Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.RegisterNodes.RegisterNodes
Driver.cs
Source:Driver.cs
...56 var node = this.CreateActor(typeof(Node));57 this.Nodes.Add(node);58 }59 // Notifies the liveness monitor that the nodes are initialized.60 this.Monitor<Liveness>(new Liveness.RegisterNodes(this.Nodes));61 this.FailureDetector = this.CreateActor(typeof(FailureDetector), new FailureDetector.Config(this.Nodes));62 this.SendEvent(this.FailureDetector, new RegisterClient(this.Id));63 this.RaiseGotoStateEvent<InjectFailures>();64 }65 [OnEntry(nameof(InjectFailuresOnEntry))]66 [OnEventDoAction(typeof(FailureDetector.NodeFailed), nameof(NodeFailedAction))]67 private class InjectFailures : State { }68 /// <summary>69 /// Injects failures (modelled with the special Coyote event 'halt').70 /// </summary>71 private void InjectFailuresOnEntry()72 {73 foreach (var node in this.Nodes)74 {...
Liveness.cs
Source:Liveness.cs
...12 /// specifications such as absence of deadlocks and livelocks in the test program, using a13 /// liveness monitor.14 ///15 /// This monitor is itself a special type of state machine and it starts in the state 'Init'16 /// and transitions to the state 'Wait' upon receiving the event 'RegisterNodes', which contains17 /// references to all nodes in the program.18 ///19 /// Whenever the 'Driver' machine receives a 'NodeFailed' event from the 'FailureDetector'20 /// machine, it forwards that event to the this monitor which then removes the machine whose21 /// failure was detected from the set of nodes.22 ///23 /// The monitor exits the 'Hot' 'Init' state only when all nodes becomes empty, i.e., when24 /// the failure of all node machines has been detected. Thus, this monitor expresses the25 /// specification that failure of every node machine must be eventually detected.26 ///27 /// Read our documentation (https://microsoft.github.io/coyote/)28 /// to learn more about liveness checking in Coyote.29 /// </summary>30 internal class Liveness : Monitor31 {32 internal class RegisterNodes : Event33 {34 public HashSet<ActorId> Nodes;35 public RegisterNodes(HashSet<ActorId> nodes)36 {37 this.Nodes = nodes;38 }39 }40 private HashSet<ActorId> Nodes;41 [Start]42 [OnEventDoAction(typeof(RegisterNodes), nameof(RegisterNodesAction))]43 private class Init : State { }44 private void RegisterNodesAction(Event e)45 {46 var nodes = (e as RegisterNodes).Nodes;47 this.Nodes = new HashSet<ActorId>(nodes);48 this.RaiseGotoStateEvent<Wait>();49 }50 /// <summary>51 /// A hot state denotes that the liveness property is not52 /// currently satisfied.53 /// </summary>54 [Hot]55 [OnEventDoAction(typeof(FailureDetector.NodeFailed), nameof(NodeDownAction))]56 private class Wait : State { }57 private void NodeDownAction(Event e)58 {59 var node = (e as FailureDetector.NodeFailed).Node;60 this.Nodes.Remove(node);...
RegisterNodes
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 static async Task Main(string[] args)8 {9 RegisterNodes registerNodes = new RegisterNodes();10 registerNodes.RegisterNodes();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote;17using Microsoft.Coyote.Samples.Monitors;18{19 {20 static async Task Main(string[] args)21 {22 RegisterNodes registerNodes = new RegisterNodes();23 registerNodes.RegisterNodes();24 }25 }26}27using Microsoft.Coyote.Samples.Monitors;
RegisterNodes
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Samples.Monitors;8using Microsoft.Coyote.Samples.Shared;9using Microsoft.Coyote.Samples.Shared.Logging;10using Microsoft.Coyote.Samples.Shared.Models;11using Microsoft.Coyote.Samples.Shared.Storage;12using Microsoft.Coyote.Samples.Shared.Storage.Models;13using Microsoft.Coyote.Samples.Shared.Storage.Services;14using Microsoft.Coyote.Samples.Shared.Workload;15using Microsoft.Coyote.Specifications;16using Microsoft.Coyote.Tasks;17{18 {19 public static void Main(string[] args)20 {21 var config = Configuration.Create();22 config.MaxSchedulingSteps = 10000;23 config.MaxFairSchedulingSteps = 10000;24 config.MaxStepsFromEntryToExit = 1000;25 config.MaxUnfairSchedulingSteps = 1000;26 config.MaxUnprovenPrograms = 1000;27 config.EnableCycleDetection = true;28 config.EnableDataRaceDetection = true;29 config.EnableDeadlockDetection = true;30 config.EnableIntegerOverflowChecks = true;31 config.EnableLivenessChecking = true;32 config.EnableObjectInequalityChecking = true;33 config.EnableOperationCanceledHandling = true;34 config.EnablePCTesting = true;35 config.EnableRandomExecution = true;36 config.EnableStepDebugging = true;
RegisterNodes
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(RegisterNodes));12 runtime.CreateActor(typeof(Actor1));13 runtime.CreateActor(typeof(Actor2));14 runtime.CreateActor(typeof(Actor3));15 runtime.Wait();16 }17 }18 {19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 this.SendEvent(this.Id, new E());22 return Task.CompletedTask;23 }24 [OnEventDoAction(typeof(E), nameof(HandleE))]25 private void HandleE()26 {27 this.SendEvent(this.Id, new E());28 }29 }30 {31 protected override Task OnInitializeAsync(Event initialEvent)32 {33 this.SendEvent(this.Id, new E());34 return Task.CompletedTask;35 }36 [OnEventDoAction(typeof(E), nameof(HandleE))]37 private void HandleE()38 {39 this.SendEvent(this.Id, new E());40 }41 }42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.SendEvent(this.Id, new E());46 return Task.CompletedTask;47 }48 [OnEventDoAction(typeof(E), nameof(HandleE))]49 private void HandleE()50 {51 this.SendEvent(this.Id, new E());52 }53 }54 class E : Event { }55}56using System;57using System.Threading.Tasks;58using Microsoft.Coyote;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Samples.Monitors;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.RegisterMonitor(typeof(RegisterNodes));67 runtime.CreateActor(typeof(Actor1));68 runtime.CreateActor(typeof(Actor2));69 runtime.CreateActor(typeof(Actor3));70 runtime.Wait();71 }72 }73 {74 protected override Task OnInitializeAsync(Event initialEvent)75 {
RegisterNodes
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 public static void Main(string[] args)11 {12 RegisterNodes.Register();13 Task.Run(() => Network.Start());14 Task.Delay(5000).Wait();15 Task.Run(() => Client.Start());16 Task.Delay(5000).Wait();17 Network.Stop();18 Task.Delay(5000).Wait();19 Client.Stop();20 Task.Delay(5000).Wait();21 RuntimeEnvironment.Stop();22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Runtime;29using Microsoft.Coyote.Samples.Monitors;30using Microsoft.Coyote.Specifications;31using Microsoft.Coyote.Tasks;32{33 {34 public static void Register()35 {36 Task.Run(() => Node.Register(0, 1));37 Task.Run(() => Node.Register(1, 2));38 Task.Run(() => Node.Register(2, 3));39 Task.Run(() => Node.Register(3, 4));40 Task.Run(() => Node.Register(4, 5));41 Task.Run(() => Node.Register(5, 6));42 Task.Run(() => Node.Register(6, 7));43 Task.Run(() => Node.Register(7, 8));44 Task.Run(() => Node.Register(8, 9));45 Task.Run(() => Node.Register(9, 0));46 Task.Delay(5000).Wait();47 }48 }49}50using System;51using System.Collections.Generic;
RegisterNodes
Using AI Code Generation
1using System;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote.Tasks;4{5 {6 static void Main(string[] args)7 {8 RegisterNodes registerNodes = new RegisterNodes();9 registerNodes.RegisterNodes();10 }11 }12}13using System;14using Microsoft.Coyote.Samples.Monitors;15using Microsoft.Coyote.Tasks;16{17 {18 static void Main(string[] args)19 {20 RegisterNodes registerNodes = new RegisterNodes();21 registerNodes.RegisterNodes();22 }23 }24}25using System;26using Microsoft.Coyote.Samples.Monitors;27using Microsoft.Coyote.Tasks;28{29 {30 static void Main(string[] args)31 {32 RegisterNodes registerNodes = new RegisterNodes();33 registerNodes.RegisterNodes();34 }35 }36}37using System;38using Microsoft.Coyote.Samples.Monitors;39using Microsoft.Coyote.Tasks;40{41 {42 static void Main(string[] args)43 {44 RegisterNodes registerNodes = new RegisterNodes();45 registerNodes.RegisterNodes();46 }47 }48}49using System;50using Microsoft.Coyote.Samples.Monitors;51using Microsoft.Coyote.Tasks;52{53 {54 static void Main(string[] args)55 {56 RegisterNodes registerNodes = new RegisterNodes();57 registerNodes.RegisterNodes();58 }59 }60}61using System;62using Microsoft.Coyote.Samples.Monitors;63using Microsoft.Coyote.Tasks;64{65 {66 static void Main(string[] args)67 {
RegisterNodes
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2{3 {4 static void Main(string[] args)5 {6 RegisterNodes.Register();7 }8 }9}
RegisterNodes
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Samples.Monitors;7{8 {9 static void Main(string[] args)10 {11 var nodes = new List<Node>();12 nodes.Add(new Node("A", new List<string> { "B", "C" }));13 nodes.Add(new Node("B", new List<string> { "A", "C" }));14 nodes.Add(new Node("C", new List<string> { "A", "B" }));15 RegisterNodes registerNodes = new RegisterNodes(nodes);16 registerNodes.Register();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Samples.Monitors;26{27 {28 static void Main(string[] args)29 {30 var nodes = new List<Node>();31 nodes.Add(new Node("A", new List<string> { "B", "C" }));32 nodes.Add(new Node("B", new List<string> { "A", "C" }));33 nodes.Add(new Node("C", new List<string> { "A", "B" }));34 RegisterNodes registerNodes = new RegisterNodes(nodes);35 registerNodes.Register();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Samples.Monitors;45{46 {47 static void Main(string[] args)48 {49 var nodes = new List<Node>();50 nodes.Add(new Node("A", new List<string> { "B", "C" }));51 nodes.Add(new Node("B", new List<string> { "A", "C" }));52 nodes.Add(new Node("C", new List<string> { "A", "B" }));53 RegisterNodes registerNodes = new RegisterNodes(nodes);
RegisterNodes
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote.Tasks;3using System;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create();9 config.SchedulingIterations = 1000;10 config.SchedulingSeed = 0;11 config.SchedulingStrategy = SchedulingStrategy.FairPCT;12 config.SchedulingLogLevel = SchedulingLogLevel.Verbose;13 config.SchedulingMaxSteps = 100;14 config.SchedulingMaxFairSchedulingSteps = 100;15 var runtime = RuntimeFactory.Create(config);16 runtime.RegisterMonitor(typeof(RegisterNodes));17 runtime.CreateActor(typeof(Actor1));18 runtime.Wait();19 }20 }21}22using Microsoft.Coyote.Samples.Monitors;23using Microsoft.Coyote.Tasks;24using System;25{26 {27 static void Main(string[] args)28 {29 var config = Configuration.Create();30 config.SchedulingIterations = 1000;31 config.SchedulingSeed = 0;32 config.SchedulingStrategy = SchedulingStrategy.FairPCT;33 config.SchedulingLogLevel = SchedulingLogLevel.Verbose;34 config.SchedulingMaxSteps = 100;35 config.SchedulingMaxFairSchedulingSteps = 100;36 var runtime = RuntimeFactory.Create(config);37 runtime.RegisterMonitor(typeof(RegisterNodes));38 runtime.CreateActor(typeof(Actor1));39 runtime.Wait();40 }41 }42}43using Microsoft.Coyote.Samples.Monitors;44using Microsoft.Coyote.Tasks;45using System;46{47 {48 static void Main(string[] args)49 {50 var config = Configuration.Create();51 config.SchedulingIterations = 1000;52 config.SchedulingSeed = 0;53 config.SchedulingStrategy = SchedulingStrategy.FairPCT;54 config.SchedulingLogLevel = SchedulingLogLevel.Verbose;55 config.SchedulingMaxSteps = 100;
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