean isLoaded() {61 return false;62 }63 public boolean load(boolean generate) {64 return false;65 }

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getZ

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.ChunkSnapshot;3import org.bukkit.World;4import org.bukkit.block.Biome;5import org.bukkit.block.Block;6import org.bukkit.block.BlockState;7import org.bukkit.block.data.BlockData;8import org.bukkit.entity.Entity;9import org.bukkit.entity.EntityType;10import org.bukkit.inventory.ItemStack;11import java.util.Collection;12import java.util.List;13import java.util.Map;14{15 private final World world;16 private final int x;17 private final int z;18 private final boolean isSlimeChunk;19 private final ChunkSnapshot.BlockState[][][] blocks;20 private final Map<BlockState, Integer> blockStates;21 private final Map<EntityType, Integer> entities;22 private final Map<ItemStack, Integer> tileEntities;23 private final boolean[] biome;24 public ChunkSnapshotMock(World world, int x, int z, boolean isSlimeChunk, ChunkSnapshot.BlockState[][][] blocks, Map<BlockState, Integer> blockStates, Map<EntityType, Integer> entities, Map<ItemStack, Integer> tileEntities, boolean[] biome)25 {26 this.world = world;27 this.x = x;28 this.z = z;29 this.isSlimeChunk = isSlimeChunk;30 this.blocks = blocks;31 this.blockStates = blockStates;32 this.entities = entities;33 this.tileEntities = tileEntities;34 this.biome = biome;35 }36 public World getWorld()37 {38 return world;39 }40 public int getX()41 {42 return x;43 }44 public int getZ()45 {46 return z;47 }48 public int getBlockTypeId(int x, int y, int z)49 {50 return 0;51 }52 public int getBlockData(int x, int y, int z)53 {54 return 0;55 }56 public BlockData getBlockData(int x, int y, int z)57 {58 return null;59 }60 public int getHighestBlockYAt(int x, int z)61 {62 return 0;63 }64 public Biome getBiome(int x, int z)65 {66 return null;67 }

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getZ

Using AI Code Generation

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1public class ChunkSnapshotMockTest {2 public void testGetZ() {3 ChunkSnapshotMock mock = new ChunkSnapshotMock();4 mock.setZ(5);5 assertEquals(5, mock.getZ());6 }7}8public class ChunkSnapshotMockTest {9 public void testGetBlockData() {10 ChunkSnapshotMock mock = new ChunkSnapshotMock();11 mock.setBlockData(5, 5, 5, 5);12 assertEquals(5, mock.getBlockData(5, 5, 5));13 }14}15public class ChunkSnapshotMockTest {16 public void testGetBlockType() {17 ChunkSnapshotMock mock = new ChunkSnapshotMock();18 mock.setBlockType(5, 5, 5, Material.AIR);19 assertEquals(Material.AIR, mock.getBlockType(5, 5, 5));20 }21}22public class ChunkSnapshotMockTest {23 public void testGetBlockSkyLight() {24 ChunkSnapshotMock mock = new ChunkSnapshotMock();25 mock.setBlockSkyLight(5, 5, 5, 5);26 assertEquals(5, mock.getBlockSkyLight(5, 5, 5));27 }28}29public class ChunkSnapshotMockTest {30 public void testGetBlockEmittedLight() {31 ChunkSnapshotMock mock = new ChunkSnapshotMock();32 mock.setBlockEmittedLight(5, 5, 5, 5);33 assertEquals(5, mock.getBlockEmittedLight(5, 5, 5));34 }35}36public class ChunkSnapshotMockTest {

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getZ

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1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Biome;4import org.bukkit.block.Block;5import org.bukkit.block.data.BlockData;6import org.bukkit.block.data.type.Slab;7import org.bukkit.entity.Entity;8import org.bukkit.entity.EntityType;9import org.bukkit.entity.Player;10import org.bukkit.entity.Villager;11import org.bukkit.entity.Villager.Profession;12import org.bukkit.inventory.ItemStack;13import org.bukkit.inventory.meta.ItemMeta;14import org.bukkit.plugin.java.JavaPlugin;15import org.bukkit.potion.PotionEffect;16import org.bukkit.potion.PotionEffectType;17import org.bukkit.util.Vector;18import be.seeseemelk.mockbukkit.ChunkSnapshotMock;19public class Main extends JavaPlugin{20 public void onEnable() {21 ChunkSnapshotMock chunk = new ChunkSnapshotMock(0, 0);22 chunk.setBlock(1, 2, 3, Material.STONE_SLAB);23 chunk.setBlock(1, 2, 3, Material.STONE_SLAB, (byte) 8);24 chunk.setBlock(1, 2, 3, Material.STONE_SLAB.createBlockData("type=top"));25 Slab slab = (Slab) Material.STONE_SLAB.createBlockData();26 slab.setType(Slab.Type.TOP);27 chunk.setBlock(1, 2, 3, slab);28 chunk.setBlock(1, 2, 3, Material.STONE_SLAB.createBlockData());29 BlockData data = chunk.getBlockData(1, 2, 3);

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getZ

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.ChunkSnapshot;3{4 private final int x;5 private final int z;6 public ChunkSnapshotMock(int x, int z)7 {8 this.x = x;9 this.z = z;10 }11 public int getX()12 {13 return x;14 }15 public int getZ()16 {17 return z;18 }19 public int getBlockTypeId(int x, int y, int z)20 {21 return 0;22 }23 public int getBlockData(int x, int y, int z)24 {25 return 0;26 }27 public int getHighestBlockYAt(int x, int z)28 {29 return 0;30 }31 public boolean isSectionEmpty(int sy)32 {33 return false;34 }35 public Biome getBiome(int x, int z)36 {37 return null;38 }39 public double getRawBiomeTemperature(int x, int z)40 {41 return 0;42 }43 public double getRawBiomeRainfall(int x, int z)44 {45 return 0;46 }47 public boolean isSlimeChunk()48 {49 return false;50 }51}52package be.seeseemelk.mockbukkit;53import org.bukkit.ChunkSnapshot;54import org.junit.Test;55import static org.junit.Assert.assertEquals;56{57 public void testGetZ()58 {59 ChunkSnapshot chunk = new ChunkSnapshotMock(0, 10);60 assertEquals(10, chunk.getZ());61 }62}63package be.seeseemelk.mockbukkit;64import org.bukkit.Ch

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getZ

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1import static org.junit.Assert.assertEquals;2import org.junit.Test;3import be.seeseemelk.mockbukkit.ChunkSnapshotMock;4{5 public void getZTest()6 {

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