How to use onPlayerGameModeChange method of be.seeseemelk.mockbukkit.entity.HumanEntityMockTest class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMockTest.onPlayerGameModeChange

Source:HumanEntityMockTest.java Github

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...67 AtomicBoolean bool = new AtomicBoolean(false);68 server.getPluginManager().registerEvents(new Listener()69 {70 @EventHandler71 public void onPlayerGameModeChange(PlayerGameModeChangeEvent event)72 {73 bool.set(true);74 }75 }, MockBukkit.createMockPlugin());76 human.setGameMode(GameMode.SURVIVAL);77 assertFalse(bool.get());78 }79 @Test80 void getExpToLevel_CorrectExp()81 {82 for (int i = 0; i < REQUIRED_EXP.length; i++)83 {84 ((Player) human).setLevel(i);85 assertEquals(REQUIRED_EXP[i], human.getExpToLevel());...

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onPlayerGameModeChange

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1 void onPlayerGameModeChange() {2 Player player = server.addPlayer();3 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.CREATIVE);4 server.getPluginManager().callEvent(event);5 assertEquals(GameMode.CREATIVE, player.getGameMode());6 }7`assertEquals(GameMode.CREATIVE, player.getGameMode());`

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onPlayerGameModeChange

Using AI Code Generation

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1public void onPlayerGameModeChangeTest() {2 Player player = server.addPlayer();3 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.SURVIVAL);4 assertEquals(event.getNewGameMode(), GameMode.SURVIVAL);5}6public void onPlayerGameModeChangeTest() {7 Player player = server.addPlayer();8 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.SURVIVAL);9 assertEquals(event.getNewGameMode(), GameMode.SURVIVAL);10}

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onPlayerGameModeChange

Using AI Code Generation

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1 public void testOnPlayerGameModeChange()2 {3 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);4 playerMock.callEvent(event);5 assertEquals(GameMode.SURVIVAL, playerMock.getGameMode());6 }7 public void testOnPlayerGameModeChangeCancelled()8 {9 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);10 event.setCancelled(true);11 playerMock.callEvent(event);12 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());13 }14 public void testOnPlayerGameModeChangeCancelledByPlugin()15 {16 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);17 playerMock.getServer().getPluginManager().callEvent(event);18 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());19 }20 public void testOnPlayerGameModeChangeCancelledByPluginAndEvent()21 {22 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);23 event.setCancelled(true);24 playerMock.getServer().getPluginManager().callEvent(event);25 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());26 }27 public void testOnPlayerGameModeChangeCancelledByPluginAndEvent2()28 {29 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);30 playerMock.getServer().getPluginManager().callEvent(event);31 event.setCancelled(true);32 assertEquals(GameMode.CREATIVE, playerMock.getGameMode());33 }34 public void testOnPlayerGameModeChangeCancelledByPluginAndEvent3()35 {36 PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(playerMock, GameMode.SURVIVAL);37 playerMock.getServer().getPluginManager().callEvent(event);38 event.setCancelled(true);39 playerMock.getServer().getPluginManager().callEvent(event);40 assertEquals(GameMode.SURVIVAL, playerMock.getGameMode());41 }

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