How to use AddChildren method of NBi.GenbiL.Stateful.Tree.BranchNode class

Best NBi code snippet using NBi.GenbiL.Stateful.Tree.BranchNode.AddChildren

BranchNode.cs

Source:BranchNode.cs Github

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...21 item.Root = Root;22 item.Level = Level + 1;23 ChildrenList.Add(item);24 }25 public void AddChildren(IEnumerable<TreeNode> items)26 => items.ToList().ForEach(x => AddChild(x));27 public BranchNode FindChildBranch(string path)28 {29 var node = this;30 var subPathes = path.Split(new[] { '|' });31 foreach (var subPath in subPathes)32 node = node?.Children.FirstOrDefault(x => x is BranchNode && x.Name == subPath) as BranchNode;33 return node;34 }35 public BranchNode GetChildBranch(string path)36 {37 var node = this;38 if (path == RootNode.Path)39 return Root;...

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AddChildren

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.GenbiL.Stateful.Tree;7{8 {9 static void Main(string[] args)10 {11 BranchNode root = new BranchNode("root");12 BranchNode branch1 = new BranchNode("branch1");13 BranchNode branch2 = new BranchNode("branch2");14 BranchNode branch3 = new BranchNode("branch3");15 BranchNode branch4 = new BranchNode("branch4");16 BranchNode branch5 = new BranchNode("branch5");17 BranchNode branch6 = new BranchNode("branch6");18 BranchNode branch7 = new BranchNode("branch7");19 BranchNode branch8 = new BranchNode("branch8");20 branch1.AddChildren(branch2);21 branch1.AddChildren(branch3);22 branch1.AddChildren(branch4);23 branch2.AddChildren(branch5);24 branch2.AddChildren(branch6);25 branch5.AddChildren(branch7);26 branch5.AddChildren(branch8);27 root.AddChildren(branch1);28 Console.WriteLine("Root node: " + root.Name);29 Console.WriteLine("Branch1 node: " + root.Children[0].Name);30 Console.WriteLine("Branch2 node: " + root.Children[0].Children[0].Name);31 Console.WriteLine("Branch3 node: " + root.Children[0].Children[1].Name);32 Console.WriteLine("Branch4 node: " + root.Children[0].Children[2].Name);33 Console.WriteLine("Branch5 node: " + root.Children[0].Children[0].Children[0].Name);34 Console.WriteLine("Branch6 node: " + root.Children[0].Children[0].Children[1].Name);35 Console.WriteLine("Branch7 node: " + root.Children[0].Children[0].Children[0].Children[0].Name);36 Console.WriteLine("Branch8 node: " + root.Children[0].Children[0].Children[0].Children[1].Name);37 Console.ReadLine();38 }39 }40}

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AddChildren

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.GenbiL.Stateful.Tree;7{8 {9 static void Main(string[] args)10 {11 var root = new BranchNode("root");12 var branch1 = new BranchNode("branch1");13 var branch2 = new BranchNode("branch2");14 var leaf1 = new LeafNode("leaf1");15 var leaf2 = new LeafNode("leaf2");16 var leaf3 = new LeafNode("leaf3");17 var leaf4 = new LeafNode("leaf4");18 var leaf5 = new LeafNode("leaf5");19 var leaf6 = new LeafNode("leaf6");20 var leaf7 = new LeafNode("leaf7");21 var leaf8 = new LeafNode("leaf8");22 root.AddChildren(branch1, branch2);23 branch1.AddChildren(leaf1, leaf2);24 branch2.AddChildren(leaf3, leaf4);25 leaf1.AddChildren(leaf5, leaf6);26 leaf3.AddChildren(leaf7, leaf8);27 Console.WriteLine(root.GetPath());28 Console.WriteLine(branch1.GetPath());29 Console.WriteLine(branch2.GetPath());30 Console.WriteLine(leaf1.GetPath());31 Console.WriteLine(leaf2.GetPath());32 Console.WriteLine(leaf3.GetPath());33 Console.WriteLine(leaf4.GetPath());34 Console.WriteLine(leaf5.GetPath());35 Console.WriteLine(leaf6.GetPath());36 Console.WriteLine(leaf7.GetPath());37 Console.WriteLine(leaf8.GetPath());38 Console.ReadLine();39 }40 }41}

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AddChildren

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.GenbiL.Stateful.Tree;7{8 {9 static void Main(string[] args)10 {11 BranchNode root = new BranchNode("root");12 BranchNode child1 = new BranchNode("child1");13 BranchNode child2 = new BranchNode("child2");14 BranchNode child3 = new BranchNode("child3");15 BranchNode child4 = new BranchNode("child4");16 BranchNode child5 = new BranchNode("child5");17 BranchNode child6 = new BranchNode("child6");18 BranchNode child7 = new BranchNode("child7");19 BranchNode child8 = new BranchNode("child8");20 BranchNode child9 = new BranchNode("child9");21 BranchNode child10 = new BranchNode("child10");22 BranchNode child11 = new BranchNode("child11");23 BranchNode child12 = new BranchNode("child12");24 BranchNode child13 = new BranchNode("child13");25 BranchNode child14 = new BranchNode("child14");26 BranchNode child15 = new BranchNode("child15");27 BranchNode child16 = new BranchNode("child16");28 BranchNode child17 = new BranchNode("child17");29 BranchNode child18 = new BranchNode("child18");30 BranchNode child19 = new BranchNode("child19");31 BranchNode child20 = new BranchNode("child20");32 BranchNode child21 = new BranchNode("child21");33 BranchNode child22 = new BranchNode("child22");34 BranchNode child23 = new BranchNode("child23");35 BranchNode child24 = new BranchNode("child24");36 BranchNode child25 = new BranchNode("child25");37 BranchNode child26 = new BranchNode("child26");38 BranchNode child27 = new BranchNode("child27");39 BranchNode child28 = new BranchNode("child28");40 BranchNode child29 = new BranchNode("child29");41 BranchNode child30 = new BranchNode("child30");42 BranchNode child31 = new BranchNode("child31");43 BranchNode child32 = new BranchNode("child32");44 BranchNode child33 = new BranchNode("child33");

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AddChildren

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.GenbiL.Stateful.Tree;7{8 {9 public string[] Children { get; set; }10 public AddChildrenAction(string[] children)11 {12 Children = children;13 }14 public void Execute(GenerationState state)15 {16 var currentBranch = state.TestCaseCollection.CurrentBranch;17 currentBranch.AddChildren(Children);18 }19 => $"Add children to the current branch";20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using NBi.GenbiL.Stateful.Tree;28{29 {30 public string[] Children { get; set; }31 public AddChildrenAction(string[] children)32 {33 Children = children;34 }35 public void Execute(GenerationState state)36 {37 var currentBranch = state.TestCaseCollection.CurrentBranch;38 currentBranch.AddChildren(Children);39 }40 => $"Add children to the current branch";41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using NBi.GenbiL.Stateful.Tree;49{50 {51 public string[] Children { get; set; }52 public AddChildrenAction(string[] children)53 {54 Children = children;55 }56 public void Execute(GenerationState state)57 {58 var currentBranch = state.TestCaseCollection.CurrentBranch;59 currentBranch.AddChildren(Children);60 }

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AddChildren

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.GenbiL.Stateful.Tree;7{8 {9 public string Parent { get; set; }10 public IEnumerable<string> Children { get; set; }11 public AddChildren(string parent, IEnumerable<string> children)12 {13 Parent = parent;14 Children = children;15 }16 public void Execute(GenerationState state)17 {18 state.Tree.AddChildren(Parent, Children);19 }20 public string Display => $"Adding {Children.Count()} children to the parent {Parent}";21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using NBi.GenbiL.Stateful.Tree;29{30 {31 public string Parent { get; set; }32 public IEnumerable<string> Children { get; set; }33 public AddChildren(string parent, IEnumerable<string> children)34 {35 Parent = parent;36 Children = children;37 }38 public void Execute(GenerationState state)39 {40 state.Tree.AddChildren(Parent, Children);41 }42 public string Display => $"Adding {Children.Count()} children to the parent {Parent}";43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using NBi.GenbiL.Stateful.Tree;51{52 {53 public string Parent { get; set; }54 public IEnumerable<string> Children { get; set; }55 public AddChildren(string parent, IEnumerable<string> children)56 {57 Parent = parent;58 Children = children;59 }60 public void Execute(GenerationState state)61 {62 state.Tree.AddChildren(Parent, Children);63 }64 public string Display => $"Adding {Children.Count()} children to the parent {Parent}";65 }66}

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AddChildren

Using AI Code Generation

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1using System.Text;2using NBi.GenbiL.Action.Case;3using NBi.GenbiL.Stateful.Tree;4{5 {6 public BranchNode Parent { get; }7 public string[] Children { get; }8 public AddChildrenAction(BranchNode parent, string[] children)9 {10 Parent = parent;11 Children = children;12 }13 public void Execute(GenerationState state)14 {15 Parent.AddChildren(Children);16 }17 {18 {19 var builder = new StringBuilder();20 builder.Append("Adding children ");21 builder.Append(string.Join(",", Children));22 builder.Append(" to ");23 builder.Append(Parent.Name);24 return builder.ToString();25 }26 }27 }28}29using System.Linq;30using NBi.GenbiL.Action.Case;31using NBi.GenbiL.Stateful.Tree;32{33 {34 public BranchNode Parent { get; }35 public string[] Children { get; }36 public AddChildrenAction(BranchNode parent, string[] children)37 {38 Parent = parent;39 Children = children;40 }41 public void Execute(GenerationState state)42 {43 Parent.AddChildren(Children);44 }45 {46 {47 var builder = new StringBuilder();48 builder.Append("Adding children ");49 builder.Append(string.Join(",", Children));50 builder.Append(" to ");51 builder.Append(Parent.Name);52 return builder.ToString();53 }54 }55 }56}57using System.Linq;58using NBi.GenbiL.Action.Case;59using NBi.GenbiL.Stateful.Tree;60{61 {62 public BranchNode Parent { get; }63 public string[] Children { get; }64 public AddChildrenAction(BranchNode parent, string[] children)65 {66 Parent = parent;67 Children = children;68 }

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AddChildren

Using AI Code Generation

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1var branchNode = new NBi.GenbiL.Stateful.Tree.BranchNode("BranchNode1");2var child1 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child1");3var child2 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child2");4branchNode.AddChildren(new NBi.GenbiL.Stateful.Tree.ITreeNode[] { child1, child2 });5Console.WriteLine(branchNode.Children.Count);6var branchNode = new NBi.GenbiL.Stateful.Tree.BranchNode("BranchNode1");7var child1 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child1");8var child2 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child2");9branchNode.AddChildren(child1, child2);10Console.WriteLine(branchNode.Children.Count);11var branchNode = new NBi.GenbiL.Stateful.Tree.BranchNode("BranchNode1");12var child1 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child1");13var child2 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child2");14branchNode.AddChildren(child1, child2);15Console.WriteLine(branchNode.Children.Count);16var branchNode = new NBi.GenbiL.Stateful.Tree.BranchNode("BranchNode1");17var child1 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child1");18var child2 = new NBi.GenbiL.Stateful.Tree.LeafNode("Child2");19branchNode.AddChildren(child1, child2);20Console.WriteLine(branchNode.Children.Count);

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