How to use OnInit method of Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Busy class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Busy.OnInit

ActivityCoverageTests.cs

Source:ActivityCoverageTests.cs Github

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...316 }317 internal class M6 : StateMachine318 {319 [Start]320 [OnEntry(nameof(OnInit))]321 [OnEventDoAction(typeof(E1), nameof(HandleE1))]322 public class Init : State323 {324 }325 private void HandleE1()326 {327 Debug.WriteLine("Handling E1 in State {0}", this.CurrentState);328 }329 private void OnInit()330 {331 this.RaisePushStateEvent<Ready>();332 }333 [OnEventDoAction(typeof(E2), nameof(HandleE2))]334 public class Ready : State335 {336 }337 private void HandleE2()338 {339 Debug.WriteLine("Handling E2 in State {0}", this.CurrentState);340 }341 }342 [Fact(Timeout = 5000)]343 public void TestPushStateActivityCoverage()344 {345 var configuration = this.GetConfiguration();346 configuration.IsActivityCoverageReported = true;347 string report = this.TestCoverage(r =>348 {349 var actor = r.CreateActor(typeof(M6));350 r.SendEvent(actor, new E1()); // even though Ready state is pushed E1 can still be handled by Init state because Init state is still active.351 r.SendEvent(actor, new E2()); // and that handling does not pop the Ready state, so Ready can still handle E2.352 },353 configuration);354 string result = report.RemoveExcessiveEmptySpace();355 var expected = @"Total event coverage: 100.0%356============================357StateMachine: M6358========================================================================================359Event coverage: 100.0%360 State: Init361 State event coverage: 100.0%362 Events received: E1363 Next states: Ready364 State: Ready365 State event coverage: 100.0%366 Events received: E2367 Previous states: Init368StateMachine: ExternalCode369==========================370Event coverage: 100.0%371 State: ExternalState372 State has no expected events, so coverage is 100%373 Events sent: E1, E2374";375 expected = expected.RemoveExcessiveEmptySpace();376 Assert.Equal(expected, result);377 }378 internal class Monitor1 : Monitor379 {380 [Cold]381 [Start]382 [OnEventGotoState(typeof(E1), typeof(Busy))]383 internal class Idle : State384 {385 }386 [Hot]387 [OnEventGotoState(typeof(E2), typeof(Idle))]388 internal class Busy : State389 {390 }391 }392 internal class M7 : StateMachine393 {394 [Start]395 [OnEntry(nameof(OnInit))]396 [OnEventDoAction(typeof(E1), nameof(HandleE1))]397 public class Init : State398 {399 }400#pragma warning disable CA1822 // Mark members as static401 private void OnInit()402#pragma warning restore CA1822 // Mark members as static403 {404 }405 private void HandleE1(Event e)406 {407 this.Monitor<Monitor1>(e);408 this.RaiseGotoStateEvent<Ready>();409 }410 [OnEventDoAction(typeof(E2), nameof(HandleE2))]411 public class Ready : State412 {413 }414 private void HandleE2(Event e)415 {...

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OnInit

Using AI Code Generation

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1{2 {3 [OnEntry(nameof(OnInit))]4 class Init : MachineState { }5 void OnInit()6 {7 this.Raise(new Halt());8 }9 }10}11{12 {13 [OnEntry(nameof(OnInit))]14 class Init : MachineState { }15 void OnInit()16 {17 this.OnEventDoAction(typeof(Halt), () => { });18 }19 }20}21{22 {23 [OnEntry(nameof(OnInit))]24 class Init : MachineState { }25 void OnInit()26 {27 this.OnEventDoAction(typeof(Halt), () => { });28 }29 }30}31{32 {33 [OnEntry(nameof(OnInit))]34 class Init : MachineState { }35 void OnInit()36 {37 this.OnEventDoAction(typeof(Halt), () => { });38 }39 }40}41{42 {43 [OnEntry(nameof(OnInit))]44 class Init : MachineState { }45 void OnInit()46 {47 this.OnEventDoAction(typeof(Halt), () => { });48 }49 }50}

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OnInit

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 private static void Main(string[] args)6 {7 Runtime.RegisterMonitor(typeof(Counter));8 Runtime.RegisterMonitor(typeof(Counter2));9 Runtime.RegisterMonitor(typeof(Counter3));10 Runtime.RegisterMonitor(typeof(Counter4));11 Runtime.RegisterMonitor(typeof(Counter5));12 Runtime.RegisterMonitor(typeof(Counter6));13 Runtime.RegisterMonitor(typeof(Counter7));14 Runtime.RegisterMonitor(typeof(Counter8));15 Runtime.RegisterMonitor(typeof(Counter9));16 Runtime.RegisterMonitor(typeof(Counter10));17 Runtime.RegisterMonitor(typeof(Counter11));18 Runtime.RegisterMonitor(typeof(Counter12));19 Runtime.RegisterMonitor(typeof(Counter13));20 Runtime.RegisterMonitor(typeof(Counter14));21 Runtime.RegisterMonitor(typeof(Counter15));22 Runtime.RegisterMonitor(typeof(Counter16));23 Runtime.RegisterMonitor(typeof(Counter17));24 Runtime.RegisterMonitor(typeof(Counter18));25 Runtime.RegisterMonitor(typeof(Counter19));26 Runtime.RegisterMonitor(typeof(Counter20));27 Runtime.RegisterMonitor(typeof(Counter21));28 Runtime.RegisterMonitor(typeof(Counter22));29 Runtime.RegisterMonitor(typeof(Counter23));30 Runtime.RegisterMonitor(typeof(Counter24));31 Runtime.RegisterMonitor(typeof(Counter25));32 Runtime.RegisterMonitor(typeof(Counter26));33 Runtime.RegisterMonitor(typeof(Counter27));34 Runtime.RegisterMonitor(typeof(Counter28));35 Runtime.RegisterMonitor(typeof(Counter29));36 Runtime.RegisterMonitor(typeof(Counter30));37 Runtime.RegisterMonitor(typeof(Counter31));38 Runtime.RegisterMonitor(typeof(Counter32));39 Runtime.RegisterMonitor(typeof(Counter33));40 Runtime.RegisterMonitor(typeof(Counter34));41 Runtime.RegisterMonitor(typeof(Counter35));42 Runtime.RegisterMonitor(typeof(Counter36));43 Runtime.RegisterMonitor(typeof(Counter37));44 Runtime.RegisterMonitor(typeof(Counter38));45 Runtime.RegisterMonitor(typeof(Counter39));46 Runtime.RegisterMonitor(typeof(Counter40));47 Runtime.RegisterMonitor(typeof(Counter41));48 Runtime.RegisterMonitor(typeof(Counter42));49 Runtime.RegisterMonitor(typeof(Counter43));50 Runtime.RegisterMonitor(typeof(Counter44));51 Runtime.RegisterMonitor(typeof(Counter45));52 Runtime.RegisterMonitor(typeof(Counter46));53 Runtime.RegisterMonitor(typeof(Counter47));54 Runtime.RegisterMonitor(typeof(Counter48));55 Runtime.RegisterMonitor(typeof(Counter49));56 Runtime.RegisterMonitor(typeof(Counter50));

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OnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using System;3using System.Threading.Tasks;4{5 {6 [OnEventDoAction(typeof(UnitEvent), nameof(DoWork))]7 class Init : State { }8 void DoWork() { }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;12using System;13using System.Threading.Tasks;14{15 {16 [OnEventDoAction(typeof(UnitEvent), nameof(DoWork))]17 class Init : State { }18 async Task DoWork() { }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;22using System;23using System.Threading.Tasks;24{25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(DoWork))]27 class Init : State { }28 void DoWork() { throw new Exception(); }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;32using System;33using System.Threading.Tasks;34{35 {36 [OnEventDoAction(typeof(UnitEvent), nameof(DoWork))]37 class Init : State { }38 async Task DoWork() { throw new Exception(); }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;42using System;43using System.Threading.Tasks;44{

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OnInit

Using AI Code Generation

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1{2 {3 protected override async Task OnInitializeAsync(Event initialEvent)4 {5 await this.ReceiveEventAsync<InitEvent>();6 }7 protected override async Task OnEventAsync(Event e)8 {9 if (e is PingEvent)10 {11 await this.ReceiveEventAsync<PongEvent>();12 }13 }14 }15}16{17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.ReceiveEventAsync<InitEvent>();21 }22 protected override async Task OnEventAsync(Event e)23 {24 if (e is PingEvent)25 {26 await this.ReceiveEventAsync<PongEvent>();27 }28 }29 }30}31{32 {33 protected override async Task OnInitializeAsync(Event initialEvent)34 {35 await this.ReceiveEventAsync<InitEvent>();36 }37 protected override async Task OnEventAsync(Event e)38 {39 if (e is PingEvent)40 {41 await this.ReceiveEventAsync<PongEvent>();42 }43 }44 }45}46{47 {48 protected override async Task OnInitializeAsync(Event initialEvent)49 {50 await this.ReceiveEventAsync<InitEvent>();51 }52 protected override async Task OnEventAsync(Event e)53 {54 if (e is PingEvent)55 {56 await this.ReceiveEventAsync<PongEvent>();57 }58 }59 }60}

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OnInit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntime();13 var m = Actor.Create(runtime, typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Busy));14 runtime.Wait();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;25{26 {27 static void Main(string[] args)28 {29 var runtime = new ActorRuntime();30 var m = Actor.Create(runtime, typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Busy));31 m.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Init());32 runtime.Wait();33 }34 }35}36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;43{44 {45 static void Main(string[] args)46 {47 var runtime = new ActorRuntime();48 var m = Actor.Create(runtime, typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Busy));49 m.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Init());

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OnInit

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 var busy = runtime.CreateActor(typeof(Busy));7 runtime.SendEvent(busy, new Start());8 }9 }10 {11 }12 {13 [OnEntry(nameof(OnInit))]14 [OnEventDoAction(typeof(Start), nameof(OnStart))]15 {16 }17 private void OnInit()18 {19 this.RaiseGotoStateEvent<Init>();20 }21 private void OnStart()22 {23 this.RaiseGotoStateEvent<Init>();24 }25 }26}

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