How to use CreateFrom method of Microsoft.Coyote.Runtime.Operation class

Best Coyote code snippet using Microsoft.Coyote.Runtime.Operation.CreateFrom

Operation.cs

Source:Operation.cs Github

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...42 /// <summary>43 /// Creates a new controlled operation from the specified builder and returns its44 /// unique id, or null if the test engine is detached.45 /// </summary>46 public static ulong? CreateFrom(IOperationBuilder builder)47 {48 var runtime = CoyoteRuntime.Current;49 if (runtime.SchedulingPolicy != SchedulingPolicy.None)50 {51 var op = runtime.CreateUserDefinedOperation(builder);52 return op.Id;53 }54 return null;55 }56 /// <summary>57 /// Starts executing the operation with the specified id.58 /// </summary>59 public static void Start(ulong operationId)60 {...

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CreateFrom

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Runtime;10using Microsoft.Coyote.Actors.Timers;11using Microsoft.Coyote.Actors.SharedObjects;12using Microsoft.Coyote.Actors.SharedObjects.Timers;13{14 {15 static void Main(string[] args)16 {17 var op = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));18 Console.WriteLine(op);19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Tasks;30using Microsoft.Coyote.Runtime;31using Microsoft.Coyote.Actors.Timers;32using Microsoft.Coyote.Actors.SharedObjects;33using Microsoft.Coyote.Actors.SharedObjects.Timers;34{35 {36 static void Main(string[] args)37 {38 var op = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));39 Console.WriteLine(op);40 Console.WriteLine(op.Id);41 }42 }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Tasks;52using Microsoft.Coyote.Runtime;53using Microsoft.Coyote.Actors.Timers;54using Microsoft.Coyote.Actors.SharedObjects;55using Microsoft.Coyote.Actors.SharedObjects.Timers;56{57 {58 static void Main(string[] args)59 {60 var op = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));61 Console.WriteLine(op);62 Console.WriteLine(op.Id);63 Console.WriteLine(op.Type);64 }65 }66}

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CreateFrom

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.Timers;7 using Microsoft.Coyote.Runtime;8 {9 public static async Task Main()10 {11 var machine = new MachineId();12 var op = Operation.CreateFrom(() => machine.SendEvent(new Halt()));13 await op.ExecuteAsync();14 }15 }16}17{18 using System;19 using System.Threading.Tasks;20 using Microsoft.Coyote;21 using Microsoft.Coyote.Actors;22 using Microsoft.Coyote.Actors.Timers;23 using Microsoft.Coyote.Runtime;24 {25 public static async Task Main()26 {27 var machine = new MachineId();28 var op = Operation.CreateFrom<int>((count) => machine.SendEvent(new Halt()));29 await op.ExecuteAsync(3);30 }31 }32}

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CreateFrom

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Runtime;8using System.IO;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13using System.Diagnostics;14{15 {16 static void Main(string[] args)17 {18 var operation = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));19 Console.WriteLine(operation.Id);20 Console.WriteLine(operation.Type);21 Console.WriteLine(operation.Name);22 Console.WriteLine(operation.Status);23 Console.WriteLine(operation.Result);24 Console.WriteLine(operation.Exception);25 Console.WriteLine(operation.Task);26 Console.WriteLine(operation.Task.Status);27 Console.WriteLine(operation.Task.Result);28 Console.WriteLine(operation.Task.Exception);29 Console.WriteLine(operation.Task.Id);30 Console.ReadKey();31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Specifications;39using Microsoft.Coyote.Tasks;40using Microsoft.Coyote.Runtime;41using System.IO;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading;46using System.Diagnostics;47{48 {49 static void Main(string[] args)50 {51 var operation = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));52 Console.WriteLine(operation.Id);53 Console.WriteLine(operation.Type);

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CreateFrom

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Actors.Timers;8{9 {10 public static void Main()11 {12 var m = Operation.CreateFrom(() => new M(1));13 Runtime.Start(m);14 }15 }16 {17 int i;18 public M(int i)19 {20 this.i = i;21 }22 [OnEntry(nameof(EntryInit))]23 class Init : State { }24 void EntryInit()25 {26 Console.WriteLine("i = {0}", i);27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Runtime;35using Microsoft.Coyote.Tasks;36using Microsoft.Coyote.Actors.Timers;37{38 {39 public static void Main()40 {41 var m = Operation.CreateFrom(() => new M(1));42 Runtime.Start(m);43 }44 }45 {46 int i;47 public M(int i)48 {49 this.i = i;50 }51 [OnEntry(nameof(EntryInit))]52 class Init : State { }53 void EntryInit()54 {55 Console.WriteLine("i = {0}", i);56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Runtime;64using Microsoft.Coyote.Tasks;65using Microsoft.Coyote.Actors.Timers;66{67 {68 public static void Main()69 {

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CreateFrom

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 var send = Operation.CreateFrom(() => Actor.SendEvent(null, null));14 var receive = Operation.CreateFrom(() => Actor.ReceiveEvent(null));15 var receive2 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>());16 var receive3 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));17 var receive4 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));18 var receive5 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));19 var receive6 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));20 var receive7 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Tasks;32{33 {34 static void Main(string[] args)35 {36 var send = Operation.CreateFrom(() => Actor.SendEvent(null, null));37 var receive = Operation.CreateFrom(() => Actor.ReceiveEvent(null));

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CreateFrom

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1using Microsoft.Coyote;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var op = Operation.CreateFrom(() => Console.WriteLine("Hello World"));10 await op;11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Specifications;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 var op = Operation.CreateFrom(() => Task.FromResult(0));23 await op;24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Specifications;29using System;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 var op = Operation.CreateFrom(() => Task.FromResult(0));36 await op;37 }38 }39}

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CreateFrom

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1using System;2using Microsoft.Coyote;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 var op = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));9 op.Run();10 }11 }12}13using System;14using Microsoft.Coyote;15{16 {17 static void Main(string[] args)18 {19 Console.WriteLine("Hello World!");20 Func<int, string> func = x => x.ToString();21 var op = Operation.CreateFrom(func);22 var result = op.Run(42);23 Console.WriteLine(result);24 }25 }26}27using System;28using Microsoft.Coyote;29{30 {31 static void Main(string[] args)32 {33 Console.WriteLine("Hello World!");34 Func<int, int, string> func = (x, y) => (x + y).ToString();35 var op = Operation.CreateFrom(func);36 var result = op.Run(42, 100);37 Console.WriteLine(result);38 }39 }40}

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CreateFrom

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Runtime;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(Actor1));14 var op = Operation.CreateFrom(() => Actor1.MyAction());15 runtime.SendEvent(actor, op);16 runtime.Dispose();17 }18 }19 {20 [OnEventDoAction(typeof(Operation), nameof(MyAction))]21 class Init : State { }22 public static void MyAction()23 {24 Console.WriteLine("Hello World!");25 }26 }27}28using System;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Tasks;32using Microsoft.Coyote.Runtime;33using System.Collections.Generic;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var actor = runtime.CreateActor(typeof(Actor1));41 var op = Operation.CreateFrom(() => Actor1.MyAction());42 runtime.SendEvent(actor, op);43 runtime.Dispose();44 }45 }46 {47 [OnEventDoAction(typeof(Operation), nameof(MyAction))]48 class Init : State { }49 public static void MyAction()50 {51 Console.WriteLine("Hello World!");52 }53 }54}55using System;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Tasks;

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CreateFrom

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.Specifications;6{7 {8 public static void Main()9 {10 Operation op = Operation.CreateFrom(Actor.CurrentOperation);11 if (op != null)12 {13 Console.WriteLine("Operation is: {0}", op);14 }15 {16 Console.WriteLine("Operation is null");17 }18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Runtime;25using Microsoft.Coyote.Specifications;26{27 {28 public static void Main()29 {30 Operation op = Operation.CreateFrom(Actor.CurrentOperation);31 if (op != null)32 {33 Console.WriteLine("Operation is: {0}", op);34 }35 {36 Console.WriteLine("Operation is null");37 }38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Runtime;45using Microsoft.Coyote.Specifications;46{47 {48 public static void Main()49 {50 Operation op = Operation.CreateFrom(Actor.CurrentOperation);51 if (op != null)52 {53 Console.WriteLine("Operation is: {0}", op);54 }55 {56 Console.WriteLine("Operation is null");57 }58 }59 }60}

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CreateFrom

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Runtime;4{5 {6 public static void Main(string[] args)7 {8 var op = Operation.CreateFrom(typeof(Hello), new List<object> { "world" });9 Runtime.Enqueue(op);10 Runtime.Wait();11 }12 }13 {14 public Hello(string name)15 {16 this.Name = name;17 }18 public string Name { get; private set; }19 protected override Task OnExecuteAsync(Event e)20 {21 Console.WriteLine("Hello, {0}!", this.Name);22 return Task.CompletedTask;23 }24 }25}26using System;27using System.Collections.Generic;28using Microsoft.Coyote.Runtime;29{30 {31 public static void Main(string[] args)32 {33 var op = Operation.CreateFrom(typeof(Hello), new List<object> { "world" });34 Runtime.Enqueue(op);35 Runtime.Wait();36 }37 }38 {39 public Hello(string name)40 {41 this.Name = name;42 }43 public string Name { get; private set; }44 protected override Task OnExecuteAsync(Event e)45 {46 Console.WriteLine("Hello, {0}!", this.Name);47 return Task.CompletedTask;48 }49 }50}51 var m = Operation.CreateFrom(() => new M(1));52 Runtime.Start(m);53 }54 }55 {56 int i;57 public M(int i)58 {59 this.i = i;60 }61 [OnEntry(nameof(EntryInit))]62 class Init : State { }63 void EntryInit()64 {65 Console.WriteLine("i = {0}", i);66 }67 }68}69using System;70using System.Threading.Tasks;71using Microsoft.Coyote;72using Microsoft.Coyote.Actors;73using Microsoft.Coyote.Runtime;74using Microsoft.Coyote.Tasks;75using Microsoft.Coyote.Actors.Timers;76{77 {78 public static void Main()79 {

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CreateFrom

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 var send = Operation.CreateFrom(() => Actor.SendEvent(null, null));14 var receive = Operation.CreateFrom(() => Actor.ReceiveEvent(null));15 var receive2 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>());16 var receive3 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));17 var receive4 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));18 var receive5 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));19 var receive6 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));20 var receive7 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Tasks;32{33 {34 static void Main(string[] args)35 {36 var send = Operation.CreateFrom(() => Actor.SendEvent(null, null));37 var receive = Operation.CreateFrom(() => Actor.ReceiveEvent(null));

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CreateFrom

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1using System;2using Microsoft.Coyote;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 var op = Operation.CreateFrom(() => Console.WriteLine("Hello World!"));9 op.Run();10 }11 }12}13using System;14using Microsoft.Coyote;15{16 {17 static void Main(string[] args)18 {19 Console.WriteLine("Hello World!");20 Func<int, string> func = x => x.ToString();21 var op = Operation.CreateFrom(func);22 var result = op.Run(42);23 Console.WriteLine(result);24 }25 }26}27using System;28using Microsoft.Coyote;29{30 {31 static void Main(string[] args)32 {33 Console.WriteLine("Hello World!");34 Func<int, int, string> func = (x, y) => (x + y).ToString();35 var op = Operation.CreateFrom(func);36 var result = op.Run(42, 100);37 Console.WriteLine(result);38 }39 }40}

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CreateFrom

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.Specifications;6{7 {8 public static void Main()9 {10 Operation op = Operation.CreateFrom(Actor.CurrentOperation);11 if (op != null)12 {13 Console.WriteLine("Operation is: {0}", op);14 }15 {16 Console.WriteLine("Operation is null");17 }18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Runtime;25using Microsoft.Coyote.Specifications;26{27 {28 public static void Main()29 {30 Operation op = Operation.CreateFrom(Actor.CurrentOperation);31 if (op != null)32 {33 Console.WriteLine("Operation is: {0}", op);34 }35 {36 Console.WriteLine("Operation is null");37 }38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Runtime;45using Microsoft.Coyote.Specifications;46{47 {48 public static void Main()49 {50 Operation op = Operation.CreateFrom(Actor.CurrentOperation);51 if (op != null)52 {53 Console.WriteLine("Operation is: {0}", op);54 }55 {56 Console.WriteLine("Operation is null");57 }58 }59 }60}

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CreateFrom

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Actors.Timers;8{9 {10 public static void Main()11 {12 var m = Operation.CreateFrom(() => new M(1));13 Runtime.Start(m);14 }15 }16 {17 int i;18 public M(int i)19 {20 this.i = i;21 }22 [OnEntry(nameof(EntryInit))]23 class Init : State { }24 void EntryInit()25 {26 Console.WriteLine("i = {0}", i);27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Runtime;35using Microsoft.Coyote.Tasks;36using Microsoft.Coyote.Actors.Timers;37{38 {39 public static void Main()40 {41 var m = Operation.CreateFrom(() => new M(1));42 Runtime.Start(m);43 }44 }45 {46 int i;47 public M(int i)48 {49 this.i = i;50 }51 [OnEntry(nameof(EntryInit))]52 class Init : State { }53 void EntryInit()54 {55 Console.WriteLine("i = {0}", i);56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Runtime;64using Microsoft.Coyote.Tasks;65using Microsoft.Coyote.Actors.Timers;66{67 {68 public static void Main()69 {

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CreateFrom

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 var send = Operation.CreateFrom(() => Actor.SendEvent(null, null));14 var receive = Operation.CreateFrom(() => Actor.ReceiveEvent(null));15 var receive2 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>());16 var receive3 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));17 var receive4 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));18 var receive5 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));19 var receive6 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));20 var receive7 = Operation.CreateFrom(() => Actor.ReceiveEvent<int>(e => e > 0));21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Tasks;32{33 {34 static void Main(string[] args)35 {36 var send = Operation.CreateFrom(() => Actor.SendEvent(null, null));37 var receive = Operation.CreateFrom(() => Actor.ReceiveEvent(null));

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