How to use Clear method of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentBagT class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentBagT.Clear

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> bag = new ConcurrentBag<int>();12 bag.Add(1);13 bag.Add(2);14 bag.Add(3);15 bag.Clear();16 }17 }18}19 at Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentBagT.Clear()20 at ConsoleApplication1.Program.Main(String[] args) in c:\Users\mkhurram\Documents\Visual Studio 2015\Projects\ConsoleApplication1\ConsoleApplication1\Program.cs:line 1821using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;27{28 {29 static void Main(string[] args)30 {31 ConcurrentBag<int> bag = new ConcurrentBag<int>();32 bag.Add(1);33 bag.Add(2);34 bag.Add(3);35 bag.Clear();36 bag.Add(4);37 bag.Add(5);38 bag.Add(6);39 }40 }41}42 at Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentBagT.Add(T item)43 at ConsoleApplication1.Program.Main(String[] args) in c:\Users\mkhurram\Documents\Visual Studio 2015\Projects\ConsoleApplication1\ConsoleApplication1\Program.cs:line 19

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> bag = new ConcurrentBag<int>();12 bag.Add(1);13 bag.Add(2);14 bag.Add(3);15 bag.Clear();16 }17 }18}19using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 ConcurrentBag<int> bag = new ConcurrentBag<int>();30 bag.Add(1);31 bag.Add(2);32 bag.Add(3);33 while (bag.TryTake(out int i)) { }34 }35 }36}

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1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> bag = new ConcurrentBag<int>();12 bag.Add(1);13 bag.Add(2);14 bag.Add(3);15 bag.Clear();16 Console.WriteLine(bag.Count);17 Console.ReadLine();18 }19 }20}21using System;22using System.Collections.Concurrent;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();32 dict.TryAdd(1, 1);33 dict.TryAdd(2, 2);34 dict.TryAdd(3, 3);35 dict.Clear();36 Console.WriteLine(dict.Count);37 Console.ReadLine();38 }39 }40}41using System;42using System.Collections.Concurrent;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();52 queue.Enqueue(1);53 queue.Enqueue(2);54 queue.Enqueue(3);55 queue.Clear();56 Console.WriteLine(queue.Count);57 Console.ReadLine();58 }59 }60}61using System;62using System.Collections.Concurrent;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 ConcurrentStack<int> stack = new ConcurrentStack<int>();72 stack.Push(1);73 stack.Push(2);74 stack.Push(3);75 stack.Clear();76 Console.WriteLine(stack.Count);77 Console.ReadLine();78 }79 }80}

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 ConcurrentBag<int> bag = new ConcurrentBag<int>();13 bag.Add(1);14 bag.Add(2);15 bag.Add(3);16 bag.Add(4);17 bag.Add(5);18 bag.Clear();19 Console.WriteLine(bag.Count);20 Console.ReadLine();21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;30using System.Threading;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();36 queue.Enqueue(1);37 queue.Enqueue(2);38 queue.Enqueue(3);39 queue.Enqueue(4);40 queue.Enqueue(5);41 queue.Clear();42 Console.WriteLine(queue.Count);43 Console.ReadLine();44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using System.Threading;54{55 {56 static void Main(string[] args)57 {58 ConcurrentStack<int> stack = new ConcurrentStack<int>();59 stack.Push(1);60 stack.Push(2);61 stack.Push(3);62 stack.Push(4);63 stack.Push(5);64 stack.Clear();65 Console.WriteLine(stack.Count);66 Console.ReadLine();67 }68 }69}70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;75using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;76using System.Threading;77{

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1using System.Collections.Concurrent;2using System.Threading.Tasks;3{4 {5 public static void Main()6 {7 ConcurrentBag<int> bag = new ConcurrentBag<int>();8 bag.Add(1);9 bag.Add(2);10 bag.Add(3);11 bag.Add(4);12 bag.Clear();13 Task.Run(() => bag.Add(5));14 Task.Run(() => bag.Add(6));15 }16 }17}18using System;19using System.Collections.Concurrent;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Runtime;23using Microsoft.Coyote.Specifications;24using Microsoft.Coyote.Tasks;25{26 {27 private static ConcurrentBag<int> bag;28 private static void Main()29 {30 bag = new ConcurrentBag<int>();31 bag.Add(1);32 bag.Add(2);33 bag.Add(3);34 bag.Add(4);35 bag.Clear();36 Task.Run(() => bag.Add(5));37 Task.Run(() => bag.Add(6));38 }39 }40}41using System.Collections.Concurrent;42using System.Threading.Tasks;43{44 {45 public static void Main()46 {47 ConcurrentBag<int> bag = new ConcurrentBag<int>();48 bag.Add(1);49 bag.Add(2);50 bag.Add(3);51 bag.Add(4);52 ((System.Collections.ICollection)bag).Clear();53 Task.Run(() => bag.Add(5));54 Task.Run(() => bag.Add(6));55 }56 }57}58using System;59using System.Collections.Concurrent;60using System.Threading.Tasks;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Runtime;

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1using System;2using System.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4using Microsoft.Coyote.Rewriting.Types;5using Microsoft.Coyote.Rewriting.Types.Collections.Generic;6using Microsoft.Coyote.Rewriting.Types.Collections.ObjectModel;7using Microsoft.Coyote.Rewriting.Types.Collections;8{9 {10 private static void Main(string[] args)11 {12 ConcurrentBagT<int> bag = new ConcurrentBagT<int>();13 bag.Add(1);14 bag.Add(2);15 bag.Add(3);16 bag.Add(4);17 bag.Add(5);18 bag.Clear();19 Console.WriteLine(bag.Count);20 }21 }22}23using System;24using System.Collections.Concurrent;25using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;26using Microsoft.Coyote.Rewriting.Types;27using Microsoft.Coyote.Rewriting.Types.Collections.Generic;28using Microsoft.Coyote.Rewriting.Types.Collections.ObjectModel;29using Microsoft.Coyote.Rewriting.Types.Collections;30{31 {32 private static void Main(string[] args)33 {34 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();35 queue.Enqueue(1);36 queue.Enqueue(2);37 queue.Enqueue(3);38 queue.Enqueue(4);39 queue.Enqueue(5);40 queue.Clear();41 Console.WriteLine(queue.Count);42 }43 }44}45using System;46using System.Collections.Concurrent;47using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;48using Microsoft.Coyote.Rewriting.Types;49using Microsoft.Coyote.Rewriting.Types.Collections.Generic;50using Microsoft.Coyote.Rewriting.Types.Collections.ObjectModel;51using Microsoft.Coyote.Rewriting.Types.Collections;52{53 {54 private static void Main(string[] args)55 {56 ConcurrentStackT<int> stack = new ConcurrentStackT<int>();57 stack.Push(1);58 stack.Push(2);59 stack.Push(3);60 stack.Push(4);61 stack.Push(5);62 stack.Clear();63 Console.WriteLine(stack.Count);64 }65 }66}

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 ConcurrentBagT<int> bag = new ConcurrentBagT<int>();8 bag.Add(1);9 bag.Add(2);10 bag.Add(3);11 bag.Add(4);12 bag.Add(5);13 bag.Clear();14 System.Console.WriteLine(bag.Count);15 }16 }17}18using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 ConcurrentDictionaryT<int, int> dictionary = new ConcurrentDictionaryT<int, int>();25 dictionary.TryAdd(1, 1);26 dictionary.TryAdd(2, 2);27 dictionary.TryAdd(3, 3);28 dictionary.TryAdd(4, 4);29 dictionary.TryAdd(5, 5);30 dictionary.Clear();31 System.Console.WriteLine(dictionary.Count);32 }33 }34}35using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();42 queue.Enqueue(1);43 queue.Enqueue(2);44 queue.Enqueue(3);45 queue.Enqueue(4);46 queue.Enqueue(5);47 queue.Clear();48 System.Console.WriteLine(queue.Count);49 }50 }51}52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using System.Threading.Tasks;54{55 {56 static void Main(string[] args)57 {58 ConcurrentStackT<int> stack = new ConcurrentStackT<int>();59 stack.Push(1);60 stack.Push(2);61 stack.Push(3);62 stack.Push(4);

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1using System;2using System.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 static void Main(string[] args)7 {8 ConcurrentBag<int> bag = new ConcurrentBag<int>();9 bag.Add(1);10 bag.Add(2);11 bag.Add(3);12 bag.Add(4);13 bag.Add(5);14 bag.Add(6);15 bag.Add(7);16 bag.Add(8);17 bag.Add(9);18 bag.Add(10);19 Console.WriteLine("Number of elements in bag: " + bag.Count);20 bag.Clear();21 Console.WriteLine("Number of elements in bag: " + bag.Count);22 }23 }24}25using System;26using System.Collections.Concurrent;27using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;28{29 {30 static void Main(string[] args)31 {32 ConcurrentBag<int> bag = new ConcurrentBag<int>();33 bag.Add(1);34 bag.Add(2);35 bag.Add(3);36 bag.Add(4);37 bag.Add(5);38 bag.Add(6);39 bag.Add(7);40 bag.Add(8);41 bag.Add(9);42 bag.Add(10);43 Console.WriteLine("Number of elements in bag: " + bag.Count);44 int item;45 while (bag.TryTake(out item))46 {47 Console.WriteLine("Item removed: " + item);48 }49 Console.WriteLine("Number of elements in bag: " + bag.Count);50 }51 }52}53using System;54using System.Collections.Concurrent;55using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;56{57 {58 static void Main(string[] args)59 {60 ConcurrentBag<int> bag = new ConcurrentBag<int>();61 bag.Add(1);62 bag.Add(2);63 bag.Add(3);64 bag.Add(4

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1{2 {3 static void Main(string[] args)4 {5 ConcurrentBag<int> bag = new ConcurrentBag<int>();6 bag.Add(1);7 bag.Add(2);8 bag.Add(3);9 bag.Clear();10 Console.WriteLine(bag.Count);11 Console.ReadLine();12 }13 }14}15using System;16using System.Collections.Concurrent;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();26 dict.TryAdd(1, 1);27 dict.TryAdd(2, 2);28 dict.TryAdd(3, 3);29 dict.Clear();30 Console.WriteLine(dict.Count);31 Console.ReadLine();32 }33 }34}35using System;36using System.Collections.Concurrent;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();46 queue.Enqueue(1);47 queue.Enqueue(2);48 queue.Enqueue(3);49 queue.Clear();50 Console.WriteLine(queue.Count);51 Console.ReadLine();52 }53 }54}55using System;56using System.Collections.Concurrent;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 ConcurrentStack<int> stack = new ConcurrentStack<int>();66 stack.Push(1);67 stack.Push(2);68 stack.Push(3);69 stack.Clear();70 Console.WriteLine(stack.Count);71 Console.ReadLine();72 }73 }74}

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 ConcurrentBag<int> bag = new ConcurrentBag<int>();13 bag.Add(1);14 bag.Add(2);15 bag.Add(3);16 bag.Add(4);17 bag.Add(5);18 bag.Clear();19 Console.WriteLine(bag.Count);20 Console.ReadLine();21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;30using System.Threading;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();36 queue.Enqueue(1);37 queue.Enqueue(2);38 queue.Enqueue(3);39 queue.Enqueue(4);40 queue.Enqueue(5);41 queue.Clear();42 Console.WriteLine(queue.Count);43 Console.ReadLine();44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using System.Threading;54{55 {56 static void Main(string[] args)57 {58 ConcurrentStack<int> stack = new ConcurrentStack<int>();59 stack.Push(1);60 stack.Push(2);61 stack.Push(3);62 stack.Push(4);63 stack.Push(5);64 stack.Clear();65 Console.WriteLine(stack.Count);66 Console.ReadLine();67 }68 }69}70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;75using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;76using System.Threading;77{

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 ConcurrentBagT<int> bag = new ConcurrentBagT<int>();8 bag.Add(1);9 bag.Add(2);10 bag.Add(3);11 bag.Add(4);12 bag.Add(5);13 bag.Clear();14 System.Console.WriteLine(bag.Count);15 }16 }17}18using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 ConcurrentDictionaryT<int, int> dictionary = new ConcurrentDictionaryT<int, int>();25 dictionary.TryAdd(1, 1);26 dictionary.TryAdd(2, 2);27 dictionary.TryAdd(3, 3);28 dictionary.TryAdd(4, 4);29 dictionary.TryAdd(5, 5);30 dictionary.Clear();31 System.Console.WriteLine(dictionary.Count);32 }33 }34}35using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();42 queue.Enqueue(1);43 queue.Enqueue(2);44 queue.Enqueue(3);45 queue.Enqueue(4);46 queue.Enqueue(5);47 queue.Clear();48 System.Console.WriteLine(queue.Count);49 }50 }51}52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using System.Threading.Tasks;54{55 {56 static void Main(string[] args)57 {58 ConcurrentStackT<int> stack = new ConcurrentStackT<int>();59 stack.Push(1);60 stack.Push(2);61 stack.Push(3);62 stack.Push(4);

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1using System;2using System.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 static void Main(string[] args)7 {8 ConcurrentBag<int> bag = new ConcurrentBag<int>();9 bag.Add(1);10 bag.Add(2);11 bag.Add(3);12 bag.Add(4);13 bag.Add(5);14 bag.Add(6);15 bag.Add(7);16 bag.Add(8);17 bag.Add(9);18 bag.Add(10);19 Console.WriteLine("Number of elements in bag: " + bag.Count);20 bag.Clear();21 Console.WriteLine("Number of elements in bag: " + bag.Count);22 }23 }24}25using System;26using System.Collections.Concurrent;27using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;28{29 {30 static void Main(string[] args)31 {32 ConcurrentBag<int> bag = new ConcurrentBag<int>();33 bag.Add(1);34 bag.Add(2);35 bag.Add(3);36 bag.Add(4);37 bag.Add(5);38 bag.Add(6);39 bag.Add(7);40 bag.Add(8);41 bag.Add(9);42 bag.Add(10);43 Console.WriteLine("Number of elements in bag: " + bag.Count);44 int item;45 while (bag.TryTake(out item))46 {47 Console.WriteLine("Item removed: " + item);48 }49 Console.WriteLine("Number of elements in bag: " + bag.Count);50 }51 }52}53using System;54using System.Collections.Concurrent;55using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;56{57 {58 static void Main(string[] args)59 {60 ConcurrentBag<int> bag = new ConcurrentBag<int>();61 bag.Add(1);62 bag.Add(2);63 bag.Add(3);64 bag.Add(4

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