How to use wakeup method of eventloop Package

Best K6 code snippet using eventloop.wakeup

eventloop.go

Source:eventloop.go Github

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...25 jobCount int3226 canRun bool27 auxJobs []func()28 auxJobsLock sync.Mutex29 wakeup chan struct{}30 stopCond *sync.Cond31 running bool32 enableConsole bool33 registry *require.Registry34}35func NewEventLoop(opts ...Option) *EventLoop {36 vm := goja.New()37 loop := &EventLoop{38 vm: vm,39 jobChan: make(chan func()),40 wakeup: make(chan struct{}, 1),41 stopCond: sync.NewCond(&sync.Mutex{}),42 enableConsole: true,43 }44 for _, opt := range opts {45 opt(loop)46 }47 if loop.registry == nil {48 loop.registry = new(require.Registry)49 }50 loop.registry.Enable(vm)51 if loop.enableConsole {52 console.Enable(vm)53 }54 vm.Set("setTimeout", loop.setTimeout)55 vm.Set("setInterval", loop.setInterval)56 vm.Set("clearTimeout", loop.clearTimeout)57 vm.Set("clearInterval", loop.clearInterval)58 return loop59}60type Option func(*EventLoop)61// EnableConsole controls whether the "console" module is loaded into62// the runtime used by the loop. By default, loops are created with63// the "console" module loaded, pass EnableConsole(false) to64// NewEventLoop to disable this behavior.65func EnableConsole(enableConsole bool) Option {66 return func(loop *EventLoop) {67 loop.enableConsole = enableConsole68 }69}70func WithRegistry(registry *require.Registry) Option {71 return func(loop *EventLoop) {72 loop.registry = registry73 }74}75func (loop *EventLoop) schedule(call goja.FunctionCall, repeating bool) goja.Value {76 if fn, ok := goja.AssertFunction(call.Argument(0)); ok {77 delay := call.Argument(1).ToInteger()78 var args []goja.Value79 if len(call.Arguments) > 2 {80 args = call.Arguments[2:]81 }82 f := func() { fn(nil, args...) }83 loop.jobCount++84 if repeating {85 return loop.vm.ToValue(loop.addInterval(f, time.Duration(delay)*time.Millisecond))86 } else {87 return loop.vm.ToValue(loop.addTimeout(f, time.Duration(delay)*time.Millisecond))88 }89 }90 return nil91}92func (loop *EventLoop) setTimeout(call goja.FunctionCall) goja.Value {93 return loop.schedule(call, false)94}95func (loop *EventLoop) setInterval(call goja.FunctionCall) goja.Value {96 return loop.schedule(call, true)97}98// SetTimeout schedules to run the specified function in the context99// of the loop as soon as possible after the specified timeout period.100// SetTimeout returns a Timer which can be passed to ClearTimeout.101// The instance of goja.Runtime that is passed to the function and any Values derived102// from it must not be used outside of the function. SetTimeout is103// safe to call inside or outside of the loop.104func (loop *EventLoop) SetTimeout(fn func(*goja.Runtime), timeout time.Duration) *Timer {105 t := loop.addTimeout(func() { fn(loop.vm) }, timeout)106 loop.addAuxJob(func() {107 loop.jobCount++108 })109 return t110}111// ClearTimeout cancels a Timer returned by SetTimeout if it has not run yet.112// ClearTimeout is safe to call inside or outside of the loop.113func (loop *EventLoop) ClearTimeout(t *Timer) {114 loop.addAuxJob(func() {115 loop.clearTimeout(t)116 })117}118// SetInterval schedules to repeatedly run the specified function in119// the context of the loop as soon as possible after every specified120// timeout period. SetInterval returns an Interval which can be121// passed to ClearInterval. The instance of goja.Runtime that is passed to the122// function and any Values derived from it must not be used outside of123// the function. SetInterval is safe to call inside or outside of the124// loop.125func (loop *EventLoop) SetInterval(fn func(*goja.Runtime), timeout time.Duration) *Interval {126 i := loop.addInterval(func() { fn(loop.vm) }, timeout)127 loop.addAuxJob(func() {128 loop.jobCount++129 })130 return i131}132// ClearInterval cancels an Interval returned by SetInterval.133// ClearInterval is safe to call inside or outside of the loop.134func (loop *EventLoop) ClearInterval(i *Interval) {135 loop.addAuxJob(func() {136 loop.clearInterval(i)137 })138}139func (loop *EventLoop) setRunning() {140 loop.stopCond.L.Lock()141 if loop.running {142 panic("Loop is already started")143 }144 loop.running = true145 loop.stopCond.L.Unlock()146}147// Run calls the specified function, starts the event loop and waits until there are no more delayed jobs to run148// after which it stops the loop and returns.149// The instance of goja.Runtime that is passed to the function and any Values derived from it must not be used outside150// of the function.151// Do NOT use this function while the loop is already running. Use RunOnLoop() instead.152// If the loop is already started it will panic.153func (loop *EventLoop) Run(fn func(*goja.Runtime)) {154 loop.setRunning()155 fn(loop.vm)156 loop.run(false)157}158// Start the event loop in the background. The loop continues to run until Stop() is called.159// If the loop is already started it will panic.160func (loop *EventLoop) Start() {161 loop.setRunning()162 go loop.run(true)163}164// Stop the loop that was started with Start(). After this function returns there will be no more jobs executed165// by the loop. It is possible to call Start() or Run() again after this to resume the execution.166// Note, it does not cancel active timeouts.167// It is not allowed to run Start() and Stop() concurrently.168// Calling Stop() on an already stopped loop or inside the loop will hang.169func (loop *EventLoop) Stop() {170 loop.jobChan <- func() {171 loop.canRun = false172 }173 loop.stopCond.L.Lock()174 for loop.running {175 loop.stopCond.Wait()176 }177 loop.stopCond.L.Unlock()178}179// RunOnLoop schedules to run the specified function in the context of the loop as soon as possible.180// The order of the runs is preserved (i.e. the functions will be called in the same order as calls to RunOnLoop())181// The instance of goja.Runtime that is passed to the function and any Values derived from it must not be used outside182// of the function. It is safe to call inside or outside of the loop.183func (loop *EventLoop) RunOnLoop(fn func(*goja.Runtime)) {184 loop.addAuxJob(func() { fn(loop.vm) })185}186func (loop *EventLoop) runAux() {187 loop.auxJobsLock.Lock()188 jobs := loop.auxJobs189 loop.auxJobs = nil190 loop.auxJobsLock.Unlock()191 for _, job := range jobs {192 job()193 }194}195func (loop *EventLoop) run(inBackground bool) {196 loop.canRun = true197 loop.runAux()198 for loop.canRun && (inBackground || loop.jobCount > 0) {199 select {200 case job := <-loop.jobChan:201 job()202 if loop.canRun {203 select {204 case <-loop.wakeup:205 loop.runAux()206 default:207 }208 }209 case <-loop.wakeup:210 loop.runAux()211 }212 }213 loop.stopCond.L.Lock()214 loop.running = false215 loop.stopCond.L.Unlock()216 loop.stopCond.Broadcast()217}218func (loop *EventLoop) addAuxJob(fn func()) {219 loop.auxJobsLock.Lock()220 loop.auxJobs = append(loop.auxJobs, fn)221 loop.auxJobsLock.Unlock()222 select {223 case loop.wakeup <- struct{}{}:224 default:225 }226}227func (loop *EventLoop) addTimeout(f func(), timeout time.Duration) *Timer {228 t := &Timer{229 job: job{fn: f},230 }231 t.timer = time.AfterFunc(timeout, func() {232 loop.jobChan <- func() {233 loop.doTimeout(t)234 }235 })236 return t237}...

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wakeup

Using AI Code Generation

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1import (2func main() {3 if err != nil {4 panic(err)5 }6 defer conn.Close()7 for {8 _, _, err := conn.ReadMessage()9 if err != nil {10 panic(err)11 }12 conn.WriteMessage(websocket.TextMessage, []byte("hello"))13 }14}15import (16func main() {17 if err != nil {18 panic(err)19 }20 defer conn.Close()21 for {22 _, _, err := conn.ReadMessage()23 if err != nil {24 panic(err)25 }26 conn.WriteMessage(websocket.TextMessage, []byte("hello"))27 }28}29import (30func main() {31 if err != nil {32 panic(err)33 }34 defer conn.Close()35 for {36 _, _, err := conn.ReadMessage()37 if err != nil {38 panic(err)39 }40 conn.WriteMessage(websocket.TextMessage, []byte("hello"))41 }42}43import (44func main() {45 if err != nil {46 panic(err)47 }48 defer conn.Close()49 for {50 _, _, err := conn.ReadMessage()51 if err != nil {52 panic(err)53 }54 conn.WriteMessage(websocket.TextMessage, []byte("hello"))55 }56}

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wakeup

Using AI Code Generation

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1import (2var (3func main() {4 ui.Main(func() {5 eventLoop = ui.EventLoop()6 go func() {7 time.Sleep(time.Second * 5)8 fmt.Println("woke up")9 eventLoop.Wakeup()10 }()11 eventLoop.Run()12 })13}14import (15var (16func main() {17 ui.Main(func() {18 eventLoop = ui.EventLoop()19 go func() {20 time.Sleep(time.Second * 5)21 fmt.Println("woke up")22 eventLoop.Wakeup()23 }()24 eventLoop.Run()25 })26}27import (28var (29func main() {30 ui.Main(func() {31 eventLoop = ui.EventLoop()32 go func() {33 time.Sleep(time.Second * 5)34 fmt.Println("woke up")35 eventLoop.Wakeup()36 }()37 eventLoop.Run()38 })39}40import (41var (42func main() {43 ui.Main(func() {44 eventLoop = ui.EventLoop()45 go func() {46 time.Sleep(time.Second * 5)47 fmt.Println("woke up")48 eventLoop.Wakeup()49 }()50 eventLoop.Run()51 })52}53import (54var (55func main() {56 ui.Main(func() {57 eventLoop = ui.EventLoop()58 go func() {59 time.Sleep(time.Second * 5)

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wakeup

Using AI Code Generation

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1import (2func main() {3 hwnd := w32.CreateWindowEx(0, "BUTTON", "Hello", w32.WS_OVERLAPPEDWINDOW, 0, 0, 300, 300, 0, 0, 0, nil)4 w32.ShowWindow(hwnd, w32.SW_SHOW)5 el := w32.NewEventLoop()6 el.AddWindow(hwnd)7 el.AddCallback(hwnd, w32.WM_LBUTTONDOWN, func() {8 println("left button down")9 })10 el.Run()11}12import (13func main() {14 hwnd := w32.CreateWindowEx(0, "BUTTON", "Hello", w32.WS_OVERLAPPEDWINDOW, 0, 0, 300, 300, 0, 0, 0, nil)15 w32.ShowWindow(hwnd, w32.SW_SHOW)16 el := w32.NewEventLoop()17 el.AddWindow(hwnd)18 el.AddCallback(hwnd, w32.WM_LBUTTONDOWN, func() {19 println("left button down")20 })21 el.Run()22 time.Sleep(10 * time.Second)23 el.Wakeup()24}25import (26func main() {27 hwnd := w32.CreateWindowEx(0, "BUTTON", "Hello", w32.WS_OVERLAPPEDWINDOW, 0, 0, 300, 300, 0, 0, 0, nil)28 w32.ShowWindow(hwnd

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wakeup

Using AI Code Generation

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1import "github.com/gorilla/websocket"2type wakeup struct {3}4func (w *wakeup) Wakeup() error {5 return w.WriteMessage(websocket.TextMessage, []byte("wakeup"))6}

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Using AI Code Generation

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1import (2func main() {3 loop := NewEventLoop()4 ch := make(chan int)5 server, err := net.Listen("tcp", ":8080")6 if err != nil {7 fmt.Println("Error listening:", err.Error())8 }9 defer server.Close()10 for {11 conn, err := server.Accept()12 if err != nil {13 fmt.Println("Error accepting: ", err.Error())14 }15 go handleRequest(conn, ch, loop)16 }17}18func handleRequest(conn net.Conn, ch chan int, loop *EventLoop) {19 buf := make([]byte, 1024)20 reqLen, err := conn.Read(buf)21 if err != nil {22 fmt.Println("Error reading:", err.Error())23 }24 fmt.Println("Message Received:", string(buf[:reqLen]))25 conn.Write([]byte("Message received."))26 conn.Close()27 loop.Wakeup()28}29import (30func main() {31 loop := NewEventLoop()32 ch := make(chan int)33 timer := time.NewTimer(time.Second * 5)34 ticker := time.NewTicker(time.Second * 1)35 defer ticker.Stop()36 defer timer.Stop()37 loop.Start()38 loop.AddCallback(func() {39 fmt.Println("Hello World!")40 })41 loop.AddTimer(timer

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Using AI Code Generation

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1import (2func main() {3 loop := NewEventLoop()4 server := NewTCPServer(loop)5 server.SetNewConnectionCallback(func(conn *net.TCPConn) {6 fmt.Println("New connection")7 })8 server.SetDataReceivedCallback(func(conn *net.TCPConn, data []byte) {9 fmt.Println("Data received: ", string(data))10 })11 server.Listen("

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