Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMockTest.onPlayerGameModeChange
Source:HumanEntityMockTest.java
...67 AtomicBoolean bool = new AtomicBoolean(false);68 server.getPluginManager().registerEvents(new Listener()69 {70 @EventHandler71 public void onPlayerGameModeChange(PlayerGameModeChangeEvent event)72 {73 bool.set(true);74 }75 }, MockBukkit.createMockPlugin());76 human.setGameMode(GameMode.SURVIVAL);77 assertFalse(bool.get());78 }79 @Test80 void getExpToLevel_CorrectExp()81 {82 for (int i = 0; i < REQUIRED_EXP.length; i++)83 {84 ((Player) human).setLevel(i);85 assertEquals(REQUIRED_EXP[i], human.getExpToLevel());...
onPlayerGameModeChange
Using AI Code Generation
1 void onPlayerGameModeChange() {2 Player player = server.addPlayer();3 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.CREATIVE);4 server.getPluginManager().callEvent(event);5 assertEquals(GameMode.CREATIVE, player.getGameMode());6 }7`assertEquals(GameMode.CREATIVE, player.getGameMode());`
onPlayerGameModeChange
Using AI Code Generation
1public void onPlayerGameModeChangeTest() {2 Player player = server.addPlayer();3 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.SURVIVAL);4 assertEquals(event.getNewGameMode(), GameMode.SURVIVAL);5}6public void onPlayerGameModeChangeTest() {7 Player player = server.addPlayer();8 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.SURVIVAL);9 assertEquals(event.getNewGameMode(), GameMode.SURVIVAL);10}
onPlayerGameModeChange
Using AI Code Generation
1 public void testOnPlayerGameModeChange()2 {3 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);4 playerMock.callEvent(event);5 assertEquals(GameMode.SURVIVAL, playerMock.getGameMode());6 }7 public void testOnPlayerGameModeChangeCancelled()8 {9 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);10 event.setCancelled(true);11 playerMock.callEvent(event);12 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());13 }14 public void testOnPlayerGameModeChangeCancelledByPlugin()15 {16 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);17 playerMock.getServer().getPluginManager().callEvent(event);18 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());19 }20 public void testOnPlayerGameModeChangeCancelledByPluginAndEvent()21 {22 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);23 event.setCancelled(true);24 playerMock.getServer().getPluginManager().callEvent(event);25 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());26 }27 public void testOnPlayerGameModeChangeCancelledByPluginAndEvent2()28 {29 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);30 playerMock.getServer().getPluginManager().callEvent(event);31 event.setCancelled(true);32 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());33 }34 public void testOnPlayerGameModeChangeCancelledByPluginAndEvent3()35 {36 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);37 playerMock.getServer().getPluginManager().callEvent(event);38 event.setCancelled(true);39 playerMock.getServer().getPluginManager().callEvent(event);40 assertEquals(GameMode.SURVIVAL, playerMock.getGameMode());41 }
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!