How to use ShowBlocking method of FlaUI.Core.Overlay.WinFormsOverlayManager class

Best FlaUI code snippet using FlaUI.Core.Overlay.WinFormsOverlayManager.ShowBlocking

WinFormsOverlayManager.cs

Source:WinFormsOverlayManager.cs Github

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...31 System.Threading.Tasks.Task.Run(() => CreateAndShowForms(rectangle, color, durationInMs));32#endif33 }34 }35 public void ShowBlocking(Rectangle rectangle, Color color, int durationInMs)36 {37 CreateAndShowForms(rectangle, color, durationInMs);38 }39 private void CreateAndShowForms(Rectangle rectangle, Color color, int durationInMs)40 {41 var leftBorder = new Rectangle(rectangle.X - Margin, rectangle.Y - Margin, Size, rectangle.Height + 2 * Margin);42 var topBorder = new Rectangle(rectangle.X - Margin, rectangle.Y - Margin, rectangle.Width + 2 * Margin, Size);43 var rightBorder = new Rectangle(rectangle.X + rectangle.Width - Size + Margin, rectangle.Y - Margin, Size, rectangle.Height + 2 * Margin);44 var bottomBorder = new Rectangle(rectangle.X - Margin, rectangle.Y + rectangle.Height - Size + Margin, rectangle.Width + 2 * Margin, Size);45 var allBorders = new[] { leftBorder, topBorder, rightBorder, bottomBorder };46 var gdiColor = System.Drawing.Color.FromArgb(color.A, color.R, color.G, color.B);47 var forms = new List<OverlayRectangleForm>();48 foreach (var border in allBorders)49 {...

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ShowBlocking

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Overlay;3using FlaUI.Core.Tools;4using FlaUI.UIA3;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Windows.Forms;11{12 {13 static void Main(string[] args)14 {15 var application = Application.Launch(@"C:\Program Files\Internet Explorer\iexplore.exe");16 var automation = new UIA3Automation();17 var mainWindow = application.GetMainWindow(automation);18 var button = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("button")).AsButton();19 button.Click();20 var overlayManager = new WinFormsOverlayManager(automation);21 overlayManager.ShowBlocking();22 }23 }24}

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ShowBlocking

Using AI Code Generation

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1using System;2using System.Windows.Forms;3using FlaUI.Core;4using FlaUI.Core.Definitions;5using FlaUI.Core.Overlay;6using FlaUI.Core.Tools;7using FlaUI.UIA3;8using UIA = interop.UIAutomationCore;9{10 {11 public Form1()12 {13 InitializeComponent();14 }15 private void button1_Click(object sender, EventArgs e)16 {17 var automation = new UIA3Automation();18 var app = Application.Attach("notepad");19 var mainWindow = app.GetMainWindow(automation);20 var textBox = mainWindow.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();21 var overlayManager = new WinFormsOverlayManager();22 var overlayWindow = overlayManager.CreateOverlayWindow();23 var overlay = overlayManager.CreateOverlay(overlayWindow);24 overlay.Show(textBox.BoundingRectangle);25 overlayManager.ShowBlocking();26 overlayWindow.Close();27 }28 }29}

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ShowBlocking

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Overlay;3using FlaUI.Core.WindowsAPI;4using FlaUI.UIA3;5using System;6using System.Threading;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 var automation = new UIA3Automation();13 using (var application = Application.Launch(@"C:\Windows\notepad.exe"))14 {15 var window = application.GetMainWindow(automation);16 window.Focus();17 window.SetForeground();18 var overlay = new WinFormsOverlayManager(automation);19 overlay.ShowBlocking();20 }21 }22 }23}24using FlaUI.Core;25using FlaUI.Core.Overlay;26using FlaUI.Core.WindowsAPI;27using FlaUI.UIA3;28using System;29using System.Threading;30using System.Windows.Forms;31{32 {33 static void Main(string[] args)34 {35 var automation = new UIA3Automation();36 using (var application = Application.Launch(@"C:\Windows\notepad.exe"))37 {38 var window = application.GetMainWindow(automation);39 window.Focus();40 window.SetForeground();41 var overlay = new WinFormsOverlayManager(automation);42 overlay.Show();43 }44 }45 }46}47using FlaUI.Core;48using FlaUI.Core.Overlay;49using FlaUI.Core.WindowsAPI;50using FlaUI.UIA3;51using System;52using System.Threading;53using System.Windows.Forms;54{55 {56 static void Main(string[] args)57 {58 var automation = new UIA3Automation();59 using (var application = Application.Launch(@"C:\Windows\notepad.exe"))60 {61 var window = application.GetMainWindow(automation);62 window.Focus();63 window.SetForeground();64 var overlay = new WpfOverlayManager(automation);65 overlay.ShowBlocking();

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ShowBlocking

Using AI Code Generation

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1using FlaUI.Core.Overlay;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.WindowsAPI;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows.Forms;12using FlaUI.Core.Input;13using FlaUI.Core.WindowsAPI;14using System.Threading;15using System.Diagnostics;16using System.Drawing;17using System.Drawing.Drawing2D;18using System.Drawing.Imaging;19using System.Drawing.Text;20using System.Runtime.InteropServices;21{22 {23 public static WinFormsOverlayManager Instance { get; } = new WinFormsOverlayManager();24 private static readonly object _lock = new object();25 private static OverlayForm _overlayForm;26 private static int _counter;27 private static readonly List<OverlayElement> _overlayElements = new List<OverlayElement>();28 private static readonly List<OverlayElement> _overlayElementsToAdd = new List<OverlayElement>();29 private static readonly List<OverlayElement> _overlayElementsToRemove = new List<OverlayElement>();30 private static readonly List<OverlayElement> _overlayElementsToHide = new List<OverlayElement>();31 private static readonly List<OverlayElement> _overlayElementsToShow = new List<OverlayElement>();32 private static readonly List<OverlayElement> _overlayElementsToMove = new List<OverlayElement>();33 private static readonly List<OverlayElement> _overlayElementsToResize = new List<OverlayElement>();34 private static readonly List<OverlayElement> _overlayElementsToChangeColor = new List<OverlayElement>();35 private static readonly List<OverlayElement> _overlayElementsToChangeText = new List<OverlayElement>();36 private static readonly List<OverlayElement> _overlayElementsToChangeTextSize = new List<OverlayElement>();37 private static readonly List<OverlayElement> _overlayElementsToChangeTextFont = new List<OverlayElement>();38 private static readonly List<OverlayElement> _overlayElementsToChangeTextFontStyle = new List<OverlayElement>();39 private static readonly List<OverlayElement> _overlayElementsToChangeTextFontColor = new List<OverlayElement>();40 private static readonly List<OverlayElement> _overlayElementsToChangeTextFontBackColor = new List<OverlayElement>();

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ShowBlocking

Using AI Code Generation

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1using System;2using System.Windows.Forms;3using FlaUI.Core;4using FlaUI.Core.Overlay;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.Input;10using FlaUI.Core.WindowsAPI;11using FlaUI.Core.WindowsAPI;12{13 {14 private readonly WinFormsOverlay _overlay;15 private readonly OverlayWindow _overlayWindow;16 public WinFormsOverlayManager()17 {18 _overlayWindow = new OverlayWindow();19 _overlay = new WinFormsOverlay(_overlayWindow);20 }21 public void ShowOverlay()22 {23 _overlayWindow.Show();24 }25 public void HideOverlay()26 {27 _overlayWindow.Hide();28 }29 public void DrawElement(AutomationElement element)30 {31 _overlay.DrawElement(element);32 }33 public void DrawElement(AutomationElement element, int duration)34 {35 _overlay.DrawElement(element, duration);36 }37 public void DrawElement(AutomationElement element, Color color)38 {39 _overlay.DrawElement(element, color);40 }41 public void DrawElement(AutomationElement element, Color color, int duration)42 {43 _overlay.DrawElement(element, color, duration);44 }45 public void DrawRectangle(Rectangle rectangle)46 {47 _overlay.DrawRectangle(rectangle);48 }49 public void DrawRectangle(Rectangle rectangle, int duration)50 {51 _overlay.DrawRectangle(rectangle, duration);52 }53 public void DrawRectangle(Rectangle rectangle, Color color)54 {55 _overlay.DrawRectangle(rectangle, color);56 }57 public void DrawRectangle(Rectangle rectangle, Color color, int duration)58 {59 _overlay.DrawRectangle(rectangle, color, duration);60 }61 public void DrawRectangle(Rectangle rectangle, Color color, int duration, int thickness)62 {63 _overlay.DrawRectangle(rectangle, color, duration, thickness);64 }65 public void DrawRectangle(Rectangle rectangle, Color color, int duration, int thickness, int cornerRadius)66 {67 _overlay.DrawRectangle(rectangle, color, duration, thickness, cornerRadius);68 }69 public void DrawText(Rectangle rectangle, string text)70 {71 _overlay.DrawText(rectangle, text);72 }73 public void DrawText(Rectangle rectangle, string text, int

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ShowBlocking

Using AI Code Generation

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1using FlaUI.Core.Overlay;2using FlaUI.Core.Overlay.WinForms;3using System;4using System.Windows.Forms;5{6 {7 public Form1()8 {9 InitializeComponent();10 var overlayManager = new WinFormsOverlayManager();11 overlayManager.ShowBlocking();12 }13 }14}15using FlaUI.Core.Overlay;16using FlaUI.Core.Overlay.Wpf;17using System;18using System.Windows;19{20 {21 public MainWindow()22 {23 InitializeComponent();24 var overlayManager = new WpfOverlayManager();25 overlayManager.ShowBlocking();26 }27 }28}29using FlaUI.Core.Overlay;30using System;31using System.Windows.Forms;32{33 {34 public Form2()35 {36 InitializeComponent();37 var overlayManager = new OverlayManagerBase();38 overlayManager.ShowBlocking();39 }40 }41}42using FlaUI.Core.Overlay;43using System;44using System.Windows.Forms;45{46 {47 public Form3()48 {49 InitializeComponent();50 var overlayManager = new OverlayManagerBase();51 overlayManager.ShowBlocking();52 }53 }54}55using FlaUI.Core.Overlay;56using System;57using System.Windows.Forms;58{59 {60 public Form4()61 {62 InitializeComponent();

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ShowBlocking

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.Overlay;4using FlaUI.Core.Overlay.WinForms;5{6 {7 static void Main(string[] args)8 {9 var overlayManager = new WinFormsOverlayManager();10 overlayManager.ShowBlocking();11 Console.WriteLine("Press enter to exit");12 Console.ReadLine();13 }14 }15}16using System;17using FlaUI.Core;18using FlaUI.Core.Overlay;19using FlaUI.Core.Overlay.WinForms;20{21 {22 static void Main(string[] args)23 {24 var overlayManager = new WinFormsOverlayManager();25 overlayManager.ShowBlocking();26 Console.WriteLine("Press enter to exit");27 Console.ReadLine();28 }29 }30}31using System;32using FlaUI.Core;33using FlaUI.Core.Overlay;34using FlaUI.Core.Overlay.WinForms;35{36 {37 static void Main(string[] args)38 {39 var overlayManager = new WinFormsOverlayManager();40 overlayManager.ShowBlocking();41 Console.WriteLine("Press enter to exit");42 Console.ReadLine();43 }44 }45}46using System;47using FlaUI.Core;48using FlaUI.Core.Overlay;49using FlaUI.Core.Overlay.WinForms;50{51 {52 static void Main(string[] args)53 {

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ShowBlocking

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Overlay;3using FlaUI.UIA3;4using System;5using System.Windows.Forms;6{7 {8 public Form1()9 {10 InitializeComponent();11 }12 private void button1_Click(object sender, EventArgs e)13 {14 var automation = new UIA3Automation();15 var overlayManager = new WinFormsOverlayManager(automation, this);16 overlayManager.ShowBlocking();17 }18 }19}20using FlaUI.Core;21using FlaUI.Core.Overlay;22using FlaUI.UIA3;23using System;24using System.Windows.Forms;25{26 {27 public Form1()28 {29 InitializeComponent();30 }31 private void button1_Click(object sender, EventArgs e)32 {33 var automation = new UIA3Automation();34 var overlayManager = new WinFormsOverlayManager(automation, this);35 overlayManager.ShowBlocking();36 }37 }38}39using FlaUI.Core;40using FlaUI.Core.Overlay;41using FlaUI.UIA3;42using System;43using System.Windows.Forms;44{45 {46 public Form1()47 {48 InitializeComponent();49 }50 private void button1_Click(object sender, EventArgs e)51 {

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