How to use append method of com.intuit.karate.debug.DebugThread class

Best Karate code snippet using com.intuit.karate.debug.DebugThread.append

Source:DebugThread.java Github

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...57 private boolean paused;58 private boolean interrupted;59 private boolean stopped;60 private boolean errored;61 private final String appenderPrefix;62 private LogAppender appender = LogAppender.NO_OP;63 public DebugThread(Thread thread, DapServerHandler handler) {64 id = thread.getId();65 name = thread.getName();66 appenderPrefix = "[" + name + "] ";67 this.thread = thread;68 this.handler = handler;69 }70 protected void pause() {71 paused = true;72 }73 private boolean stop(String reason) {74 return stop(reason, null);75 }76 private boolean stop(String reason, String description) {77 handler.stopEvent(id, reason, description);78 stopped = true;79 synchronized (this) {80 try {81 wait();82 } catch (Exception e) {83 logger.warn("thread error: {}", e.getMessage());84 interrupted = true;85 return false; // exit all the things86 }87 }88 handler.continueEvent(id);89 // if we reached here - we have "resumed"90 // the stepBack logic is a little faulty and can only be called BEFORE beforeStep() (yes 2 befores)91 if (stepBack) { // don't clear flag yet !92 getContext().getExecutionUnit().stepBack();93 return false; // abort and do not execute step !94 }95 if (stopped) {96 getContext().getExecutionUnit().stepReset();97 return false;98 }99 return true;100 }101 protected void resume() {102 stopped = false;103 handler.evaluatePreStep(getContext());104 for (DebugThread dt : handler.THREADS.values()) {105 synchronized (dt) {106 dt.notify();107 }108 }109 }110 @Override111 public boolean beforeScenario(Scenario scenario, ScenarioContext context) {112 long frameId = handler.nextFrameId();113 stack.push(frameId);114 handler.FRAMES.put(frameId, context);115 if (context.callDepth == 0) {116 handler.THREADS.put(id, this);117 }118 appender = context.appender;119 context.logger.setAppender(this); // wrap 120 return true;121 }122 @Override123 public void afterScenario(ScenarioResult result, ScenarioContext context) {124 stack.pop();125 if (context.callDepth == 0) {126 handler.THREADS.remove(id);127 }128 context.logger.setAppender(appender); // unwrap 129 }130 @Override131 public boolean beforeStep(Step step, ScenarioContext context) {132 if (interrupted) {133 return false;134 }135 if (paused) {136 paused = false;137 return stop("pause");138 } else if (errored) {139 errored = false; // clear the flag else the debugger will never move past this step140 if (isStepMode()) {141 // allow user to skip this step even if it is broken142 context.getExecutionUnit().stepProceed();143 return false;144 } else {145 // rewind and stop so that user can re-try this step after hot-fixing it146 context.getExecutionUnit().stepReset();147 return false; 148 }149 } else if (stepBack) {150 stepBack = false;151 return stop("step");152 } else if (stepIn) {153 stepIn = false;154 return stop("step");155 } else if (isStepMode()) {156 return stop("step");157 } else {158 int line = step.getLine();159 if (handler.isBreakpoint(step, line)) {160 return stop("breakpoint");161 } else {162 return true;163 }164 }165 }166 @Override167 public void afterStep(StepResult result, ScenarioContext context) {168 if (result.getResult().isFailed()) {169 String errorMessage = result.getErrorMessage();170 getContext().getExecutionUnit().stepReset();171 handler.output("*** step failed: " + errorMessage + "\n");172 stop("exception", errorMessage);173 errored = true;174 }175 }176 protected ScenarioContext getContext() {177 return handler.FRAMES.get(stack.peek());178 }179 protected DebugThread _continue() {180 stepModes.clear();181 return this;182 }183 protected DebugThread next() {184 stepModes.put(stack.size(), true);185 return this;186 }187 protected DebugThread stepOut() {188 int stackSize = stack.size();189 stepModes.put(stackSize, false);190 if (stackSize > 1) {191 stepModes.put(stackSize - 1, true);192 }193 return this;194 }195 protected boolean isStepMode() {196 Boolean stepMode = stepModes.get(stack.size());197 return stepMode == null ? false : stepMode;198 }199 protected DebugThread stepIn() {200 this.stepIn = true;201 return this;202 }203 protected DebugThread stepBack() {204 stepBack = true;205 return this;206 }207 public LogAppender getAppender() {208 return appender;209 }210 public void setAppender(LogAppender appender) {211 this.appender = appender;212 }213 @Override214 public String getBuffer() {215 return appender.getBuffer();216 } 217 @Override218 public String collect() {219 return appender.collect();220 }221 @Override222 public void append(String text) {223 handler.output(appenderPrefix + text);224 appender.append(text);225 }226 @Override227 public void close() {228 }229 @Override230 public boolean beforeFeature(Feature feature, ExecutionContext context) {231 return true;232 }233 @Override234 public void afterFeature(FeatureResult result, ExecutionContext context) {235 }236 @Override237 public void beforeAll(Results results) {238 }...

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append

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1def debugThread = com.intuit.karate.debug.DebugThread.get()2debugThread.append('some text')3debugThread.append('some text', 'some more text')4debugThread.append('some text', 'some more text', 'and so on')5com.intuit.karate.debug.DebugUtils.append('some text')6com.intuit.karate.debug.DebugUtils.append('some text', 'some more text')7com.intuit.karate.debug.DebugUtils.append('some text', 'some more text', 'and so on')8com.intuit.karate.debug.DebugUtils.append('some text')9com.intuit.karate.debug.DebugUtils.append('some text', 'some more text')10com.intuit.karate.debug.DebugUtils.append('some text', 'some more text', 'and so on')11com.intuit.karate.debug.DebugUtils.append('some text')12com.intuit.karate.debug.DebugUtils.append('some text', 'some more text')13com.intuit.karate.debug.DebugUtils.append('some text', 'some more text', 'and so on')14com.intuit.karate.debug.DebugUtils.append('some text')15com.intuit.karate.debug.DebugUtils.append('some text', 'some more text')16com.intuit.karate.debug.DebugUtils.append('some text', 'some more text', 'and so on')17com.intuit.karate.debug.DebugUtils.append('some text')18com.intuit.karate.debug.DebugUtils.append('some text', 'some more text')19com.intuit.karate.debug.DebugUtils.append('some text', 'some more text', 'and so on')20com.intuit.karate.debug.DebugUtils.append('some text')21com.intuit.karate.debug.DebugUtils.append('some text', 'some more text')22com.intuit.karate.debug.DebugUtils.append('some text', 'some more text', 'and

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append

Using AI Code Generation

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1* def debugThread = com.intuit.karate.debug.DebugThread.get()2* debugThread.append('this is a debug message')3* def debugThread = com.intuit.karate.debug.DebugThread.get()4* debugThread.append('this is a debug message')5* def debugThread = com.intuit.karate.debug.DebugThread.get()6* debugThread.append('this is a debug message')7* def debugThread = com.intuit.karate.debug.DebugThread.get()8* debugThread.append('this is a debug message')9* def debugThread = com.intuit.karate.debug.DebugThread.get()10* debugThread.append('this is a debug message')11* def debugThread = com.intuit.karate.debug.DebugThread.get()12* debugThread.append('this is a debug message')13* def debugThread = com.intuit.karate.debug.DebugThread.get()14* debugThread.append('this is a debug message')15* def debugThread = com.intuit.karate.debug.DebugThread.get()16* debugThread.append('this is a debug message')17* def debugThread = com.intuit.karate.debug.DebugThread.get()18* debugThread.append('this is a debug message')19* def debugThread = com.intuit.karate.debug.DebugThread.get()20* debugThread.append('this is a debug message')

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append

Using AI Code Generation

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1debug.append('hello world')2debug.append('hello world')3debug.append('hello world')4debug.append('hello world')5debug.append('hello world')6debug.append('hello world')7debug.append('hello world')8debug.append('hello world')9debug.append('hello world')10debug.append('hello world')11debug.append('hello world')12debug.append('hello world')13debug.append('hello world')

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append

Using AI Code Generation

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1* def debug = karate.debug('debug')2* def append = karate.call('classpath:karate/debug/append.feature', {id: threadId})3* append = karate.call('classpath:karate/debug/append.feature', {id: threadId})4* append = karate.call('classpath:karate/debug/append.feature', {id: threadId})5* def debug = karate.debug('debug')6* def append = karate.call('classpath:karate/debug/append.feature', {id: threadId})7* append = karate.call('classpath:karate/debug/append.feature', {id: threadId})8* append = karate.call('classpath:karate/debug/append.feature', {id: threadId})9I have tried to use the append method of the com.intuit.karate.debug.DebugThread class to append a string to the debug output. The append method is not accessible from the karate.debug() function. I have tried to use the call() function to call the append.feature file but I get a null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and from within a feature file but I get the same null pointer exception. I have tried to call the append feature file from within the karate.debug() function and

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append

Using AI Code Generation

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1def debug = com.intuit.karate.debug.DebugThread.get()2debug.append('threadLocalVar', var)3def debug = com.intuit.karate.debug.DebugThread.get()4debug.set('threadLocalVar', var)5def debug = com.intuit.karate.debug.DebugThread.get()6debug.append('threadLocalVar', var)7def debug = com.intuit.karate.debug.DebugThread.get()8debug.set('threadLocalVar', var)9def debug = com.intuit.karate.debug.DebugThread.get()10debug.append('threadLocalVar', var)11def debug = com.intuit.karate.debug.DebugThread.get()12debug.set('threadLocalVar', var)

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append

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1* debugThread.append('Hello')2* debugThread.append('World')3* debugThread.append('World 2')4* debugThread.append('World 3')5* debugThread.append('World 4')6* debugThread.append('World 5')7* debugThread.append('World 6')8* debugThread.append('World 7')9* debugThread.append('World 8')10* debugThread.append('World 9')11* debugThread.append('World 10')12* debugThread.append('World 11')13* debugThread.append('World 12')14* debugThread.append('World 13')15* debugThread.append('World 14')16* debugThread.append('World 15')17* debugThread.append('World 16')18* debugThread.append('World 17')19* debugThread.append('World 18')20* debugThread.append('World 19')21* debugThread.append('World 20')22* debugThread.append('World 21')23* debugThread.append('World 22')24* debugThread.append('World 23')25* debugThread.append('World 24')26* debugThread.append('World 25')

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