How to use setComplex method of anchors Package

Best Go-testdeep code snippet using anchors.setComplex

anchor.go

Source:anchor.go Github

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...150 nvm := reflect.New(typ).Elem()151 nvm.SetFloat(min + float64(i.nextIndex()))152 return nvm, nvm.Interface()153}154func (i *Info) setComplex(typ reflect.Type, min float64) (reflect.Value, any) {155 nvm := reflect.New(typ).Elem()156 min += float64(i.nextIndex())157 nvm.SetComplex(complex(min, min))158 return nvm, nvm.Interface()159}160// build builds a new value of type "typ" and returns it under two161// forms:162// - the new value itself as a reflect.Value;163// - an any usable as a key in an AnchorsSet map.164//165// It returns an error if "typ" kind is not recognized or if it is a166// non-anchorable struct.167func (i *Info) build(typ reflect.Type) (reflect.Value, any, error) {168 // For each numeric type, anchor the operator on a number close to169 // the limit of this type, but not at the extreme limit to avoid170 // edge cases where these limits are used in real world and so avoid171 // collisions172 switch typ.Kind() {173 case reflect.Int:174 nvm, iface := i.setInt(typ, int64(^int(^uint(0)>>1))+1004293)175 return nvm, iface, nil176 case reflect.Int8:177 nvm, iface := i.setInt(typ, math.MinInt8+13)178 return nvm, iface, nil179 case reflect.Int16:180 nvm, iface := i.setInt(typ, math.MinInt16+1049)181 return nvm, iface, nil182 case reflect.Int32:183 nvm, iface := i.setInt(typ, math.MinInt32+1004293)184 return nvm, iface, nil185 case reflect.Int64:186 nvm, iface := i.setInt(typ, math.MinInt64+1000424443)187 return nvm, iface, nil188 case reflect.Uint:189 nvm, iface := i.setUint(typ, uint64(^uint(0))-1004293)190 return nvm, iface, nil191 case reflect.Uint8:192 nvm, iface := i.setUint(typ, math.MaxUint8-29)193 return nvm, iface, nil194 case reflect.Uint16:195 nvm, iface := i.setUint(typ, math.MaxUint16-2099)196 return nvm, iface, nil197 case reflect.Uint32:198 nvm, iface := i.setUint(typ, math.MaxUint32-2008571)199 return nvm, iface, nil200 case reflect.Uint64:201 nvm, iface := i.setUint(typ, math.MaxUint64-2000848901)202 return nvm, iface, nil203 case reflect.Uintptr:204 nvm, iface := i.setUint(typ, uint64(^uintptr(0))-2000848901)205 return nvm, iface, nil206 case reflect.Float32:207 nvm, iface := i.setFloat(typ, -(1<<24)+104243)208 return nvm, iface, nil209 case reflect.Float64:210 nvm, iface := i.setFloat(typ, -(1<<53)+100004243)211 return nvm, iface, nil212 case reflect.Complex64:213 nvm, iface := i.setComplex(typ, -(1<<24)+104243)214 return nvm, iface, nil215 case reflect.Complex128:216 nvm, iface := i.setComplex(typ, -(1<<53)+100004243)217 return nvm, iface, nil218 case reflect.String:219 nvm := reflect.New(typ).Elem()220 nvm.SetString(fmt.Sprintf("<testdeep@anchor#%d>", i.nextIndex()))221 return nvm, nvm.Interface(), nil222 case reflect.Chan:223 nvm := reflect.MakeChan(typ, 0)224 return nvm, nvm.Pointer(), nil225 case reflect.Map:226 nvm := reflect.MakeMap(typ)227 return nvm, nvm.Pointer(), nil228 case reflect.Slice:229 nvm := reflect.MakeSlice(typ, 0, 1) // cap=1 to avoid same ptr below230 return nvm, nvm.Pointer(), nil...

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setComplex

Using AI Code Generation

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1import (2type anchors struct {3}4func (v anchors) Abs() float64 {5 return math.Sqrt(v.x*v.x + v.y*v.y)6}7func (v *anchors) setComplex(real, imaginary float64) {8}9func main() {10 v := anchors{3, 4}11 v.setComplex(5, 12)12 fmt.Println(v.Abs())13}14import (15type anchors struct {16}17func (v anchors) Abs() float64 {18 return math.Sqrt(v.x*v.x + v.y*v.y)19}20func (v *anchors) setComplex(real, imaginary float64) {21}22func main() {23 v := anchors{3, 4}24 v.setComplex(5, 12)25 fmt.Println(v.Abs())26}27import (28type anchors struct {29}30func (v anchors) Abs() float64 {31 return math.Sqrt(v.x*v.x + v.y*v.y)32}33func (v *anchors) setComplex(real, imaginary float64) {34}35func main() {36 v := &anchors{3, 4}37 v.setComplex(5, 12)38 fmt.Println(v.Abs())39}40import (41type anchors struct {42}43func (v anchors) Abs() float64 {44 return math.Sqrt(v.x*v.x + v.y*v.y)45}46func (v *anchors) setComplex(real, imaginary float64) {47}48func main() {49 v := &anchors{3, 4}50 v.setComplex(5, 12)51 fmt.Println(v.Abs())52}

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setComplex

Using AI Code Generation

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1import (2type anchors struct {3}4func (c *anchors) setComplex(real, imag float64) {5}6func main() {7 c.setComplex(5, 12)8 fmt.Println(c.real, c.imag)9}10import (11type anchors struct {12}13func (c *anchors) setComplex(real, imag float64) {14}15func (c *anchors) getComplex() float64 {16 return math.Sqrt(c.real*c.real + c.imag*c.imag)17}18func main() {19 c.setComplex(5, 12)20 fmt.Println(c.getComplex())21}22import (23type anchors struct {24}25func (c *anchors) setComplex(real, imag float64) {26}27func (c *anchors) getComplex() float64 {28 return math.Sqrt(c.real*c.real + c.imag*c.imag)29}30func (c *anchors) addComplex(c2 anchors) anchors {31 return anchors{c.real + c2.real, c.imag + c2.imag}32}33func main() {34 c1.setComplex(5, 7)35 c2.setComplex(1, 2)36 c3 := c1.addComplex(c2)37 fmt.Println(c3.real, c3.imag)38}39import (40type anchors struct {41}42func (c *anchors) setComplex(real, imag float64) {43}44func (c *anchors) getComplex() float64 {45 return math.Sqrt(c.real*c.real + c.imag*c.imag)46}47func (c *anchors) addComplex(c2 anchors) anchors {48 return anchors{c.real + c2.real, c.imag + c2.imag}49}50func main()

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setComplex

Using AI Code Generation

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1import (2type complex struct {3}4type anchors struct {5}6func (c *complex) setComplex(real, imag float64) {7}8func (c *complex) getComplex() (float64, float64) {9}10func (c *complex) magnitude() float64 {11 return math.Sqrt(c.real*c.real + c.imag*c.imag)12}13func main() {14 c := new(complex)15 c.setComplex(3, 4)16 fmt.Println(c.magnitude())17}18import (19type complex struct {20}21type anchors struct {22}23func (c *complex) setComplex(real, imag float64) {24}25func (c *complex) getComplex() (float64, float64) {26}27func (c *complex) magnitude() float64 {28 return math.Sqrt(c.real*c.real + c.imag*c.imag)29}30func main() {31 c := new(complex)32 c.setComplex(3, 4)33 fmt.Println(c.magnitude())34}

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setComplex

Using AI Code Generation

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1import "fmt"2func main() {3 anchors.setComplex(1, 2)4 fmt.Println(anchors.x, anchors.y)5}6import "fmt"7func main() {8 anchors.setComplex(1, 2)9 fmt.Println(anchors.x, anchors.y)10}11import "fmt"12func main() {13 anchors.setComplex(1, 2)14 fmt.Println(anchors.x, anchors.y)15}16import "fmt"17func main() {18 anchors.setComplex(1, 2)19 fmt.Println(anchors.x, anchors.y)20}21import "fmt"22func main() {23 anchors.setComplex(1, 2)24 fmt.Println(anchors.x, anchors.y)25}26import "fmt"27func main() {28 anchors.setComplex(1, 2)29 fmt.Println(anchors.x, anchors.y)30}31import "fmt"32func main() {33 anchors.setComplex(1, 2)34 fmt.Println(anchors.x, anchors.y)35}36import "fmt"37func main() {38 anchors.setComplex(1, 2)39 fmt.Println(anchors.x, anchors.y)40}41import "fmt"42func main() {43 anchors.setComplex(1, 2)44 fmt.Println(anchors.x, anchors.y)45}

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setComplex

Using AI Code Generation

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1import (2type anchors struct {3}4func main() {5 a.setComplex(10, 20)6 fmt.Println(a.x)7 fmt.Println(a.y)8}9func (a *anchors) setComplex(x, y float64) {10}

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setComplex

Using AI Code Generation

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1anchors.setComplex(1.2, 3.4)2anchors.getComplex()3anchors.getReal()4anchors.getImaginary()5anchors.getMagnitude()6anchors.getAngle()7anchors.setReal(1.2)8anchors.setImaginary(3.4)9anchors.setMagnitude(5.6)10anchors.setAngle(7.8)11anchors.add(1.2, 3.4)12anchors.subtract(1.2, 3.4)13anchors.multiply(1.2, 3.4)14anchors.divide(1.2, 3.4)15anchors.equals(1.2, 3.4)16anchors.toString()17anchors.toPolar()18anchors.toRect()19anchors.toInt()20anchors.toFloat()

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setComplex

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1import (2type anchors struct {3}4func main() {5 a.setComplex(3, 4)6 fmt.Println("real:", a.real, "imag:", a.imag)7}8func (a *anchors) setComplex(real, imag float64) {9}10import (11type anchors struct {12}13func main() {14 a.setComplex(3, 4)15 fmt.Println("real:", a.real, "imag:", a.imag)16 fmt.Println("real:", a.getComplex().real, "imag:", a.getComplex().imag)17}18func (a *anchors) setComplex(real, imag float64) {19}20func (a *anchors) getComplex() anchors {21 return anchors{a.real, a.imag}22}23import (24type anchors struct {25}26func main() {27 a.setComplex(3, 4)28 fmt.Println("real:", a.real, "imag:", a.imag)29 fmt.Println("real:", a.getComplex().real, "imag:", a.getComplex().imag)30 fmt.Println("real:", a.add(anchors{3, 4}).real, "imag:", a.add(anchors{3, 4}).imag)31}32func (a *anchors) setComplex(real, imag float64) {33}34func (a *anchors) getComplex() anchors {35 return anchors{a.real, a.imag}36}37func (a *anchors) add(c anchors) anchors {38 return anchors{a.real + c.real, a.imag + c.imag}39}40import (41type anchors struct {42}43func main() {44 a.setComplex(3, 4)45 fmt.Println("real:", a.real, "

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setComplex

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1import (2func main() {3 fmt.Println("Enter the coordinates of the anchor")4 fmt.Scanf("%d %d", &x, &y)5 a := anchors{x, y}6 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)7 a.setComplex(10, 20)8 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)9}10import (11func main() {12 fmt.Println("Enter the coordinates of the anchor")13 fmt.Scanf("%d %d", &x, &y)14 a := anchors{x, y}15 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)16 a.setComplex(10, 20)17 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)18}19import (20func main() {21 fmt.Println("Enter the coordinates of the anchor")22 fmt.Scanf("%d %d", &x, &y)23 a := anchors{x, y}24 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)25 a.setComplex(10, 20)26 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)27}28import (29func main() {30 fmt.Println("Enter the coordinates of the anchor")31 fmt.Scanf("%d %d", &x, &y)32 a := anchors{x, y}33 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)34 a.setComplex(10, 20)35 fmt.Println("The coordinates of the anchor are: ", a.x, a.y)36}37import (38func main() {

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setComplex

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1import (2func main() {3 anchors := anchors.New()4 anchors.SetComplex("complex", "foo", "bar")5 fmt.Println(anchors.GetComplex("complex", "foo"))6}7import (8func main() {9 anchors := anchors.New()10 anchors.SetComplex("complex", "foo", "bar")11 fmt.Println(anchors.GetComplex("complex", "foo"))12}13import (14func main() {15 anchors := anchors.New()16 anchors.SetComplex("complex", "foo", "bar")17 fmt.Println(anchors.GetComplex("complex", "foo"))18}19import (20func main() {21 anchors := anchors.New()22 anchors.SetComplex("complex", "foo", "bar")23 fmt.Println(anchors.GetComplex("complex", "foo"))24}25import (26func main() {27 anchors := anchors.New()28 anchors.SetComplex("complex", "foo", "bar")29 fmt.Println(anchors.GetComplex("complex", "foo"))30}31import (32func main() {

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setComplex

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1import (2type anchors struct {3}4func (a *anchors) setComplex(x, y, z float64) {5}6func main() {7 fmt.Print("Enter the x coordinate: ")8 fmt.Scan(&x)9 fmt.Print("Enter the y coordinate: ")10 fmt.Scan(&y)11 fmt.Print("Enter the radius: ")12 fmt.Scan(&z)13 a.setComplex(x, y, z)14 fmt.Println("The coordinates of the complex are: ")15 fmt.Println("(", a.x1, ",", a.y1, ")")16 fmt.Println("(", a.x2, ",", a.y2, ")")17 fmt.Println("(", a.x3, ",", a.y3, ")")18 fmt.Println("(", a.x4, ",", a.y4, ")")19}20import (21type anchors struct {22}23func (a *anchors) setCircle(x, y, r float64) {24}25func main() {

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