How to use getDamageIncrease method of be.seeseemelk.mockbukkit.inventory.meta.EnchantmentMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.meta.EnchantmentMock.getDamageIncrease

Source:EnchantmentMock.java Github

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...87 // TODO Auto-generated method stub88 throw new UnimplementedOperationException();89 }90 @Override91 public float getDamageIncrease(int level, @NotNull EntityCategory entityCategory)92 {93 // TODO Auto-generated method stub94 throw new UnimplementedOperationException();95 }96 @Override97 public @NotNull Set<EquipmentSlot> getActiveSlots()98 {99 // TODO Auto-generated method stub100 throw new UnimplementedOperationException();101 }102 @Override103 public boolean conflictsWith(@NotNull Enchantment other)104 {105 // We just let it only conflict with itself, it's enough for our tests...

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getDamageIncrease

Using AI Code Generation

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1public double getDamageIncrease(ItemStack item, Enchantment enchantment)2{3 ItemMeta meta = item.getItemMeta();4 if (meta instanceof EnchantmentStorageMeta)5 {6 EnchantmentStorageMeta storageMeta = (EnchantmentStorageMeta) meta;7 Map<Enchantment, Integer> enchantments = storageMeta.getStoredEnchants();8 if (enchantments.containsKey(enchantment))9 {10 return enchantments.get(enchantment) * enchantment.getStartLevel();11 }12 }13 else if (meta instanceof EnchantmentMock)14 {15 EnchantmentMock enchantmentMock = (EnchantmentMock) meta;16 return enchantmentMock.getDamageIncrease(enchantment);17 }18 return 0;19}20public double getDamageIncrease(ItemStack item, Enchantment enchantment)21{22 ItemMeta meta = item.getItemMeta();23 if (meta instanceof EnchantmentStorageMeta)24 {25 EnchantmentStorageMeta storageMeta = (EnchantmentStorageMeta) meta;26 Map<Enchantment, Integer> enchantments = storageMeta.getStoredEnchants();27 if (enchantments.containsKey(enchantment))28 {29 return enchantments.get(enchantment) * enchantment.getStartLevel();30 }31 }32 else if (meta instanceof EnchantmentMock)33 {34 EnchantmentMock enchantmentMock = (EnchantmentMock) meta;35 return enchantmentMock.getDamageIncrease(enchantment);36 }37 return 0;38}39public double getDamageIncrease(ItemStack item, Enchantment enchantment)40{41 ItemMeta meta = item.getItemMeta();42 if (meta instanceof EnchantmentStorageMeta)43 {44 EnchantmentStorageMeta storageMeta = (EnchantmentStorageMeta) meta;45 Map<Enchantment, Integer> enchantments = storageMeta.getStoredEnchants();46 if (enchantments.containsKey(enchantment))47 {48 return enchantments.get(enchantment) * enchantment.getStartLevel

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getDamageIncrease

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1ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);2EnchantmentMock enchMock = new EnchantmentMock(Enchantment.DAMAGE_ALL, 5);3sword.addEnchantment(enchMock, 5);4DamageableMock damageMock = new DamageableMock(sword);5double damageIncrease = damageMock.getDamageIncrease();6System.out.println(damageIncrease);7ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);8EnchantmentMock enchMock = new EnchantmentMock(Enchantment.DAMAGE_ALL, 5);9sword.addEnchantment(enchMock, 5);10DamageableMock damageMock = new DamageableMock(sword);11double damageIncrease = damageMock.getDamageIncrease();12System.out.println(damageIncrease);13ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);14EnchantmentMock enchMock = new EnchantmentMock(Enchantment.DAMAGE_ALL, 5);15sword.addEnchantment(enchMock

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getDamageIncrease

Using AI Code Generation

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1EnchantmentMock mock = new EnchantmentMock(EnchantmentMock.getDamageIncrease(), 1);2EnchantmentMock mock2 = new EnchantmentMock(ItemMetaMock.getEnchantment("sharpness"), 1);3public static Enchantment getDamageIncrease()4public static Enchantment getDamageIncrease(int level)5public static Enchantment getDamageIncrease(int level,6public static Enchantment getDamageIncrease(int level,7public static Enchantment getDamageIncrease(int level,8public static Enchantment getDamageIncrease(int level,9public static Enchantment getDamageIncrease(int level,10public static Enchantment getDamageIncrease(int level,11public static Enchantment getDamageIncrease(int level,12public static Enchantment getDamageIncrease(int level,

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