How to use Finish method of Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish

Robot.cs

Source:Robot.cs Github

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...193 {194 this.Log.WriteLine("<Robot> Serving order");195 var drinkType = this.SelectDrink();196 var glassOfDrink = this.GetFullFlass(drinkType);197 this.FinishOrder();198 }199 private void FinishOrder()200 {201 this.Log.WriteLine("<Robot> Finished serving the order. Retreating.");202 this.Log.WriteLine("==================================================");203 this.Log.WriteLine(string.Empty);204 this.MoveTo(StartingLocation);205 this.CurrentOrder = null;206 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());207 if (this.RunForever)208 {209 this.RaiseGotoStateEvent<Active>();210 }211 else212 {213 this.RaiseGotoStateEvent<FinishState>();214 }215 }216 private DrinkType SelectDrink()217 {218 var clientType = this.CurrentOrder.ClientDetails.PersonType;219 var selectedDrink = this.GetRandomDrink(clientType);220 this.Log.WriteLine($"<Robot> Selected \"{selectedDrink}\" for {clientType} client");221 return selectedDrink;222 }223 private Glass GetFullFlass(DrinkType drinkType)224 {225 var fillLevel = 100;226 this.Log.WriteLine($"<Robot> Filled a new glass of {drinkType} to {fillLevel}% level");227 return new Glass(drinkType, fillLevel);228 }229 private DrinkType GetRandomDrink(PersonType drinkerType)230 {231 var appropriateDrinks = drinkerType == PersonType.Adult232 ? Drinks.ForAdults233 : Drinks.ForMinors;234 return appropriateDrinks[this.RandomInteger(appropriateDrinks.Count)];235 }236 [OnEntry(nameof(Finish))]237 internal class FinishState : State { }238 private void Finish()239 {240 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241 this.SendEvent(this.Id, HaltEvent.Instance);242 }243 protected override Task OnEventUnhandledAsync(Event e, string state)244 {245 // this can be handy for debugging.246 return base.OnEventUnhandledAsync(e, state);247 }248 }249}...

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Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6{7 {8 private int currentLocation;9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 this.currentLocation = 0;12 return Task.CompletedTask;13 }14 protected override Task OnEventAsync(Event e)15 {16 switch (e)17 {18 this.SendEvent(getLocEvent.ResponseEvent, new GetLocationResponseEvent(this.currentLocation));19 break;20 this.currentLocation = 0;21 resetEvent.Finish();22 break;23 this.currentLocation = moveEvent.Destination;24 break;25 }26 return Task.CompletedTask;27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Samples.DrinksServingRobot;35{36 {37 private readonly ActorId navigator;38 private int currentLocation;39 public Robot(ActorId navigator)40 {41 this.navigator = navigator;42 }43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.SendEvent(this.navigator, new GetLocationEvent(this.Id));46 return Task.CompletedTask;47 }48 protected override Task OnEventAsync(Event e)49 {50 switch (e)51 {52 this.currentLocation = getLocRespEvent.Location;53 break;54 this.SendEvent(this.navigator, new GetLocationEvent(this.Id));55 break;56 this.SendEvent(this.navigator, moveEvent);57 break;58 }59 return Task.CompletedTask;60 }61 }62}63using System;

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Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.DrinksServingRobot;5{6 {7 public RobotContext Context;8 public NavigatorResetEvent(RobotContext context)9 {10 this.Context = context;11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Samples.DrinksServingRobot;17{18 {19 [OnEntry(nameof(InitOnEntry))]20 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(Reset))]21 {22 }23 private void InitOnEntry()24 {25 this.RaiseEvent(new NavigatorResetEvent(new RobotContext()));26 }27 private void Reset(Event e)28 {29 var ev = e as NavigatorResetEvent;30 this.RaiseEvent(new NavigatorResetEvent(ev.Context));31 }32 }33}34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.DrinksServingRobot;37{38 {39 [OnEntry(nameof(InitOnEntry))]40 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(Reset))]41 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(Reset2))]42 {43 }44 private void InitOnEntry()45 {46 this.RaiseEvent(new NavigatorResetEvent(new RobotContext()));47 }48 private void Reset(Event e)49 {50 var ev = e as NavigatorResetEvent;51 this.RaiseEvent(new NavigatorResetEvent(ev.Context));52 }53 private void Reset2(Event e)54 {55 var ev = e as NavigatorResetEvent;56 this.RaiseEvent(new NavigatorResetEvent(ev.Context));57 }

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Using AI Code Generation

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1await Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();2Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();3Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();4Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();5Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();6Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();7Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();8Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();9Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();10Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.Finish();

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Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.DrinksServingRobot;5{6 {7 public static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 1000;11 config.SchedulingStrategy = SchedulingStrategy.DFS;12 config.MaxFairSchedulingSteps = 5000;13 config.MaxUnfairSchedulingSteps = 10000;14 config.MaxSteps = 10000;15 config.MaxSchedulingSteps = 10000;16 config.MaxFairSchedulingSteps = 10000;17 config.MaxUnfairSchedulingSteps = 10000;18 config.MaxFairSchedulingSteps = 5000;19 config.MaxUnfairSchedulingSteps = 10000;20 config.MaxFairSchedulingSteps = 5000;21 config.MaxUnfairSchedulingSteps = 10000;22 config.MaxFairSchedulingSteps = 5000;23 config.MaxUnfairSchedulingSteps = 10000;24 config.MaxFairSchedulingSteps = 5000;25 config.MaxUnfairSchedulingSteps = 10000;26 config.MaxFairSchedulingSteps = 5000;27 config.MaxUnfairSchedulingSteps = 10000;28 config.MaxFairSchedulingSteps = 5000;29 config.MaxUnfairSchedulingSteps = 10000;30 config.MaxFairSchedulingSteps = 5000;31 config.MaxUnfairSchedulingSteps = 10000;32 config.MaxFairSchedulingSteps = 5000;33 config.MaxUnfairSchedulingSteps = 10000;34 config.MaxFairSchedulingSteps = 5000;35 config.MaxUnfairSchedulingSteps = 10000;36 config.MaxFairSchedulingSteps = 5000;37 config.MaxUnfairSchedulingSteps = 10000;38 config.MaxFairSchedulingSteps = 5000;39 config.MaxUnfairSchedulingSteps = 10000;40 config.MaxFairSchedulingSteps = 5000;41 config.MaxUnfairSchedulingSteps = 10000;42 config.MaxFairSchedulingSteps = 5000;43 config.MaxUnfairSchedulingSteps = 10000;44 config.MaxFairSchedulingSteps = 5000;

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Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote;6 using Microsoft.Coyote.Actors;7 using Microsoft.Coyote.Tasks;8 using Microsoft.Coyote.Samples.DrinksServingRobot.Interfaces;9 using Microsoft.Coyote.Samples.DrinksServingRobot.Events;10 using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;11 {12 private IRobotController Controller;13 private IRobotSensor Sensor;14 private IRobotActuator Actuator;15 private TaskCompletionSource<bool> ExitTaskCompletionSource;16 [OnEventDoAction(typeof(StartEvent), nameof(Start))]17 [OnEventDoAction(typeof(FinishEvent), nameof(Finish))]18 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(Reset))]19 {20 }21 private void Start()22 {23 this.Controller = this.ReceivedEvent as IRobotController;24 this.Sensor = this.ReceivedEvent as IRobotSensor;25 this.Actuator = this.ReceivedEvent as IRobotActuator;26 this.ExitTaskCompletionSource = this.ReceivedEvent as TaskCompletionSource<bool>;27 this.RaiseEvent(new NavigatorResetEvent());28 }29 private void Finish()30 {31 this.ExitTaskCompletionSource.SetResult(true);32 }33 private void Reset()34 {35 this.RaiseEvent(new InitializeEvent(this.Controller, this.Sensor, this.Actuator));36 }37 }38}39{40 using System;41 using System.Collections.Generic;42 using System.Threading.Tasks;43 using Microsoft.Coyote;44 using Microsoft.Coyote.Actors;45 using Microsoft.Coyote.Tasks;46 using Microsoft.Coyote.Samples.DrinksServingRobot.Interfaces;47 using Microsoft.Coyote.Samples.DrinksServingRobot.Events;48 using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;

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Using AI Code Generation

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1 var e = new Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent();2 e.Finish();3 this.SendEvent(this.Id, e);4}5{6 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(OnNavigatorReset))]7 class Ready : State { }8 void OnNavigatorReset(Event e)9 {10 var resetEvent = (NavigatorResetEvent)e;11 resetEvent.Finish();12 this.SendEvent(this.Id, resetEvent);13 }14}15{16 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(OnNavigatorReset))]17 class Ready : State { }18 void OnNavigatorReset(Event e)19 {20 var resetEvent = (NavigatorResetEvent)e;21 resetEvent.Finish();22 this.SendEvent(this.Id, resetEvent);23 }24}25{26 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(OnNavigatorReset))]27 class Ready : State { }28 void OnNavigatorReset(Event e)29 {30 var resetEvent = (NavigatorResetEvent)e;31 resetEvent.Finish();32 this.SendEvent(this.Id, resetEvent);33 }34}35{36 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(OnNavigatorReset))]37 class Ready : State { }38 void OnNavigatorReset(Event e)39 {40 var resetEvent = (NavigatorResetEvent)e;41 resetEvent.Finish();42 this.SendEvent(this.Id, resetEvent);43 }44}45{46 [OnEventDoAction(typeof(NavigatorResetEvent), nameof(OnNavigatorReset))]47 class Ready : State { }48 void OnNavigatorReset(Event e)49 {50 var resetEvent = (NavigatorResetEvent)e;51 resetEvent.Finish();52 this.SendEvent(this.Id, resetEvent);53 }54}

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