How to use HandleTimeout method of Coyote.Examples.Timers.TimerSample class

Best Coyote code snippet using Coyote.Examples.Timers.TimerSample.HandleTimeout

TimerSample.cs

Source:TimerSample.cs Github

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...7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Samples.Common;9namespace Coyote.Examples.Timers10{11 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]12 [OnEventDoAction(typeof(CustomTimerEvent), nameof(HandlePeriodicTimeout))]13 internal class TimerSample : Actor14 {15 /// <summary>16 /// Timer used in a periodic timer.17 /// </summary>18 private TimerInfo PeriodicTimer;19 /// <summary>20 /// The log to write output to21 /// </summary>22 private readonly LogWriter Log = LogWriter.Instance;23 /// <summary>24 /// A custom timer event25 /// </summary>26 internal class CustomTimerEvent : TimerElapsedEvent27 {28 /// <summary>29 /// Count of timeout events processed.30 /// </summary>31 internal int Count;32 }33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.Log.WriteWarning("<Client> Starting a non-periodic timer");36 this.StartTimer(TimeSpan.FromSeconds(1));37 return base.OnInitializeAsync(initialEvent);38 }39 private void HandleTimeout(Event e)40 {41 TimerElapsedEvent te = (TimerElapsedEvent)e;42 this.Log.WriteWarning("<Client> Handling timeout from timer");43 this.Log.WriteWarning("<Client> Starting a period timer");44 this.PeriodicTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new CustomTimerEvent());45 }46 private void HandlePeriodicTimeout(Event e)47 {48 this.Log.WriteWarning("<Client> Handling timeout from periodic timer");49 if (e is CustomTimerEvent ce)50 {51 ce.Count++;52 if (ce.Count == 3)53 {...

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HandleTimeout

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 private ActorId Timer;11 private int Count;12 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]13 {14 public ActorId Timer;15 public Init(ActorId timer)16 {17 this.Timer = timer;18 }19 }20 private void HandleTimeout()21 {22 this.Count++;23 if (this.Count < 10)24 {25 this.SendEvent(this.Timer, new TimerElapsedEvent());26 }27 }28 }29 {30 public static void Main()31 {32 Task.Run(async () =>33 {34 var configuration = Configuration.Create().WithVerbosityEnabled();35 using (var runtime = RuntimeFactory.Create(configuration))36 {37 var timer = await runtime.CreateActorAsync(typeof(Timer));38 var sample = await runtime.CreateActorAsync(typeof(TimerSample), new TimerSample.Init(timer));39 await runtime.SendEventAsync(timer, new TimerStartEvent(100, true, sample));

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HandleTimeout

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Actors;6{7 {8 {9 {10 public readonly int Value;11 public Timer(int value)12 {13 this.Value = value;14 }15 }16 {17 }18 private ActorId ClientId;19 private TimerActor(ActorId id)20 {21 this.ClientId = id;22 }23 private async Task HandleTimeout(Event e)24 {25 await this.SendEvent(this.ClientId, e);26 }27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.RegisterTimerAsync("Timer", new Timer(1), 100, true);30 await this.RegisterTimerAsync("Timer", new Timer(2), 1000, true);31 }32 protected override async Task OnEventAsync(Event e)33 {34 switch (e)35 {36 this.Assert(timeout.Value == 1 || timeout.Value == 2, "Invalid timer value.");37 this.Assert(timeout.IsRecurring, "Timer is not recurring.");38 break;39 await this.UnregisterTimerAsync("Timer");40 this.RaiseHaltEvent();41 break;42 }43 }44 }45 public static async Task Run()46 {47 Configuration config = Configuration.Create().WithTestingIterations(100);48 using (var runtime = RuntimeFactory.Create(config))49 {50 var client = runtime.CreateActor(typeof(Client));51 var timer = runtime.CreateActor(typeof(TimerActor), client);52 await runtime.WaitAsync(client);53 await runtime.SendEventAsync(timer, new TimerActor.Stop());54 await runtime.WaitAsync(timer);55 }56 }57 }58}

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HandleTimeout

Using AI Code Generation

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1using System.Threading;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public TimerTests(ITestOutputHelper output)13 : base(output)14 {15 }16 [Fact(Timeout = 5000)]17 public void TestTimer()18 {19 this.TestWithError(r =>20 {21 r.RegisterMonitor(typeof(TimerMonitor));22 r.CreateActor(typeof(TimerSample));23 },24 configuration: this.GetConfiguration().WithTestingIterations(100),25 replay: true);26 }27 }28 {29 private ActorId Timer;30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.Timer = this.CreateActor(typeof(Timer));33 this.SendEvent(this.Timer, new StartTimer(500));34 return Task.CompletedTask;35 }36 [OnEventDoAction(typeof(HandleTimeout), nameof(HandleTimeout))]37 {38 }39 }40 {41 private TimerInfo Info;42 [OnEventDoAction(typeof(StartTimer), nameof(Start))]43 {44 }45 private void Start()46 {47 this.Info = (this.ReceivedEvent as StartTimer).Info;48 this.StartTimer(this.Info);49 }50 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]51 {52 }53 private void HandleTimeout()54 {55 this.SendEvent(this.Info.Owner, new HandleTimeout());56 this.RaiseHaltEvent();57 }58 }59 {60 public ActorId Owner;61 public int Timeout;62 public object Data;63 public TimerInfo(ActorId owner, int timeout, object data)64 {65 this.Owner = owner;66 this.Timeout = timeout;67 this.Data = data;68 }69 }70 {71 public TimerInfo Info;72 public StartTimer(int timeout)73 {74 this.Info = new TimerInfo(this.Origin,

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using Coyote;4using Coyote.Tasks;5using Coyote.Actors;6using System.Threading;7using Coyote.Examples.Timers;8{9 {10 private static void HandleTimeout(string msg)11 {12 Console.WriteLine(msg);13 }14 }15}16using System;17using System.Threading.Tasks;18using Coyote;19using Coyote.Tasks;20using Coyote.Actors;21using System.Threading;22using Coyote.Examples.Timers;23{24 {25 private static void HandleTimeout(string msg)26 {27 Console.WriteLine(msg);28 }29 }30}31using System;32using System.Threading.Tasks;33using Coyote;34using Coyote.Tasks;35using Coyote.Actors;36using System.Threading;37using Coyote.Examples.Timers;38{39 {40 private static void HandleTimeout(string msg)41 {42 Console.WriteLine(msg);43 }44 }45}46using System;47using System.Threading.Tasks;48using Coyote;49using Coyote.Tasks;50using Coyote.Actors;51using System.Threading;52using Coyote.Examples.Timers;53{54 {55 private static void HandleTimeout(string msg)56 {57 Console.WriteLine(msg);58 }59 }60}61using System;62using System.Threading.Tasks;63using Coyote;64using Coyote.Tasks;65using Coyote.Actors;66using System.Threading;67using Coyote.Examples.Timers;68{69 {70 private static void HandleTimeout(string msg)71 {72 Console.WriteLine(msg);73 }74 }75}76using System;77using System.Threading.Tasks;78using Coyote;79using Coyote.Tasks;80using Coyote.Actors;81using System.Threading;82using Coyote.Examples.Timers;83{84 {

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using Coyote;4using Coyote.Tasks;5using Coyote.Actors;6using Coyote.Actors.Timers;7using System.Threading;8using Coyote.Examples.Timers;9{10 {11 private readonly Timer _timer;12 private int _counter;13 private int _timeoutCount;14 public TimerSample(Timer timer)15 {16 _timer = timer;17 _counter = 0;18 _timeoutCount = 0;19 }20 public void HandleTimeout()21 {22 _timeoutCount++;23 if (_timeoutCount == 1)24 {25 _timer.Cancel();26 }27 }28 protected override async Task OnInitializeAsync(Event initialEvent)29 {30 _timer.Start();31 while (true)32 {33 await _timer.ReceiveTimeoutEventAsync();34 HandleTimeout();35 _counter++;36 if (_counter == 2)37 {38 break;39 }40 }41 }42 }43}44using System;45using System.Threading.Tasks;46using Coyote;47using Coyote.Tasks;48using Coyote.Actors;49using Coyote.Actors.Timers;50using System.Threading;51using Coyote.Examples.Timers;52{53 {54 private readonly Timer _timer;55 private int _counter;56 private int _timeoutCount;57 public TimerSample(Timer timer)58 {59 _timer = timer;60 _counter = 0;61 _timeoutCount = 0;62 }63 public void HandleTimeout()64 {65 _timeoutCount++;66 if (_timeoutCount == 1)67 {68 _timer.Cancel();69 }70 }71 protected override async Task OnInitializeAsync(Event initialEvent)72 {73 _timer.Start();74 while (true)75 {76 await _timer.ReceiveTimeoutEventAsync();77 HandleTimeout();78 _counter++;79 if (_counter == 2)

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using System.Threading;4using Coyote.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Coyote Runtime");10 Console.WriteLine("Press any key to exit...");11 var timer = new TimerSample();12 timer.HandleTimeout();13 Console.ReadKey();14 }15 }16}17using System;18using System.Threading.Tasks;19using System.Threading;20using Coyote.Tasks;21{22 {23 static void Main(string[] args)24 {25 Console.WriteLine("Coyote Runtime");26 Console.WriteLine("Press any key to exit...");27 var timer = new TimerSample();28 timer.HandleTimeout();29 Console.ReadKey();30 }31 }32}33using System;34using System.Threading.Tasks;35using System.Threading;36using Coyote.Tasks;37{38 {39 static void Main(string[] args)40 {41 Console.WriteLine("Coyote Runtime");42 Console.WriteLine("Press any key to exit...");43 var timer = new TimerSample();44 timer.HandleTimeout();45 Console.ReadKey();46 }47 }48}49using System;50using System.Threading.Tasks;51using System.Threading;52using Coyote.Tasks;53{54 {55 static void Main(string[] args)56 {57 Console.WriteLine("Coyote Runtime");58 Console.WriteLine("Press any key to exit...");59 var timer = new TimerSample();60 timer.HandleTimeout();61 Console.ReadKey();62 }63 }64}65using System;66using System.Threading.Tasks;67using System.Threading;68using Coyote.Tasks;69{70 {71 static void Main(string[] args)72 {73 Console.WriteLine("Coyote Runtime");74 Console.WriteLine("Press any key to exit...");

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using Coyote;4using Coyote.Examples.Timers;5using Coyote.Tasks;6{7 static void Main()8 {9 var config = new Configuration();10 config.MaxSchedulingSteps = 100000;11 config.MaxFairSchedulingSteps = 100000;12 config.MaxStepsInConcurrentWorkload = 100000;13 config.MaxStepsInInterleaving = 100000;14 config.MaxInterleavings = 100000;15 config.MaxUnfairSchedulingSteps = 100000;16 config.MaxUnfairStepsInConcurrentWorkload = 100000;17 config.MaxUnfairStepsInInterleaving = 100000;18 config.MaxUnfairInterleavings = 100000;19 config.MaxUnfairSchedulingSteps = 100000;20 config.MaxUnfairStepsInConcurrentWorkload = 100000;21 config.MaxUnfairStepsInInterleaving = 100000;22 config.MaxUnfairInterleavings = 100000;23 config.EnableCycleDetection = true;24 config.EnableCycleDiagnostics = true;25 config.EnableDataRaceDetection = true;26 config.EnableOperationCanceledException = true;27 config.EnableTaskCanceledException = true;28 config.EnableOperationCanceledException = true;29 config.EnableTaskCanceledException = true;30 config.EnableTimerCancellationException = true;31 config.EnableActorTimerCancellationException = true;32 config.EnableActorTaskCancellationException = true;33 config.EnableActorTaskCanceledException = true;34 config.EnableActorTaskException = true;35 config.EnableActorTaskException = true;36 config.EnableActorException = true;37 config.EnableActorException = true;38 config.EnableActorTaskException = true;39 config.EnableActorTaskException = true;40 config.EnableActorException = true;41 config.EnableActorException = true;42 config.EnableActorTaskException = true;43 config.EnableActorTaskException = true;44 config.EnableActorException = true;45 config.EnableActorException = true;46 config.EnableActorTaskException = true;47 config.EnableActorTaskException = true;48 config.EnableActorException = true;49 config.EnableActorException = true;50 config.EnableActorTaskException = true;51 config.EnableActorTaskException = true;52 config.EnableActorException = true;53 config.EnableActorException = true;54 config.EnableActorTaskException = true;

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HandleTimeout

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1public static void Main(string[] args)2{3 CoyoteRuntime runtime = CoyoteRuntime.Create();4 runtime.CreateActor(typeof(TimerSample));5 runtime.Run();6}7public static void Main(string[] args)8{9 CoyoteRuntime runtime = CoyoteRuntime.Create();10 runtime.CreateActor(typeof(TimerSample));11 runtime.Run();12}13public static void Main(string[] args)14{15 CoyoteRuntime runtime = CoyoteRuntime.Create();16 runtime.CreateActor(typeof(TimerSample));17 runtime.Run();18}19public static void Main(string[] args)20{21 CoyoteRuntime runtime = CoyoteRuntime.Create();22 runtime.CreateActor(typeof(TimerSample));23 runtime.Run();24}25public static void Main(string[] args)26{27 CoyoteRuntime runtime = CoyoteRuntime.Create();28 runtime.CreateActor(typeof(TimerSample));29 runtime.Run();30}31public static void Main(string[] args)32{33 CoyoteRuntime runtime = CoyoteRuntime.Create();34 runtime.CreateActor(typeof(TimerSample));35 runtime.Run();36}37public static void Main(string[] args)38{39 CoyoteRuntime runtime = CoyoteRuntime.Create();40 runtime.CreateActor(typeof(TimerSample));41 runtime.Run();42}43public static void Main(string[] args)44{45 CoyoteRuntime runtime = CoyoteRuntime.Create();46 runtime.CreateActor(typeof(TimerSample));47 runtime.Run();48}49public static void Main(string[] args)50{51 CoyoteRuntime runtime = CoyoteRuntime.Create();52 runtime.CreateActor(typeof(T53public static void Main(string[] args)54{55 CoyoteRuntime runtime = CoyoteRuntime.Create();56 runtime.CreateActor(typeof(TimerSample));57 runtime.Run();58}59public static void Main(string[] args)60{61 CoyoteRuntime runtime = CoyoteRuntime.Create();62 runtime.CreateActor(typeof(TimerSample));63 runtime.Run();64}65public static void Main(string[] args)66{67 CoyoteRuntime runtime = CoyoteRuntime.Create();68 runtime.CreateActor(typeof(TimerSample));69 runtime.Run();70}71public static void Main(string[] args)72{73 CoyoteRuntime runtime = CoyoteRuntime.Create();74 runtime.CreateActor(typeof(TimerSample));75 runtime.Run();76}77public static void Main(string[] args)78{79 CoyoteRuntime runtime = CoyoteRuntime.Create();80 runtime.CreateActor(typeof(TimerSample));81 runtime.Run();82}83public static void Main(string[] args)84{85 CoyoteRuntime runtime = CoyoteRuntime.Create();86 runtime.CreateActor(typeof(TimerSample));87 runtime.Run();88}89public static void Main(string[] args)90{91 CoyoteRuntime runtime = CoyoteRuntime.Create();92 runtime.CreateActor(typeof(TimerSample));93 runtime.Run();94}95public static void Main(string[] args)96{97 CoyoteRuntime runtime = CoyoteRuntime.Create();98 runtime.CreateActor(typeof(T

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Actors;6{7 {8 {9 {10 public readonly int Value;11 public Timer(int value)12 {13 this.Value = value;14 }15 }16 {17 }18 private ActorId ClientId;19 private TimerActor(ActorId id)20 {21 this.ClientId = id;22 }23 private async Task HandleTimeout(Event e)24 {25 await this.SendEvent(this.ClientId, e);26 }27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.RegisterTimerAsync("Timer", new Timer(1), 100, true);30 await this.RegisterTimerAsync("Timer", new Timer(2), 1000, true);31 }32 protected override async Task OnEventAsync(Event e)33 {34 switch (e)35 {36 this.Assert(timeout.Value == 1 || timeout.Value == 2, "Invalid timer value.");37 this.Assert(timeout.IsRecurring, "Timer is not recurring.");38 break;39 await this.UnregisterTimerAsync("Timer");40 this.RaiseHaltEvent();41 break;42 }43 }44 }45 public static async Task Run()46 {47 Configuration config = Configuration.Create().WithTestingIterations(100);48 using (var runtime = RuntimeFactory.Create(config))49 {50 var client = runtime.CreateActor(typeof(Client));51 var timer = runtime.CreateActor(typeof(TimerActor), client);52 await runtime.WaitAsync(client);53 await runtime.SendEventAsync(timer, new TimerActor.Stop());54 await runtime.WaitAsync(timer);55 }56 }57 }58}

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using System.Threading;4using Coyote.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Coyote Runtime");10 Console.WriteLine("Press any key to exit...");11 var timer = new TimerSample();12 timer.HandleTimeout();13 Console.ReadKey();14 }15 }16}17using System;18using System.Threading.Tasks;19using System.Threading;20using Coyote.Tasks;21{22 {23 static void Main(string[] args)24 {25 Console.WriteLine("Coyote Runtime");26 Console.WriteLine("Press any key to exit...");27 var timer = new TimerSample();28 timer.HandleTimeout();29 Console.ReadKey();30 }31 }32}33using System;34using System.Threading.Tasks;35using System.Threading;36using Coyote.Tasks;37{38 {39 static void Main(string[] args)40 {41 Console.WriteLine("Coyote Runtime");42 Console.WriteLine("Press any key to exit...");43 var timer = new TimerSample();44 timer.HandleTimeout();45 Console.ReadKey();46 }47 }48}49using System;50using System.Threading.Tasks;51using System.Threading;52using Coyote.Tasks;53{54 {55 static void Main(string[] args)56 {57 Console.WriteLine("Coyote Runtime");58 Console.WriteLine("Press any key to exit...");59 var timer = new TimerSample();60 timer.HandleTimeout();61 Console.ReadKey();62 }63 }64}65using System;66using System.Threading.Tasks;67using System.Threading;68using Coyote.Tasks;69{70 {71 static void Main(string[] args)72 {73 Console.WriteLine("Coyote Runtime");74 Console.WriteLine("Press any key to exit...");

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