How to use Delete method of launcher Package

Best Rod code snippet using launcher.Delete

uninstall.go

Source:uninstall.go Github

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...52}53func deleteStartMenuEntries() {54 system.TryRemove(places.GetUninstallStartMenuShortcutPath())55 system.TryRemove(places.GetLaunchStartMenuShortcutPath())56 system.TryRemoveEmpty(filepath.Dir(places.GetUninstallStartMenuShortcutPath())) // Delete this first because it might be nested in the other.57 system.TryRemoveEmpty(filepath.Dir(places.GetLaunchStartMenuShortcutPath()))58}59func deleteBundles() {60 bundleFolderPath := places.GetBundleFolderPath()61 err := os.RemoveAll(bundleFolderPath)62 if err != nil {63 log.Errorf("Could not remove folder \"%s\": %v", bundleFolderPath, err)64 }65}66func deleteTimestampFile() {67 system.MustRemoveFile(places.GetTimestampsFilePath())68}69func deleteIcon() {70 if runtime.GOOS == system.OsLinux {71 system.MustRemoveFile(places.GetLauncherIconPath())72 }73}74func prepareProgramDeletionWithFinalizerFunc() (finalizerFunc func()) {75 temporaryProgramPath, err := system.UndeployProgram(getTargetProgramPath())76 finalizerFunc = func() {77 err := system.DeleteProgram(temporaryProgramPath)78 if err != nil {79 log.Error(err)80 }81 }82 if err != nil {83 log.Info(err)84 // Delete immediately on Linux and MacOS.85 finalizerFunc()86 finalizerFunc = func() {}87 }88 // Let the caller defer the deletion on Windows.89 return finalizerFunc90}91func deleteLeftoverBinaries() {92 if runtime.GOOS != system.OsWindows {93 return94 }95 targetDir := places.GetLauncherTargetDirectoryPath()96 fileList, err := ioutil.ReadDir(targetDir)97 if err != nil {98 log.Errorf("Could not read directory \"%s\": %v", targetDir, err)...

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handler.go

Source:handler.go Github

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...17// SpaceLauncherInteractor is a service layer abstraction18type SpaceLauncherInteractor interface {19 CreateBooking(context.Context, entities.User, entities.Launch) error20 GetAllBookings(context.Context) (map[entities.User][]entities.Launch, error)21 DeleteBooking(context.Context, entities.Launch) error22}23// SpaceLauncherHTTPHandler is handler for bookings endpoints24type SpaceLauncherHTTPHandler struct {25 Service SpaceLauncherInteractor26}27// ServeHTTP implements the http.Handler interface.28// it adds all supported endpoints to the router.29func (slh SpaceLauncherHTTPHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {30 switch r.Method {31 case http.MethodGet:32 slh.GetBookings(w, r)33 case http.MethodPost:34 slh.CreateBooking(w, r)35 case http.MethodDelete:36 slh.DeleteBooking(w, r)37 default:38 http.Error(w, fmt.Sprintf("tried to run %q method", r.Method), http.StatusMethodNotAllowed)39 }40}41// GetBookings42// GET: /space_launcher/bookings43func (slh SpaceLauncherHTTPHandler) GetBookings(w http.ResponseWriter, r *http.Request) {44 log.Println("GetBookings")45 ctx := r.Context()46 allBookings, err := slh.Service.GetAllBookings(ctx)47 if err != nil {48 // all the current errors for get bookings are related to DB interactions49 http.Error(w, err.Error(), http.StatusInternalServerError)50 logError(err)51 return52 }53 if err := WriteJSON(w, http.StatusOK, launchByUsersToResource(allBookings)); err != nil {54 http.Error(w, fmt.Sprintf("output serialization failed, %v", err), http.StatusInternalServerError)55 }56}57// CreateBooking58// POST: /space_launcher/bookings59func (slh SpaceLauncherHTTPHandler) CreateBooking(w http.ResponseWriter, r *http.Request) {60 log.Println("CreateBooking")61 ctx := r.Context()62 var payload BookingResource63 if err := pkg.ParseRequestPayload(r, &payload); err != nil {64 http.Error(w, err.Error(), http.StatusBadRequest)65 logError(err)66 return67 }68 if err := payload.Validate(); err != nil {69 http.Error(w, err.Error(), http.StatusBadRequest)70 logError(err)71 return72 }73 usr := payload.UserResource.toEntitiesUser()74 launch := payload.LaunchResource.toEntitiesLaunch()75 if err := slh.Service.CreateBooking(ctx, usr, launch); err != nil {76 handleCreateBookingError(w, err)77 logError(err)78 return79 }80 w.WriteHeader(http.StatusNoContent)81}82// DeleteBooking83// DELETE: /space_launcher/bookings84func (slh SpaceLauncherHTTPHandler) DeleteBooking(w http.ResponseWriter, r *http.Request) {85 log.Println("DeleteBooking")86 ctx := r.Context()87 var payload LaunchResource88 if err := pkg.ParseRequestPayload(r, &payload); err != nil {89 http.Error(w, err.Error(), http.StatusBadRequest)90 logError(err)91 return92 }93 if err := payload.Validate(); err != nil {94 err := pkg.WrapErr(err.Error(), ValidationFailedErr)95 http.Error(w, err.Error(), http.StatusBadRequest)96 logError(err)97 return98 }99 launch := payload.toEntitiesLaunch()100 if err := slh.Service.DeleteBooking(ctx, launch); err != nil {101 handleDeleteBookingError(w, err)102 logError(err)103 return104 }105 w.WriteHeader(http.StatusNoContent)106}107// WriteJSON with http.ResponseWriter.108func WriteJSON(w http.ResponseWriter, status int, response interface{}) error {109 w.Header().Set(ContentTypeKey, ContentTypeValueJSON)110 w.WriteHeader(status)111 return json.NewEncoder(w).Encode(response)112}113func logError(err error) {114 log.Printf("error: %v", err.Error())115}...

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missilelauncher.go

Source:missilelauncher.go Github

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1package plancom2import "github.com/atolVerderben/tentsuyu"3//MissileLauncher launches missiles4type MissileLauncher struct {5 *tentsuyu.BasicObject6 Name string7 isVertical bool8 missiles []*Missile9}10//RemoveMissile from the launcher's slice11func (m *MissileLauncher) RemoveMissile(missileID string) {12 delete := -113 for index, e := range m.missiles {14 if e.GetIDasString() == missileID {15 delete = index16 break17 }18 }19 if delete >= 0 {20 m.missiles = append(m.missiles[:delete], m.missiles[delete+1:]...)21 }22}23//CreateMissileLauncher creates a MissileLauncher, which launches Missiles24func CreateMissileLauncher(x, y float64, width, height int, name string) *MissileLauncher {25 m := &MissileLauncher{26 BasicObject: tentsuyu.NewBasicObject(x, y, width, height),27 Name: name,28 }29 if width < height {30 m.isVertical = true31 }32 return m33}34//CreateConstantMissileLauncher creates one of the 4 just off screen Missile Launchers that constantly35//launch missiles at our player36func CreateConstantMissileLauncher(name string) *MissileLauncher {37 switch name {38 case MissileLauncherLeft:39 return CreateMissileLauncher(-10, 0, 10, 720, name)40 case MissileLauncherRight:41 return CreateMissileLauncher(730, 0, 10, 720, name)42 case MissileLauncherTop:43 return CreateMissileLauncher(0, -10, 720, 10, name)44 case MissileLauncherBottom:45 return CreateMissileLauncher(0, 730, 720, 10, name)46 }47 return nil48}49//These specifiy the edge of the screen MissileLauncher names/positions50const (51 MissileLauncherLeft = "LeftLauncher"52 MissileLauncherRight = "RightLauncher"53 MissileLauncherTop = "TopLauncher"54 MissileLauncherBottom = "BottomLauncher"55)...

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Delete

Using AI Code Generation

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1import (2func main() {3 for {4 fmt.Println("Enter command:")5 fmt.Scanln(&input)6 splitInput := strings.Split(input, " ")7 if command == "Add" {8 launcher.Add(splitInput[1])9 } else if command == "Delete" {10 launcher.Delete(splitInput[1])11 } else if command == "List" {12 launcher.List()13 } else if command == "Run" {14 launcher.Run(splitInput[1])15 } else {16 fmt.Println("Invalid command")17 }18 }19}20import (21type Launcher struct {22}23func (l *Launcher) Add(command string) {24 l.Commands = append(l.Commands, command)25}26func (l *Launcher) Delete(command string) {27 for i, c := range l.Commands {28 if c == command {29 }30 }31 if index != -1 {32 l.Commands = append(l.Commands[:index], l.Commands[index+1:]...)33 }34}35func (l *Launcher) List() {36 for _, c := range l.Commands {37 fmt.Println(c)38 }39}40func (l *Launcher) Run(command string) {41 for i, c := range l.Commands {42 if c == command {43 }44 }45 if index != -1 {46 os.StartProcess(command, []string{}, &os.ProcAttr{})47 }48}49import (50func TestDelete(t *testing.T) {51 launcher := Launcher{}52 launcher.Add("cmd1")53 launcher.Add("cmd2")54 launcher.Add("cmd3")

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Delete

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1import (2func main() {3 launcher := gobus.NewLauncher("com.example.App")4 err := launcher.Delete()5 if err != nil {6 fmt.Println("error:", err)7 }8 fmt.Println("deleted")9}10import (11func main() {12 launcher := gobus.NewLauncher("com.example.App")13 exists, err := launcher.Get()14 if err != nil {15 fmt.Println("error:", err)16 }17 fmt.Println("exists:", exists)18}19import (20func main() {21 launcher := gobus.NewLauncher("")22 list, err := launcher.List()23 if err != nil {24 fmt.Println("error:", err)25 }26 fmt.Println("list:", list)27}28import (29func main() {

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Delete

Using AI Code Generation

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1import (2func main() {3 launcher.Delete("1")4}5import (6func main() {7 launcher.Update("1","1")8}9import (10func main() {11 launcher.Get("1")12}13import (14func main() {15 launcher.GetList()16}

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Delete

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1import (2func main() {3 fmt.Println("Deleting the file")4 launcher.Delete("test.txt")5}6DeleteAll() Method7DeleteAll(path)8import (9func main() {10 fmt.Println("Deleting all the files and folders")11 launcher.DeleteAll("testDir")12}13DeleteFile() Method14DeleteFile(path, fileName)15import (16func main() {17 fmt.Println("Deleting the file")18 launcher.DeleteFile("testDir", "test.txt")19}20DeleteFolder() Method21DeleteFolder(path, folderName)22import (23func main() {24 fmt.Println("Deleting the folder

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Delete

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1import (2func main() {3 launcher.Delete()4 fmt.Println("Delete method is called")5}6import (7func main() {8 launcher.Update()9 fmt.Println("Update method is called")10}11import (12func main() {13 launcher.Read()14 fmt.Println("Read method is called")15}16import "fmt"17type Launcher struct {18}19func (l Launcher) Create() {20 fmt.Println("Create method is called")21}22func (l Launcher) Delete() {23 fmt.Println("Delete method is called")24}25func (l Launcher) Update() {26 fmt.Println("Update method is called")27}28func (l Launcher) Read() {29 fmt.Println("Read method is called")30}31import (32func TestCreate(t *testing.T) {33 launcher := Launcher{}34 launcher.Create()35}36func TestDelete(t *testing.T) {37 launcher := Launcher{}38 launcher.Delete()39}40func TestUpdate(t *testing.T) {41 launcher := Launcher{}42 launcher.Update()43}44func TestRead(t *testing.T) {45 launcher := Launcher{}46 launcher.Read()47}48In this article, we have seen how to write unit tests in Go. We have seen the basic unit testing framework in Go. We have also seen how to use the testing package to write unit tests in Go. We have seen how to use the t.Log() function to log information to the console. We have also seen how to use the t.Error() function to log an error message to the console. We have seen how to use the t.Fatal() function to log an error message to the console and terminate the test immediately. We have also seen how to use the t.Run() function to run multiple

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Delete

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1import "fmt"2import "github.com/krishnakumarkp/launcher"3func main() {4 fmt.Println("Hello, playground")5 launcher.Delete("test")6}

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